LICENSE SYSTEM [2019122 13:43:18] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019122 13:43:18] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.2/release' branch; Version is '2018.2.14f1 (3262fb3b0716) revision 3302139'; Using compiler version '191225831' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 18203 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 55610 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_2_14f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -uselayers ST -USEFILTER br_xx_xx -USEFILTER xx_xx_st -USEFILTER xx_xx_prostruck -USEFILTER common -USEFILTER materials -USEFILTER terraintextures -USEFILTER textures -USEFILTER vehicles_meshes -USEFILTER vehicles_shaders -USEFILTER uservehicle -USEFILTER trafficvehicle -USEFILTER pedestrian -USEFILTER !xx_xx_smp Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Loading GUID <-> Path mappings...0.000111 seconds Loading Asset Database...0.216569 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.187163 seconds Refreshing native plugins compatible for Editor in 143.49 ms, found 28 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.24s seconds [Package Manager] Registering 35 packages: [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.package-manager-ui@1.9.11 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.11) [Package Manager] * Package : com.unity.textmeshpro@1.2.4 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.textmeshpro@1.2.4) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.01s seconds Initialize engine version: 2018.2.14f1 (3262fb3b0716) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56336 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 8.41 ms, found 34 plugins. Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001591 seconds. Registering precompiled user dll's ... Registered in 0.770266 seconds. Registering platform support modules: Registered platform support modules in: 0,174833s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 5.22 ms, found 34 plugins. Preloading 3 native plugins for Editor in 3.18 ms. Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 11.336 seconds Platform modules already initialized, skipping Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1224966s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 10.37 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.95 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 7.028 seconds Platform modules already initialized, skipping Validating Project structure ... 0.539081 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.458882 seconds (Nothing changed) Refresh completed in 0.458952 seconds. WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 31968 main assets: 0.196835 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 7198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 368.7 MB. System memory in use after: 368.2 MB. Unloading 2197 unused Assets to reduce memory usage. Loaded Objects now: 7961. Total: 45.858300 ms (FindLiveObjects: 3.262500 ms CreateObjectMapping: 1.361300 ms MarkObjects: 39.212300 ms DeleteObjects: 2.020000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.038800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 244.3 MB. System memory in use after: 244.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8348. Total: 28.090300 ms (FindLiveObjects: 3.030500 ms CreateObjectMapping: 1.239000 ms MarkObjects: 23.789400 ms DeleteObjects: 0.030200 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.060500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.7 MB. System memory in use after: 361.2 MB. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 77443. Total: 101.134100 ms (FindLiveObjects: 14.345600 ms CreateObjectMapping: 7.249000 ms MarkObjects: 79.205500 ms DeleteObjects: 0.332500 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 230 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 333.8 MB. System memory in use after: 301.3 MB. Unloading 4751 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 33.553700 ms (FindLiveObjects: 6.992500 ms CreateObjectMapping: 1.592100 ms MarkObjects: 20.579200 ms DeleteObjects: 4.388800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 19.606000 ms (FindLiveObjects: 1.511100 ms CreateObjectMapping: 0.465600 ms MarkObjects: 17.604500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 50.688200 ms (FindLiveObjects: 1.546200 ms CreateObjectMapping: 0.510300 ms MarkObjects: 48.575800 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 39.547900 ms (FindLiveObjects: 2.210900 ms CreateObjectMapping: 1.061700 ms MarkObjects: 36.234800 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 36.499000 ms (FindLiveObjects: 2.315900 ms CreateObjectMapping: 0.551500 ms MarkObjects: 33.601800 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 22.189200 ms (FindLiveObjects: 1.890800 ms CreateObjectMapping: 0.636600 ms MarkObjects: 19.621900 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 43.222300 ms (FindLiveObjects: 2.332700 ms CreateObjectMapping: 1.069900 ms MarkObjects: 39.780100 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 47.765900 ms (FindLiveObjects: 2.485900 ms CreateObjectMapping: 1.134000 ms MarkObjects: 44.062600 ms DeleteObjects: 0.081900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 36.987200 ms (FindLiveObjects: 2.546600 ms CreateObjectMapping: 1.152200 ms MarkObjects: 33.257400 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 42.459900 ms (FindLiveObjects: 2.491400 ms CreateObjectMapping: 1.111300 ms MarkObjects: 38.824300 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.4 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.284100 ms (FindLiveObjects: 1.509300 ms CreateObjectMapping: 0.511700 ms MarkObjects: 18.236500 ms DeleteObjects: 0.025700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.053600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.5 MB. System memory in use after: 360.7 MB. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 59321. Total: 58.412200 ms (FindLiveObjects: 6.754500 ms CreateObjectMapping: 3.719200 ms MarkObjects: 47.771900 ms DeleteObjects: 0.165400 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.019 seconds file read: 0.005 seconds (9.499 MB) wait for write: 0.003 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.014 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 536.992200 ms] Unloading 516 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 414.3 MB. System memory in use after: 418.1 MB. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 59373. Total: 50.425500 ms (FindLiveObjects: 8.092100 ms CreateObjectMapping: 1.698000 ms MarkObjects: 40.489500 ms DeleteObjects: 0.145200 ms) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 2.160940s, AssetImport time: 1.113499s, Asset hashing: 0.019653s [9.5 MB, 483.344330 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000703s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.029 seconds file read: 0.010 seconds (9.499 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.028 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 18.822900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.561019s, AssetImport time: 0.716162s, Asset hashing: 0.030339s [9.5 MB, 313.108124 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000401s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 207 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 368.8 MB. System memory in use after: 338.0 MB. Unloading 5311 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 30.461600 ms (FindLiveObjects: 4.609700 ms CreateObjectMapping: 0.908300 ms MarkObjects: 19.852600 ms DeleteObjects: 5.089300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 40.139900 ms (FindLiveObjects: 2.513200 ms CreateObjectMapping: 1.101000 ms MarkObjects: 36.494700 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 20.577600 ms (FindLiveObjects: 1.259200 ms CreateObjectMapping: 0.497000 ms MarkObjects: 18.797400 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 34.057000 ms (FindLiveObjects: 2.470700 ms CreateObjectMapping: 1.174500 ms MarkObjects: 30.384700 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 40.300300 ms (FindLiveObjects: 2.799200 ms CreateObjectMapping: 1.140700 ms MarkObjects: 36.326200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 40.163900 ms (FindLiveObjects: 2.551500 ms CreateObjectMapping: 1.286400 ms MarkObjects: 36.248800 ms DeleteObjects: 0.075800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 54.116700 ms (FindLiveObjects: 2.588200 ms CreateObjectMapping: 1.093800 ms MarkObjects: 50.330200 ms DeleteObjects: 0.102900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 20.506600 ms (FindLiveObjects: 1.220900 ms CreateObjectMapping: 0.486100 ms MarkObjects: 18.773700 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 51.672500 ms (FindLiveObjects: 2.690100 ms CreateObjectMapping: 1.096500 ms MarkObjects: 47.846700 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 54.998300 ms (FindLiveObjects: 2.525700 ms CreateObjectMapping: 1.126400 ms MarkObjects: 51.318100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.1 MB. System memory in use after: 303.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8030. Total: 26.195800 ms (FindLiveObjects: 1.852900 ms CreateObjectMapping: 0.573700 ms MarkObjects: 23.736300 ms DeleteObjects: 0.032200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.046400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 406.5 MB. System memory in use after: 410.6 MB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 57007. Total: 88.690000 ms (FindLiveObjects: 8.787300 ms CreateObjectMapping: 5.041700 ms MarkObjects: 74.639400 ms DeleteObjects: 0.220700 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 389.6 MB. System memory in use after: 359.6 MB. Unloading 4884 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 29.902000 ms (FindLiveObjects: 4.768400 ms CreateObjectMapping: 1.121700 ms MarkObjects: 19.344400 ms DeleteObjects: 4.666600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 44.650500 ms (FindLiveObjects: 2.932500 ms CreateObjectMapping: 1.082900 ms MarkObjects: 40.599800 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 48.219400 ms (FindLiveObjects: 2.003100 ms CreateObjectMapping: 0.777900 ms MarkObjects: 45.382700 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 29.150100 ms (FindLiveObjects: 1.940900 ms CreateObjectMapping: 0.628900 ms MarkObjects: 26.546800 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 52.627100 ms (FindLiveObjects: 2.828900 ms CreateObjectMapping: 1.181500 ms MarkObjects: 48.581000 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 23.679000 ms (FindLiveObjects: 1.577400 ms CreateObjectMapping: 0.746600 ms MarkObjects: 21.326200 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 20.798600 ms (FindLiveObjects: 1.592800 ms CreateObjectMapping: 0.478400 ms MarkObjects: 18.700700 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 25.109100 ms (FindLiveObjects: 1.625500 ms CreateObjectMapping: 0.549600 ms MarkObjects: 22.901200 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 22.420400 ms (FindLiveObjects: 1.434000 ms CreateObjectMapping: 0.491600 ms MarkObjects: 20.466700 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 23.119100 ms (FindLiveObjects: 1.779600 ms CreateObjectMapping: 0.520400 ms MarkObjects: 20.774700 ms DeleteObjects: 0.043000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8033. Total: 22.103600 ms (FindLiveObjects: 1.748200 ms CreateObjectMapping: 0.489800 ms MarkObjects: 19.835700 ms DeleteObjects: 0.028600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.030700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 408.7 MB. System memory in use after: 412.8 MB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56543. Total: 72.474800 ms (FindLiveObjects: 5.597400 ms CreateObjectMapping: 2.997900 ms MarkObjects: 63.612700 ms DeleteObjects: 0.265900 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 387.7 MB. System memory in use after: 362.6 MB. Unloading 4924 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 27.748900 ms (FindLiveObjects: 2.929500 ms CreateObjectMapping: 0.978100 ms MarkObjects: 19.314100 ms DeleteObjects: 4.526100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 23.594800 ms (FindLiveObjects: 1.457900 ms CreateObjectMapping: 0.540600 ms MarkObjects: 21.564900 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 20.644100 ms (FindLiveObjects: 1.452900 ms CreateObjectMapping: 0.539200 ms MarkObjects: 18.625500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 46.585900 ms (FindLiveObjects: 2.723400 ms CreateObjectMapping: 1.087500 ms MarkObjects: 42.735200 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 23.800700 ms (FindLiveObjects: 1.520100 ms CreateObjectMapping: 0.488700 ms MarkObjects: 21.765000 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 36.428600 ms (FindLiveObjects: 2.310700 ms CreateObjectMapping: 1.138300 ms MarkObjects: 32.943200 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 42.834000 ms (FindLiveObjects: 4.105900 ms CreateObjectMapping: 1.146000 ms MarkObjects: 37.552200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 35.018900 ms (FindLiveObjects: 2.565700 ms CreateObjectMapping: 1.128400 ms MarkObjects: 31.298700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 21.004800 ms (FindLiveObjects: 1.317700 ms CreateObjectMapping: 0.608100 ms MarkObjects: 19.052100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 52.252500 ms (FindLiveObjects: 2.491500 ms CreateObjectMapping: 1.383500 ms MarkObjects: 48.347700 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 25.620900 ms (FindLiveObjects: 1.674900 ms CreateObjectMapping: 0.606500 ms MarkObjects: 23.312300 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 39.081800 ms (FindLiveObjects: 2.569300 ms CreateObjectMapping: 1.182300 ms MarkObjects: 35.300200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 30.599800 ms (FindLiveObjects: 1.311600 ms CreateObjectMapping: 0.555300 ms MarkObjects: 28.703700 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 21.373200 ms (FindLiveObjects: 1.324000 ms CreateObjectMapping: 0.492500 ms MarkObjects: 19.532500 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 43.945700 ms (FindLiveObjects: 2.599400 ms CreateObjectMapping: 1.070300 ms MarkObjects: 40.247900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 26.055400 ms (FindLiveObjects: 1.643200 ms CreateObjectMapping: 0.590100 ms MarkObjects: 23.790200 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 41.430900 ms (FindLiveObjects: 3.037700 ms CreateObjectMapping: 1.300700 ms MarkObjects: 37.056300 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 20.056900 ms (FindLiveObjects: 1.291400 ms CreateObjectMapping: 0.465900 ms MarkObjects: 18.272900 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 22.008200 ms (FindLiveObjects: 1.589900 ms CreateObjectMapping: 0.518200 ms MarkObjects: 19.875800 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 40.188800 ms (FindLiveObjects: 2.684200 ms CreateObjectMapping: 1.270500 ms MarkObjects: 36.201700 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 38.174400 ms (FindLiveObjects: 2.656100 ms CreateObjectMapping: 1.088200 ms MarkObjects: 34.402400 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 39.527400 ms (FindLiveObjects: 1.373100 ms CreateObjectMapping: 0.488000 ms MarkObjects: 37.638100 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8036. Total: 20.384100 ms (FindLiveObjects: 1.286200 ms CreateObjectMapping: 0.484000 ms MarkObjects: 18.586600 ms DeleteObjects: 0.026600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.031500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 411.9 MB. System memory in use after: 415.9 MB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 55380. Total: 46.275700 ms (FindLiveObjects: 5.520500 ms CreateObjectMapping: 2.896400 ms MarkObjects: 37.712900 ms DeleteObjects: 0.144700 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 396.4 MB. System memory in use after: 366.0 MB. Unloading 4749 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 42.586200 ms (FindLiveObjects: 6.145100 ms CreateObjectMapping: 0.905300 ms MarkObjects: 29.947100 ms DeleteObjects: 5.587700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 37.956300 ms (FindLiveObjects: 3.076200 ms CreateObjectMapping: 1.183000 ms MarkObjects: 33.658700 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 46.078500 ms (FindLiveObjects: 2.680300 ms CreateObjectMapping: 1.140200 ms MarkObjects: 42.225100 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 21.095700 ms (FindLiveObjects: 1.466200 ms CreateObjectMapping: 0.508700 ms MarkObjects: 19.094400 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 48.489000 ms (FindLiveObjects: 2.558300 ms CreateObjectMapping: 1.148700 ms MarkObjects: 44.751000 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 21.889200 ms (FindLiveObjects: 1.546200 ms CreateObjectMapping: 0.519600 ms MarkObjects: 19.799700 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 37.155700 ms (FindLiveObjects: 2.453200 ms CreateObjectMapping: 1.069100 ms MarkObjects: 33.599900 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 38.770000 ms (FindLiveObjects: 2.497100 ms CreateObjectMapping: 1.140900 ms MarkObjects: 35.094000 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 21.204000 ms (FindLiveObjects: 1.402800 ms CreateObjectMapping: 0.559700 ms MarkObjects: 19.216900 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 20.600000 ms (FindLiveObjects: 1.262400 ms CreateObjectMapping: 0.491600 ms MarkObjects: 18.821800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 313.8 MB. System memory in use after: 314.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8039. Total: 30.090700 ms (FindLiveObjects: 1.627000 ms CreateObjectMapping: 0.622000 ms MarkObjects: 27.812100 ms DeleteObjects: 0.028600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.041300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 419.4 MB. System memory in use after: 423.4 MB. Unloading 758 unused Assets to reduce memory usage. Loaded Objects now: 58576. Total: 83.176000 ms (FindLiveObjects: 10.822000 ms CreateObjectMapping: 5.521300 ms MarkObjects: 66.006600 ms DeleteObjects: 0.824000 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 229 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 398.6 MB. System memory in use after: 371.4 MB. Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 29.093300 ms (FindLiveObjects: 3.114100 ms CreateObjectMapping: 0.987100 ms MarkObjects: 19.914000 ms DeleteObjects: 5.076900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 30.913100 ms (FindLiveObjects: 2.286800 ms CreateObjectMapping: 0.943400 ms MarkObjects: 27.637700 ms DeleteObjects: 0.043900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 34.662900 ms (FindLiveObjects: 3.024400 ms CreateObjectMapping: 1.097200 ms MarkObjects: 30.508600 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 39.587800 ms (FindLiveObjects: 4.008900 ms CreateObjectMapping: 1.233400 ms MarkObjects: 34.319500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 21.832800 ms (FindLiveObjects: 1.521500 ms CreateObjectMapping: 0.505100 ms MarkObjects: 19.780900 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 52.736400 ms (FindLiveObjects: 2.704900 ms CreateObjectMapping: 1.131800 ms MarkObjects: 48.862800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 43.634300 ms (FindLiveObjects: 2.719100 ms CreateObjectMapping: 1.128100 ms MarkObjects: 39.755700 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 21.237600 ms (FindLiveObjects: 1.370300 ms CreateObjectMapping: 0.509000 ms MarkObjects: 19.333300 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 36.651600 ms (FindLiveObjects: 2.687700 ms CreateObjectMapping: 1.093400 ms MarkObjects: 32.835600 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 317.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 35.089200 ms (FindLiveObjects: 2.392800 ms CreateObjectMapping: 1.115800 ms MarkObjects: 31.551300 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.4 MB. System memory in use after: 318.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8042. Total: 20.558900 ms (FindLiveObjects: 1.497500 ms CreateObjectMapping: 0.474500 ms MarkObjects: 18.557900 ms DeleteObjects: 0.028300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.055700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 406.2 MB. System memory in use after: 408.2 MB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 25937. Total: 30.747100 ms (FindLiveObjects: 3.251100 ms CreateObjectMapping: 1.358200 ms MarkObjects: 26.069600 ms DeleteObjects: 0.067300 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.037900 ms Unloading 105 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds System memory in use before: 0.51 GB. System memory in use after: 486.0 MB. Unloading 7078 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 30.317200 ms (FindLiveObjects: 2.395400 ms CreateObjectMapping: 1.362100 ms MarkObjects: 21.036500 ms DeleteObjects: 5.522000 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 1.904200 ms Unloading 79 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.52 GB. Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 93643. Total: 88.200800 ms (FindLiveObjects: 11.731900 ms CreateObjectMapping: 4.715400 ms MarkObjects: 70.650500 ms DeleteObjects: 1.102000 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.026 seconds file read: 0.007 seconds (15.112 MB) wait for write: 0.007 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.020 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 32.614600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.588824s, AssetImport time: 0.463437s, Asset hashing: 0.026832s [15.1 MB, 563.191467 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000224s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.039 seconds file read: 0.014 seconds (15.112 MB) wait for write: 0.016 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.037 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 11.602800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.588417s, AssetImport time: 0.677787s, Asset hashing: 0.039440s [15.1 MB, 383.161530 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000262s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.045400 ms Unloading 418 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 3212 unused Assets to reduce memory usage. Loaded Objects now: 38788. Total: 71.483000 ms (FindLiveObjects: 8.655800 ms CreateObjectMapping: 5.381600 ms MarkObjects: 53.016900 ms DeleteObjects: 4.427000 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.762700 ms Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 501.2 MB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 8812. Total: 31.543000 ms (FindLiveObjects: 2.160800 ms CreateObjectMapping: 0.798400 ms MarkObjects: 21.989300 ms DeleteObjects: 6.592900 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 30.539400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.08 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.99 ms. ----- Total AssetImport time: 1.659673s, AssetImport time: 0.483430s, Asset hashing: 0.011732s [70.1 KB, 5.832016 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000391s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 11.058700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.76 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.349707s, AssetImport time: 0.657817s, Asset hashing: 0.002058s [70.1 KB, 33.250927 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000435s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.6 MB. System memory in use after: 370.0 MB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.968500 ms (FindLiveObjects: 1.362500 ms CreateObjectMapping: 0.517500 ms MarkObjects: 18.934500 ms DeleteObjects: 0.153300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.431500 ms (FindLiveObjects: 1.437300 ms CreateObjectMapping: 0.488900 ms MarkObjects: 30.477100 ms DeleteObjects: 0.027800 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.078000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 372.6 MB. System memory in use after: 371.7 MB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 12619. Total: 44.207500 ms (FindLiveObjects: 3.657700 ms CreateObjectMapping: 1.168000 ms MarkObjects: 39.188500 ms DeleteObjects: 0.192200 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.106400 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 364.8 MB. System memory in use after: 364.5 MB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.931300 ms (FindLiveObjects: 1.938600 ms CreateObjectMapping: 0.574000 ms MarkObjects: 24.180400 ms DeleteObjects: 0.237300 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.9 MB. System memory in use after: 364.3 MB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.100100 ms (FindLiveObjects: 2.714200 ms CreateObjectMapping: 1.132800 ms MarkObjects: 39.194100 ms DeleteObjects: 0.058000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.300800 ms (FindLiveObjects: 1.375300 ms CreateObjectMapping: 0.506000 ms MarkObjects: 41.364000 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.438400 ms (FindLiveObjects: 1.349200 ms CreateObjectMapping: 0.502800 ms MarkObjects: 19.560400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.013800 ms (FindLiveObjects: 1.442000 ms CreateObjectMapping: 0.470200 ms MarkObjects: 24.070800 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.071400 ms (FindLiveObjects: 2.214500 ms CreateObjectMapping: 1.028400 ms MarkObjects: 43.793600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.644900 ms (FindLiveObjects: 2.546800 ms CreateObjectMapping: 1.124600 ms MarkObjects: 45.940100 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.049400 ms (FindLiveObjects: 2.339500 ms CreateObjectMapping: 1.137700 ms MarkObjects: 35.533500 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.291200 ms (FindLiveObjects: 2.725800 ms CreateObjectMapping: 1.133600 ms MarkObjects: 53.373100 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 48.463500 ms (FindLiveObjects: 1.906400 ms CreateObjectMapping: 0.708700 ms MarkObjects: 45.777200 ms DeleteObjects: 0.069800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.336400 ms (FindLiveObjects: 2.374800 ms CreateObjectMapping: 1.076700 ms MarkObjects: 25.849500 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 58.635500 ms (FindLiveObjects: 2.396900 ms CreateObjectMapping: 1.093800 ms MarkObjects: 55.092000 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.386900 ms (FindLiveObjects: 2.780200 ms CreateObjectMapping: 1.120100 ms MarkObjects: 37.438500 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.785400 ms (FindLiveObjects: 2.367600 ms CreateObjectMapping: 1.141900 ms MarkObjects: 33.219800 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.227200 ms (FindLiveObjects: 1.421400 ms CreateObjectMapping: 0.526700 ms MarkObjects: 41.241100 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.059100 ms (FindLiveObjects: 3.284400 ms CreateObjectMapping: 1.180300 ms MarkObjects: 48.556900 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.285900 ms (FindLiveObjects: 2.513600 ms CreateObjectMapping: 1.070800 ms MarkObjects: 40.643000 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.138800 ms (FindLiveObjects: 3.038600 ms CreateObjectMapping: 1.136800 ms MarkObjects: 19.928400 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 52.586500 ms (FindLiveObjects: 2.415300 ms CreateObjectMapping: 1.066900 ms MarkObjects: 49.068700 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.688900 ms (FindLiveObjects: 1.335200 ms CreateObjectMapping: 0.487600 ms MarkObjects: 18.841300 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 48.521400 ms (FindLiveObjects: 2.617700 ms CreateObjectMapping: 1.102500 ms MarkObjects: 44.745700 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.205300 ms (FindLiveObjects: 1.736900 ms CreateObjectMapping: 0.602500 ms MarkObjects: 41.831600 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.973800 ms (FindLiveObjects: 2.568900 ms CreateObjectMapping: 1.067300 ms MarkObjects: 48.301800 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.593600 ms (FindLiveObjects: 2.581600 ms CreateObjectMapping: 1.107600 ms MarkObjects: 40.846100 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.997400 ms (FindLiveObjects: 1.306100 ms CreateObjectMapping: 0.488700 ms MarkObjects: 19.176400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.792300 ms (FindLiveObjects: 2.555400 ms CreateObjectMapping: 1.098700 ms MarkObjects: 38.099600 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.454900 ms (FindLiveObjects: 1.346000 ms CreateObjectMapping: 0.488200 ms MarkObjects: 34.593700 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.242000 ms (FindLiveObjects: 2.636100 ms CreateObjectMapping: 1.225900 ms MarkObjects: 45.320500 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.468200 ms (FindLiveObjects: 1.266000 ms CreateObjectMapping: 0.485100 ms MarkObjects: 19.691200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.891800 ms (FindLiveObjects: 1.697000 ms CreateObjectMapping: 0.528700 ms MarkObjects: 18.640200 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.151900 ms (FindLiveObjects: 1.506600 ms CreateObjectMapping: 0.520500 ms MarkObjects: 39.095400 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 48.537000 ms (FindLiveObjects: 2.776300 ms CreateObjectMapping: 1.121700 ms MarkObjects: 44.556000 ms DeleteObjects: 0.081500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.227900 ms (FindLiveObjects: 2.753700 ms CreateObjectMapping: 1.094400 ms MarkObjects: 33.347600 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.214200 ms (FindLiveObjects: 1.290200 ms CreateObjectMapping: 0.487400 ms MarkObjects: 18.410600 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.597400 ms (FindLiveObjects: 2.456400 ms CreateObjectMapping: 1.363100 ms MarkObjects: 36.743000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.166800 ms (FindLiveObjects: 2.651700 ms CreateObjectMapping: 1.142200 ms MarkObjects: 29.332600 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.012300 ms (FindLiveObjects: 2.803600 ms CreateObjectMapping: 1.140500 ms MarkObjects: 51.006000 ms DeleteObjects: 0.060400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.623000 ms (FindLiveObjects: 2.490000 ms CreateObjectMapping: 1.153600 ms MarkObjects: 41.923800 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.722800 ms (FindLiveObjects: 3.067400 ms CreateObjectMapping: 1.160900 ms MarkObjects: 37.441800 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.047900 ms (FindLiveObjects: 2.398900 ms CreateObjectMapping: 1.138500 ms MarkObjects: 47.442300 ms DeleteObjects: 0.066800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.843300 ms (FindLiveObjects: 1.328000 ms CreateObjectMapping: 0.489300 ms MarkObjects: 19.000000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.267000 ms (FindLiveObjects: 1.320800 ms CreateObjectMapping: 0.552500 ms MarkObjects: 21.368400 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.450700 ms (FindLiveObjects: 1.452400 ms CreateObjectMapping: 0.478800 ms MarkObjects: 19.494200 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.717300 ms (FindLiveObjects: 2.784600 ms CreateObjectMapping: 1.160800 ms MarkObjects: 41.723800 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.140000 ms (FindLiveObjects: 2.582100 ms CreateObjectMapping: 1.098600 ms MarkObjects: 37.423900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.398300 ms (FindLiveObjects: 1.355100 ms CreateObjectMapping: 0.490500 ms MarkObjects: 20.526800 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.371700 ms (FindLiveObjects: 2.385300 ms CreateObjectMapping: 1.140500 ms MarkObjects: 30.754700 ms DeleteObjects: 0.089500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.101000 ms (FindLiveObjects: 1.449100 ms CreateObjectMapping: 0.517000 ms MarkObjects: 19.109300 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.863100 ms (FindLiveObjects: 2.837800 ms CreateObjectMapping: 1.179900 ms MarkObjects: 43.792200 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.819400 ms (FindLiveObjects: 2.531300 ms CreateObjectMapping: 1.114500 ms MarkObjects: 21.147500 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.363000 ms (FindLiveObjects: 2.305200 ms CreateObjectMapping: 1.059700 ms MarkObjects: 29.967100 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.095300 ms (FindLiveObjects: 1.312700 ms CreateObjectMapping: 0.474200 ms MarkObjects: 32.266600 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.079200 ms (FindLiveObjects: 2.476700 ms CreateObjectMapping: 1.095400 ms MarkObjects: 35.474900 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.001900 ms (FindLiveObjects: 2.410100 ms CreateObjectMapping: 1.072200 ms MarkObjects: 50.481100 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.554100 ms (FindLiveObjects: 2.684200 ms CreateObjectMapping: 1.095600 ms MarkObjects: 38.695900 ms DeleteObjects: 0.076700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.331300 ms (FindLiveObjects: 1.437200 ms CreateObjectMapping: 0.509600 ms MarkObjects: 30.340400 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.113600 ms (FindLiveObjects: 2.577900 ms CreateObjectMapping: 1.072700 ms MarkObjects: 41.419600 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 52.156500 ms (FindLiveObjects: 2.669800 ms CreateObjectMapping: 1.098100 ms MarkObjects: 48.336100 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.008600 ms (FindLiveObjects: 1.800000 ms CreateObjectMapping: 0.626200 ms MarkObjects: 28.555300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.290300 ms (FindLiveObjects: 1.508500 ms CreateObjectMapping: 0.479400 ms MarkObjects: 21.275800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.521800 ms (FindLiveObjects: 2.298900 ms CreateObjectMapping: 1.134700 ms MarkObjects: 37.056600 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.657900 ms (FindLiveObjects: 2.606600 ms CreateObjectMapping: 1.399400 ms MarkObjects: 36.624100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.277900 ms (FindLiveObjects: 2.504400 ms CreateObjectMapping: 1.177500 ms MarkObjects: 32.545000 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.450900 ms (FindLiveObjects: 2.686000 ms CreateObjectMapping: 1.120200 ms MarkObjects: 22.618300 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.424200 ms (FindLiveObjects: 2.926800 ms CreateObjectMapping: 1.208200 ms MarkObjects: 34.250000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.183200 ms (FindLiveObjects: 2.467400 ms CreateObjectMapping: 1.198800 ms MarkObjects: 39.490000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.169600 ms (FindLiveObjects: 1.990200 ms CreateObjectMapping: 0.561100 ms MarkObjects: 25.590400 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.803100 ms (FindLiveObjects: 2.745300 ms CreateObjectMapping: 1.147500 ms MarkObjects: 37.879000 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.600200 ms (FindLiveObjects: 2.392700 ms CreateObjectMapping: 1.115000 ms MarkObjects: 54.036700 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.713000 ms (FindLiveObjects: 2.470000 ms CreateObjectMapping: 1.115300 ms MarkObjects: 39.097900 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.868800 ms (FindLiveObjects: 2.791400 ms CreateObjectMapping: 1.090800 ms MarkObjects: 25.949000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.494700 ms (FindLiveObjects: 2.653300 ms CreateObjectMapping: 1.077400 ms MarkObjects: 43.734700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.872300 ms (FindLiveObjects: 1.308000 ms CreateObjectMapping: 0.486900 ms MarkObjects: 42.021000 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.833400 ms (FindLiveObjects: 2.419200 ms CreateObjectMapping: 1.066000 ms MarkObjects: 36.312800 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.490300 ms (FindLiveObjects: 1.428000 ms CreateObjectMapping: 0.469900 ms MarkObjects: 27.540400 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.413500 ms (FindLiveObjects: 1.301000 ms CreateObjectMapping: 0.469900 ms MarkObjects: 19.617100 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.040900 ms (FindLiveObjects: 2.426400 ms CreateObjectMapping: 1.120800 ms MarkObjects: 50.440500 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.235100 ms (FindLiveObjects: 2.291600 ms CreateObjectMapping: 1.098000 ms MarkObjects: 36.807600 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.262500 ms (FindLiveObjects: 2.629900 ms CreateObjectMapping: 1.092300 ms MarkObjects: 38.486300 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.725000 ms (FindLiveObjects: 2.619900 ms CreateObjectMapping: 1.249400 ms MarkObjects: 34.801100 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.544200 ms (FindLiveObjects: 2.669300 ms CreateObjectMapping: 1.110100 ms MarkObjects: 32.739100 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.157100 ms (FindLiveObjects: 1.485200 ms CreateObjectMapping: 0.538400 ms MarkObjects: 22.105000 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.016600 ms (FindLiveObjects: 2.520800 ms CreateObjectMapping: 1.167600 ms MarkObjects: 42.289400 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.350400 ms (FindLiveObjects: 2.745600 ms CreateObjectMapping: 1.144600 ms MarkObjects: 46.432300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.115400 ms (FindLiveObjects: 2.708300 ms CreateObjectMapping: 1.162800 ms MarkObjects: 47.190000 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.049200 ms (FindLiveObjects: 2.438600 ms CreateObjectMapping: 1.082200 ms MarkObjects: 50.474400 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.620100 ms (FindLiveObjects: 1.427600 ms CreateObjectMapping: 0.503900 ms MarkObjects: 18.664000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.779800 ms (FindLiveObjects: 2.807300 ms CreateObjectMapping: 1.090500 ms MarkObjects: 51.828700 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.000200 ms (FindLiveObjects: 2.660600 ms CreateObjectMapping: 1.117100 ms MarkObjects: 47.187900 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.526000 ms (FindLiveObjects: 1.351500 ms CreateObjectMapping: 0.522200 ms MarkObjects: 19.627600 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.989600 ms (FindLiveObjects: 2.675300 ms CreateObjectMapping: 1.086100 ms MarkObjects: 41.175000 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.205100 ms (FindLiveObjects: 2.519000 ms CreateObjectMapping: 1.224100 ms MarkObjects: 26.425800 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.811100 ms (FindLiveObjects: 2.695200 ms CreateObjectMapping: 1.134400 ms MarkObjects: 47.945900 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.874000 ms (FindLiveObjects: 2.792200 ms CreateObjectMapping: 1.421000 ms MarkObjects: 33.618700 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 56.289700 ms (FindLiveObjects: 2.647500 ms CreateObjectMapping: 1.432600 ms MarkObjects: 52.146500 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.959800 ms (FindLiveObjects: 2.726700 ms CreateObjectMapping: 1.120700 ms MarkObjects: 39.082600 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.613900 ms (FindLiveObjects: 1.283500 ms CreateObjectMapping: 0.494400 ms MarkObjects: 19.811700 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.294800 ms (FindLiveObjects: 3.651300 ms CreateObjectMapping: 1.253400 ms MarkObjects: 35.359700 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.458300 ms (FindLiveObjects: 2.116100 ms CreateObjectMapping: 0.611000 ms MarkObjects: 39.702400 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.358000 ms (FindLiveObjects: 1.314900 ms CreateObjectMapping: 0.484800 ms MarkObjects: 18.533200 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.550300 ms (FindLiveObjects: 2.692700 ms CreateObjectMapping: 1.488500 ms MarkObjects: 45.314600 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.857400 ms (FindLiveObjects: 1.349500 ms CreateObjectMapping: 0.491500 ms MarkObjects: 19.991500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.205900 ms (FindLiveObjects: 1.255900 ms CreateObjectMapping: 0.489300 ms MarkObjects: 36.403300 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.219500 ms (FindLiveObjects: 1.342800 ms CreateObjectMapping: 0.512200 ms MarkObjects: 18.338500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.872200 ms (FindLiveObjects: 1.595100 ms CreateObjectMapping: 0.562200 ms MarkObjects: 23.685300 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.381900 ms (FindLiveObjects: 2.493600 ms CreateObjectMapping: 1.074500 ms MarkObjects: 53.759200 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.669800 ms (FindLiveObjects: 3.470000 ms CreateObjectMapping: 1.288400 ms MarkObjects: 42.882700 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.297900 ms (FindLiveObjects: 2.590300 ms CreateObjectMapping: 1.151400 ms MarkObjects: 35.527400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.766700 ms (FindLiveObjects: 2.354700 ms CreateObjectMapping: 1.084000 ms MarkObjects: 50.197000 ms DeleteObjects: 0.129200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.984400 ms (FindLiveObjects: 1.320800 ms CreateObjectMapping: 0.507400 ms MarkObjects: 20.066100 ms DeleteObjects: 0.089300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.167200 ms (FindLiveObjects: 1.692100 ms CreateObjectMapping: 0.488500 ms MarkObjects: 40.951100 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.673900 ms (FindLiveObjects: 1.390300 ms CreateObjectMapping: 0.490400 ms MarkObjects: 19.765800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.762900 ms (FindLiveObjects: 2.667600 ms CreateObjectMapping: 1.093900 ms MarkObjects: 26.974500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.291000 ms (FindLiveObjects: 2.567800 ms CreateObjectMapping: 1.122000 ms MarkObjects: 40.521600 ms DeleteObjects: 0.078000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.829000 ms (FindLiveObjects: 1.540300 ms CreateObjectMapping: 0.590700 ms MarkObjects: 40.663700 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.975400 ms (FindLiveObjects: 1.763800 ms CreateObjectMapping: 0.591300 ms MarkObjects: 23.594700 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.340200 ms (FindLiveObjects: 3.565000 ms CreateObjectMapping: 1.518300 ms MarkObjects: 49.219400 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 52.719400 ms (FindLiveObjects: 2.458200 ms CreateObjectMapping: 1.076100 ms MarkObjects: 49.156100 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.089800 ms (FindLiveObjects: 2.655800 ms CreateObjectMapping: 1.174700 ms MarkObjects: 47.229100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.640300 ms (FindLiveObjects: 1.350500 ms CreateObjectMapping: 0.488100 ms MarkObjects: 27.772900 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 56.296600 ms (FindLiveObjects: 2.693100 ms CreateObjectMapping: 1.083600 ms MarkObjects: 52.467000 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.618200 ms (FindLiveObjects: 2.705200 ms CreateObjectMapping: 1.105500 ms MarkObjects: 49.776800 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.599300 ms (FindLiveObjects: 1.627000 ms CreateObjectMapping: 0.609800 ms MarkObjects: 26.314300 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.143200 ms (FindLiveObjects: 2.425300 ms CreateObjectMapping: 1.137600 ms MarkObjects: 33.547900 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.230500 ms (FindLiveObjects: 2.589900 ms CreateObjectMapping: 1.075800 ms MarkObjects: 37.534900 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.207400 ms (FindLiveObjects: 2.497800 ms CreateObjectMapping: 1.119200 ms MarkObjects: 38.562600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.366500 ms (FindLiveObjects: 2.430700 ms CreateObjectMapping: 1.093500 ms MarkObjects: 26.816900 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.117700 ms (FindLiveObjects: 2.438800 ms CreateObjectMapping: 1.179900 ms MarkObjects: 45.466700 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.675600 ms (FindLiveObjects: 2.516300 ms CreateObjectMapping: 1.078100 ms MarkObjects: 28.036300 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.639900 ms (FindLiveObjects: 2.427400 ms CreateObjectMapping: 1.062800 ms MarkObjects: 28.122200 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.235200 ms (FindLiveObjects: 1.737100 ms CreateObjectMapping: 0.576600 ms MarkObjects: 26.885700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 48.078900 ms (FindLiveObjects: 2.712600 ms CreateObjectMapping: 1.147100 ms MarkObjects: 44.186500 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.545600 ms (FindLiveObjects: 2.586500 ms CreateObjectMapping: 1.270400 ms MarkObjects: 49.631600 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.623300 ms (FindLiveObjects: 2.228000 ms CreateObjectMapping: 0.831600 ms MarkObjects: 33.526800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.521800 ms (FindLiveObjects: 1.391000 ms CreateObjectMapping: 0.494000 ms MarkObjects: 22.609800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.484400 ms (FindLiveObjects: 2.482800 ms CreateObjectMapping: 1.173600 ms MarkObjects: 31.790000 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.118700 ms (FindLiveObjects: 2.378400 ms CreateObjectMapping: 1.062000 ms MarkObjects: 43.622300 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.962100 ms (FindLiveObjects: 2.544100 ms CreateObjectMapping: 1.115600 ms MarkObjects: 50.248700 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.054700 ms (FindLiveObjects: 1.439600 ms CreateObjectMapping: 0.550100 ms MarkObjects: 23.036500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.482000 ms (FindLiveObjects: 2.391600 ms CreateObjectMapping: 1.098800 ms MarkObjects: 21.935600 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.757700 ms (FindLiveObjects: 2.447800 ms CreateObjectMapping: 1.104300 ms MarkObjects: 36.148700 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.703900 ms (FindLiveObjects: 1.372200 ms CreateObjectMapping: 0.492200 ms MarkObjects: 19.778800 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.387000 ms (FindLiveObjects: 2.894500 ms CreateObjectMapping: 1.214800 ms MarkObjects: 35.249300 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.754300 ms (FindLiveObjects: 1.358400 ms CreateObjectMapping: 0.492400 ms MarkObjects: 19.877500 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.928600 ms (FindLiveObjects: 1.416000 ms CreateObjectMapping: 0.486400 ms MarkObjects: 19.000500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.231700 ms (FindLiveObjects: 1.514900 ms CreateObjectMapping: 0.486400 ms MarkObjects: 19.203500 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.183800 ms (FindLiveObjects: 2.604800 ms CreateObjectMapping: 1.366200 ms MarkObjects: 46.183200 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.314000 ms (FindLiveObjects: 2.411200 ms CreateObjectMapping: 1.388000 ms MarkObjects: 37.484500 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.238900 ms (FindLiveObjects: 1.421600 ms CreateObjectMapping: 0.544300 ms MarkObjects: 40.246200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.170200 ms (FindLiveObjects: 1.591900 ms CreateObjectMapping: 0.543700 ms MarkObjects: 24.000900 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.233800 ms (FindLiveObjects: 2.671000 ms CreateObjectMapping: 1.153600 ms MarkObjects: 43.377800 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.666300 ms (FindLiveObjects: 1.439600 ms CreateObjectMapping: 0.491500 ms MarkObjects: 40.704000 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.128900 ms (FindLiveObjects: 2.595300 ms CreateObjectMapping: 1.143800 ms MarkObjects: 38.326700 ms DeleteObjects: 0.061500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.808300 ms (FindLiveObjects: 2.450000 ms CreateObjectMapping: 1.364000 ms MarkObjects: 43.967300 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.653000 ms (FindLiveObjects: 2.526600 ms CreateObjectMapping: 1.108800 ms MarkObjects: 36.986200 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.249600 ms (FindLiveObjects: 1.288700 ms CreateObjectMapping: 0.493200 ms MarkObjects: 19.442300 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.769500 ms (FindLiveObjects: 2.625700 ms CreateObjectMapping: 1.166500 ms MarkObjects: 26.942600 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.053500 ms (FindLiveObjects: 2.807300 ms CreateObjectMapping: 1.138200 ms MarkObjects: 27.082900 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.923900 ms (FindLiveObjects: 2.460700 ms CreateObjectMapping: 1.155100 ms MarkObjects: 20.278000 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.023300 ms (FindLiveObjects: 3.340600 ms CreateObjectMapping: 1.383500 ms MarkObjects: 34.249600 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.810000 ms (FindLiveObjects: 2.490000 ms CreateObjectMapping: 1.073500 ms MarkObjects: 38.209800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.594800 ms (FindLiveObjects: 2.462600 ms CreateObjectMapping: 1.136100 ms MarkObjects: 51.939900 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.480600 ms (FindLiveObjects: 2.533000 ms CreateObjectMapping: 1.094400 ms MarkObjects: 37.792700 ms DeleteObjects: 0.059000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.006100 ms (FindLiveObjects: 1.317700 ms CreateObjectMapping: 0.489500 ms MarkObjects: 25.142300 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.309800 ms (FindLiveObjects: 2.394800 ms CreateObjectMapping: 1.169400 ms MarkObjects: 39.710300 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.312200 ms (FindLiveObjects: 2.544300 ms CreateObjectMapping: 0.573400 ms MarkObjects: 38.163600 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.470400 ms (FindLiveObjects: 2.364400 ms CreateObjectMapping: 1.069200 ms MarkObjects: 50.005800 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.326100 ms (FindLiveObjects: 1.619200 ms CreateObjectMapping: 0.588000 ms MarkObjects: 24.090100 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.522600 ms (FindLiveObjects: 1.484900 ms CreateObjectMapping: 0.532200 ms MarkObjects: 35.405200 ms DeleteObjects: 0.098700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.493500 ms (FindLiveObjects: 1.385700 ms CreateObjectMapping: 0.499100 ms MarkObjects: 18.583900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.198700 ms (FindLiveObjects: 2.687600 ms CreateObjectMapping: 1.184700 ms MarkObjects: 43.274100 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.627000 ms (FindLiveObjects: 1.798900 ms CreateObjectMapping: 0.668200 ms MarkObjects: 40.131900 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.360400 ms (FindLiveObjects: 1.351400 ms CreateObjectMapping: 0.514300 ms MarkObjects: 19.469800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.467300 ms (FindLiveObjects: 1.333900 ms CreateObjectMapping: 0.493500 ms MarkObjects: 19.613500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.226700 ms (FindLiveObjects: 1.828600 ms CreateObjectMapping: 0.719900 ms MarkObjects: 42.630100 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.850100 ms (FindLiveObjects: 2.618200 ms CreateObjectMapping: 1.086600 ms MarkObjects: 32.109200 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.596600 ms (FindLiveObjects: 2.598500 ms CreateObjectMapping: 1.186300 ms MarkObjects: 49.758400 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.607000 ms (FindLiveObjects: 2.625400 ms CreateObjectMapping: 1.092900 ms MarkObjects: 38.793800 ms DeleteObjects: 0.093000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.471200 ms (FindLiveObjects: 1.318400 ms CreateObjectMapping: 0.492500 ms MarkObjects: 19.633800 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.524800 ms (FindLiveObjects: 1.427300 ms CreateObjectMapping: 0.484600 ms MarkObjects: 18.585400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.294400 ms (FindLiveObjects: 2.685600 ms CreateObjectMapping: 1.096300 ms MarkObjects: 36.458700 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.431700 ms (FindLiveObjects: 1.967300 ms CreateObjectMapping: 1.259100 ms MarkObjects: 28.176600 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.911000 ms (FindLiveObjects: 2.724100 ms CreateObjectMapping: 1.305600 ms MarkObjects: 45.851200 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.453000 ms (FindLiveObjects: 1.281700 ms CreateObjectMapping: 0.489600 ms MarkObjects: 18.657100 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.530600 ms (FindLiveObjects: 1.868100 ms CreateObjectMapping: 0.728900 ms MarkObjects: 19.906200 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.987200 ms (FindLiveObjects: 2.377200 ms CreateObjectMapping: 1.131200 ms MarkObjects: 39.448400 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.695700 ms (FindLiveObjects: 2.370100 ms CreateObjectMapping: 1.141300 ms MarkObjects: 43.147600 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.961700 ms (FindLiveObjects: 1.589500 ms CreateObjectMapping: 0.477800 ms MarkObjects: 20.868100 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.702000 ms (FindLiveObjects: 2.682500 ms CreateObjectMapping: 1.082800 ms MarkObjects: 32.898800 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.608700 ms (FindLiveObjects: 1.345700 ms CreateObjectMapping: 0.501600 ms MarkObjects: 19.735300 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.270300 ms (FindLiveObjects: 2.878100 ms CreateObjectMapping: 1.339100 ms MarkObjects: 42.024000 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.098400 ms (FindLiveObjects: 1.227000 ms CreateObjectMapping: 0.490000 ms MarkObjects: 48.326900 ms DeleteObjects: 0.053900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.249000 ms (FindLiveObjects: 1.325300 ms CreateObjectMapping: 0.487500 ms MarkObjects: 20.410000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.860300 ms (FindLiveObjects: 1.549600 ms CreateObjectMapping: 0.498100 ms MarkObjects: 19.786100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.132700 ms (FindLiveObjects: 1.249500 ms CreateObjectMapping: 0.484000 ms MarkObjects: 18.373600 ms DeleteObjects: 0.024900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.057600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 357.3 MB. System memory in use after: 357.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8428. Total: 21.820500 ms (FindLiveObjects: 1.824400 ms CreateObjectMapping: 0.582000 ms MarkObjects: 19.387500 ms DeleteObjects: 0.026100 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' time: 0.026700 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 366.9 MB. System memory in use after: 367.9 MB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11389. Total: 34.978500 ms (FindLiveObjects: 3.478500 ms CreateObjectMapping: 1.637900 ms MarkObjects: 29.668200 ms DeleteObjects: 0.192100 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 42.470400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.753766s, AssetImport time: 0.552938s, Asset hashing: 0.010165s [0.8 MB, 75.220367 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000255s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 12.601500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.349274s, AssetImport time: 0.579174s, Asset hashing: 0.004530s [0.8 MB, 168.766235 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000374s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.8 MB. System memory in use after: 371.0 MB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 60.361800 ms (FindLiveObjects: 4.403200 ms CreateObjectMapping: 1.701700 ms MarkObjects: 53.456400 ms DeleteObjects: 0.798500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.567900 ms (FindLiveObjects: 2.399000 ms CreateObjectMapping: 1.170300 ms MarkObjects: 45.942100 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.377900 ms (FindLiveObjects: 1.270600 ms CreateObjectMapping: 0.487700 ms MarkObjects: 40.423500 ms DeleteObjects: 0.195300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.699700 ms (FindLiveObjects: 2.446600 ms CreateObjectMapping: 1.075800 ms MarkObjects: 27.149300 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.219400 ms (FindLiveObjects: 2.545300 ms CreateObjectMapping: 1.072200 ms MarkObjects: 37.564800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.117300 ms (FindLiveObjects: 2.458700 ms CreateObjectMapping: 1.080300 ms MarkObjects: 39.513600 ms DeleteObjects: 0.063100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.623700 ms (FindLiveObjects: 2.561700 ms CreateObjectMapping: 1.441100 ms MarkObjects: 33.541200 ms DeleteObjects: 0.078100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 64.097100 ms (FindLiveObjects: 2.791600 ms CreateObjectMapping: 1.124800 ms MarkObjects: 60.145700 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 58.242600 ms (FindLiveObjects: 2.762300 ms CreateObjectMapping: 1.138400 ms MarkObjects: 54.290200 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.081000 ms (FindLiveObjects: 2.461300 ms CreateObjectMapping: 1.074200 ms MarkObjects: 38.485600 ms DeleteObjects: 0.058400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.2 MB. System memory in use after: 353.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.663900 ms (FindLiveObjects: 2.704900 ms CreateObjectMapping: 1.436600 ms MarkObjects: 38.486700 ms DeleteObjects: 0.034200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.046700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.5 MB. System memory in use after: 370.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13035. Total: 42.156400 ms (FindLiveObjects: 3.526000 ms CreateObjectMapping: 1.450800 ms MarkObjects: 37.145200 ms DeleteObjects: 0.033100 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 27.299500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.57 ms. ----- Total AssetImport time: 1.718184s, AssetImport time: 0.494951s, Asset hashing: 0.011564s [1.3 MB, 108.592018 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000175s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 20.271500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.493705s, AssetImport time: 0.741234s, Asset hashing: 0.002693s [1.3 MB, 466.299042 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000393s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 373.1 MB. System memory in use after: 372.7 MB. Unloading 694 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 47.305000 ms (FindLiveObjects: 3.307400 ms CreateObjectMapping: 1.329600 ms MarkObjects: 41.981900 ms DeleteObjects: 0.684700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 44.980300 ms (FindLiveObjects: 2.318000 ms CreateObjectMapping: 1.139900 ms MarkObjects: 41.486100 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 45.360000 ms (FindLiveObjects: 2.610700 ms CreateObjectMapping: 1.125800 ms MarkObjects: 41.589500 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.986300 ms (FindLiveObjects: 1.372500 ms CreateObjectMapping: 0.503900 ms MarkObjects: 20.080700 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.775000 ms (FindLiveObjects: 2.471900 ms CreateObjectMapping: 1.159500 ms MarkObjects: 43.098700 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 32.210900 ms (FindLiveObjects: 1.910700 ms CreateObjectMapping: 0.732500 ms MarkObjects: 29.541500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.865300 ms (FindLiveObjects: 2.570300 ms CreateObjectMapping: 1.137700 ms MarkObjects: 24.131000 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 38.424700 ms (FindLiveObjects: 2.620900 ms CreateObjectMapping: 1.335400 ms MarkObjects: 34.432100 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.240800 ms (FindLiveObjects: 2.437900 ms CreateObjectMapping: 1.329400 ms MarkObjects: 37.441000 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.109900 ms (FindLiveObjects: 1.611600 ms CreateObjectMapping: 0.473100 ms MarkObjects: 19.997300 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 62.991500 ms (FindLiveObjects: 2.545000 ms CreateObjectMapping: 1.086500 ms MarkObjects: 59.297900 ms DeleteObjects: 0.060600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' time: 0.032600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 367.0 MB. System memory in use after: 367.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11447. Total: 50.180600 ms (FindLiveObjects: 3.615900 ms CreateObjectMapping: 1.554000 ms MarkObjects: 44.946300 ms DeleteObjects: 0.062800 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 38.071000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.37 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.839836s, AssetImport time: 0.540282s, Asset hashing: 0.006706s [0.8 MB, 115.591019 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000428s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 17.500500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.537909s, AssetImport time: 0.623671s, Asset hashing: 0.001830s [0.8 MB, 423.648621 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000426s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 371.2 MB. System memory in use after: 371.0 MB. Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 33.846700 ms (FindLiveObjects: 1.445300 ms CreateObjectMapping: 0.523600 ms MarkObjects: 30.998100 ms DeleteObjects: 0.878700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 44.380900 ms (FindLiveObjects: 2.579300 ms CreateObjectMapping: 1.090000 ms MarkObjects: 40.684000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 57.258100 ms (FindLiveObjects: 3.656700 ms CreateObjectMapping: 1.229700 ms MarkObjects: 52.337300 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.240400 ms (FindLiveObjects: 2.854600 ms CreateObjectMapping: 1.118500 ms MarkObjects: 37.223500 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 20.581900 ms (FindLiveObjects: 1.542900 ms CreateObjectMapping: 0.474500 ms MarkObjects: 18.538800 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.761600 ms (FindLiveObjects: 1.425800 ms CreateObjectMapping: 0.575100 ms MarkObjects: 37.709800 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.993500 ms (FindLiveObjects: 2.628700 ms CreateObjectMapping: 1.099600 ms MarkObjects: 26.235500 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.479300 ms (FindLiveObjects: 1.384800 ms CreateObjectMapping: 0.512200 ms MarkObjects: 27.531000 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.050800 ms (FindLiveObjects: 1.401100 ms CreateObjectMapping: 0.502100 ms MarkObjects: 32.096000 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.330200 ms (FindLiveObjects: 1.413900 ms CreateObjectMapping: 0.556000 ms MarkObjects: 19.334900 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.247700 ms (FindLiveObjects: 2.666200 ms CreateObjectMapping: 1.112600 ms MarkObjects: 36.431900 ms DeleteObjects: 0.035500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' time: 0.030200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 371.5 MB. System memory in use after: 372.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13717. Total: 24.092700 ms (FindLiveObjects: 2.128700 ms CreateObjectMapping: 0.668300 ms MarkObjects: 21.264500 ms DeleteObjects: 0.030500 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 41.573500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.49 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.691694s, AssetImport time: 0.478033s, Asset hashing: 0.010147s [1.3 MB, 128.799942 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000436s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 16.333600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.10 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.377433s, AssetImport time: 0.638771s, Asset hashing: 0.006478s [1.3 MB, 201.754013 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000378s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 324 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 374.8 MB. System memory in use after: 374.5 MB. Unloading 770 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 42.900400 ms (FindLiveObjects: 2.969400 ms CreateObjectMapping: 1.079200 ms MarkObjects: 38.212300 ms DeleteObjects: 0.638300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.816200 ms (FindLiveObjects: 2.793700 ms CreateObjectMapping: 1.170700 ms MarkObjects: 35.822200 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.059200 ms (FindLiveObjects: 1.551300 ms CreateObjectMapping: 0.472200 ms MarkObjects: 20.009600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.3 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 57.043800 ms (FindLiveObjects: 2.811600 ms CreateObjectMapping: 1.118200 ms MarkObjects: 53.083800 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.882900 ms (FindLiveObjects: 1.521400 ms CreateObjectMapping: 0.691100 ms MarkObjects: 25.641100 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 51.331100 ms (FindLiveObjects: 2.567400 ms CreateObjectMapping: 1.138400 ms MarkObjects: 47.595200 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 51.522200 ms (FindLiveObjects: 1.791000 ms CreateObjectMapping: 0.639500 ms MarkObjects: 49.061800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 49.578900 ms (FindLiveObjects: 2.684400 ms CreateObjectMapping: 1.155000 ms MarkObjects: 45.711700 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.789700 ms (FindLiveObjects: 2.803000 ms CreateObjectMapping: 1.133900 ms MarkObjects: 37.817100 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.969800 ms (FindLiveObjects: 2.813800 ms CreateObjectMapping: 1.154700 ms MarkObjects: 42.937800 ms DeleteObjects: 0.061400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 47.425600 ms (FindLiveObjects: 2.500000 ms CreateObjectMapping: 1.079400 ms MarkObjects: 43.813500 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 37.367600 ms (FindLiveObjects: 2.959100 ms CreateObjectMapping: 1.208500 ms MarkObjects: 33.163800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 51.525800 ms (FindLiveObjects: 2.744500 ms CreateObjectMapping: 1.439100 ms MarkObjects: 47.308100 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.266000 ms (FindLiveObjects: 1.448000 ms CreateObjectMapping: 0.506800 ms MarkObjects: 20.285500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.844300 ms (FindLiveObjects: 1.362000 ms CreateObjectMapping: 0.490800 ms MarkObjects: 29.939400 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.916400 ms (FindLiveObjects: 1.342500 ms CreateObjectMapping: 0.492000 ms MarkObjects: 20.031800 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 50.689600 ms (FindLiveObjects: 2.511000 ms CreateObjectMapping: 1.419600 ms MarkObjects: 46.727900 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 55.349700 ms (FindLiveObjects: 2.732700 ms CreateObjectMapping: 1.078100 ms MarkObjects: 51.482400 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 33.633100 ms (FindLiveObjects: 2.369200 ms CreateObjectMapping: 1.064400 ms MarkObjects: 30.168900 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.980900 ms (FindLiveObjects: 2.741900 ms CreateObjectMapping: 1.404300 ms MarkObjects: 22.804200 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.203400 ms (FindLiveObjects: 2.469700 ms CreateObjectMapping: 1.131300 ms MarkObjects: 35.568900 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.370600 ms (FindLiveObjects: 1.355600 ms CreateObjectMapping: 0.487900 ms MarkObjects: 24.475600 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.731900 ms (FindLiveObjects: 2.550800 ms CreateObjectMapping: 1.331100 ms MarkObjects: 37.805100 ms DeleteObjects: 0.043500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' time: 0.057400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.0 MB. System memory in use after: 371.0 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12800. Total: 30.697400 ms (FindLiveObjects: 2.336300 ms CreateObjectMapping: 0.746800 ms MarkObjects: 27.592400 ms DeleteObjects: 0.021000 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 27.167700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.08 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.692532s, AssetImport time: 0.548698s, Asset hashing: 0.010171s [1.1 MB, 112.083481 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000244s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 14.681200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.85 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.645054s, AssetImport time: 0.796476s, Asset hashing: 0.003391s [1.1 MB, 336.136322 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000393s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 313 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 373.5 MB. System memory in use after: 373.4 MB. Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 45.251600 ms (FindLiveObjects: 3.093000 ms CreateObjectMapping: 1.279700 ms MarkObjects: 40.345700 ms DeleteObjects: 0.531800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 36.342300 ms (FindLiveObjects: 3.059600 ms CreateObjectMapping: 1.241000 ms MarkObjects: 32.014100 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.458400 ms (FindLiveObjects: 1.674200 ms CreateObjectMapping: 0.513600 ms MarkObjects: 20.242400 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.921400 ms (FindLiveObjects: 1.335900 ms CreateObjectMapping: 0.490100 ms MarkObjects: 20.068500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.088200 ms (FindLiveObjects: 1.369600 ms CreateObjectMapping: 0.485700 ms MarkObjects: 20.197800 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 20.915100 ms (FindLiveObjects: 1.385900 ms CreateObjectMapping: 0.492100 ms MarkObjects: 19.010500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 36.224700 ms (FindLiveObjects: 2.578100 ms CreateObjectMapping: 1.140800 ms MarkObjects: 32.474100 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 57.501400 ms (FindLiveObjects: 2.496500 ms CreateObjectMapping: 1.118300 ms MarkObjects: 53.835400 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.384700 ms (FindLiveObjects: 1.335800 ms CreateObjectMapping: 0.492500 ms MarkObjects: 22.504700 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.396500 ms (FindLiveObjects: 2.813400 ms CreateObjectMapping: 1.104100 ms MarkObjects: 37.433800 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.459800 ms (FindLiveObjects: 2.712000 ms CreateObjectMapping: 1.089000 ms MarkObjects: 36.632000 ms DeleteObjects: 0.025300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' time: 0.032000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 367.8 MB. System memory in use after: 368.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11536. Total: 62.745000 ms (FindLiveObjects: 3.694600 ms CreateObjectMapping: 1.596700 ms MarkObjects: 57.383300 ms DeleteObjects: 0.068400 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.000 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 27.964800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.50 ms. ----- Total AssetImport time: 1.585138s, AssetImport time: 0.528090s, Asset hashing: 0.015383s [0.8 MB, 51.906521 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000283s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 20.744100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.41 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.87 ms. ----- Total AssetImport time: 1.445055s, AssetImport time: 0.685964s, Asset hashing: 0.004498s [0.8 MB, 177.480728 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000170s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 372.0 MB. System memory in use after: 371.9 MB. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.607800 ms (FindLiveObjects: 3.058700 ms CreateObjectMapping: 0.869000 ms MarkObjects: 23.124800 ms DeleteObjects: 0.553700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 51.054400 ms (FindLiveObjects: 2.692900 ms CreateObjectMapping: 1.152100 ms MarkObjects: 47.153500 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.235300 ms (FindLiveObjects: 1.644600 ms CreateObjectMapping: 0.540600 ms MarkObjects: 24.995500 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 42.503200 ms (FindLiveObjects: 2.433600 ms CreateObjectMapping: 1.349700 ms MarkObjects: 38.690900 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.452300 ms (FindLiveObjects: 2.483900 ms CreateObjectMapping: 1.147000 ms MarkObjects: 39.781900 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.539300 ms (FindLiveObjects: 2.482400 ms CreateObjectMapping: 1.112600 ms MarkObjects: 36.912700 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.967000 ms (FindLiveObjects: 2.375700 ms CreateObjectMapping: 1.156200 ms MarkObjects: 43.400500 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.425700 ms (FindLiveObjects: 1.321500 ms CreateObjectMapping: 0.494700 ms MarkObjects: 19.585100 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.248800 ms (FindLiveObjects: 3.387300 ms CreateObjectMapping: 1.282600 ms MarkObjects: 41.535000 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.100300 ms (FindLiveObjects: 2.460000 ms CreateObjectMapping: 1.177600 ms MarkObjects: 37.434200 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 353.4 MB. System memory in use after: 353.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.619600 ms (FindLiveObjects: 2.536400 ms CreateObjectMapping: 1.104500 ms MarkObjects: 36.941500 ms DeleteObjects: 0.036100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.048800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 382.0 MB. System memory in use after: 382.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8213. Total: 23.832100 ms (FindLiveObjects: 1.897000 ms CreateObjectMapping: 0.739500 ms MarkObjects: 21.157600 ms DeleteObjects: 0.036500 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.029100 ms Unloading 71 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.60 GB. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8509. Total: 49.866800 ms (FindLiveObjects: 3.153600 ms CreateObjectMapping: 1.262800 ms MarkObjects: 45.238500 ms DeleteObjects: 0.210800 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.044000 ms Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.60 GB. Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 35747. Total: 43.917200 ms (FindLiveObjects: 3.888200 ms CreateObjectMapping: 1.564400 ms MarkObjects: 34.973300 ms DeleteObjects: 3.490600 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.028 seconds file read: 0.007 seconds (6.071 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.022 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 43.834300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.817224s, AssetImport time: 0.603600s, Asset hashing: 0.028430s [6.1 MB, 213.524170 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000386s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.011 seconds file read: 0.008 seconds (6.071 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 14.028700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.456630s, AssetImport time: 0.710678s, Asset hashing: 0.011630s [6.1 MB, 521.986084 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000280s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.035600 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 396.7 MB. System memory in use after: 395.4 MB. Unloading 2489 unused Assets to reduce memory usage. Loaded Objects now: 9391. Total: 48.017700 ms (FindLiveObjects: 4.016900 ms CreateObjectMapping: 1.734000 ms MarkObjects: 40.598100 ms DeleteObjects: 1.667100 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 36.150400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.697364s, AssetImport time: 0.548214s, Asset hashing: 0.012236s [244.7 KB, 19.528200 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000526s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 20.228200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.70 ms. ----- Total AssetImport time: 1.468691s, AssetImport time: 0.664704s, Asset hashing: 0.001200s [244.7 KB, 199.054382 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000388s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.039800 ms Unloading 260 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 388.5 MB. System memory in use after: 386.9 MB. Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 11238. Total: 47.555800 ms (FindLiveObjects: 2.007600 ms CreateObjectMapping: 0.650300 ms MarkObjects: 44.412000 ms DeleteObjects: 0.485000 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 41.685000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.31 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.614165s, AssetImport time: 0.563802s, Asset hashing: 0.007754s [352.9 KB, 44.448715 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000168s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 20.722100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.475038s, AssetImport time: 0.693611s, Asset hashing: 0.002860s [352.9 KB, 120.492783 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000379s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 378.9 MB. System memory in use after: 379.4 MB. Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.014300 ms (FindLiveObjects: 4.251400 ms CreateObjectMapping: 1.004700 ms MarkObjects: 26.605700 ms DeleteObjects: 0.151300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.2 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.833900 ms (FindLiveObjects: 2.471200 ms CreateObjectMapping: 1.085300 ms MarkObjects: 46.236600 ms DeleteObjects: 0.039100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.089800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 375.5 MB. System memory in use after: 376.0 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10491. Total: 48.815700 ms (FindLiveObjects: 3.571800 ms CreateObjectMapping: 1.355900 ms MarkObjects: 43.868700 ms DeleteObjects: 0.017800 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 26.139000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.89 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.74 ms. ----- Total AssetImport time: 1.742720s, AssetImport time: 0.495442s, Asset hashing: 0.013093s [0.5 MB, 39.676899 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000279s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 16.387400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.557980s, AssetImport time: 0.678774s, Asset hashing: 0.003981s [0.5 MB, 130.532318 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000377s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.041800 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 375.2 MB. System memory in use after: 375.4 MB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.988600 ms (FindLiveObjects: 1.778500 ms CreateObjectMapping: 0.511100 ms MarkObjects: 19.436300 ms DeleteObjects: 0.261800 ms) Baking Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 373.9 MB. System memory in use after: 374.4 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.394100 ms (FindLiveObjects: 2.687000 ms CreateObjectMapping: 1.082400 ms MarkObjects: 39.582000 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.415100 ms (FindLiveObjects: 1.483200 ms CreateObjectMapping: 0.498300 ms MarkObjects: 19.409100 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.808900 ms (FindLiveObjects: 1.481700 ms CreateObjectMapping: 0.493500 ms MarkObjects: 40.756400 ms DeleteObjects: 0.076400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.370100 ms (FindLiveObjects: 1.685800 ms CreateObjectMapping: 0.645700 ms MarkObjects: 41.010200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.448100 ms (FindLiveObjects: 1.645700 ms CreateObjectMapping: 0.627300 ms MarkObjects: 33.123900 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.802400 ms (FindLiveObjects: 2.437500 ms CreateObjectMapping: 1.082900 ms MarkObjects: 43.251200 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.833600 ms (FindLiveObjects: 1.878600 ms CreateObjectMapping: 0.664200 ms MarkObjects: 35.233600 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 54.727800 ms (FindLiveObjects: 2.429200 ms CreateObjectMapping: 1.073500 ms MarkObjects: 51.186900 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.892900 ms (FindLiveObjects: 1.559100 ms CreateObjectMapping: 0.561100 ms MarkObjects: 37.723700 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.962700 ms (FindLiveObjects: 1.635100 ms CreateObjectMapping: 0.656500 ms MarkObjects: 29.637500 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.658000 ms (FindLiveObjects: 2.807500 ms CreateObjectMapping: 1.140000 ms MarkObjects: 36.680700 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.183900 ms (FindLiveObjects: 1.486400 ms CreateObjectMapping: 0.570300 ms MarkObjects: 26.069000 ms DeleteObjects: 0.057300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.880800 ms (FindLiveObjects: 2.457300 ms CreateObjectMapping: 1.075900 ms MarkObjects: 32.316500 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.291900 ms (FindLiveObjects: 1.645500 ms CreateObjectMapping: 0.629200 ms MarkObjects: 30.966500 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.946700 ms (FindLiveObjects: 1.293300 ms CreateObjectMapping: 0.527800 ms MarkObjects: 35.072700 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.818900 ms (FindLiveObjects: 2.562300 ms CreateObjectMapping: 1.141600 ms MarkObjects: 40.084000 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.192400 ms (FindLiveObjects: 3.120100 ms CreateObjectMapping: 1.115300 ms MarkObjects: 29.932000 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.141700 ms (FindLiveObjects: 2.427300 ms CreateObjectMapping: 1.162700 ms MarkObjects: 38.516000 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.255300 ms (FindLiveObjects: 1.482600 ms CreateObjectMapping: 0.482200 ms MarkObjects: 21.262000 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.412900 ms (FindLiveObjects: 2.447600 ms CreateObjectMapping: 1.206500 ms MarkObjects: 46.703700 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.473000 ms (FindLiveObjects: 1.344900 ms CreateObjectMapping: 0.490200 ms MarkObjects: 36.613000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.837800 ms (FindLiveObjects: 2.719000 ms CreateObjectMapping: 1.080200 ms MarkObjects: 38.012500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.329300 ms (FindLiveObjects: 2.551400 ms CreateObjectMapping: 1.147500 ms MarkObjects: 36.595700 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 52.811900 ms (FindLiveObjects: 2.552900 ms CreateObjectMapping: 1.104800 ms MarkObjects: 49.123700 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.727000 ms (FindLiveObjects: 2.568600 ms CreateObjectMapping: 1.057600 ms MarkObjects: 27.075400 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.466500 ms (FindLiveObjects: 1.315200 ms CreateObjectMapping: 0.525700 ms MarkObjects: 27.573300 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.753000 ms (FindLiveObjects: 1.391700 ms CreateObjectMapping: 0.504000 ms MarkObjects: 23.803800 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.890800 ms (FindLiveObjects: 8.340100 ms CreateObjectMapping: 2.154500 ms MarkObjects: 19.367800 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 55.186400 ms (FindLiveObjects: 2.599000 ms CreateObjectMapping: 1.147700 ms MarkObjects: 51.384600 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.248600 ms (FindLiveObjects: 2.660100 ms CreateObjectMapping: 1.109400 ms MarkObjects: 37.450800 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.441700 ms (FindLiveObjects: 2.767000 ms CreateObjectMapping: 1.111400 ms MarkObjects: 35.533400 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.404800 ms (FindLiveObjects: 2.689800 ms CreateObjectMapping: 1.160400 ms MarkObjects: 42.524800 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.886100 ms (FindLiveObjects: 2.678400 ms CreateObjectMapping: 1.184300 ms MarkObjects: 25.997700 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.798500 ms (FindLiveObjects: 1.423100 ms CreateObjectMapping: 0.485700 ms MarkObjects: 22.864300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 57.366900 ms (FindLiveObjects: 2.828700 ms CreateObjectMapping: 1.313400 ms MarkObjects: 53.173100 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.591900 ms (FindLiveObjects: 1.650800 ms CreateObjectMapping: 0.536000 ms MarkObjects: 19.372900 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.780600 ms (FindLiveObjects: 1.948700 ms CreateObjectMapping: 0.824400 ms MarkObjects: 43.976900 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.706600 ms (FindLiveObjects: 2.639600 ms CreateObjectMapping: 1.119900 ms MarkObjects: 27.921200 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.648100 ms (FindLiveObjects: 1.476800 ms CreateObjectMapping: 0.628900 ms MarkObjects: 23.518100 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 52.575100 ms (FindLiveObjects: 2.507100 ms CreateObjectMapping: 1.149400 ms MarkObjects: 48.884200 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.733900 ms (FindLiveObjects: 1.284500 ms CreateObjectMapping: 0.493700 ms MarkObjects: 39.901300 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 56.214200 ms (FindLiveObjects: 3.290400 ms CreateObjectMapping: 1.322100 ms MarkObjects: 51.490300 ms DeleteObjects: 0.109400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.518800 ms (FindLiveObjects: 1.368000 ms CreateObjectMapping: 0.493600 ms MarkObjects: 20.632300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.272800 ms (FindLiveObjects: 2.896700 ms CreateObjectMapping: 1.329900 ms MarkObjects: 36.013400 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.778600 ms (FindLiveObjects: 1.292800 ms CreateObjectMapping: 0.540900 ms MarkObjects: 19.919100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.672400 ms (FindLiveObjects: 1.647200 ms CreateObjectMapping: 0.880000 ms MarkObjects: 34.119800 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.009000 ms (FindLiveObjects: 1.370900 ms CreateObjectMapping: 0.491200 ms MarkObjects: 39.120700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.445900 ms (FindLiveObjects: 2.534500 ms CreateObjectMapping: 0.700400 ms MarkObjects: 35.177500 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.715100 ms (FindLiveObjects: 1.329800 ms CreateObjectMapping: 0.491600 ms MarkObjects: 18.869600 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 58.160800 ms (FindLiveObjects: 2.386400 ms CreateObjectMapping: 1.101200 ms MarkObjects: 54.643400 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.708800 ms (FindLiveObjects: 2.715300 ms CreateObjectMapping: 1.104200 ms MarkObjects: 37.858600 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.004800 ms (FindLiveObjects: 2.657500 ms CreateObjectMapping: 1.074100 ms MarkObjects: 36.244500 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.565500 ms (FindLiveObjects: 2.452300 ms CreateObjectMapping: 1.178600 ms MarkObjects: 30.861700 ms DeleteObjects: 0.071100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.631200 ms (FindLiveObjects: 1.613300 ms CreateObjectMapping: 0.786800 ms MarkObjects: 38.195600 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 54.341900 ms (FindLiveObjects: 2.560700 ms CreateObjectMapping: 1.081800 ms MarkObjects: 50.636400 ms DeleteObjects: 0.061600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.378600 ms (FindLiveObjects: 2.785900 ms CreateObjectMapping: 1.121500 ms MarkObjects: 37.434700 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.713000 ms (FindLiveObjects: 2.474500 ms CreateObjectMapping: 1.115500 ms MarkObjects: 38.093300 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.580700 ms (FindLiveObjects: 1.401600 ms CreateObjectMapping: 0.491000 ms MarkObjects: 20.657700 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.296400 ms (FindLiveObjects: 2.371000 ms CreateObjectMapping: 1.107700 ms MarkObjects: 37.778200 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 57.735800 ms (FindLiveObjects: 3.371400 ms CreateObjectMapping: 1.918100 ms MarkObjects: 52.388500 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.007500 ms (FindLiveObjects: 3.649500 ms CreateObjectMapping: 1.254800 ms MarkObjects: 31.059900 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.092300 ms (FindLiveObjects: 1.253600 ms CreateObjectMapping: 0.490900 ms MarkObjects: 19.322000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.486600 ms (FindLiveObjects: 2.483800 ms CreateObjectMapping: 1.128600 ms MarkObjects: 39.811500 ms DeleteObjects: 0.061200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.044500 ms (FindLiveObjects: 2.644200 ms CreateObjectMapping: 1.090900 ms MarkObjects: 33.283200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.143600 ms (FindLiveObjects: 2.417000 ms CreateObjectMapping: 1.078300 ms MarkObjects: 46.595100 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.180700 ms (FindLiveObjects: 1.425200 ms CreateObjectMapping: 0.500900 ms MarkObjects: 40.219100 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.415400 ms (FindLiveObjects: 1.616500 ms CreateObjectMapping: 0.513900 ms MarkObjects: 37.252500 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.589400 ms (FindLiveObjects: 2.423400 ms CreateObjectMapping: 1.068400 ms MarkObjects: 27.066600 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.469600 ms (FindLiveObjects: 1.600700 ms CreateObjectMapping: 0.524600 ms MarkObjects: 28.319100 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.017600 ms (FindLiveObjects: 2.874800 ms CreateObjectMapping: 1.286700 ms MarkObjects: 36.829300 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.191700 ms (FindLiveObjects: 2.571200 ms CreateObjectMapping: 1.078700 ms MarkObjects: 46.489000 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 54.892300 ms (FindLiveObjects: 2.369900 ms CreateObjectMapping: 1.105800 ms MarkObjects: 51.363400 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.795800 ms (FindLiveObjects: 2.473500 ms CreateObjectMapping: 1.105700 ms MarkObjects: 32.172700 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.200500 ms (FindLiveObjects: 1.294300 ms CreateObjectMapping: 0.491900 ms MarkObjects: 23.361000 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.761300 ms (FindLiveObjects: 1.360900 ms CreateObjectMapping: 0.496500 ms MarkObjects: 18.880200 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.275800 ms (FindLiveObjects: 2.391400 ms CreateObjectMapping: 1.063400 ms MarkObjects: 33.750400 ms DeleteObjects: 0.069200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.502900 ms (FindLiveObjects: 2.529000 ms CreateObjectMapping: 1.360400 ms MarkObjects: 45.451200 ms DeleteObjects: 0.160600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.848000 ms (FindLiveObjects: 1.294100 ms CreateObjectMapping: 0.500100 ms MarkObjects: 20.009500 ms DeleteObjects: 0.043000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.268000 ms (FindLiveObjects: 1.306100 ms CreateObjectMapping: 0.489600 ms MarkObjects: 19.444500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.029200 ms (FindLiveObjects: 2.488800 ms CreateObjectMapping: 1.064400 ms MarkObjects: 47.429800 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.435500 ms (FindLiveObjects: 2.652900 ms CreateObjectMapping: 1.090000 ms MarkObjects: 43.639900 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.018200 ms (FindLiveObjects: 1.406400 ms CreateObjectMapping: 0.520400 ms MarkObjects: 20.063800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.820900 ms (FindLiveObjects: 2.767000 ms CreateObjectMapping: 1.112600 ms MarkObjects: 29.887800 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.216200 ms (FindLiveObjects: 1.347300 ms CreateObjectMapping: 0.491500 ms MarkObjects: 28.345600 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.692200 ms (FindLiveObjects: 1.776600 ms CreateObjectMapping: 0.561400 ms MarkObjects: 19.327300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.680600 ms (FindLiveObjects: 1.504500 ms CreateObjectMapping: 0.495100 ms MarkObjects: 19.651300 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.800900 ms (FindLiveObjects: 2.822600 ms CreateObjectMapping: 1.165600 ms MarkObjects: 33.780000 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.051200 ms (FindLiveObjects: 1.314500 ms CreateObjectMapping: 0.497200 ms MarkObjects: 19.212800 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 56.032000 ms (FindLiveObjects: 2.426500 ms CreateObjectMapping: 1.068600 ms MarkObjects: 52.499300 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 54.120100 ms (FindLiveObjects: 2.508200 ms CreateObjectMapping: 1.095700 ms MarkObjects: 50.480300 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.050400 ms (FindLiveObjects: 1.502400 ms CreateObjectMapping: 0.638500 ms MarkObjects: 19.879700 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.864300 ms (FindLiveObjects: 1.376100 ms CreateObjectMapping: 0.486500 ms MarkObjects: 19.976300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.629300 ms (FindLiveObjects: 1.559000 ms CreateObjectMapping: 0.622700 ms MarkObjects: 24.417900 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.243000 ms (FindLiveObjects: 1.477200 ms CreateObjectMapping: 0.501900 ms MarkObjects: 19.196700 ms DeleteObjects: 0.066300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.100400 ms (FindLiveObjects: 2.641800 ms CreateObjectMapping: 1.089100 ms MarkObjects: 37.332400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.746200 ms (FindLiveObjects: 1.306200 ms CreateObjectMapping: 0.489200 ms MarkObjects: 32.868500 ms DeleteObjects: 0.081100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.263200 ms (FindLiveObjects: 1.342900 ms CreateObjectMapping: 0.491100 ms MarkObjects: 19.405300 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.3 MB. System memory in use after: 369.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.511100 ms (FindLiveObjects: 3.018700 ms CreateObjectMapping: 1.146700 ms MarkObjects: 26.318600 ms DeleteObjects: 0.025500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.055600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.7 MB. System memory in use after: 370.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8528. Total: 56.419400 ms (FindLiveObjects: 3.214500 ms CreateObjectMapping: 1.115000 ms MarkObjects: 52.057700 ms DeleteObjects: 0.030900 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' time: 0.036400 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 405.1 MB. System memory in use after: 406.2 MB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 18274. Total: 52.895300 ms (FindLiveObjects: 4.669200 ms CreateObjectMapping: 2.242200 ms MarkObjects: 45.754900 ms DeleteObjects: 0.227800 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.003 seconds (2.339 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 45.228700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.48 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.692996s, AssetImport time: 0.541442s, Asset hashing: 0.016102s [2.3 MB, 145.273468 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000439s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.010 seconds file read: 0.004 seconds (2.340 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 17.369600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.56 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.516984s, AssetImport time: 0.687008s, Asset hashing: 0.011051s [2.3 MB, 211.791214 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000385s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 412 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 406.1 MB. System memory in use after: 397.9 MB. Unloading 1225 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.575800 ms (FindLiveObjects: 1.770700 ms CreateObjectMapping: 0.542600 ms MarkObjects: 21.193400 ms DeleteObjects: 1.068500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.098300 ms (FindLiveObjects: 2.441400 ms CreateObjectMapping: 1.081300 ms MarkObjects: 45.523200 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.424100 ms (FindLiveObjects: 2.597200 ms CreateObjectMapping: 1.080300 ms MarkObjects: 47.714000 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.671300 ms (FindLiveObjects: 2.506300 ms CreateObjectMapping: 0.618500 ms MarkObjects: 23.511700 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.680100 ms (FindLiveObjects: 2.735800 ms CreateObjectMapping: 1.084900 ms MarkObjects: 30.771000 ms DeleteObjects: 0.087000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.791400 ms (FindLiveObjects: 1.569500 ms CreateObjectMapping: 0.476200 ms MarkObjects: 19.720000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.409400 ms (FindLiveObjects: 2.525300 ms CreateObjectMapping: 1.363800 ms MarkObjects: 38.491800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.794400 ms (FindLiveObjects: 2.590400 ms CreateObjectMapping: 1.078400 ms MarkObjects: 36.097200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.971100 ms (FindLiveObjects: 1.528700 ms CreateObjectMapping: 0.500600 ms MarkObjects: 19.915800 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.782800 ms (FindLiveObjects: 1.415300 ms CreateObjectMapping: 0.501100 ms MarkObjects: 18.841500 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 370.4 MB. System memory in use after: 371.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.138100 ms (FindLiveObjects: 1.766100 ms CreateObjectMapping: 0.472800 ms MarkObjects: 18.873500 ms DeleteObjects: 0.025100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.031600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 474.5 MB. System memory in use after: 476.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 23857. Total: 54.806400 ms (FindLiveObjects: 5.003700 ms CreateObjectMapping: 2.304100 ms MarkObjects: 47.451800 ms DeleteObjects: 0.045200 ms) Baking Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.022 seconds file read: 0.003 seconds (5.119 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.012 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 51.416800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.47 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.87 ms. ----- Total AssetImport time: 1.691638s, AssetImport time: 0.581632s, Asset hashing: 0.022865s [5.1 MB, 223.865738 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000372s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.021 seconds file read: 0.006 seconds (5.119 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.020 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 19.786100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.78 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.51 ms. ----- Total AssetImport time: 1.463587s, AssetImport time: 0.661466s, Asset hashing: 0.022043s [5.1 MB, 232.211441 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000378s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 542 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.6 MB. System memory in use after: 456.3 MB. Unloading 1602 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 26.526600 ms (FindLiveObjects: 1.946400 ms CreateObjectMapping: 0.740500 ms MarkObjects: 21.859900 ms DeleteObjects: 1.979000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 33.198600 ms (FindLiveObjects: 2.635700 ms CreateObjectMapping: 1.113000 ms MarkObjects: 29.421200 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 33.955700 ms (FindLiveObjects: 2.688900 ms CreateObjectMapping: 1.107900 ms MarkObjects: 30.131000 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 41.119500 ms (FindLiveObjects: 2.756600 ms CreateObjectMapping: 1.167400 ms MarkObjects: 37.096200 ms DeleteObjects: 0.098000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 41.972900 ms (FindLiveObjects: 2.785300 ms CreateObjectMapping: 1.152000 ms MarkObjects: 38.007300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 30.218200 ms (FindLiveObjects: 2.602500 ms CreateObjectMapping: 1.066200 ms MarkObjects: 26.523900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 44.617100 ms (FindLiveObjects: 6.320300 ms CreateObjectMapping: 1.436700 ms MarkObjects: 36.817700 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 30.935900 ms (FindLiveObjects: 1.465900 ms CreateObjectMapping: 0.492400 ms MarkObjects: 28.923500 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 41.368500 ms (FindLiveObjects: 2.865100 ms CreateObjectMapping: 1.091200 ms MarkObjects: 37.382200 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 56.292800 ms (FindLiveObjects: 2.510600 ms CreateObjectMapping: 1.193300 ms MarkObjects: 52.536400 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 383.3 MB. System memory in use after: 383.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 29.494400 ms (FindLiveObjects: 1.676000 ms CreateObjectMapping: 0.575400 ms MarkObjects: 27.212800 ms DeleteObjects: 0.029600 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' time: 0.031100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 470.3 MB. System memory in use after: 472.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22750. Total: 51.602200 ms (FindLiveObjects: 2.946900 ms CreateObjectMapping: 1.280300 ms MarkObjects: 47.316800 ms DeleteObjects: 0.057100 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.023 seconds file read: 0.002 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 30.389400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.715218s, AssetImport time: 0.547311s, Asset hashing: 0.023329s [3.3 MB, 142.916656 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000444s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.013 seconds file read: 0.003 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 19.479000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.76 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.426286s, AssetImport time: 0.691755s, Asset hashing: 0.013758s [3.3 MB, 242.344925 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000395s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 456.8 MB. Unloading 1355 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 44.635100 ms (FindLiveObjects: 2.697000 ms CreateObjectMapping: 1.256700 ms MarkObjects: 37.721900 ms DeleteObjects: 2.957900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.550900 ms (FindLiveObjects: 1.419900 ms CreateObjectMapping: 0.503500 ms MarkObjects: 19.600200 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 47.501200 ms (FindLiveObjects: 2.420700 ms CreateObjectMapping: 1.118500 ms MarkObjects: 43.927600 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 30.570100 ms (FindLiveObjects: 2.879600 ms CreateObjectMapping: 1.283200 ms MarkObjects: 26.378500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 43.550700 ms (FindLiveObjects: 2.613800 ms CreateObjectMapping: 1.091300 ms MarkObjects: 39.793800 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 36.263400 ms (FindLiveObjects: 1.575700 ms CreateObjectMapping: 0.552700 ms MarkObjects: 34.082300 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 52.869400 ms (FindLiveObjects: 2.785300 ms CreateObjectMapping: 1.101100 ms MarkObjects: 48.943300 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 20.520700 ms (FindLiveObjects: 1.363400 ms CreateObjectMapping: 0.496200 ms MarkObjects: 18.635600 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 43.168900 ms (FindLiveObjects: 2.369400 ms CreateObjectMapping: 1.100000 ms MarkObjects: 39.670200 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.765700 ms (FindLiveObjects: 1.412400 ms CreateObjectMapping: 0.497300 ms MarkObjects: 19.828200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.4 MB. System memory in use after: 395.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 36.005400 ms (FindLiveObjects: 1.822000 ms CreateObjectMapping: 0.639500 ms MarkObjects: 33.481500 ms DeleteObjects: 0.061200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' time: 0.027000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 458.6 MB. System memory in use after: 459.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17571. Total: 25.430900 ms (FindLiveObjects: 2.456100 ms CreateObjectMapping: 0.813600 ms MarkObjects: 22.107300 ms DeleteObjects: 0.053400 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.018 seconds file read: 0.001 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 33.733600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.47 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.27 ms. ----- Total AssetImport time: 1.545669s, AssetImport time: 0.570381s, Asset hashing: 0.018114s [2.0 MB, 111.334045 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000226s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 19.499800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.576204s, AssetImport time: 0.768992s, Asset hashing: 0.004426s [2.0 MB, 455.671783 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000500s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 486 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 459.4 MB. System memory in use after: 449.9 MB. Unloading 1697 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 25.946400 ms (FindLiveObjects: 2.057500 ms CreateObjectMapping: 0.714300 ms MarkObjects: 21.446200 ms DeleteObjects: 1.727300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 34.763000 ms (FindLiveObjects: 1.680400 ms CreateObjectMapping: 0.691100 ms MarkObjects: 32.336400 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 44.801600 ms (FindLiveObjects: 2.691800 ms CreateObjectMapping: 1.097400 ms MarkObjects: 40.981000 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 31.895900 ms (FindLiveObjects: 1.760200 ms CreateObjectMapping: 0.707500 ms MarkObjects: 29.396000 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 30.582400 ms (FindLiveObjects: 1.961500 ms CreateObjectMapping: 0.706600 ms MarkObjects: 27.888500 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 49.110500 ms (FindLiveObjects: 2.802700 ms CreateObjectMapping: 1.313300 ms MarkObjects: 44.940500 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 42.040500 ms (FindLiveObjects: 2.883800 ms CreateObjectMapping: 1.169100 ms MarkObjects: 37.946900 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 43.728400 ms (FindLiveObjects: 2.904100 ms CreateObjectMapping: 1.088000 ms MarkObjects: 39.699000 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 28.910000 ms (FindLiveObjects: 1.236300 ms CreateObjectMapping: 0.471700 ms MarkObjects: 27.146900 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 43.124600 ms (FindLiveObjects: 2.711200 ms CreateObjectMapping: 1.153200 ms MarkObjects: 39.233400 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 41.352700 ms (FindLiveObjects: 2.347500 ms CreateObjectMapping: 1.088400 ms MarkObjects: 37.885900 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.547500 ms (FindLiveObjects: 1.294300 ms CreateObjectMapping: 0.491500 ms MarkObjects: 19.737000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 45.980800 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 0.586300 ms MarkObjects: 43.886900 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 20.298300 ms (FindLiveObjects: 1.417100 ms CreateObjectMapping: 0.511600 ms MarkObjects: 18.344300 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 56.345400 ms (FindLiveObjects: 2.679600 ms CreateObjectMapping: 1.173800 ms MarkObjects: 52.453800 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 44.138400 ms (FindLiveObjects: 2.568900 ms CreateObjectMapping: 1.371500 ms MarkObjects: 40.170000 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 53.882100 ms (FindLiveObjects: 3.154600 ms CreateObjectMapping: 0.612600 ms MarkObjects: 50.061900 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 33.853000 ms (FindLiveObjects: 1.274400 ms CreateObjectMapping: 0.468400 ms MarkObjects: 32.058600 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.4 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.337800 ms (FindLiveObjects: 1.289800 ms CreateObjectMapping: 0.490300 ms MarkObjects: 19.532200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.5 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 39.802500 ms (FindLiveObjects: 2.569100 ms CreateObjectMapping: 1.154600 ms MarkObjects: 36.043900 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.5 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.966900 ms (FindLiveObjects: 1.585800 ms CreateObjectMapping: 0.478700 ms MarkObjects: 19.876000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.5 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 44.932900 ms (FindLiveObjects: 2.498400 ms CreateObjectMapping: 1.116700 ms MarkObjects: 41.290000 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 407.5 MB. System memory in use after: 408.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 33.669000 ms (FindLiveObjects: 1.390600 ms CreateObjectMapping: 0.469300 ms MarkObjects: 31.780200 ms DeleteObjects: 0.028200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' time: 0.057000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 497.9 MB. System memory in use after: 498.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15203. Total: 64.682100 ms (FindLiveObjects: 3.848700 ms CreateObjectMapping: 1.687700 ms MarkObjects: 59.102200 ms DeleteObjects: 0.042200 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.013 seconds file read: 0.001 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 27.051200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.45 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.680071s, AssetImport time: 0.517228s, Asset hashing: 0.013130s [1.5 MB, 117.840401 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000456s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 12.708500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.367306s, AssetImport time: 0.624255s, Asset hashing: 0.007313s [1.5 MB, 211.566162 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000402s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 497.2 MB. System memory in use after: 488.0 MB. Unloading 1839 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 32.320200 ms (FindLiveObjects: 3.009100 ms CreateObjectMapping: 1.152900 ms MarkObjects: 25.679500 ms DeleteObjects: 2.477400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 43.071800 ms (FindLiveObjects: 2.497700 ms CreateObjectMapping: 1.079900 ms MarkObjects: 39.355200 ms DeleteObjects: 0.137400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 46.180900 ms (FindLiveObjects: 2.475900 ms CreateObjectMapping: 1.181200 ms MarkObjects: 42.453300 ms DeleteObjects: 0.069400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 41.419300 ms (FindLiveObjects: 2.347500 ms CreateObjectMapping: 1.453900 ms MarkObjects: 37.592700 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 52.561700 ms (FindLiveObjects: 1.448900 ms CreateObjectMapping: 0.496200 ms MarkObjects: 50.587700 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 34.747100 ms (FindLiveObjects: 2.830000 ms CreateObjectMapping: 1.119000 ms MarkObjects: 30.762900 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 25.471500 ms (FindLiveObjects: 1.397500 ms CreateObjectMapping: 0.515300 ms MarkObjects: 23.505100 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 37.616500 ms (FindLiveObjects: 2.475500 ms CreateObjectMapping: 1.161400 ms MarkObjects: 33.949400 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 47.420300 ms (FindLiveObjects: 2.606500 ms CreateObjectMapping: 1.101200 ms MarkObjects: 43.681400 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 42.433600 ms (FindLiveObjects: 1.421000 ms CreateObjectMapping: 0.512300 ms MarkObjects: 40.467800 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.5 MB. System memory in use after: 420.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.769300 ms (FindLiveObjects: 2.116400 ms CreateObjectMapping: 0.734200 ms MarkObjects: 19.888000 ms DeleteObjects: 0.029700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' time: 0.089700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 451.4 MB. System memory in use after: 452.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17802. Total: 29.540700 ms (FindLiveObjects: 4.136300 ms CreateObjectMapping: 1.367800 ms MarkObjects: 23.989300 ms DeleteObjects: 0.046300 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.003 seconds (3.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 32.414100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.35 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.826051s, AssetImport time: 0.630927s, Asset hashing: 0.014568s [3.0 MB, 208.681625 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000357s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (3.041 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 19.344700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.485180s, AssetImport time: 0.687432s, Asset hashing: 0.004704s [3.0 MB, 646.599915 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000193s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 404 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 451.7 MB. System memory in use after: 444.5 MB. Unloading 976 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 45.565100 ms (FindLiveObjects: 2.098100 ms CreateObjectMapping: 0.814100 ms MarkObjects: 41.386300 ms DeleteObjects: 1.265600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 35.433000 ms (FindLiveObjects: 2.924500 ms CreateObjectMapping: 1.146100 ms MarkObjects: 31.334400 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 42.327900 ms (FindLiveObjects: 2.952900 ms CreateObjectMapping: 1.272200 ms MarkObjects: 38.071400 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 23.487800 ms (FindLiveObjects: 1.764000 ms CreateObjectMapping: 0.536300 ms MarkObjects: 21.161300 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 49.189000 ms (FindLiveObjects: 2.934600 ms CreateObjectMapping: 1.169500 ms MarkObjects: 45.050500 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 41.166600 ms (FindLiveObjects: 1.642100 ms CreateObjectMapping: 0.509000 ms MarkObjects: 38.977800 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.305200 ms (FindLiveObjects: 1.416500 ms CreateObjectMapping: 0.578000 ms MarkObjects: 19.286000 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.983400 ms (FindLiveObjects: 1.329400 ms CreateObjectMapping: 0.491800 ms MarkObjects: 21.085500 ms DeleteObjects: 0.075900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 36.889700 ms (FindLiveObjects: 2.292200 ms CreateObjectMapping: 1.063400 ms MarkObjects: 33.498300 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.116800 ms (FindLiveObjects: 1.745500 ms CreateObjectMapping: 0.477800 ms MarkObjects: 18.867400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.6 MB. System memory in use after: 420.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.253700 ms (FindLiveObjects: 1.530300 ms CreateObjectMapping: 0.494400 ms MarkObjects: 20.192200 ms DeleteObjects: 0.036100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.038800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 459.9 MB. System memory in use after: 460.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8310. Total: 53.699600 ms (FindLiveObjects: 2.944800 ms CreateObjectMapping: 1.189400 ms MarkObjects: 49.533100 ms DeleteObjects: 0.031300 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.029000 ms Unloading 20 Unused Serialized files (Serialized files now loaded: 0) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) TerrainData is missing splat texture 4. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 0.75 GB. System memory in use after: 0.71 GB. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 8538. Total: 45.013300 ms (FindLiveObjects: 3.002900 ms CreateObjectMapping: 1.165500 ms MarkObjects: 40.544700 ms DeleteObjects: 0.298500 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.049600 ms Unloading 69 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 11391. Total: 40.475400 ms (FindLiveObjects: 3.716500 ms CreateObjectMapping: 1.647700 ms MarkObjects: 32.184700 ms DeleteObjects: 2.925000 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.730 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 37.618000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.647412s, AssetImport time: 0.501546s, Asset hashing: 0.012321s [0.7 MB, 59.214172 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000435s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.729 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 13.672400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.368019s, AssetImport time: 0.640615s, Asset hashing: 0.002684s [0.7 MB, 271.772675 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000393s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.029100 ms Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.73 GB. Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 17548. Total: 28.035500 ms (FindLiveObjects: 2.532300 ms CreateObjectMapping: 0.834600 ms MarkObjects: 24.289500 ms DeleteObjects: 0.364700 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 41.545200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.734901s, AssetImport time: 0.520082s, Asset hashing: 0.010572s [1.2 MB, 117.457436 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000338s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 15.655500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.375082s, AssetImport time: 0.642902s, Asset hashing: 0.007213s [1.2 MB, 172.163925 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000440s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.032700 ms Unloading 297 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.61 GB. Unloading 1553 unused Assets to reduce memory usage. Loaded Objects now: 8543. Total: 60.517400 ms (FindLiveObjects: 3.233200 ms CreateObjectMapping: 1.323800 ms MarkObjects: 51.791000 ms DeleteObjects: 4.167900 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 35.237100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.660027s, AssetImport time: 0.513571s, Asset hashing: 0.007931s [46.1 KB, 5.676641 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000217s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 19.698300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.36 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.467429s, AssetImport time: 0.702208s, Asset hashing: 0.000960s [46.1 KB, 46.883110 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000436s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 36.945600 ms (FindLiveObjects: 2.684800 ms CreateObjectMapping: 1.126600 ms MarkObjects: 32.966400 ms DeleteObjects: 0.166700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 21.169900 ms (FindLiveObjects: 1.463000 ms CreateObjectMapping: 0.474700 ms MarkObjects: 19.206200 ms DeleteObjects: 0.024700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.030700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17613. Total: 41.038700 ms (FindLiveObjects: 3.810200 ms CreateObjectMapping: 1.129400 ms MarkObjects: 36.067600 ms DeleteObjects: 0.030400 ms) Baking Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.002 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 30.886200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.586379s, AssetImport time: 0.501707s, Asset hashing: 0.011876s [1.5 MB, 124.077232 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000432s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.002 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 19.258700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.30 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.54 ms. ----- Total AssetImport time: 1.466899s, AssetImport time: 0.679212s, Asset hashing: 0.004252s [1.5 MB, 346.669128 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000377s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.069300 ms Unloading 224 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 39.355900 ms (FindLiveObjects: 3.170900 ms CreateObjectMapping: 1.317400 ms MarkObjects: 34.498900 ms DeleteObjects: 0.367500 ms) Baking Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.870800 ms (FindLiveObjects: 2.554400 ms CreateObjectMapping: 1.168000 ms MarkObjects: 35.076400 ms DeleteObjects: 0.070500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 50.752600 ms (FindLiveObjects: 2.790100 ms CreateObjectMapping: 1.146500 ms MarkObjects: 46.781200 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.575300 ms (FindLiveObjects: 1.270100 ms CreateObjectMapping: 0.484400 ms MarkObjects: 19.746700 ms DeleteObjects: 0.073400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 52.439700 ms (FindLiveObjects: 2.691100 ms CreateObjectMapping: 1.221400 ms MarkObjects: 48.473100 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.266500 ms (FindLiveObjects: 1.904900 ms CreateObjectMapping: 0.473600 ms MarkObjects: 20.859900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.495400 ms (FindLiveObjects: 2.863900 ms CreateObjectMapping: 1.107700 ms MarkObjects: 45.479500 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.384200 ms (FindLiveObjects: 1.399600 ms CreateObjectMapping: 0.495200 ms MarkObjects: 20.461400 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.078300 ms (FindLiveObjects: 1.720700 ms CreateObjectMapping: 0.505800 ms MarkObjects: 19.825900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.596700 ms (FindLiveObjects: 2.674100 ms CreateObjectMapping: 1.099800 ms MarkObjects: 26.790400 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 46.273200 ms (FindLiveObjects: 2.345600 ms CreateObjectMapping: 1.068800 ms MarkObjects: 42.830800 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.150900 ms (FindLiveObjects: 2.666900 ms CreateObjectMapping: 1.137900 ms MarkObjects: 44.312200 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 56.864100 ms (FindLiveObjects: 2.262700 ms CreateObjectMapping: 1.061700 ms MarkObjects: 53.477900 ms DeleteObjects: 0.060400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 51.455400 ms (FindLiveObjects: 2.609800 ms CreateObjectMapping: 1.105600 ms MarkObjects: 47.712300 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.233900 ms (FindLiveObjects: 1.691100 ms CreateObjectMapping: 0.658900 ms MarkObjects: 27.859100 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 39.898300 ms (FindLiveObjects: 2.421900 ms CreateObjectMapping: 1.142900 ms MarkObjects: 36.294600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.221100 ms (FindLiveObjects: 2.807700 ms CreateObjectMapping: 1.219700 ms MarkObjects: 44.147000 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.569000 ms (FindLiveObjects: 2.586400 ms CreateObjectMapping: 1.150200 ms MarkObjects: 45.796700 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 36.761800 ms (FindLiveObjects: 2.468200 ms CreateObjectMapping: 1.093200 ms MarkObjects: 33.143300 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 46.683600 ms (FindLiveObjects: 2.744900 ms CreateObjectMapping: 1.129400 ms MarkObjects: 42.758300 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.071100 ms (FindLiveObjects: 1.409700 ms CreateObjectMapping: 0.534000 ms MarkObjects: 35.075800 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.593900 ms (FindLiveObjects: 2.591600 ms CreateObjectMapping: 1.395800 ms MarkObjects: 36.571000 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.961900 ms (FindLiveObjects: 1.507300 ms CreateObjectMapping: 0.544900 ms MarkObjects: 22.884900 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.721100 ms (FindLiveObjects: 2.676300 ms CreateObjectMapping: 1.093200 ms MarkObjects: 26.924200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.238700 ms (FindLiveObjects: 1.910100 ms CreateObjectMapping: 0.590900 ms MarkObjects: 35.684100 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.328700 ms (FindLiveObjects: 2.484300 ms CreateObjectMapping: 1.166600 ms MarkObjects: 44.638600 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 51.088400 ms (FindLiveObjects: 1.397500 ms CreateObjectMapping: 0.488900 ms MarkObjects: 49.142900 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.147500 ms (FindLiveObjects: 1.481400 ms CreateObjectMapping: 0.480000 ms MarkObjects: 20.161300 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.308500 ms (FindLiveObjects: 1.324100 ms CreateObjectMapping: 0.487500 ms MarkObjects: 20.472700 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.430500 ms (FindLiveObjects: 1.317900 ms CreateObjectMapping: 0.491000 ms MarkObjects: 20.587000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.279100 ms (FindLiveObjects: 2.451500 ms CreateObjectMapping: 1.073200 ms MarkObjects: 37.722700 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.490200 ms (FindLiveObjects: 2.505400 ms CreateObjectMapping: 1.106500 ms MarkObjects: 39.843900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.339900 ms (FindLiveObjects: 2.678900 ms CreateObjectMapping: 1.089000 ms MarkObjects: 45.519300 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.112900 ms (FindLiveObjects: 1.929500 ms CreateObjectMapping: 0.739000 ms MarkObjects: 25.416700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 51.769600 ms (FindLiveObjects: 2.585800 ms CreateObjectMapping: 1.074300 ms MarkObjects: 48.078300 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.842200 ms (FindLiveObjects: 1.360800 ms CreateObjectMapping: 0.487900 ms MarkObjects: 20.967900 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 50.153700 ms (FindLiveObjects: 2.460200 ms CreateObjectMapping: 1.107800 ms MarkObjects: 46.524500 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 65.078300 ms (FindLiveObjects: 2.664600 ms CreateObjectMapping: 1.270100 ms MarkObjects: 61.114000 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 50.609200 ms (FindLiveObjects: 2.656300 ms CreateObjectMapping: 1.159600 ms MarkObjects: 46.757400 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.508100 ms (FindLiveObjects: 3.567100 ms CreateObjectMapping: 1.263200 ms MarkObjects: 39.637900 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.436700 ms (FindLiveObjects: 2.496800 ms CreateObjectMapping: 1.194300 ms MarkObjects: 33.716800 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.547100 ms (FindLiveObjects: 2.651500 ms CreateObjectMapping: 1.350600 ms MarkObjects: 45.517900 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.079600 ms (FindLiveObjects: 4.100900 ms CreateObjectMapping: 1.216500 ms MarkObjects: 38.732100 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.346700 ms (FindLiveObjects: 1.436000 ms CreateObjectMapping: 0.504000 ms MarkObjects: 20.381000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.981100 ms (FindLiveObjects: 2.815200 ms CreateObjectMapping: 1.227700 ms MarkObjects: 34.911300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.292000 ms (FindLiveObjects: 2.976300 ms CreateObjectMapping: 1.173200 ms MarkObjects: 39.107500 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.441700 ms (FindLiveObjects: 1.362900 ms CreateObjectMapping: 0.509700 ms MarkObjects: 20.543600 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.792300 ms (FindLiveObjects: 2.450100 ms CreateObjectMapping: 1.092300 ms MarkObjects: 38.221700 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.648000 ms (FindLiveObjects: 1.891200 ms CreateObjectMapping: 0.596700 ms MarkObjects: 26.133800 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.798800 ms (FindLiveObjects: 1.553100 ms CreateObjectMapping: 0.513800 ms MarkObjects: 20.697400 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 51.049200 ms (FindLiveObjects: 1.491400 ms CreateObjectMapping: 0.502100 ms MarkObjects: 48.995800 ms DeleteObjects: 0.059100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.973900 ms (FindLiveObjects: 2.668800 ms CreateObjectMapping: 1.202000 ms MarkObjects: 45.033200 ms DeleteObjects: 0.068200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.280900 ms (FindLiveObjects: 1.312700 ms CreateObjectMapping: 0.494600 ms MarkObjects: 20.449800 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 59.225000 ms (FindLiveObjects: 2.383300 ms CreateObjectMapping: 1.056200 ms MarkObjects: 55.738700 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.320800 ms (FindLiveObjects: 2.727700 ms CreateObjectMapping: 1.264600 ms MarkObjects: 37.295600 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.613400 ms (FindLiveObjects: 2.590300 ms CreateObjectMapping: 1.079000 ms MarkObjects: 39.916300 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.895500 ms (FindLiveObjects: 1.448400 ms CreateObjectMapping: 0.527900 ms MarkObjects: 26.868400 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 56.172000 ms (FindLiveObjects: 2.427000 ms CreateObjectMapping: 1.182700 ms MarkObjects: 52.510600 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.793500 ms (FindLiveObjects: 2.423800 ms CreateObjectMapping: 1.173500 ms MarkObjects: 45.166600 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 57.396300 ms (FindLiveObjects: 2.779300 ms CreateObjectMapping: 1.139200 ms MarkObjects: 53.446600 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 52.179600 ms (FindLiveObjects: 2.498900 ms CreateObjectMapping: 1.157700 ms MarkObjects: 48.492100 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.857600 ms (FindLiveObjects: 1.535400 ms CreateObjectMapping: 0.560400 ms MarkObjects: 23.733800 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.394500 ms (FindLiveObjects: 1.317600 ms CreateObjectMapping: 0.492700 ms MarkObjects: 19.560100 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.104500 ms (FindLiveObjects: 1.495000 ms CreateObjectMapping: 0.495300 ms MarkObjects: 22.087600 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.282400 ms (FindLiveObjects: 2.783400 ms CreateObjectMapping: 1.171500 ms MarkObjects: 31.296300 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.744900 ms (FindLiveObjects: 1.305100 ms CreateObjectMapping: 0.492100 ms MarkObjects: 21.916800 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.248700 ms (FindLiveObjects: 3.190000 ms CreateObjectMapping: 1.078500 ms MarkObjects: 29.952900 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.959300 ms (FindLiveObjects: 3.013700 ms CreateObjectMapping: 1.711700 ms MarkObjects: 21.195400 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.004500 ms (FindLiveObjects: 2.637500 ms CreateObjectMapping: 1.277100 ms MarkObjects: 44.061200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.733900 ms (FindLiveObjects: 1.930600 ms CreateObjectMapping: 0.697400 ms MarkObjects: 28.078800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.645700 ms (FindLiveObjects: 2.569900 ms CreateObjectMapping: 1.175800 ms MarkObjects: 30.872500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.136700 ms (FindLiveObjects: 1.579600 ms CreateObjectMapping: 0.524500 ms MarkObjects: 20.996700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.746600 ms (FindLiveObjects: 2.666700 ms CreateObjectMapping: 1.104100 ms MarkObjects: 38.943300 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.800400 ms (FindLiveObjects: 1.603900 ms CreateObjectMapping: 0.574300 ms MarkObjects: 30.485000 ms DeleteObjects: 0.136500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.533800 ms (FindLiveObjects: 2.533400 ms CreateObjectMapping: 1.102900 ms MarkObjects: 36.852400 ms DeleteObjects: 0.043900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 55.670000 ms (FindLiveObjects: 2.856200 ms CreateObjectMapping: 1.133800 ms MarkObjects: 51.642100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.599400 ms (FindLiveObjects: 1.370400 ms CreateObjectMapping: 0.469400 ms MarkObjects: 20.735200 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.666300 ms (FindLiveObjects: 2.464100 ms CreateObjectMapping: 1.070600 ms MarkObjects: 39.104500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 57.996200 ms (FindLiveObjects: 1.816100 ms CreateObjectMapping: 0.628800 ms MarkObjects: 55.495000 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.685400 ms (FindLiveObjects: 1.439800 ms CreateObjectMapping: 0.500000 ms MarkObjects: 20.721100 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.415600 ms (FindLiveObjects: 2.735900 ms CreateObjectMapping: 1.183800 ms MarkObjects: 45.466900 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.371700 ms (FindLiveObjects: 2.550700 ms CreateObjectMapping: 1.072500 ms MarkObjects: 37.719400 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.462300 ms (FindLiveObjects: 2.621200 ms CreateObjectMapping: 0.499300 ms MarkObjects: 19.317000 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.525100 ms (FindLiveObjects: 1.317900 ms CreateObjectMapping: 0.498600 ms MarkObjects: 19.684300 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.678600 ms (FindLiveObjects: 2.398000 ms CreateObjectMapping: 1.102800 ms MarkObjects: 45.120000 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.946500 ms (FindLiveObjects: 2.120700 ms CreateObjectMapping: 0.644700 ms MarkObjects: 24.114500 ms DeleteObjects: 0.065500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 57.409500 ms (FindLiveObjects: 2.833800 ms CreateObjectMapping: 1.116600 ms MarkObjects: 53.423700 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.752900 ms (FindLiveObjects: 2.560800 ms CreateObjectMapping: 1.091900 ms MarkObjects: 27.073200 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.040900 ms (FindLiveObjects: 1.286000 ms CreateObjectMapping: 0.529700 ms MarkObjects: 19.200100 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 52.103400 ms (FindLiveObjects: 3.373700 ms CreateObjectMapping: 1.222300 ms MarkObjects: 47.453400 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.903700 ms (FindLiveObjects: 2.520900 ms CreateObjectMapping: 1.099800 ms MarkObjects: 21.234000 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.353100 ms (FindLiveObjects: 2.517200 ms CreateObjectMapping: 1.130500 ms MarkObjects: 31.679000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.754000 ms (FindLiveObjects: 2.597600 ms CreateObjectMapping: 1.194900 ms MarkObjects: 37.898900 ms DeleteObjects: 0.061300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.162100 ms (FindLiveObjects: 2.458400 ms CreateObjectMapping: 1.087500 ms MarkObjects: 27.589700 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.650900 ms (FindLiveObjects: 2.667100 ms CreateObjectMapping: 1.224000 ms MarkObjects: 25.734000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.124000 ms (FindLiveObjects: 2.620800 ms CreateObjectMapping: 1.163200 ms MarkObjects: 23.313300 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.815000 ms (FindLiveObjects: 1.385100 ms CreateObjectMapping: 0.517300 ms MarkObjects: 21.887200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.525200 ms (FindLiveObjects: 1.516500 ms CreateObjectMapping: 0.563700 ms MarkObjects: 40.388000 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.012300 ms (FindLiveObjects: 1.425700 ms CreateObjectMapping: 0.507900 ms MarkObjects: 20.054300 ms DeleteObjects: 0.023800 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.031500 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8480. Total: 30.459500 ms (FindLiveObjects: 1.997000 ms CreateObjectMapping: 0.610300 ms MarkObjects: 27.820500 ms DeleteObjects: 0.030200 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' time: 0.029700 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11810. Total: 41.938500 ms (FindLiveObjects: 4.682800 ms CreateObjectMapping: 1.644300 ms MarkObjects: 35.431500 ms DeleteObjects: 0.177900 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 40.047700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.14 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.557758s, AssetImport time: 0.554693s, Asset hashing: 0.010757s [0.8 MB, 73.994759 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000434s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 16.269500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.50 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.393898s, AssetImport time: 0.680168s, Asset hashing: 0.003604s [0.8 MB, 220.839218 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000497s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 788 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 48.745200 ms (FindLiveObjects: 2.705600 ms CreateObjectMapping: 1.196400 ms MarkObjects: 43.215200 ms DeleteObjects: 1.626500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 71.223100 ms (FindLiveObjects: 2.653500 ms CreateObjectMapping: 1.427500 ms MarkObjects: 67.104500 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.850000 ms (FindLiveObjects: 1.284000 ms CreateObjectMapping: 0.491400 ms MarkObjects: 20.048100 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.539600 ms (FindLiveObjects: 1.337500 ms CreateObjectMapping: 0.487800 ms MarkObjects: 19.689300 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 48.323400 ms (FindLiveObjects: 1.987400 ms CreateObjectMapping: 0.807300 ms MarkObjects: 45.493800 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.290100 ms (FindLiveObjects: 1.469600 ms CreateObjectMapping: 0.471300 ms MarkObjects: 19.323600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 22.072200 ms (FindLiveObjects: 1.447300 ms CreateObjectMapping: 0.487900 ms MarkObjects: 20.112700 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.551700 ms (FindLiveObjects: 1.391900 ms CreateObjectMapping: 0.514000 ms MarkObjects: 19.620100 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 52.870000 ms (FindLiveObjects: 2.702900 ms CreateObjectMapping: 1.112900 ms MarkObjects: 49.001400 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 29.658700 ms (FindLiveObjects: 1.384300 ms CreateObjectMapping: 0.507100 ms MarkObjects: 27.733800 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 55.143300 ms (FindLiveObjects: 2.416100 ms CreateObjectMapping: 1.187300 ms MarkObjects: 51.372300 ms DeleteObjects: 0.165700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.049000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17025. Total: 61.769000 ms (FindLiveObjects: 3.923800 ms CreateObjectMapping: 1.701900 ms MarkObjects: 56.092300 ms DeleteObjects: 0.050100 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.002 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 33.346900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.42 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.718947s, AssetImport time: 0.501345s, Asset hashing: 0.014020s [2.1 MB, 150.634033 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000234s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 22.863100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.11 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.641295s, AssetImport time: 0.771409s, Asset hashing: 0.004021s [2.1 MB, 525.259521 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000396s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 343 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.56 GB. Unloading 1145 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 23.924500 ms (FindLiveObjects: 1.424300 ms CreateObjectMapping: 0.547300 ms MarkObjects: 20.455700 ms DeleteObjects: 1.496300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 21.022800 ms (FindLiveObjects: 1.428500 ms CreateObjectMapping: 0.470500 ms MarkObjects: 19.080600 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 39.071300 ms (FindLiveObjects: 2.753400 ms CreateObjectMapping: 1.170500 ms MarkObjects: 35.115700 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.021800 ms (FindLiveObjects: 1.381700 ms CreateObjectMapping: 0.494400 ms MarkObjects: 20.119300 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.133800 ms (FindLiveObjects: 1.334800 ms CreateObjectMapping: 0.511200 ms MarkObjects: 20.263400 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.634000 ms (FindLiveObjects: 1.743800 ms CreateObjectMapping: 0.635100 ms MarkObjects: 24.227000 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 45.915800 ms (FindLiveObjects: 2.539400 ms CreateObjectMapping: 1.084600 ms MarkObjects: 42.263800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 49.724100 ms (FindLiveObjects: 2.488500 ms CreateObjectMapping: 1.392100 ms MarkObjects: 45.788000 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.019000 ms (FindLiveObjects: 1.477300 ms CreateObjectMapping: 0.548000 ms MarkObjects: 19.967400 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 52.651500 ms (FindLiveObjects: 2.674500 ms CreateObjectMapping: 1.091700 ms MarkObjects: 48.851000 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 37.011800 ms (FindLiveObjects: 2.375800 ms CreateObjectMapping: 1.064400 ms MarkObjects: 33.539900 ms DeleteObjects: 0.030500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' time: 0.032300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13343. Total: 44.467500 ms (FindLiveObjects: 3.957000 ms CreateObjectMapping: 1.718500 ms MarkObjects: 38.742100 ms DeleteObjects: 0.048300 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 31.887800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.755586s, AssetImport time: 0.497660s, Asset hashing: 0.010295s [1.2 MB, 114.947525 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000384s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 16.324000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.09 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.521521s, AssetImport time: 0.665203s, Asset hashing: 0.002667s [1.2 MB, 443.738220 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000171s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 664 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 58.249900 ms (FindLiveObjects: 3.270100 ms CreateObjectMapping: 1.313500 ms MarkObjects: 52.736400 ms DeleteObjects: 0.928300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 42.637600 ms (FindLiveObjects: 2.506900 ms CreateObjectMapping: 1.300900 ms MarkObjects: 38.778000 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 42.507300 ms (FindLiveObjects: 2.679000 ms CreateObjectMapping: 1.091800 ms MarkObjects: 38.702900 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 39.221000 ms (FindLiveObjects: 2.860400 ms CreateObjectMapping: 1.168500 ms MarkObjects: 35.162900 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 40.396800 ms (FindLiveObjects: 1.394400 ms CreateObjectMapping: 0.624200 ms MarkObjects: 38.351500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 21.054400 ms (FindLiveObjects: 1.342200 ms CreateObjectMapping: 0.487700 ms MarkObjects: 19.197900 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 24.018000 ms (FindLiveObjects: 1.375200 ms CreateObjectMapping: 0.511700 ms MarkObjects: 22.102800 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 47.221400 ms (FindLiveObjects: 2.165100 ms CreateObjectMapping: 0.709500 ms MarkObjects: 44.317900 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.977300 ms (FindLiveObjects: 2.362100 ms CreateObjectMapping: 0.549900 ms MarkObjects: 20.035200 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 42.061200 ms (FindLiveObjects: 2.169800 ms CreateObjectMapping: 1.255900 ms MarkObjects: 38.604100 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 28.522900 ms (FindLiveObjects: 1.398900 ms CreateObjectMapping: 0.471400 ms MarkObjects: 26.596200 ms DeleteObjects: 0.055300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' time: 0.222700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19668. Total: 40.365100 ms (FindLiveObjects: 2.569400 ms CreateObjectMapping: 0.784100 ms MarkObjects: 36.929200 ms DeleteObjects: 0.081500 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.021 seconds file read: 0.003 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 34.224700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.41 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.759082s, AssetImport time: 0.600691s, Asset hashing: 0.021705s [2.6 MB, 118.718163 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000391s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 19.150200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.10 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.89 ms. ----- Total AssetImport time: 1.446717s, AssetImport time: 0.677240s, Asset hashing: 0.006211s [2.6 MB, 414.850311 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000188s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 987 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 27.113800 ms (FindLiveObjects: 1.824400 ms CreateObjectMapping: 0.644400 ms MarkObjects: 23.629500 ms DeleteObjects: 1.014700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 36.791900 ms (FindLiveObjects: 2.754200 ms CreateObjectMapping: 1.141600 ms MarkObjects: 32.870000 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 41.695600 ms (FindLiveObjects: 2.612500 ms CreateObjectMapping: 1.110700 ms MarkObjects: 37.937800 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 45.502800 ms (FindLiveObjects: 2.838200 ms CreateObjectMapping: 1.303400 ms MarkObjects: 41.331700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 21.948400 ms (FindLiveObjects: 1.439000 ms CreateObjectMapping: 0.506200 ms MarkObjects: 19.978500 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 31.871400 ms (FindLiveObjects: 2.325100 ms CreateObjectMapping: 1.069500 ms MarkObjects: 28.337800 ms DeleteObjects: 0.137500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 38.372100 ms (FindLiveObjects: 2.835100 ms CreateObjectMapping: 1.177800 ms MarkObjects: 34.323800 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 39.940500 ms (FindLiveObjects: 2.579400 ms CreateObjectMapping: 1.117100 ms MarkObjects: 36.216100 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 26.981700 ms (FindLiveObjects: 1.819800 ms CreateObjectMapping: 0.640800 ms MarkObjects: 24.484000 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 38.131800 ms (FindLiveObjects: 2.691900 ms CreateObjectMapping: 1.094200 ms MarkObjects: 34.310800 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 40.264100 ms (FindLiveObjects: 1.393300 ms CreateObjectMapping: 0.495500 ms MarkObjects: 38.300300 ms DeleteObjects: 0.074100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 54.844300 ms (FindLiveObjects: 2.500000 ms CreateObjectMapping: 1.111900 ms MarkObjects: 51.201400 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 23.710300 ms (FindLiveObjects: 1.549100 ms CreateObjectMapping: 0.479500 ms MarkObjects: 21.656100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 43.956700 ms (FindLiveObjects: 3.374400 ms CreateObjectMapping: 1.148900 ms MarkObjects: 39.403700 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.065300 ms (FindLiveObjects: 1.312200 ms CreateObjectMapping: 0.490600 ms MarkObjects: 20.237800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 31.607200 ms (FindLiveObjects: 2.737300 ms CreateObjectMapping: 1.422200 ms MarkObjects: 27.421400 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 28.511700 ms (FindLiveObjects: 2.424600 ms CreateObjectMapping: 1.427400 ms MarkObjects: 24.632700 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 50.657400 ms (FindLiveObjects: 3.503900 ms CreateObjectMapping: 1.219600 ms MarkObjects: 45.899100 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 50.123900 ms (FindLiveObjects: 2.388000 ms CreateObjectMapping: 1.145600 ms MarkObjects: 46.552000 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 37.490700 ms (FindLiveObjects: 2.525500 ms CreateObjectMapping: 1.120900 ms MarkObjects: 33.815800 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 53.012800 ms (FindLiveObjects: 2.713800 ms CreateObjectMapping: 1.064300 ms MarkObjects: 49.207100 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 34.442700 ms (FindLiveObjects: 2.954300 ms CreateObjectMapping: 0.843900 ms MarkObjects: 30.611600 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 30.725800 ms (FindLiveObjects: 1.653800 ms CreateObjectMapping: 0.666400 ms MarkObjects: 28.373000 ms DeleteObjects: 0.031500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' time: 0.073600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13143. Total: 43.424900 ms (FindLiveObjects: 3.712200 ms CreateObjectMapping: 2.085700 ms MarkObjects: 37.587400 ms DeleteObjects: 0.038200 ms) Baking Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 22.665400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.69 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.90 ms. ----- Total AssetImport time: 1.544478s, AssetImport time: 0.488738s, Asset hashing: 0.009370s [1.0 MB, 108.343689 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000384s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 14.594400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.50 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.473331s, AssetImport time: 0.645188s, Asset hashing: 0.005909s [1.0 MB, 171.761765 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1292 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 23.352600 ms (FindLiveObjects: 1.799800 ms CreateObjectMapping: 0.563100 ms MarkObjects: 19.475400 ms DeleteObjects: 1.513500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 44.830800 ms (FindLiveObjects: 2.454200 ms CreateObjectMapping: 1.089200 ms MarkObjects: 41.252400 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 28.483400 ms (FindLiveObjects: 1.720000 ms CreateObjectMapping: 0.682900 ms MarkObjects: 26.051000 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 37.506900 ms (FindLiveObjects: 2.479500 ms CreateObjectMapping: 1.072300 ms MarkObjects: 33.919900 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 30.775100 ms (FindLiveObjects: 1.396400 ms CreateObjectMapping: 0.479700 ms MarkObjects: 28.844400 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 30.924200 ms (FindLiveObjects: 1.342600 ms CreateObjectMapping: 0.480400 ms MarkObjects: 29.075400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 38.030400 ms (FindLiveObjects: 2.569300 ms CreateObjectMapping: 1.133500 ms MarkObjects: 34.274800 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 47.792900 ms (FindLiveObjects: 2.447800 ms CreateObjectMapping: 1.075100 ms MarkObjects: 44.218800 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 29.625900 ms (FindLiveObjects: 1.324100 ms CreateObjectMapping: 0.500300 ms MarkObjects: 27.759000 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 48.569900 ms (FindLiveObjects: 2.768300 ms CreateObjectMapping: 1.175800 ms MarkObjects: 44.570800 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 21.214500 ms (FindLiveObjects: 1.577200 ms CreateObjectMapping: 0.581000 ms MarkObjects: 19.022600 ms DeleteObjects: 0.032700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' time: 0.043700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11963. Total: 24.040800 ms (FindLiveObjects: 2.065600 ms CreateObjectMapping: 0.664200 ms MarkObjects: 21.280000 ms DeleteObjects: 0.030000 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.823 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 20.355100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.32 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.705101s, AssetImport time: 0.499416s, Asset hashing: 0.012628s [0.8 MB, 65.212608 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000215s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.823 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 13.843500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.91 ms. ----- Total AssetImport time: 1.408693s, AssetImport time: 0.681516s, Asset hashing: 0.002704s [0.8 MB, 304.504120 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000371s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 314 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.59 GB. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 51.438200 ms (FindLiveObjects: 2.771600 ms CreateObjectMapping: 1.192800 ms MarkObjects: 46.481100 ms DeleteObjects: 0.991000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 34.650600 ms (FindLiveObjects: 2.457300 ms CreateObjectMapping: 1.085100 ms MarkObjects: 31.068100 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 23.132500 ms (FindLiveObjects: 1.517800 ms CreateObjectMapping: 0.553200 ms MarkObjects: 21.029200 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 38.810400 ms (FindLiveObjects: 2.668500 ms CreateObjectMapping: 1.110600 ms MarkObjects: 35.006200 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 41.835600 ms (FindLiveObjects: 2.410900 ms CreateObjectMapping: 1.133900 ms MarkObjects: 38.262400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 41.822500 ms (FindLiveObjects: 2.191400 ms CreateObjectMapping: 0.624300 ms MarkObjects: 38.977800 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 30.800100 ms (FindLiveObjects: 1.394600 ms CreateObjectMapping: 0.489200 ms MarkObjects: 28.842100 ms DeleteObjects: 0.073100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 23.792000 ms (FindLiveObjects: 1.465500 ms CreateObjectMapping: 0.515800 ms MarkObjects: 21.784100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 54.498900 ms (FindLiveObjects: 2.449700 ms CreateObjectMapping: 1.080100 ms MarkObjects: 50.936800 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 20.844600 ms (FindLiveObjects: 1.506700 ms CreateObjectMapping: 0.492900 ms MarkObjects: 18.818100 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 22.662800 ms (FindLiveObjects: 1.688900 ms CreateObjectMapping: 0.556500 ms MarkObjects: 20.391400 ms DeleteObjects: 0.024800 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.075800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8619. Total: 57.124800 ms (FindLiveObjects: 3.270000 ms CreateObjectMapping: 1.398900 ms MarkObjects: 52.415400 ms DeleteObjects: 0.039300 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.055500 ms Unloading 80 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 8624. Total: 63.261300 ms (FindLiveObjects: 2.503900 ms CreateObjectMapping: 0.576600 ms MarkObjects: 59.012200 ms DeleteObjects: 1.167700 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.071900 ms Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 35631. Total: 77.162100 ms (FindLiveObjects: 7.179700 ms CreateObjectMapping: 3.302700 ms MarkObjects: 65.218400 ms DeleteObjects: 1.460100 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.004 seconds (6.044 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 30.250400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.44 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.720199s, AssetImport time: 0.578731s, Asset hashing: 0.015103s [6.0 MB, 400.205383 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000400s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.016 seconds file read: 0.005 seconds (6.045 MB) wait for write: 0.003 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.015 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 26.477700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.57 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.253925s, AssetImport time: 0.615090s, Asset hashing: 0.016466s [6.0 MB, 367.132477 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000381s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.035000 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 2520 unused Assets to reduce memory usage. Loaded Objects now: 9507. Total: 35.980100 ms (FindLiveObjects: 3.662600 ms CreateObjectMapping: 1.707700 ms MarkObjects: 29.231400 ms DeleteObjects: 1.377400 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 24.706000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.790092s, AssetImport time: 0.529530s, Asset hashing: 0.011586s [247.3 KB, 20.844727 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000421s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 18.558800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.51 ms. ----- Total AssetImport time: 1.422570s, AssetImport time: 0.639474s, Asset hashing: 0.002557s [247.3 KB, 94.451767 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000415s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.028800 ms Unloading 272 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 10936. Total: 26.246900 ms (FindLiveObjects: 2.497500 ms CreateObjectMapping: 0.919700 ms MarkObjects: 22.284100 ms DeleteObjects: 0.544500 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 51.094400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.88 ms. ----- Total AssetImport time: 1.658101s, AssetImport time: 0.560628s, Asset hashing: 0.011349s [309.9 KB, 26.663033 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000427s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 11.588000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.462122s, AssetImport time: 0.697883s, Asset hashing: 0.002358s [309.9 KB, 128.319824 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.075800 ms (FindLiveObjects: 2.641000 ms CreateObjectMapping: 1.236700 ms MarkObjects: 51.034100 ms DeleteObjects: 0.162800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.907300 ms (FindLiveObjects: 2.711500 ms CreateObjectMapping: 1.135600 ms MarkObjects: 44.027300 ms DeleteObjects: 0.031700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.030400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10552. Total: 31.214100 ms (FindLiveObjects: 2.061700 ms CreateObjectMapping: 0.609600 ms MarkObjects: 28.503700 ms DeleteObjects: 0.038400 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 46.972300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.907295s, AssetImport time: 0.569580s, Asset hashing: 0.006407s [0.5 MB, 81.094025 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000406s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 18.652500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.13 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.433735s, AssetImport time: 0.699773s, Asset hashing: 0.001812s [0.5 MB, 286.778137 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000436s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.036200 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 46.096600 ms (FindLiveObjects: 3.069000 ms CreateObjectMapping: 1.132500 ms MarkObjects: 41.563900 ms DeleteObjects: 0.329800 ms) Baking Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.948100 ms (FindLiveObjects: 1.579900 ms CreateObjectMapping: 0.625200 ms MarkObjects: 38.664900 ms DeleteObjects: 0.077100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.917200 ms (FindLiveObjects: 1.599100 ms CreateObjectMapping: 0.662400 ms MarkObjects: 24.630000 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.907800 ms (FindLiveObjects: 1.522800 ms CreateObjectMapping: 0.564400 ms MarkObjects: 23.796400 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.818000 ms (FindLiveObjects: 1.394800 ms CreateObjectMapping: 0.544400 ms MarkObjects: 23.847400 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.877100 ms (FindLiveObjects: 2.599700 ms CreateObjectMapping: 1.095600 ms MarkObjects: 52.128700 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.355200 ms (FindLiveObjects: 1.405600 ms CreateObjectMapping: 0.478300 ms MarkObjects: 31.418300 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.151100 ms (FindLiveObjects: 2.428900 ms CreateObjectMapping: 1.200600 ms MarkObjects: 26.494100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.647100 ms (FindLiveObjects: 1.350100 ms CreateObjectMapping: 0.515700 ms MarkObjects: 27.754600 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.697900 ms (FindLiveObjects: 2.889000 ms CreateObjectMapping: 1.178400 ms MarkObjects: 42.600100 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.390900 ms (FindLiveObjects: 1.411900 ms CreateObjectMapping: 0.469300 ms MarkObjects: 20.484800 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.955100 ms (FindLiveObjects: 1.381100 ms CreateObjectMapping: 0.486700 ms MarkObjects: 20.063200 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.844800 ms (FindLiveObjects: 1.370900 ms CreateObjectMapping: 0.472100 ms MarkObjects: 33.950700 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.199900 ms (FindLiveObjects: 1.429600 ms CreateObjectMapping: 0.483400 ms MarkObjects: 19.259900 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.325900 ms (FindLiveObjects: 2.698400 ms CreateObjectMapping: 1.154100 ms MarkObjects: 41.415500 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.622700 ms (FindLiveObjects: 2.430500 ms CreateObjectMapping: 1.066000 ms MarkObjects: 52.072900 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.846100 ms (FindLiveObjects: 1.851300 ms CreateObjectMapping: 0.710400 ms MarkObjects: 30.260200 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.002100 ms (FindLiveObjects: 1.415300 ms CreateObjectMapping: 0.553900 ms MarkObjects: 22.005500 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.521500 ms (FindLiveObjects: 2.412200 ms CreateObjectMapping: 0.718200 ms MarkObjects: 30.363600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.040000 ms (FindLiveObjects: 2.642400 ms CreateObjectMapping: 1.068800 ms MarkObjects: 36.296800 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.947400 ms (FindLiveObjects: 2.491300 ms CreateObjectMapping: 1.072600 ms MarkObjects: 53.328800 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.159800 ms (FindLiveObjects: 1.786200 ms CreateObjectMapping: 0.618300 ms MarkObjects: 27.718900 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.705700 ms (FindLiveObjects: 1.442500 ms CreateObjectMapping: 0.505900 ms MarkObjects: 19.677200 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.100200 ms (FindLiveObjects: 2.904100 ms CreateObjectMapping: 1.125100 ms MarkObjects: 44.039000 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.999800 ms (FindLiveObjects: 2.462500 ms CreateObjectMapping: 1.145900 ms MarkObjects: 31.360200 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.855400 ms (FindLiveObjects: 1.318700 ms CreateObjectMapping: 0.493700 ms MarkObjects: 20.013900 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.937700 ms (FindLiveObjects: 2.594600 ms CreateObjectMapping: 1.091300 ms MarkObjects: 27.221300 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.858900 ms (FindLiveObjects: 2.332300 ms CreateObjectMapping: 1.151500 ms MarkObjects: 43.322500 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.833000 ms (FindLiveObjects: 1.662700 ms CreateObjectMapping: 0.689700 ms MarkObjects: 27.454500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.287600 ms (FindLiveObjects: 2.605200 ms CreateObjectMapping: 1.136000 ms MarkObjects: 41.519100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.392600 ms (FindLiveObjects: 2.706100 ms CreateObjectMapping: 1.135400 ms MarkObjects: 44.518900 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.295300 ms (FindLiveObjects: 2.649800 ms CreateObjectMapping: 1.082400 ms MarkObjects: 36.532400 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 63.387500 ms (FindLiveObjects: 2.511300 ms CreateObjectMapping: 1.234300 ms MarkObjects: 59.619600 ms DeleteObjects: 0.021300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.557000 ms (FindLiveObjects: 2.694100 ms CreateObjectMapping: 1.087500 ms MarkObjects: 51.723100 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.493000 ms (FindLiveObjects: 2.526800 ms CreateObjectMapping: 1.116400 ms MarkObjects: 38.823900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.771600 ms (FindLiveObjects: 1.359400 ms CreateObjectMapping: 0.514000 ms MarkObjects: 28.846000 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.322800 ms (FindLiveObjects: 1.846200 ms CreateObjectMapping: 0.612200 ms MarkObjects: 31.809500 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.221500 ms (FindLiveObjects: 2.873000 ms CreateObjectMapping: 1.560100 ms MarkObjects: 51.753600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.728800 ms (FindLiveObjects: 2.472100 ms CreateObjectMapping: 1.110200 ms MarkObjects: 34.092400 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.619000 ms (FindLiveObjects: 1.580400 ms CreateObjectMapping: 0.529400 ms MarkObjects: 19.477500 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.194800 ms (FindLiveObjects: 2.859500 ms CreateObjectMapping: 1.118100 ms MarkObjects: 37.188900 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.756900 ms (FindLiveObjects: 1.521600 ms CreateObjectMapping: 0.558000 ms MarkObjects: 22.648800 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.286900 ms (FindLiveObjects: 2.728400 ms CreateObjectMapping: 1.251400 ms MarkObjects: 41.273300 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.600100 ms (FindLiveObjects: 2.787000 ms CreateObjectMapping: 1.417500 ms MarkObjects: 48.366500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.184100 ms (FindLiveObjects: 2.796800 ms CreateObjectMapping: 1.159600 ms MarkObjects: 27.198900 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.005700 ms (FindLiveObjects: 2.637900 ms CreateObjectMapping: 1.127400 ms MarkObjects: 53.187200 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.792200 ms (FindLiveObjects: 1.310300 ms CreateObjectMapping: 0.474000 ms MarkObjects: 19.982100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.101900 ms (FindLiveObjects: 2.410000 ms CreateObjectMapping: 1.062200 ms MarkObjects: 51.599900 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.637200 ms (FindLiveObjects: 2.638000 ms CreateObjectMapping: 1.120800 ms MarkObjects: 36.847600 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.514600 ms (FindLiveObjects: 2.405100 ms CreateObjectMapping: 1.141200 ms MarkObjects: 36.936000 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.749200 ms (FindLiveObjects: 1.384700 ms CreateObjectMapping: 0.483200 ms MarkObjects: 19.856900 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.815800 ms (FindLiveObjects: 2.501200 ms CreateObjectMapping: 1.118600 ms MarkObjects: 26.167400 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.334600 ms (FindLiveObjects: 1.557800 ms CreateObjectMapping: 0.629100 ms MarkObjects: 38.096100 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.127300 ms (FindLiveObjects: 1.343400 ms CreateObjectMapping: 0.490300 ms MarkObjects: 20.265900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.249000 ms (FindLiveObjects: 2.486300 ms CreateObjectMapping: 1.076500 ms MarkObjects: 33.649200 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.988600 ms (FindLiveObjects: 2.753700 ms CreateObjectMapping: 1.165000 ms MarkObjects: 43.036000 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.032300 ms (FindLiveObjects: 2.687100 ms CreateObjectMapping: 1.137300 ms MarkObjects: 38.140800 ms DeleteObjects: 0.065700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.498400 ms (FindLiveObjects: 1.496600 ms CreateObjectMapping: 0.542000 ms MarkObjects: 23.431800 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.256500 ms (FindLiveObjects: 2.709900 ms CreateObjectMapping: 1.134200 ms MarkObjects: 40.381200 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.562000 ms (FindLiveObjects: 2.644400 ms CreateObjectMapping: 1.075500 ms MarkObjects: 36.806100 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.519000 ms (FindLiveObjects: 2.719100 ms CreateObjectMapping: 1.149500 ms MarkObjects: 33.621900 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.118600 ms (FindLiveObjects: 2.834700 ms CreateObjectMapping: 1.089500 ms MarkObjects: 42.140200 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.989800 ms (FindLiveObjects: 2.590300 ms CreateObjectMapping: 1.118700 ms MarkObjects: 21.252600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.001500 ms (FindLiveObjects: 2.240700 ms CreateObjectMapping: 0.552400 ms MarkObjects: 23.151400 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.480200 ms (FindLiveObjects: 1.653100 ms CreateObjectMapping: 0.545800 ms MarkObjects: 21.256800 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.357400 ms (FindLiveObjects: 2.648600 ms CreateObjectMapping: 1.131300 ms MarkObjects: 40.551200 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.836500 ms (FindLiveObjects: 1.501100 ms CreateObjectMapping: 0.521500 ms MarkObjects: 19.768000 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.701600 ms (FindLiveObjects: 3.978400 ms CreateObjectMapping: 1.325700 ms MarkObjects: 44.361400 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.413300 ms (FindLiveObjects: 3.043400 ms CreateObjectMapping: 1.145000 ms MarkObjects: 34.190200 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.747700 ms (FindLiveObjects: 2.813900 ms CreateObjectMapping: 1.173900 ms MarkObjects: 44.722900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.293600 ms (FindLiveObjects: 2.578400 ms CreateObjectMapping: 1.119800 ms MarkObjects: 48.562600 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.890400 ms (FindLiveObjects: 2.689700 ms CreateObjectMapping: 1.124600 ms MarkObjects: 41.024800 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.324400 ms (FindLiveObjects: 4.370500 ms CreateObjectMapping: 1.867700 ms MarkObjects: 36.055900 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.925700 ms (FindLiveObjects: 2.712700 ms CreateObjectMapping: 1.130000 ms MarkObjects: 38.052500 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.739400 ms (FindLiveObjects: 1.312500 ms CreateObjectMapping: 0.511400 ms MarkObjects: 18.889100 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.708300 ms (FindLiveObjects: 2.680000 ms CreateObjectMapping: 1.116800 ms MarkObjects: 38.884400 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.284600 ms (FindLiveObjects: 2.792000 ms CreateObjectMapping: 1.174100 ms MarkObjects: 35.284700 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.380700 ms (FindLiveObjects: 2.514200 ms CreateObjectMapping: 1.130800 ms MarkObjects: 50.684600 ms DeleteObjects: 0.049300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.501700 ms (FindLiveObjects: 1.655800 ms CreateObjectMapping: 0.702200 ms MarkObjects: 29.091700 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.365100 ms (FindLiveObjects: 1.530900 ms CreateObjectMapping: 0.572700 ms MarkObjects: 23.233300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.468000 ms (FindLiveObjects: 1.504700 ms CreateObjectMapping: 0.484300 ms MarkObjects: 22.443600 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.958400 ms (FindLiveObjects: 2.706600 ms CreateObjectMapping: 1.083700 ms MarkObjects: 52.129700 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.364100 ms (FindLiveObjects: 1.576900 ms CreateObjectMapping: 0.537700 ms MarkObjects: 20.213500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.861000 ms (FindLiveObjects: 2.448000 ms CreateObjectMapping: 1.071000 ms MarkObjects: 35.311000 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.283700 ms (FindLiveObjects: 1.423000 ms CreateObjectMapping: 0.508400 ms MarkObjects: 24.307000 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.596200 ms (FindLiveObjects: 2.498800 ms CreateObjectMapping: 1.120900 ms MarkObjects: 46.932100 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.234900 ms (FindLiveObjects: 2.810700 ms CreateObjectMapping: 1.149400 ms MarkObjects: 33.249200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.416000 ms (FindLiveObjects: 3.426600 ms CreateObjectMapping: 1.303500 ms MarkObjects: 21.658600 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.902000 ms (FindLiveObjects: 2.613300 ms CreateObjectMapping: 1.117400 ms MarkObjects: 46.120900 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.776700 ms (FindLiveObjects: 1.381200 ms CreateObjectMapping: 0.496800 ms MarkObjects: 18.873000 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.228700 ms (FindLiveObjects: 2.655000 ms CreateObjectMapping: 1.105100 ms MarkObjects: 51.412500 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.916200 ms (FindLiveObjects: 2.705300 ms CreateObjectMapping: 0.503500 ms MarkObjects: 40.679000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.002400 ms (FindLiveObjects: 1.636700 ms CreateObjectMapping: 0.545900 ms MarkObjects: 34.764200 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.409500 ms (FindLiveObjects: 2.501900 ms CreateObjectMapping: 1.074800 ms MarkObjects: 38.793100 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.486300 ms (FindLiveObjects: 2.569800 ms CreateObjectMapping: 1.108900 ms MarkObjects: 35.774700 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.625300 ms (FindLiveObjects: 2.522700 ms CreateObjectMapping: 1.135200 ms MarkObjects: 28.938900 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.852900 ms (FindLiveObjects: 1.307200 ms CreateObjectMapping: 0.488300 ms MarkObjects: 20.036800 ms DeleteObjects: 0.019700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.137200 ms (FindLiveObjects: 1.863300 ms CreateObjectMapping: 0.487400 ms MarkObjects: 25.752700 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.688600 ms (FindLiveObjects: 1.273500 ms CreateObjectMapping: 0.488200 ms MarkObjects: 19.897500 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.047200 ms (FindLiveObjects: 1.509300 ms CreateObjectMapping: 0.487700 ms MarkObjects: 21.025000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.872500 ms (FindLiveObjects: 1.359000 ms CreateObjectMapping: 0.483000 ms MarkObjects: 20.003900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.036500 ms (FindLiveObjects: 2.377600 ms CreateObjectMapping: 1.146300 ms MarkObjects: 43.479300 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.318200 ms (FindLiveObjects: 2.493800 ms CreateObjectMapping: 1.133800 ms MarkObjects: 22.663800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.712300 ms (FindLiveObjects: 1.300200 ms CreateObjectMapping: 0.491400 ms MarkObjects: 19.895800 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.723400 ms (FindLiveObjects: 1.630600 ms CreateObjectMapping: 0.593700 ms MarkObjects: 19.474200 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.169900 ms (FindLiveObjects: 2.665600 ms CreateObjectMapping: 1.086000 ms MarkObjects: 35.387500 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.844000 ms (FindLiveObjects: 2.432200 ms CreateObjectMapping: 1.075400 ms MarkObjects: 34.275500 ms DeleteObjects: 0.058900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.503500 ms (FindLiveObjects: 2.896200 ms CreateObjectMapping: 1.406000 ms MarkObjects: 30.175800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.216700 ms (FindLiveObjects: 1.908400 ms CreateObjectMapping: 0.695300 ms MarkObjects: 39.579700 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.613800 ms (FindLiveObjects: 2.575800 ms CreateObjectMapping: 1.399000 ms MarkObjects: 36.575400 ms DeleteObjects: 0.062100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.695100 ms (FindLiveObjects: 2.370600 ms CreateObjectMapping: 1.116700 ms MarkObjects: 26.180000 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.984400 ms (FindLiveObjects: 2.801500 ms CreateObjectMapping: 1.171400 ms MarkObjects: 47.983300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.825600 ms (FindLiveObjects: 2.569500 ms CreateObjectMapping: 1.074400 ms MarkObjects: 36.152900 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.800700 ms (FindLiveObjects: 2.444900 ms CreateObjectMapping: 1.083100 ms MarkObjects: 29.243200 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.490700 ms (FindLiveObjects: 3.033000 ms CreateObjectMapping: 1.219300 ms MarkObjects: 36.204800 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.447600 ms (FindLiveObjects: 1.388300 ms CreateObjectMapping: 0.485400 ms MarkObjects: 18.548300 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.214800 ms (FindLiveObjects: 2.501800 ms CreateObjectMapping: 1.059900 ms MarkObjects: 45.616600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.190800 ms (FindLiveObjects: 2.662700 ms CreateObjectMapping: 1.087500 ms MarkObjects: 38.387300 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.909200 ms (FindLiveObjects: 1.398200 ms CreateObjectMapping: 0.503100 ms MarkObjects: 19.982300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.120300 ms (FindLiveObjects: 2.634000 ms CreateObjectMapping: 1.125700 ms MarkObjects: 36.324000 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.139200 ms (FindLiveObjects: 2.739300 ms CreateObjectMapping: 0.911700 ms MarkObjects: 33.422400 ms DeleteObjects: 0.064500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.364200 ms (FindLiveObjects: 1.467600 ms CreateObjectMapping: 0.527600 ms MarkObjects: 20.339400 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.126800 ms (FindLiveObjects: 2.503400 ms CreateObjectMapping: 1.070600 ms MarkObjects: 36.515100 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.040000 ms (FindLiveObjects: 1.667100 ms CreateObjectMapping: 0.520000 ms MarkObjects: 19.827800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.059900 ms (FindLiveObjects: 2.536500 ms CreateObjectMapping: 1.123400 ms MarkObjects: 50.363600 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.783100 ms (FindLiveObjects: 2.441300 ms CreateObjectMapping: 1.157200 ms MarkObjects: 45.121300 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.943000 ms (FindLiveObjects: 2.703100 ms CreateObjectMapping: 1.073600 ms MarkObjects: 53.131800 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.819400 ms (FindLiveObjects: 2.168100 ms CreateObjectMapping: 1.204800 ms MarkObjects: 54.387700 ms DeleteObjects: 0.057400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.476800 ms (FindLiveObjects: 2.469200 ms CreateObjectMapping: 1.095300 ms MarkObjects: 51.859500 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.917800 ms (FindLiveObjects: 1.550400 ms CreateObjectMapping: 0.481400 ms MarkObjects: 31.861500 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.632500 ms (FindLiveObjects: 2.505500 ms CreateObjectMapping: 1.147300 ms MarkObjects: 37.949100 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.373400 ms (FindLiveObjects: 2.667300 ms CreateObjectMapping: 1.135700 ms MarkObjects: 46.537200 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.678600 ms (FindLiveObjects: 2.719200 ms CreateObjectMapping: 1.091800 ms MarkObjects: 39.840300 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.943600 ms (FindLiveObjects: 3.789700 ms CreateObjectMapping: 1.258000 ms MarkObjects: 42.860000 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.537500 ms (FindLiveObjects: 2.474900 ms CreateObjectMapping: 1.069600 ms MarkObjects: 34.967200 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.264200 ms (FindLiveObjects: 1.476200 ms CreateObjectMapping: 0.489700 ms MarkObjects: 20.272000 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.722500 ms (FindLiveObjects: 1.351100 ms CreateObjectMapping: 0.490500 ms MarkObjects: 19.853100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.837600 ms (FindLiveObjects: 2.491000 ms CreateObjectMapping: 1.145300 ms MarkObjects: 51.144700 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.131100 ms (FindLiveObjects: 1.455200 ms CreateObjectMapping: 0.548200 ms MarkObjects: 22.099300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.770800 ms (FindLiveObjects: 2.340100 ms CreateObjectMapping: 1.112900 ms MarkObjects: 46.190300 ms DeleteObjects: 0.126400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.001000 ms (FindLiveObjects: 1.524400 ms CreateObjectMapping: 0.506700 ms MarkObjects: 29.912500 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.480500 ms (FindLiveObjects: 1.428700 ms CreateObjectMapping: 0.486500 ms MarkObjects: 27.513000 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.831000 ms (FindLiveObjects: 1.332400 ms CreateObjectMapping: 0.489000 ms MarkObjects: 31.957900 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.341000 ms (FindLiveObjects: 2.583600 ms CreateObjectMapping: 1.090800 ms MarkObjects: 36.635800 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.729900 ms (FindLiveObjects: 2.589300 ms CreateObjectMapping: 1.362900 ms MarkObjects: 49.748800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.483200 ms (FindLiveObjects: 1.257400 ms CreateObjectMapping: 0.485200 ms MarkObjects: 41.711700 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.584800 ms (FindLiveObjects: 2.780100 ms CreateObjectMapping: 1.106900 ms MarkObjects: 46.641800 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.380800 ms (FindLiveObjects: 2.420100 ms CreateObjectMapping: 1.068300 ms MarkObjects: 32.858800 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.596800 ms (FindLiveObjects: 2.791500 ms CreateObjectMapping: 1.134600 ms MarkObjects: 35.637400 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.214400 ms (FindLiveObjects: 3.160100 ms CreateObjectMapping: 1.199500 ms MarkObjects: 47.821700 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.482200 ms (FindLiveObjects: 1.407400 ms CreateObjectMapping: 0.512300 ms MarkObjects: 19.537900 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.580400 ms (FindLiveObjects: 2.731500 ms CreateObjectMapping: 1.149700 ms MarkObjects: 38.672400 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.860400 ms (FindLiveObjects: 1.424800 ms CreateObjectMapping: 0.492000 ms MarkObjects: 19.918600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.242900 ms (FindLiveObjects: 2.452400 ms CreateObjectMapping: 1.250500 ms MarkObjects: 36.506500 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.779800 ms (FindLiveObjects: 2.503100 ms CreateObjectMapping: 1.094600 ms MarkObjects: 33.143100 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.820300 ms (FindLiveObjects: 2.724000 ms CreateObjectMapping: 1.118500 ms MarkObjects: 30.948300 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.870000 ms (FindLiveObjects: 1.398600 ms CreateObjectMapping: 0.503500 ms MarkObjects: 19.939400 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.521500 ms (FindLiveObjects: 2.431300 ms CreateObjectMapping: 1.103300 ms MarkObjects: 27.944600 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.573000 ms (FindLiveObjects: 1.624200 ms CreateObjectMapping: 0.641900 ms MarkObjects: 21.280900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.094400 ms (FindLiveObjects: 1.747100 ms CreateObjectMapping: 0.556900 ms MarkObjects: 19.753400 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.877000 ms (FindLiveObjects: 3.007800 ms CreateObjectMapping: 1.162000 ms MarkObjects: 40.679300 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.418800 ms (FindLiveObjects: 2.320600 ms CreateObjectMapping: 1.169900 ms MarkObjects: 34.893400 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.419900 ms (FindLiveObjects: 2.656900 ms CreateObjectMapping: 1.086500 ms MarkObjects: 49.628600 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.844600 ms (FindLiveObjects: 1.513600 ms CreateObjectMapping: 0.570200 ms MarkObjects: 41.719300 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.179100 ms (FindLiveObjects: 2.752500 ms CreateObjectMapping: 1.166800 ms MarkObjects: 36.225500 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.097400 ms (FindLiveObjects: 1.663800 ms CreateObjectMapping: 0.699800 ms MarkObjects: 25.695000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.978800 ms (FindLiveObjects: 1.369300 ms CreateObjectMapping: 0.501100 ms MarkObjects: 19.081800 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.809900 ms (FindLiveObjects: 1.363200 ms CreateObjectMapping: 0.491500 ms MarkObjects: 19.930300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.875900 ms (FindLiveObjects: 2.804200 ms CreateObjectMapping: 1.132500 ms MarkObjects: 45.904300 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.351400 ms (FindLiveObjects: 2.571700 ms CreateObjectMapping: 1.184600 ms MarkObjects: 31.563500 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.692000 ms (FindLiveObjects: 1.384800 ms CreateObjectMapping: 0.470600 ms MarkObjects: 23.777400 ms DeleteObjects: 0.057800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.867700 ms (FindLiveObjects: 1.766900 ms CreateObjectMapping: 0.560900 ms MarkObjects: 39.488400 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.426400 ms (FindLiveObjects: 2.315600 ms CreateObjectMapping: 1.439300 ms MarkObjects: 50.627000 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.023800 ms (FindLiveObjects: 2.522000 ms CreateObjectMapping: 1.077500 ms MarkObjects: 31.387800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.132500 ms (FindLiveObjects: 1.370700 ms CreateObjectMapping: 0.500700 ms MarkObjects: 28.227300 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.100200 ms (FindLiveObjects: 1.814300 ms CreateObjectMapping: 0.554000 ms MarkObjects: 25.693000 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.481700 ms (FindLiveObjects: 2.866800 ms CreateObjectMapping: 1.121200 ms MarkObjects: 39.454900 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.022300 ms (FindLiveObjects: 1.472700 ms CreateObjectMapping: 0.488800 ms MarkObjects: 19.034500 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.172100 ms (FindLiveObjects: 2.591600 ms CreateObjectMapping: 1.071000 ms MarkObjects: 42.453800 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.774300 ms (FindLiveObjects: 1.371100 ms CreateObjectMapping: 0.491600 ms MarkObjects: 18.887700 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.886900 ms (FindLiveObjects: 1.304700 ms CreateObjectMapping: 0.500900 ms MarkObjects: 19.057700 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.579300 ms (FindLiveObjects: 2.470300 ms CreateObjectMapping: 1.320800 ms MarkObjects: 46.753700 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.059400 ms (FindLiveObjects: 1.363900 ms CreateObjectMapping: 0.490200 ms MarkObjects: 20.177300 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.137200 ms (FindLiveObjects: 2.451800 ms CreateObjectMapping: 1.104000 ms MarkObjects: 30.555100 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.554800 ms (FindLiveObjects: 2.728300 ms CreateObjectMapping: 1.106800 ms MarkObjects: 34.673100 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.699600 ms (FindLiveObjects: 2.524100 ms CreateObjectMapping: 1.128400 ms MarkObjects: 37.017900 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.094100 ms (FindLiveObjects: 1.495400 ms CreateObjectMapping: 0.590400 ms MarkObjects: 25.978800 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.919900 ms (FindLiveObjects: 1.323700 ms CreateObjectMapping: 0.512700 ms MarkObjects: 20.058800 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.018100 ms (FindLiveObjects: 1.333200 ms CreateObjectMapping: 0.486700 ms MarkObjects: 22.165700 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.393400 ms (FindLiveObjects: 2.622900 ms CreateObjectMapping: 1.107000 ms MarkObjects: 51.609900 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.188200 ms (FindLiveObjects: 1.758900 ms CreateObjectMapping: 0.708600 ms MarkObjects: 32.686600 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.433700 ms (FindLiveObjects: 2.552100 ms CreateObjectMapping: 1.100100 ms MarkObjects: 50.729000 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.910200 ms (FindLiveObjects: 2.750100 ms CreateObjectMapping: 1.385700 ms MarkObjects: 53.719900 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.036200 ms (FindLiveObjects: 2.586400 ms CreateObjectMapping: 1.167000 ms MarkObjects: 50.228800 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.729600 ms (FindLiveObjects: 1.496100 ms CreateObjectMapping: 0.562400 ms MarkObjects: 19.646300 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.797200 ms (FindLiveObjects: 1.325100 ms CreateObjectMapping: 0.496300 ms MarkObjects: 19.922700 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.236000 ms (FindLiveObjects: 2.490500 ms CreateObjectMapping: 1.057100 ms MarkObjects: 27.656600 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.852300 ms (FindLiveObjects: 1.873900 ms CreateObjectMapping: 0.507200 ms MarkObjects: 19.445500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.565600 ms (FindLiveObjects: 2.154000 ms CreateObjectMapping: 0.711100 ms MarkObjects: 27.674700 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.890800 ms (FindLiveObjects: 2.837700 ms CreateObjectMapping: 1.228300 ms MarkObjects: 27.799700 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.950600 ms (FindLiveObjects: 2.529000 ms CreateObjectMapping: 1.081100 ms MarkObjects: 38.313000 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.598100 ms (FindLiveObjects: 1.733700 ms CreateObjectMapping: 0.568500 ms MarkObjects: 26.268700 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.354800 ms (FindLiveObjects: 2.601700 ms CreateObjectMapping: 1.141100 ms MarkObjects: 34.558600 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.845000 ms (FindLiveObjects: 2.628500 ms CreateObjectMapping: 1.487900 ms MarkObjects: 40.689400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.411800 ms (FindLiveObjects: 2.939100 ms CreateObjectMapping: 0.700900 ms MarkObjects: 40.736800 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.093800 ms (FindLiveObjects: 2.646400 ms CreateObjectMapping: 1.080300 ms MarkObjects: 27.341000 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.596700 ms (FindLiveObjects: 2.616000 ms CreateObjectMapping: 1.118000 ms MarkObjects: 39.821300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.591700 ms (FindLiveObjects: 1.924600 ms CreateObjectMapping: 0.490800 ms MarkObjects: 30.151000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.874900 ms (FindLiveObjects: 2.654000 ms CreateObjectMapping: 1.137800 ms MarkObjects: 42.031400 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.630100 ms (FindLiveObjects: 2.609200 ms CreateObjectMapping: 1.119800 ms MarkObjects: 38.847600 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.863900 ms (FindLiveObjects: 2.071000 ms CreateObjectMapping: 0.814800 ms MarkObjects: 44.944100 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.608900 ms (FindLiveObjects: 1.854900 ms CreateObjectMapping: 0.639800 ms MarkObjects: 27.088000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.702600 ms (FindLiveObjects: 3.645800 ms CreateObjectMapping: 1.174700 ms MarkObjects: 47.815400 ms DeleteObjects: 0.063900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.861000 ms (FindLiveObjects: 1.310600 ms CreateObjectMapping: 0.497900 ms MarkObjects: 19.026900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.054000 ms (FindLiveObjects: 1.520400 ms CreateObjectMapping: 0.489000 ms MarkObjects: 33.993400 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.301600 ms (FindLiveObjects: 2.664900 ms CreateObjectMapping: 1.137800 ms MarkObjects: 44.460100 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.384600 ms (FindLiveObjects: 2.892300 ms CreateObjectMapping: 1.155000 ms MarkObjects: 38.304900 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.925100 ms (FindLiveObjects: 2.652100 ms CreateObjectMapping: 1.129100 ms MarkObjects: 45.109800 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.092400 ms (FindLiveObjects: 2.162200 ms CreateObjectMapping: 0.670400 ms MarkObjects: 28.227500 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.553400 ms (FindLiveObjects: 1.368700 ms CreateObjectMapping: 0.495600 ms MarkObjects: 18.664600 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.953500 ms (FindLiveObjects: 1.405900 ms CreateObjectMapping: 0.492700 ms MarkObjects: 20.028300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.907900 ms (FindLiveObjects: 1.318300 ms CreateObjectMapping: 0.613300 ms MarkObjects: 40.947600 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.177100 ms (FindLiveObjects: 1.793700 ms CreateObjectMapping: 0.640300 ms MarkObjects: 23.716100 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.756700 ms (FindLiveObjects: 1.440100 ms CreateObjectMapping: 0.487700 ms MarkObjects: 18.800900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.015000 ms (FindLiveObjects: 4.274600 ms CreateObjectMapping: 1.195500 ms MarkObjects: 34.495600 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.868800 ms (FindLiveObjects: 2.718300 ms CreateObjectMapping: 1.263600 ms MarkObjects: 34.852900 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.990500 ms (FindLiveObjects: 1.307400 ms CreateObjectMapping: 0.485600 ms MarkObjects: 19.158700 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.180200 ms (FindLiveObjects: 1.503200 ms CreateObjectMapping: 0.501800 ms MarkObjects: 20.135700 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.625100 ms (FindLiveObjects: 3.064700 ms CreateObjectMapping: 1.460200 ms MarkObjects: 40.064000 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.806600 ms (FindLiveObjects: 2.865200 ms CreateObjectMapping: 1.258900 ms MarkObjects: 34.645800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.753700 ms (FindLiveObjects: 1.744000 ms CreateObjectMapping: 0.480000 ms MarkObjects: 19.501900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 59.052600 ms (FindLiveObjects: 2.488700 ms CreateObjectMapping: 1.066600 ms MarkObjects: 55.469100 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.860000 ms (FindLiveObjects: 1.544000 ms CreateObjectMapping: 0.575300 ms MarkObjects: 24.699300 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.640500 ms (FindLiveObjects: 1.338400 ms CreateObjectMapping: 0.491700 ms MarkObjects: 19.785400 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.833400 ms (FindLiveObjects: 2.732600 ms CreateObjectMapping: 1.088600 ms MarkObjects: 35.976400 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.057100 ms (FindLiveObjects: 2.691200 ms CreateObjectMapping: 1.086400 ms MarkObjects: 39.250200 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.083300 ms (FindLiveObjects: 1.386000 ms CreateObjectMapping: 0.487800 ms MarkObjects: 19.182900 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.105200 ms (FindLiveObjects: 3.229400 ms CreateObjectMapping: 1.145000 ms MarkObjects: 44.672200 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.765600 ms (FindLiveObjects: 2.517300 ms CreateObjectMapping: 0.693000 ms MarkObjects: 23.530700 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.493700 ms (FindLiveObjects: 1.447900 ms CreateObjectMapping: 0.522200 ms MarkObjects: 37.499100 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.550800 ms (FindLiveObjects: 1.450200 ms CreateObjectMapping: 0.623200 ms MarkObjects: 19.448700 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.597400 ms (FindLiveObjects: 1.410700 ms CreateObjectMapping: 0.507500 ms MarkObjects: 23.651800 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.240100 ms (FindLiveObjects: 2.574500 ms CreateObjectMapping: 1.069200 ms MarkObjects: 26.570400 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.274200 ms (FindLiveObjects: 1.285400 ms CreateObjectMapping: 0.487900 ms MarkObjects: 41.448600 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.881200 ms (FindLiveObjects: 1.417000 ms CreateObjectMapping: 0.538700 ms MarkObjects: 41.891500 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.370500 ms (FindLiveObjects: 2.457600 ms CreateObjectMapping: 1.089800 ms MarkObjects: 46.769200 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.078200 ms (FindLiveObjects: 1.406200 ms CreateObjectMapping: 0.501300 ms MarkObjects: 28.135200 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.218600 ms (FindLiveObjects: 2.709500 ms CreateObjectMapping: 1.153400 ms MarkObjects: 52.324000 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.800900 ms (FindLiveObjects: 1.671600 ms CreateObjectMapping: 0.618500 ms MarkObjects: 25.484700 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.276100 ms (FindLiveObjects: 2.487700 ms CreateObjectMapping: 1.124800 ms MarkObjects: 43.631500 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.849700 ms (FindLiveObjects: 3.169200 ms CreateObjectMapping: 1.472400 ms MarkObjects: 46.170700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.883200 ms (FindLiveObjects: 1.327700 ms CreateObjectMapping: 0.498100 ms MarkObjects: 19.032900 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.911700 ms (FindLiveObjects: 2.583700 ms CreateObjectMapping: 1.440500 ms MarkObjects: 42.858800 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.603200 ms (FindLiveObjects: 2.691900 ms CreateObjectMapping: 1.169100 ms MarkObjects: 31.716400 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.288400 ms (FindLiveObjects: 1.241900 ms CreateObjectMapping: 0.492200 ms MarkObjects: 18.530100 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.313800 ms (FindLiveObjects: 2.622800 ms CreateObjectMapping: 1.179800 ms MarkObjects: 44.477100 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.821700 ms (FindLiveObjects: 1.805200 ms CreateObjectMapping: 0.875400 ms MarkObjects: 31.114300 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.903500 ms (FindLiveObjects: 1.803000 ms CreateObjectMapping: 0.723600 ms MarkObjects: 26.351000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.525800 ms (FindLiveObjects: 2.612600 ms CreateObjectMapping: 1.154500 ms MarkObjects: 49.723600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.087900 ms (FindLiveObjects: 1.518200 ms CreateObjectMapping: 0.495700 ms MarkObjects: 21.017800 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.329000 ms (FindLiveObjects: 1.419200 ms CreateObjectMapping: 0.467800 ms MarkObjects: 27.389900 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.626700 ms (FindLiveObjects: 1.291700 ms CreateObjectMapping: 0.506000 ms MarkObjects: 22.793500 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.048300 ms (FindLiveObjects: 1.298700 ms CreateObjectMapping: 0.488800 ms MarkObjects: 19.235600 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.906300 ms (FindLiveObjects: 1.573000 ms CreateObjectMapping: 0.525900 ms MarkObjects: 43.723100 ms DeleteObjects: 0.083200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.459200 ms (FindLiveObjects: 1.303100 ms CreateObjectMapping: 0.493100 ms MarkObjects: 19.638700 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.872300 ms (FindLiveObjects: 2.746900 ms CreateObjectMapping: 1.131500 ms MarkObjects: 25.968000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.062000 ms (FindLiveObjects: 2.602300 ms CreateObjectMapping: 1.126600 ms MarkObjects: 52.296800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.785400 ms (FindLiveObjects: 1.324600 ms CreateObjectMapping: 0.483100 ms MarkObjects: 18.953900 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.565300 ms (FindLiveObjects: 1.462300 ms CreateObjectMapping: 0.576600 ms MarkObjects: 39.498000 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.141300 ms (FindLiveObjects: 2.840600 ms CreateObjectMapping: 1.140600 ms MarkObjects: 33.125000 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.896300 ms (FindLiveObjects: 2.585800 ms CreateObjectMapping: 1.134200 ms MarkObjects: 38.137900 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.240700 ms (FindLiveObjects: 1.752400 ms CreateObjectMapping: 0.556400 ms MarkObjects: 27.877900 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.667900 ms (FindLiveObjects: 2.604800 ms CreateObjectMapping: 1.138400 ms MarkObjects: 33.895100 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.384500 ms (FindLiveObjects: 1.855500 ms CreateObjectMapping: 0.513500 ms MarkObjects: 20.990600 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.951500 ms (FindLiveObjects: 2.435500 ms CreateObjectMapping: 1.063000 ms MarkObjects: 53.399700 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.519300 ms (FindLiveObjects: 2.937000 ms CreateObjectMapping: 0.667200 ms MarkObjects: 19.888900 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.697100 ms (FindLiveObjects: 2.503300 ms CreateObjectMapping: 1.172200 ms MarkObjects: 37.986500 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.466700 ms (FindLiveObjects: 2.902700 ms CreateObjectMapping: 1.133600 ms MarkObjects: 48.376300 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.156500 ms (FindLiveObjects: 2.754500 ms CreateObjectMapping: 1.266200 ms MarkObjects: 37.097600 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.650700 ms (FindLiveObjects: 2.822200 ms CreateObjectMapping: 1.092100 ms MarkObjects: 38.707500 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.508400 ms (FindLiveObjects: 2.707600 ms CreateObjectMapping: 1.088200 ms MarkObjects: 36.676900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.883600 ms (FindLiveObjects: 1.527300 ms CreateObjectMapping: 0.644200 ms MarkObjects: 27.684700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.664400 ms (FindLiveObjects: 1.435000 ms CreateObjectMapping: 0.530300 ms MarkObjects: 41.665800 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.681700 ms (FindLiveObjects: 2.515300 ms CreateObjectMapping: 1.169800 ms MarkObjects: 35.961600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.028400 ms (FindLiveObjects: 2.654800 ms CreateObjectMapping: 1.147200 ms MarkObjects: 43.190400 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.193700 ms (FindLiveObjects: 2.779400 ms CreateObjectMapping: 1.103200 ms MarkObjects: 48.279800 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.490200 ms (FindLiveObjects: 1.412700 ms CreateObjectMapping: 0.516400 ms MarkObjects: 19.535800 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.084100 ms (FindLiveObjects: 2.772200 ms CreateObjectMapping: 1.176800 ms MarkObjects: 48.105700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.396700 ms (FindLiveObjects: 1.533800 ms CreateObjectMapping: 0.474100 ms MarkObjects: 20.362500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.279500 ms (FindLiveObjects: 3.557400 ms CreateObjectMapping: 1.202600 ms MarkObjects: 33.481400 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.139000 ms (FindLiveObjects: 1.492400 ms CreateObjectMapping: 0.539600 ms MarkObjects: 19.083100 ms DeleteObjects: 0.023500 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.034800 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8476. Total: 58.491500 ms (FindLiveObjects: 3.255300 ms CreateObjectMapping: 1.292900 ms MarkObjects: 53.927400 ms DeleteObjects: 0.014200 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' time: 0.103600 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 9275. Total: 24.736000 ms (FindLiveObjects: 2.070200 ms CreateObjectMapping: 0.614700 ms MarkObjects: 21.881500 ms DeleteObjects: 0.168700 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 39.726200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.53 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.92 ms. ----- Total AssetImport time: 1.792023s, AssetImport time: 0.559151s, Asset hashing: 0.011774s [265.6 KB, 22.029247 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000452s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 20.364900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.34 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.446874s, AssetImport time: 0.692990s, Asset hashing: 0.002362s [265.6 KB, 109.843575 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000454s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 243 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.876500 ms (FindLiveObjects: 3.586900 ms CreateObjectMapping: 1.792600 ms MarkObjects: 21.203900 ms DeleteObjects: 0.292100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.307100 ms (FindLiveObjects: 1.355800 ms CreateObjectMapping: 0.500700 ms MarkObjects: 18.426000 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.780300 ms (FindLiveObjects: 2.679200 ms CreateObjectMapping: 1.097000 ms MarkObjects: 48.950200 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.028000 ms (FindLiveObjects: 2.712300 ms CreateObjectMapping: 1.101600 ms MarkObjects: 44.180200 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.744500 ms (FindLiveObjects: 2.527700 ms CreateObjectMapping: 1.075600 ms MarkObjects: 43.086500 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.227600 ms (FindLiveObjects: 1.733800 ms CreateObjectMapping: 0.638500 ms MarkObjects: 24.820200 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.778600 ms (FindLiveObjects: 2.558400 ms CreateObjectMapping: 1.065800 ms MarkObjects: 33.128900 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.799600 ms (FindLiveObjects: 2.117900 ms CreateObjectMapping: 1.138500 ms MarkObjects: 26.517300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.295600 ms (FindLiveObjects: 1.346000 ms CreateObjectMapping: 0.491300 ms MarkObjects: 33.406300 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.686300 ms (FindLiveObjects: 1.240900 ms CreateObjectMapping: 0.525600 ms MarkObjects: 18.884400 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.125900 ms (FindLiveObjects: 1.857300 ms CreateObjectMapping: 0.683800 ms MarkObjects: 31.550800 ms DeleteObjects: 0.033000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.040000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9259. Total: 34.903200 ms (FindLiveObjects: 2.252600 ms CreateObjectMapping: 0.778500 ms MarkObjects: 31.853500 ms DeleteObjects: 0.017900 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 30.855600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.30 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.95 ms. ----- Total AssetImport time: 1.507439s, AssetImport time: 0.428746s, Asset hashing: 0.010727s [267.0 KB, 24.304079 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000242s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 18.122000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.80 ms. ----- Total AssetImport time: 1.272240s, AssetImport time: 0.596076s, Asset hashing: 0.001915s [267.0 KB, 136.169388 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000167s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.459500 ms (FindLiveObjects: 2.896700 ms CreateObjectMapping: 1.202600 ms MarkObjects: 38.028400 ms DeleteObjects: 0.330500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.643500 ms (FindLiveObjects: 2.787700 ms CreateObjectMapping: 1.086200 ms MarkObjects: 34.740800 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.657100 ms (FindLiveObjects: 1.278900 ms CreateObjectMapping: 0.527600 ms MarkObjects: 19.824600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.433200 ms (FindLiveObjects: 2.498300 ms CreateObjectMapping: 1.135400 ms MarkObjects: 29.700600 ms DeleteObjects: 0.097600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.446400 ms (FindLiveObjects: 1.370600 ms CreateObjectMapping: 0.495500 ms MarkObjects: 18.555900 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.153100 ms (FindLiveObjects: 1.278200 ms CreateObjectMapping: 0.484000 ms MarkObjects: 19.364300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.959800 ms (FindLiveObjects: 2.708200 ms CreateObjectMapping: 1.117800 ms MarkObjects: 36.099200 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.584200 ms (FindLiveObjects: 3.564600 ms CreateObjectMapping: 1.393300 ms MarkObjects: 36.587200 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.169000 ms (FindLiveObjects: 2.563200 ms CreateObjectMapping: 1.116600 ms MarkObjects: 36.455500 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.926000 ms (FindLiveObjects: 1.435500 ms CreateObjectMapping: 0.506500 ms MarkObjects: 18.957100 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.335900 ms (FindLiveObjects: 2.521800 ms CreateObjectMapping: 1.130000 ms MarkObjects: 46.644900 ms DeleteObjects: 0.037900 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' time: 0.052100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9287. Total: 41.183500 ms (FindLiveObjects: 3.431000 ms CreateObjectMapping: 1.327500 ms MarkObjects: 36.407700 ms DeleteObjects: 0.015800 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.280 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 27.130900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.83 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.604732s, AssetImport time: 0.484987s, Asset hashing: 0.011079s [286.8 KB, 25.284399 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000216s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.280 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 21.161100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.82 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.70 ms. ----- Total AssetImport time: 1.457226s, AssetImport time: 0.713778s, Asset hashing: 0.002730s [286.8 KB, 102.600853 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000445s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.921700 ms (FindLiveObjects: 2.667100 ms CreateObjectMapping: 1.149400 ms MarkObjects: 41.814400 ms DeleteObjects: 0.289400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.283200 ms (FindLiveObjects: 1.300200 ms CreateObjectMapping: 0.503500 ms MarkObjects: 18.455300 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.643400 ms (FindLiveObjects: 1.294400 ms CreateObjectMapping: 0.493100 ms MarkObjects: 21.820200 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.189300 ms (FindLiveObjects: 2.710000 ms CreateObjectMapping: 1.093200 ms MarkObjects: 37.352400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.198300 ms (FindLiveObjects: 1.807000 ms CreateObjectMapping: 0.661800 ms MarkObjects: 26.690500 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.374600 ms (FindLiveObjects: 1.413300 ms CreateObjectMapping: 0.482300 ms MarkObjects: 32.417900 ms DeleteObjects: 0.060100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.602700 ms (FindLiveObjects: 1.417900 ms CreateObjectMapping: 0.474800 ms MarkObjects: 18.685100 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.657100 ms (FindLiveObjects: 1.292800 ms CreateObjectMapping: 0.467900 ms MarkObjects: 19.870800 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.913100 ms (FindLiveObjects: 1.346400 ms CreateObjectMapping: 0.488900 ms MarkObjects: 33.023100 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.478100 ms (FindLiveObjects: 2.775900 ms CreateObjectMapping: 1.181300 ms MarkObjects: 45.486600 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.282400 ms (FindLiveObjects: 1.457700 ms CreateObjectMapping: 0.529300 ms MarkObjects: 20.260200 ms DeleteObjects: 0.034600 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' time: 0.048700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9249. Total: 43.864700 ms (FindLiveObjects: 1.824000 ms CreateObjectMapping: 0.572900 ms MarkObjects: 41.453500 ms DeleteObjects: 0.013700 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.275 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 33.994800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.46 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.718842s, AssetImport time: 0.677500s, Asset hashing: 0.012626s [281.5 KB, 21.776787 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000430s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.275 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 19.666500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.458428s, AssetImport time: 0.694110s, Asset hashing: 0.002704s [281.6 KB, 101.676949 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000404s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 242 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.794700 ms (FindLiveObjects: 1.465200 ms CreateObjectMapping: 0.552600 ms MarkObjects: 22.507600 ms DeleteObjects: 0.268800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.353600 ms (FindLiveObjects: 1.422500 ms CreateObjectMapping: 0.495800 ms MarkObjects: 19.386700 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.008200 ms (FindLiveObjects: 2.475800 ms CreateObjectMapping: 1.071100 ms MarkObjects: 35.431900 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.139100 ms (FindLiveObjects: 1.563800 ms CreateObjectMapping: 0.645700 ms MarkObjects: 36.903300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.363900 ms (FindLiveObjects: 1.452400 ms CreateObjectMapping: 0.516600 ms MarkObjects: 21.367100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.917600 ms (FindLiveObjects: 2.790100 ms CreateObjectMapping: 1.122000 ms MarkObjects: 34.975000 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.529100 ms (FindLiveObjects: 2.349100 ms CreateObjectMapping: 1.059600 ms MarkObjects: 36.091800 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.995800 ms (FindLiveObjects: 2.499400 ms CreateObjectMapping: 1.115200 ms MarkObjects: 27.347400 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.204300 ms (FindLiveObjects: 2.601000 ms CreateObjectMapping: 1.076700 ms MarkObjects: 41.497300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.759700 ms (FindLiveObjects: 2.532800 ms CreateObjectMapping: 1.140800 ms MarkObjects: 32.050200 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.414300 ms (FindLiveObjects: 2.708800 ms CreateObjectMapping: 1.088500 ms MarkObjects: 35.559600 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.913400 ms (FindLiveObjects: 2.438400 ms CreateObjectMapping: 1.063000 ms MarkObjects: 37.380200 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.680600 ms (FindLiveObjects: 4.358500 ms CreateObjectMapping: 1.460700 ms MarkObjects: 49.782900 ms DeleteObjects: 0.077000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.989900 ms (FindLiveObjects: 2.473900 ms CreateObjectMapping: 1.139600 ms MarkObjects: 49.340200 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.458400 ms (FindLiveObjects: 1.303800 ms CreateObjectMapping: 0.492900 ms MarkObjects: 27.610400 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.224500 ms (FindLiveObjects: 2.352700 ms CreateObjectMapping: 1.223400 ms MarkObjects: 32.613200 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.196600 ms (FindLiveObjects: 2.304200 ms CreateObjectMapping: 1.083600 ms MarkObjects: 48.770600 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.525500 ms (FindLiveObjects: 1.318100 ms CreateObjectMapping: 0.490100 ms MarkObjects: 19.693700 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.103300 ms (FindLiveObjects: 1.898300 ms CreateObjectMapping: 0.774800 ms MarkObjects: 30.405100 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.284700 ms (FindLiveObjects: 2.732600 ms CreateObjectMapping: 1.148800 ms MarkObjects: 50.350900 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.260700 ms (FindLiveObjects: 3.130200 ms CreateObjectMapping: 1.439800 ms MarkObjects: 34.657900 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.703600 ms (FindLiveObjects: 1.361300 ms CreateObjectMapping: 0.498900 ms MarkObjects: 19.817500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.370000 ms (FindLiveObjects: 2.440300 ms CreateObjectMapping: 1.066700 ms MarkObjects: 46.789900 ms DeleteObjects: 0.051800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' time: 0.056600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9246. Total: 47.806100 ms (FindLiveObjects: 3.262900 ms CreateObjectMapping: 1.310000 ms MarkObjects: 43.218000 ms DeleteObjects: 0.014100 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.264 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 51.984600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.660369s, AssetImport time: 0.541770s, Asset hashing: 0.006770s [270.0 KB, 38.948944 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000428s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.264 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 13.859400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.358758s, AssetImport time: 0.623614s, Asset hashing: 0.002670s [270.0 KB, 98.763382 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000402s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 242 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.162000 ms (FindLiveObjects: 2.523300 ms CreateObjectMapping: 1.133500 ms MarkObjects: 42.040700 ms DeleteObjects: 0.463200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.896100 ms (FindLiveObjects: 2.513200 ms CreateObjectMapping: 1.201100 ms MarkObjects: 41.151200 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.211100 ms (FindLiveObjects: 1.279000 ms CreateObjectMapping: 0.485400 ms MarkObjects: 26.368500 ms DeleteObjects: 0.077200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.313500 ms (FindLiveObjects: 2.788300 ms CreateObjectMapping: 1.079600 ms MarkObjects: 36.413400 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.470200 ms (FindLiveObjects: 1.264900 ms CreateObjectMapping: 0.487700 ms MarkObjects: 19.693200 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.254000 ms (FindLiveObjects: 2.576000 ms CreateObjectMapping: 1.076100 ms MarkObjects: 52.548700 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.384500 ms (FindLiveObjects: 2.519900 ms CreateObjectMapping: 1.119300 ms MarkObjects: 35.712400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.497200 ms (FindLiveObjects: 2.822800 ms CreateObjectMapping: 1.157700 ms MarkObjects: 42.458800 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.986800 ms (FindLiveObjects: 1.461300 ms CreateObjectMapping: 0.493900 ms MarkObjects: 19.006200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.866300 ms (FindLiveObjects: 1.950800 ms CreateObjectMapping: 0.776600 ms MarkObjects: 30.088500 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.387200 ms (FindLiveObjects: 2.626100 ms CreateObjectMapping: 1.133900 ms MarkObjects: 30.570100 ms DeleteObjects: 0.055800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.030700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9274. Total: 23.991600 ms (FindLiveObjects: 1.856600 ms CreateObjectMapping: 0.569100 ms MarkObjects: 21.554500 ms DeleteObjects: 0.010500 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 31.053000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.518017s, AssetImport time: 0.465745s, Asset hashing: 0.011654s [267.7 KB, 22.430553 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000457s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 16.928300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.58 ms. ----- Total AssetImport time: 1.444559s, AssetImport time: 0.653059s, Asset hashing: 0.002259s [267.7 KB, 115.694954 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000159s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.478500 ms (FindLiveObjects: 1.915200 ms CreateObjectMapping: 0.812800 ms MarkObjects: 30.429000 ms DeleteObjects: 0.320400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.399300 ms (FindLiveObjects: 1.524100 ms CreateObjectMapping: 0.508300 ms MarkObjects: 20.341700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.077300 ms (FindLiveObjects: 2.734000 ms CreateObjectMapping: 1.123100 ms MarkObjects: 36.189100 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.276100 ms (FindLiveObjects: 2.576200 ms CreateObjectMapping: 1.123600 ms MarkObjects: 33.544300 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.124200 ms (FindLiveObjects: 2.781400 ms CreateObjectMapping: 1.119800 ms MarkObjects: 38.169900 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.700600 ms (FindLiveObjects: 1.323700 ms CreateObjectMapping: 0.490400 ms MarkObjects: 18.862000 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.367300 ms (FindLiveObjects: 1.405500 ms CreateObjectMapping: 0.488400 ms MarkObjects: 29.428700 ms DeleteObjects: 0.043900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.841000 ms (FindLiveObjects: 1.323500 ms CreateObjectMapping: 0.487200 ms MarkObjects: 30.973000 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.418600 ms (FindLiveObjects: 1.795300 ms CreateObjectMapping: 0.489800 ms MarkObjects: 20.097600 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.716400 ms (FindLiveObjects: 1.965000 ms CreateObjectMapping: 0.681200 ms MarkObjects: 24.044400 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.592400 ms (FindLiveObjects: 2.421400 ms CreateObjectMapping: 1.074300 ms MarkObjects: 33.067900 ms DeleteObjects: 0.027800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.031900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 8226. Total: 24.181900 ms (FindLiveObjects: 1.938100 ms CreateObjectMapping: 0.664100 ms MarkObjects: 21.507600 ms DeleteObjects: 0.071400 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.071100 ms Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 8503. Total: 39.732500 ms (FindLiveObjects: 2.987700 ms CreateObjectMapping: 1.251600 ms MarkObjects: 35.322300 ms DeleteObjects: 0.169700 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.060300 ms Unloading 54 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.86 GB. Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 17623. Total: 58.478500 ms (FindLiveObjects: 2.769800 ms CreateObjectMapping: 0.916800 ms MarkObjects: 51.711900 ms DeleteObjects: 3.078900 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.019 seconds file read: 0.001 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 29.506100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.56 ms. ----- Total AssetImport time: 1.887459s, AssetImport time: 0.614302s, Asset hashing: 0.019643s [2.0 MB, 101.565887 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000218s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 13.013500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.16 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.369114s, AssetImport time: 0.651909s, Asset hashing: 0.006013s [2.0 MB, 331.793030 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000157s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.097700 ms Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.61 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 8628. Total: 31.679900 ms (FindLiveObjects: 3.300400 ms CreateObjectMapping: 1.115000 ms MarkObjects: 26.576000 ms DeleteObjects: 0.687300 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 35.619700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.38 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.669476s, AssetImport time: 0.523852s, Asset hashing: 0.010469s [70.5 KB, 6.573716 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000373s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 15.025700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.69 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.378135s, AssetImport time: 0.538471s, Asset hashing: 0.002185s [70.5 KB, 31.494293 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000431s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.030900 ms Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 8993. Total: 45.406200 ms (FindLiveObjects: 2.111600 ms CreateObjectMapping: 0.685000 ms MarkObjects: 42.247900 ms DeleteObjects: 0.360600 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 40.938200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.511225s, AssetImport time: 0.478688s, Asset hashing: 0.011118s [100.1 KB, 8.795520 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000596s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 19.107200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.24 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.544869s, AssetImport time: 0.689704s, Asset hashing: 0.003499s [100.1 KB, 27.943848 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000374s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.811100 ms (FindLiveObjects: 2.887500 ms CreateObjectMapping: 1.278500 ms MarkObjects: 26.483900 ms DeleteObjects: 0.159700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.782600 ms (FindLiveObjects: 2.404900 ms CreateObjectMapping: 0.637800 ms MarkObjects: 22.714200 ms DeleteObjects: 0.024700 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.029400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9134. Total: 26.480400 ms (FindLiveObjects: 2.139400 ms CreateObjectMapping: 0.746300 ms MarkObjects: 23.581300 ms DeleteObjects: 0.012100 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.175 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 32.300500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.766446s, AssetImport time: 0.473994s, Asset hashing: 0.006812s [179.0 KB, 25.656353 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000443s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.175 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 11.844300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.369629s, AssetImport time: 0.667549s, Asset hashing: 0.001483s [178.9 KB, 117.869408 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000347s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.032500 ms Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 8721. Total: 22.706900 ms (FindLiveObjects: 1.824500 ms CreateObjectMapping: 0.501500 ms MarkObjects: 20.159700 ms DeleteObjects: 0.220500 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.103300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10675. Total: 35.632700 ms (FindLiveObjects: 2.124600 ms CreateObjectMapping: 0.587100 ms MarkObjects: 32.866100 ms DeleteObjects: 0.054100 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 29.795300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.694781s, AssetImport time: 0.622977s, Asset hashing: 0.012459s [221.4 KB, 17.350897 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000382s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 17.763500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.25 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.319592s, AssetImport time: 0.622402s, Asset hashing: 0.002372s [221.4 KB, 91.149971 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000423s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 656 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.387600 ms (FindLiveObjects: 2.699700 ms CreateObjectMapping: 1.193600 ms MarkObjects: 39.874200 ms DeleteObjects: 0.618200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.042400 ms (FindLiveObjects: 1.545100 ms CreateObjectMapping: 0.523800 ms MarkObjects: 18.948700 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.100500 ms (FindLiveObjects: 2.455700 ms CreateObjectMapping: 1.079800 ms MarkObjects: 35.532800 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.450300 ms (FindLiveObjects: 3.723000 ms CreateObjectMapping: 1.514100 ms MarkObjects: 25.186400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.842600 ms (FindLiveObjects: 1.340000 ms CreateObjectMapping: 0.499600 ms MarkObjects: 21.971700 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.943100 ms (FindLiveObjects: 1.377800 ms CreateObjectMapping: 0.516200 ms MarkObjects: 20.023400 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.898100 ms (FindLiveObjects: 2.715700 ms CreateObjectMapping: 1.086000 ms MarkObjects: 39.032600 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.052700 ms (FindLiveObjects: 2.439300 ms CreateObjectMapping: 1.062900 ms MarkObjects: 43.506900 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.117600 ms (FindLiveObjects: 3.047200 ms CreateObjectMapping: 1.255600 ms MarkObjects: 35.784500 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.304300 ms (FindLiveObjects: 1.474100 ms CreateObjectMapping: 1.120600 ms MarkObjects: 34.678900 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.046300 ms (FindLiveObjects: 1.747300 ms CreateObjectMapping: 0.713500 ms MarkObjects: 28.556600 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.301800 ms (FindLiveObjects: 1.279800 ms CreateObjectMapping: 0.471500 ms MarkObjects: 22.501000 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.793400 ms (FindLiveObjects: 2.497500 ms CreateObjectMapping: 1.065000 ms MarkObjects: 26.205100 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.457100 ms (FindLiveObjects: 1.437000 ms CreateObjectMapping: 0.476900 ms MarkObjects: 40.514100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.512200 ms (FindLiveObjects: 1.463000 ms CreateObjectMapping: 0.530500 ms MarkObjects: 21.490900 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 51.903600 ms (FindLiveObjects: 2.485200 ms CreateObjectMapping: 1.362100 ms MarkObjects: 48.004800 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 54.818900 ms (FindLiveObjects: 4.010700 ms CreateObjectMapping: 1.472600 ms MarkObjects: 49.280700 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.380900 ms (FindLiveObjects: 2.669900 ms CreateObjectMapping: 1.136700 ms MarkObjects: 34.548800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.006400 ms (FindLiveObjects: 2.478900 ms CreateObjectMapping: 1.180600 ms MarkObjects: 33.320000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.693600 ms (FindLiveObjects: 2.352400 ms CreateObjectMapping: 1.115500 ms MarkObjects: 39.162800 ms DeleteObjects: 0.061400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.519800 ms (FindLiveObjects: 1.292700 ms CreateObjectMapping: 0.485400 ms MarkObjects: 19.714600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.641600 ms (FindLiveObjects: 1.614900 ms CreateObjectMapping: 0.680200 ms MarkObjects: 21.322300 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 51.557700 ms (FindLiveObjects: 2.560300 ms CreateObjectMapping: 1.102500 ms MarkObjects: 47.841200 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.987400 ms (FindLiveObjects: 2.800300 ms CreateObjectMapping: 1.147200 ms MarkObjects: 28.009900 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.631000 ms (FindLiveObjects: 2.504100 ms CreateObjectMapping: 1.174900 ms MarkObjects: 43.923900 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 57.106000 ms (FindLiveObjects: 2.423200 ms CreateObjectMapping: 1.130400 ms MarkObjects: 53.471500 ms DeleteObjects: 0.079400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.638400 ms (FindLiveObjects: 1.540900 ms CreateObjectMapping: 0.580300 ms MarkObjects: 22.492700 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.336700 ms (FindLiveObjects: 2.589700 ms CreateObjectMapping: 1.186100 ms MarkObjects: 29.530200 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.980900 ms (FindLiveObjects: 2.581300 ms CreateObjectMapping: 1.134800 ms MarkObjects: 37.231700 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.109000 ms (FindLiveObjects: 2.669500 ms CreateObjectMapping: 1.166400 ms MarkObjects: 38.234200 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.578000 ms (FindLiveObjects: 2.409900 ms CreateObjectMapping: 1.065600 ms MarkObjects: 23.075400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.079300 ms (FindLiveObjects: 2.714200 ms CreateObjectMapping: 1.138300 ms MarkObjects: 22.199900 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 55.202300 ms (FindLiveObjects: 2.542500 ms CreateObjectMapping: 1.143800 ms MarkObjects: 51.481900 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.287800 ms (FindLiveObjects: 1.885200 ms CreateObjectMapping: 0.632400 ms MarkObjects: 19.742500 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.267000 ms (FindLiveObjects: 1.767000 ms CreateObjectMapping: 0.503200 ms MarkObjects: 20.968800 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.458400 ms (FindLiveObjects: 1.766900 ms CreateObjectMapping: 0.612900 ms MarkObjects: 26.046800 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.494300 ms (FindLiveObjects: 3.106700 ms CreateObjectMapping: 1.147100 ms MarkObjects: 36.209000 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.004500 ms (FindLiveObjects: 1.403100 ms CreateObjectMapping: 0.481500 ms MarkObjects: 20.058500 ms DeleteObjects: 0.060400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 59.188300 ms (FindLiveObjects: 2.854400 ms CreateObjectMapping: 1.345600 ms MarkObjects: 54.925700 ms DeleteObjects: 0.061000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.767500 ms (FindLiveObjects: 1.584300 ms CreateObjectMapping: 0.510100 ms MarkObjects: 19.626000 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.279100 ms (FindLiveObjects: 1.753800 ms CreateObjectMapping: 0.699900 ms MarkObjects: 35.766900 ms DeleteObjects: 0.057400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.589600 ms (FindLiveObjects: 1.258100 ms CreateObjectMapping: 0.491400 ms MarkObjects: 19.813300 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 32.269100 ms (FindLiveObjects: 1.994000 ms CreateObjectMapping: 0.744500 ms MarkObjects: 29.505500 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 50.403300 ms (FindLiveObjects: 2.601200 ms CreateObjectMapping: 1.223400 ms MarkObjects: 46.534400 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.761300 ms (FindLiveObjects: 2.681800 ms CreateObjectMapping: 1.093000 ms MarkObjects: 39.934100 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.784100 ms (FindLiveObjects: 1.342000 ms CreateObjectMapping: 0.508800 ms MarkObjects: 25.888200 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.929100 ms (FindLiveObjects: 2.648900 ms CreateObjectMapping: 1.316600 ms MarkObjects: 33.938800 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.739100 ms (FindLiveObjects: 2.426000 ms CreateObjectMapping: 1.065600 ms MarkObjects: 36.202600 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.186800 ms (FindLiveObjects: 1.500500 ms CreateObjectMapping: 0.495800 ms MarkObjects: 21.163200 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 50.905500 ms (FindLiveObjects: 3.853500 ms CreateObjectMapping: 1.254800 ms MarkObjects: 45.764800 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.692400 ms (FindLiveObjects: 1.282100 ms CreateObjectMapping: 0.488800 ms MarkObjects: 27.864400 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.356700 ms (FindLiveObjects: 1.289900 ms CreateObjectMapping: 0.497100 ms MarkObjects: 18.543800 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.139600 ms (FindLiveObjects: 1.506700 ms CreateObjectMapping: 0.525200 ms MarkObjects: 19.082200 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.910600 ms (FindLiveObjects: 1.375100 ms CreateObjectMapping: 0.521700 ms MarkObjects: 19.987700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.614300 ms (FindLiveObjects: 1.369000 ms CreateObjectMapping: 0.510000 ms MarkObjects: 23.678800 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.618900 ms (FindLiveObjects: 1.313300 ms CreateObjectMapping: 0.525600 ms MarkObjects: 23.754400 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.864100 ms (FindLiveObjects: 1.294300 ms CreateObjectMapping: 0.490000 ms MarkObjects: 19.054800 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.769500 ms (FindLiveObjects: 1.496500 ms CreateObjectMapping: 0.497600 ms MarkObjects: 18.748900 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.719100 ms (FindLiveObjects: 2.415200 ms CreateObjectMapping: 1.115900 ms MarkObjects: 42.152200 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.465300 ms (FindLiveObjects: 1.382900 ms CreateObjectMapping: 0.491100 ms MarkObjects: 19.565800 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.488900 ms (FindLiveObjects: 2.691400 ms CreateObjectMapping: 1.096700 ms MarkObjects: 38.663800 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.593700 ms (FindLiveObjects: 2.006100 ms CreateObjectMapping: 0.652400 ms MarkObjects: 39.903800 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.022300 ms (FindLiveObjects: 1.346300 ms CreateObjectMapping: 0.488600 ms MarkObjects: 19.162600 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.113600 ms (FindLiveObjects: 1.613200 ms CreateObjectMapping: 0.618300 ms MarkObjects: 24.857700 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.688600 ms (FindLiveObjects: 1.522400 ms CreateObjectMapping: 0.992100 ms MarkObjects: 35.146900 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.157600 ms (FindLiveObjects: 2.463900 ms CreateObjectMapping: 1.070500 ms MarkObjects: 49.567800 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.005400 ms (FindLiveObjects: 2.742300 ms CreateObjectMapping: 1.128100 ms MarkObjects: 43.081700 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.889800 ms (FindLiveObjects: 1.313600 ms CreateObjectMapping: 0.469500 ms MarkObjects: 19.079500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.104400 ms (FindLiveObjects: 2.607600 ms CreateObjectMapping: 1.076800 ms MarkObjects: 44.386500 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.557300 ms (FindLiveObjects: 1.345600 ms CreateObjectMapping: 0.492500 ms MarkObjects: 19.691700 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.502500 ms (FindLiveObjects: 1.342900 ms CreateObjectMapping: 0.491700 ms MarkObjects: 26.612300 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.710100 ms (FindLiveObjects: 3.242600 ms CreateObjectMapping: 1.291200 ms MarkObjects: 40.139200 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.195600 ms (FindLiveObjects: 2.695000 ms CreateObjectMapping: 1.121400 ms MarkObjects: 39.349700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.070100 ms (FindLiveObjects: 1.358800 ms CreateObjectMapping: 0.497300 ms MarkObjects: 19.177900 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.522200 ms (FindLiveObjects: 1.361000 ms CreateObjectMapping: 0.499700 ms MarkObjects: 19.638000 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.457000 ms (FindLiveObjects: 1.582700 ms CreateObjectMapping: 0.509000 ms MarkObjects: 19.340000 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.501200 ms (FindLiveObjects: 2.512700 ms CreateObjectMapping: 1.083800 ms MarkObjects: 43.868900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.009900 ms (FindLiveObjects: 2.556300 ms CreateObjectMapping: 1.151200 ms MarkObjects: 38.241300 ms DeleteObjects: 0.059400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.770700 ms (FindLiveObjects: 1.856300 ms CreateObjectMapping: 0.522300 ms MarkObjects: 21.366900 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.036200 ms (FindLiveObjects: 2.682400 ms CreateObjectMapping: 1.130200 ms MarkObjects: 49.164600 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.788100 ms (FindLiveObjects: 2.419700 ms CreateObjectMapping: 1.147800 ms MarkObjects: 36.195700 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.558800 ms (FindLiveObjects: 2.421300 ms CreateObjectMapping: 1.173200 ms MarkObjects: 34.909800 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.705100 ms (FindLiveObjects: 1.403300 ms CreateObjectMapping: 0.492600 ms MarkObjects: 19.782900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 51.240100 ms (FindLiveObjects: 2.760300 ms CreateObjectMapping: 1.133300 ms MarkObjects: 47.315900 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.937800 ms (FindLiveObjects: 2.590300 ms CreateObjectMapping: 1.142200 ms MarkObjects: 37.171400 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.557300 ms (FindLiveObjects: 3.548400 ms CreateObjectMapping: 1.321900 ms MarkObjects: 26.643800 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.563000 ms (FindLiveObjects: 1.396000 ms CreateObjectMapping: 0.494000 ms MarkObjects: 19.648200 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.914600 ms (FindLiveObjects: 1.335100 ms CreateObjectMapping: 0.487100 ms MarkObjects: 40.060000 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.733800 ms (FindLiveObjects: 1.330900 ms CreateObjectMapping: 0.488500 ms MarkObjects: 27.862300 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 54.541700 ms (FindLiveObjects: 2.528000 ms CreateObjectMapping: 1.344000 ms MarkObjects: 50.615900 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 49.788200 ms (FindLiveObjects: 2.508600 ms CreateObjectMapping: 1.135700 ms MarkObjects: 46.112100 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.122100 ms (FindLiveObjects: 2.512200 ms CreateObjectMapping: 1.083200 ms MarkObjects: 31.498500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.520700 ms (FindLiveObjects: 1.247700 ms CreateObjectMapping: 0.491300 ms MarkObjects: 18.755200 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.158100 ms (FindLiveObjects: 1.677400 ms CreateObjectMapping: 0.595600 ms MarkObjects: 39.816300 ms DeleteObjects: 0.067600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.626000 ms (FindLiveObjects: 1.333800 ms CreateObjectMapping: 0.489200 ms MarkObjects: 23.745500 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.732200 ms (FindLiveObjects: 2.326100 ms CreateObjectMapping: 1.099900 ms MarkObjects: 37.275500 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.738900 ms (FindLiveObjects: 2.461300 ms CreateObjectMapping: 1.120300 ms MarkObjects: 36.127400 ms DeleteObjects: 0.028700 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.037000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8460. Total: 21.348100 ms (FindLiveObjects: 1.753900 ms CreateObjectMapping: 0.483800 ms MarkObjects: 19.082800 ms DeleteObjects: 0.027000 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 55.464100 ms (FindLiveObjects: 2.808600 ms CreateObjectMapping: 1.273300 ms MarkObjects: 51.218500 ms DeleteObjects: 0.162400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.679400 ms (FindLiveObjects: 2.478400 ms CreateObjectMapping: 1.116900 ms MarkObjects: 37.024700 ms DeleteObjects: 0.057800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.705600 ms (FindLiveObjects: 1.472000 ms CreateObjectMapping: 0.495000 ms MarkObjects: 18.713300 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.473600 ms (FindLiveObjects: 2.762200 ms CreateObjectMapping: 1.104600 ms MarkObjects: 49.558900 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.415800 ms (FindLiveObjects: 2.605800 ms CreateObjectMapping: 1.129500 ms MarkObjects: 38.626000 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.737400 ms (FindLiveObjects: 2.708400 ms CreateObjectMapping: 1.095000 ms MarkObjects: 41.897400 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.344700 ms (FindLiveObjects: 1.374000 ms CreateObjectMapping: 0.536300 ms MarkObjects: 19.409400 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.649300 ms (FindLiveObjects: 2.682900 ms CreateObjectMapping: 1.111500 ms MarkObjects: 35.819400 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.473600 ms (FindLiveObjects: 2.616900 ms CreateObjectMapping: 1.114900 ms MarkObjects: 44.708800 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.724900 ms (FindLiveObjects: 2.457700 ms CreateObjectMapping: 1.090800 ms MarkObjects: 36.147200 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.298300 ms (FindLiveObjects: 2.417400 ms CreateObjectMapping: 1.026800 ms MarkObjects: 32.825100 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.151900 ms (FindLiveObjects: 2.991900 ms CreateObjectMapping: 1.149400 ms MarkObjects: 29.979400 ms DeleteObjects: 0.029500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.094200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19287. Total: 31.804100 ms (FindLiveObjects: 2.606900 ms CreateObjectMapping: 0.906000 ms MarkObjects: 28.184500 ms DeleteObjects: 0.105500 ms) Baking Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.002 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 28.746900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.572231s, AssetImport time: 0.445160s, Asset hashing: 0.014404s [2.1 MB, 148.767868 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000427s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 12.787500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.05 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.497299s, AssetImport time: 0.635985s, Asset hashing: 0.005270s [2.1 MB, 406.626709 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000408s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 1694 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 53.268400 ms (FindLiveObjects: 3.489900 ms CreateObjectMapping: 1.344000 ms MarkObjects: 46.043600 ms DeleteObjects: 2.389900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.165100 ms (FindLiveObjects: 1.390100 ms CreateObjectMapping: 0.477100 ms MarkObjects: 20.271900 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 38.292800 ms (FindLiveObjects: 2.508500 ms CreateObjectMapping: 1.138700 ms MarkObjects: 34.615200 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 46.814100 ms (FindLiveObjects: 2.401900 ms CreateObjectMapping: 1.145800 ms MarkObjects: 43.210700 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.346200 ms (FindLiveObjects: 2.739500 ms CreateObjectMapping: 1.071700 ms MarkObjects: 37.501700 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.982800 ms (FindLiveObjects: 1.526500 ms CreateObjectMapping: 0.551900 ms MarkObjects: 19.879800 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 56.157400 ms (FindLiveObjects: 1.867300 ms CreateObjectMapping: 1.167600 ms MarkObjects: 53.066700 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.848000 ms (FindLiveObjects: 1.318400 ms CreateObjectMapping: 0.493000 ms MarkObjects: 20.011700 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 33.215100 ms (FindLiveObjects: 2.618600 ms CreateObjectMapping: 1.122200 ms MarkObjects: 29.429600 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 28.434000 ms (FindLiveObjects: 2.491800 ms CreateObjectMapping: 1.379800 ms MarkObjects: 24.505700 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 35.444300 ms (FindLiveObjects: 2.951900 ms CreateObjectMapping: 1.192500 ms MarkObjects: 31.270800 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 55.370800 ms (FindLiveObjects: 2.469900 ms CreateObjectMapping: 1.132300 ms MarkObjects: 51.715600 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.042700 ms (FindLiveObjects: 1.309100 ms CreateObjectMapping: 0.535500 ms MarkObjects: 20.150700 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 32.724400 ms (FindLiveObjects: 2.704500 ms CreateObjectMapping: 1.137800 ms MarkObjects: 28.855900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 46.146700 ms (FindLiveObjects: 2.704200 ms CreateObjectMapping: 1.132500 ms MarkObjects: 42.277800 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 45.313100 ms (FindLiveObjects: 1.532100 ms CreateObjectMapping: 0.476000 ms MarkObjects: 43.251000 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.879200 ms (FindLiveObjects: 1.387000 ms CreateObjectMapping: 0.474600 ms MarkObjects: 20.991600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 36.611700 ms (FindLiveObjects: 2.463800 ms CreateObjectMapping: 1.117300 ms MarkObjects: 32.978600 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 51.852500 ms (FindLiveObjects: 2.513600 ms CreateObjectMapping: 1.063600 ms MarkObjects: 48.247600 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 57.123600 ms (FindLiveObjects: 2.358600 ms CreateObjectMapping: 1.116500 ms MarkObjects: 53.610600 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 58.217500 ms (FindLiveObjects: 2.438400 ms CreateObjectMapping: 1.106600 ms MarkObjects: 54.635000 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 34.138300 ms (FindLiveObjects: 2.480900 ms CreateObjectMapping: 1.121800 ms MarkObjects: 30.508300 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 43.820900 ms (FindLiveObjects: 2.809400 ms CreateObjectMapping: 1.075400 ms MarkObjects: 39.897400 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.588000 ms (FindLiveObjects: 1.719900 ms CreateObjectMapping: 0.658700 ms MarkObjects: 25.179300 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 42.688200 ms (FindLiveObjects: 2.953900 ms CreateObjectMapping: 0.602000 ms MarkObjects: 39.103400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.107500 ms (FindLiveObjects: 1.221700 ms CreateObjectMapping: 0.488800 ms MarkObjects: 19.371300 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.404000 ms (FindLiveObjects: 2.142200 ms CreateObjectMapping: 0.698000 ms MarkObjects: 24.538500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 36.242800 ms (FindLiveObjects: 2.764400 ms CreateObjectMapping: 1.143500 ms MarkObjects: 32.304900 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 48.915100 ms (FindLiveObjects: 2.390100 ms CreateObjectMapping: 1.107100 ms MarkObjects: 45.375700 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 43.714900 ms (FindLiveObjects: 3.079700 ms CreateObjectMapping: 1.149100 ms MarkObjects: 39.444300 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 49.536100 ms (FindLiveObjects: 2.756700 ms CreateObjectMapping: 1.134700 ms MarkObjects: 45.612900 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.298100 ms (FindLiveObjects: 1.338400 ms CreateObjectMapping: 0.505700 ms MarkObjects: 19.428100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 35.345400 ms (FindLiveObjects: 1.789800 ms CreateObjectMapping: 1.334700 ms MarkObjects: 32.186000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.929400 ms (FindLiveObjects: 1.322600 ms CreateObjectMapping: 0.542400 ms MarkObjects: 22.038800 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 48.375300 ms (FindLiveObjects: 2.385000 ms CreateObjectMapping: 1.129200 ms MarkObjects: 44.830700 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 42.279500 ms (FindLiveObjects: 1.687800 ms CreateObjectMapping: 0.642700 ms MarkObjects: 39.920000 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 58.147400 ms (FindLiveObjects: 2.432900 ms CreateObjectMapping: 1.079100 ms MarkObjects: 54.457200 ms DeleteObjects: 0.176700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.064700 ms (FindLiveObjects: 2.637100 ms CreateObjectMapping: 1.069800 ms MarkObjects: 21.330600 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 38.704700 ms (FindLiveObjects: 2.632000 ms CreateObjectMapping: 1.086200 ms MarkObjects: 34.954000 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 36.994600 ms (FindLiveObjects: 2.111000 ms CreateObjectMapping: 0.905900 ms MarkObjects: 33.951000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.223500 ms (FindLiveObjects: 1.484900 ms CreateObjectMapping: 0.497800 ms MarkObjects: 21.215100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 39.999800 ms (FindLiveObjects: 2.737700 ms CreateObjectMapping: 1.163000 ms MarkObjects: 36.066200 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 39.323700 ms (FindLiveObjects: 1.463900 ms CreateObjectMapping: 0.512600 ms MarkObjects: 37.294800 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 42.427100 ms (FindLiveObjects: 1.373400 ms CreateObjectMapping: 0.498300 ms MarkObjects: 40.504000 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 36.393600 ms (FindLiveObjects: 2.091600 ms CreateObjectMapping: 0.887800 ms MarkObjects: 33.387700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 20.963400 ms (FindLiveObjects: 1.285600 ms CreateObjectMapping: 0.498500 ms MarkObjects: 19.154400 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 40.894900 ms (FindLiveObjects: 2.825200 ms CreateObjectMapping: 1.175000 ms MarkObjects: 36.862300 ms DeleteObjects: 0.031100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' time: 0.030200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14598. Total: 52.789600 ms (FindLiveObjects: 3.986200 ms CreateObjectMapping: 1.846500 ms MarkObjects: 46.900200 ms DeleteObjects: 0.055300 ms) Baking Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 37.274900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.26 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.781324s, AssetImport time: 0.460315s, Asset hashing: 0.013101s [1.2 MB, 93.960564 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000194s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 13.854900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.425114s, AssetImport time: 0.685923s, Asset hashing: 0.002894s [1.2 MB, 425.348633 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000403s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 280 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 1600 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 65.423900 ms (FindLiveObjects: 2.845000 ms CreateObjectMapping: 1.290800 ms MarkObjects: 57.352400 ms DeleteObjects: 3.934400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 33.740700 ms (FindLiveObjects: 1.654600 ms CreateObjectMapping: 0.671100 ms MarkObjects: 31.361400 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 50.165500 ms (FindLiveObjects: 2.789200 ms CreateObjectMapping: 1.114800 ms MarkObjects: 46.232300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 51.290300 ms (FindLiveObjects: 2.894900 ms CreateObjectMapping: 1.266400 ms MarkObjects: 47.100200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 40.033900 ms (FindLiveObjects: 2.359100 ms CreateObjectMapping: 1.112000 ms MarkObjects: 36.528600 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 40.991400 ms (FindLiveObjects: 2.668300 ms CreateObjectMapping: 1.198900 ms MarkObjects: 37.090900 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 47.474700 ms (FindLiveObjects: 8.399100 ms CreateObjectMapping: 1.450900 ms MarkObjects: 37.590300 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 37.018200 ms (FindLiveObjects: 2.700500 ms CreateObjectMapping: 1.316900 ms MarkObjects: 32.971000 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 20.831000 ms (FindLiveObjects: 1.284600 ms CreateObjectMapping: 0.488300 ms MarkObjects: 19.031200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 42.656400 ms (FindLiveObjects: 2.723700 ms CreateObjectMapping: 1.117000 ms MarkObjects: 38.772700 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 23.624100 ms (FindLiveObjects: 1.595500 ms CreateObjectMapping: 0.497500 ms MarkObjects: 21.501700 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 23.453100 ms (FindLiveObjects: 2.577800 ms CreateObjectMapping: 1.163900 ms MarkObjects: 19.684500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 26.848800 ms (FindLiveObjects: 1.789800 ms CreateObjectMapping: 0.713800 ms MarkObjects: 24.317200 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 60.064200 ms (FindLiveObjects: 2.616300 ms CreateObjectMapping: 1.086100 ms MarkObjects: 56.306700 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 23.867000 ms (FindLiveObjects: 1.865700 ms CreateObjectMapping: 0.513900 ms MarkObjects: 21.457600 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 42.400100 ms (FindLiveObjects: 2.551900 ms CreateObjectMapping: 1.082900 ms MarkObjects: 38.726000 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 54.181200 ms (FindLiveObjects: 2.628400 ms CreateObjectMapping: 1.158100 ms MarkObjects: 50.347800 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 42.076200 ms (FindLiveObjects: 2.514100 ms CreateObjectMapping: 1.091300 ms MarkObjects: 38.431800 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 55.183700 ms (FindLiveObjects: 2.559200 ms CreateObjectMapping: 1.154500 ms MarkObjects: 51.414400 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 53.680600 ms (FindLiveObjects: 2.331300 ms CreateObjectMapping: 1.063400 ms MarkObjects: 50.232900 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.526800 ms (FindLiveObjects: 1.441600 ms CreateObjectMapping: 0.506400 ms MarkObjects: 19.552900 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.520700 ms (FindLiveObjects: 1.372700 ms CreateObjectMapping: 0.492700 ms MarkObjects: 20.570900 ms DeleteObjects: 0.083600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.117700 ms (FindLiveObjects: 1.527700 ms CreateObjectMapping: 0.530000 ms MarkObjects: 20.035200 ms DeleteObjects: 0.024100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.052900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9527. Total: 25.926900 ms (FindLiveObjects: 2.086700 ms CreateObjectMapping: 0.648300 ms MarkObjects: 23.163000 ms DeleteObjects: 0.028300 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 26.250300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.82 ms. ----- Total AssetImport time: 1.573876s, AssetImport time: 0.497439s, Asset hashing: 0.006103s [38.5 KB, 6.168683 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000436s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 18.455900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.482682s, AssetImport time: 0.657656s, Asset hashing: 0.002086s [38.6 KB, 18.058813 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000239s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.096800 ms Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.85 GB. Unloading 982 unused Assets to reduce memory usage. Loaded Objects now: 8617. Total: 29.221000 ms (FindLiveObjects: 3.040000 ms CreateObjectMapping: 0.820700 ms MarkObjects: 23.766900 ms DeleteObjects: 1.591800 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.174900 ms Unloading 19 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 423 unused Assets to reduce memory usage. Loaded Objects now: 156990. Total: 159.205300 ms (FindLiveObjects: 27.562900 ms CreateObjectMapping: 12.929400 ms MarkObjects: 116.995500 ms DeleteObjects: 1.716500 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.066 seconds file read: 0.022 seconds (32.922 MB) wait for write: 0.022 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.054 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 33.160700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.55 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.756713s, AssetImport time: 0.514759s, Asset hashing: 0.066088s [32.9 MB, 498.160583 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000412s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.091 seconds file read: 0.022 seconds (32.922 MB) wait for write: 0.055 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.086 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 14.321100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.446589s, AssetImport time: 0.663496s, Asset hashing: 0.091286s [32.9 MB, 360.650909 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000437s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.037900 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 767 unused Assets to reduce memory usage. Loaded Objects now: 25753. Total: 61.703300 ms (FindLiveObjects: 8.175900 ms CreateObjectMapping: 2.528700 ms MarkObjects: 50.346000 ms DeleteObjects: 0.651600 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.019 seconds file read: 0.005 seconds (3.619 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 34.784400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.517707s, AssetImport time: 0.465755s, Asset hashing: 0.020255s [3.6 MB, 178.679855 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000265s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.003 seconds (3.619 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 9.445100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.185864s, AssetImport time: 0.545944s, Asset hashing: 0.005917s [3.6 MB, 611.662781 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000208s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.029300 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.90 GB. Unloading 1616 unused Assets to reduce memory usage. Loaded Objects now: 8163. Total: 31.249800 ms (FindLiveObjects: 2.691700 ms CreateObjectMapping: 0.776300 ms MarkObjects: 21.411900 ms DeleteObjects: 6.368300 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.255900 ms (FindLiveObjects: 3.311800 ms CreateObjectMapping: 0.857200 ms MarkObjects: 20.031300 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.481800 ms (FindLiveObjects: 2.880400 ms CreateObjectMapping: 0.915000 ms MarkObjects: 26.656700 ms DeleteObjects: 0.028000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.029700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25356. Total: 75.284500 ms (FindLiveObjects: 8.405000 ms CreateObjectMapping: 2.970600 ms MarkObjects: 63.824400 ms DeleteObjects: 0.083300 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.030 seconds file read: 0.002 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.012 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.017 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 28.824000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.817759s, AssetImport time: 0.632990s, Asset hashing: 0.030330s [4.5 MB, 146.851959 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000441s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.010 seconds file read: 0.004 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 18.263400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.53 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.391357s, AssetImport time: 0.654341s, Asset hashing: 0.010706s [4.5 MB, 416.013031 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000166s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.060700 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 8442. Total: 63.263100 ms (FindLiveObjects: 2.621600 ms CreateObjectMapping: 0.687700 ms MarkObjects: 59.657800 ms DeleteObjects: 0.295100 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.084700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12491. Total: 59.065700 ms (FindLiveObjects: 4.793300 ms CreateObjectMapping: 1.756200 ms MarkObjects: 52.464900 ms DeleteObjects: 0.049700 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 36.142000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.17 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.613400s, AssetImport time: 0.512094s, Asset hashing: 0.010807s [485.7 KB, 43.888275 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000438s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 13.777900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.533572s, AssetImport time: 0.689220s, Asset hashing: 0.003166s [485.7 KB, 149.824677 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000173s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 262 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.349400 ms (FindLiveObjects: 4.140000 ms CreateObjectMapping: 1.329100 ms MarkObjects: 37.446400 ms DeleteObjects: 0.433000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.781300 ms (FindLiveObjects: 3.733900 ms CreateObjectMapping: 1.135500 ms MarkObjects: 38.852700 ms DeleteObjects: 0.057700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.516100 ms (FindLiveObjects: 3.981700 ms CreateObjectMapping: 1.202600 ms MarkObjects: 41.277900 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 48.708100 ms (FindLiveObjects: 2.167100 ms CreateObjectMapping: 0.573500 ms MarkObjects: 45.930900 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.560200 ms (FindLiveObjects: 3.486300 ms CreateObjectMapping: 1.093000 ms MarkObjects: 39.945500 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 52.180700 ms (FindLiveObjects: 2.669800 ms CreateObjectMapping: 0.841200 ms MarkObjects: 48.554400 ms DeleteObjects: 0.114300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.533900 ms (FindLiveObjects: 3.564500 ms CreateObjectMapping: 1.196000 ms MarkObjects: 36.743700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.577400 ms (FindLiveObjects: 2.061600 ms CreateObjectMapping: 0.627500 ms MarkObjects: 18.860700 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.467400 ms (FindLiveObjects: 3.750400 ms CreateObjectMapping: 1.106100 ms MarkObjects: 24.585200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.485000 ms (FindLiveObjects: 1.972300 ms CreateObjectMapping: 0.503400 ms MarkObjects: 18.984200 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 68.141200 ms (FindLiveObjects: 3.831900 ms CreateObjectMapping: 1.195800 ms MarkObjects: 63.080100 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.827800 ms (FindLiveObjects: 2.097800 ms CreateObjectMapping: 0.604300 ms MarkObjects: 39.098000 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.017500 ms (FindLiveObjects: 2.539800 ms CreateObjectMapping: 0.740800 ms MarkObjects: 25.698000 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.028300 ms (FindLiveObjects: 2.287300 ms CreateObjectMapping: 0.607000 ms MarkObjects: 30.101400 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.078500 ms (FindLiveObjects: 2.302900 ms CreateObjectMapping: 0.588100 ms MarkObjects: 20.161400 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.085900 ms (FindLiveObjects: 2.855900 ms CreateObjectMapping: 0.651600 ms MarkObjects: 23.547100 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.249400 ms (FindLiveObjects: 3.475100 ms CreateObjectMapping: 1.158300 ms MarkObjects: 29.577300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.646600 ms (FindLiveObjects: 2.336200 ms CreateObjectMapping: 0.562300 ms MarkObjects: 33.655600 ms DeleteObjects: 0.091700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.224400 ms (FindLiveObjects: 2.859400 ms CreateObjectMapping: 0.779700 ms MarkObjects: 28.518000 ms DeleteObjects: 0.066200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 48.601700 ms (FindLiveObjects: 3.778300 ms CreateObjectMapping: 1.219800 ms MarkObjects: 43.572600 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.026200 ms (FindLiveObjects: 2.210200 ms CreateObjectMapping: 0.637500 ms MarkObjects: 27.123600 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.352000 ms (FindLiveObjects: 3.863600 ms CreateObjectMapping: 1.211100 ms MarkObjects: 36.245000 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.397800 ms (FindLiveObjects: 2.094700 ms CreateObjectMapping: 0.530300 ms MarkObjects: 19.745800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.650700 ms (FindLiveObjects: 4.004800 ms CreateObjectMapping: 1.275200 ms MarkObjects: 36.337900 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 56.865400 ms (FindLiveObjects: 3.999200 ms CreateObjectMapping: 1.258800 ms MarkObjects: 51.574800 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.280500 ms (FindLiveObjects: 2.284200 ms CreateObjectMapping: 0.567500 ms MarkObjects: 20.402700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 48.494400 ms (FindLiveObjects: 3.879900 ms CreateObjectMapping: 1.351400 ms MarkObjects: 43.226100 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 54.090500 ms (FindLiveObjects: 3.878000 ms CreateObjectMapping: 1.295000 ms MarkObjects: 48.859700 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.300800 ms (FindLiveObjects: 3.758000 ms CreateObjectMapping: 1.125700 ms MarkObjects: 48.379400 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.924900 ms (FindLiveObjects: 2.254500 ms CreateObjectMapping: 0.594900 ms MarkObjects: 19.050600 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.280400 ms (FindLiveObjects: 4.160600 ms CreateObjectMapping: 1.201000 ms MarkObjects: 30.885900 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.681100 ms (FindLiveObjects: 3.721300 ms CreateObjectMapping: 1.130100 ms MarkObjects: 36.788300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.603900 ms (FindLiveObjects: 3.717800 ms CreateObjectMapping: 1.204500 ms MarkObjects: 39.632700 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.922800 ms (FindLiveObjects: 2.194100 ms CreateObjectMapping: 0.533400 ms MarkObjects: 19.156600 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.979200 ms (FindLiveObjects: 2.048200 ms CreateObjectMapping: 0.568900 ms MarkObjects: 19.336700 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.272100 ms (FindLiveObjects: 3.801300 ms CreateObjectMapping: 1.235200 ms MarkObjects: 41.197000 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.332300 ms (FindLiveObjects: 2.448500 ms CreateObjectMapping: 0.637700 ms MarkObjects: 20.218800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.367700 ms (FindLiveObjects: 4.105200 ms CreateObjectMapping: 1.281700 ms MarkObjects: 36.946200 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.891100 ms (FindLiveObjects: 3.715100 ms CreateObjectMapping: 1.109900 ms MarkObjects: 25.040400 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.115300 ms (FindLiveObjects: 3.580900 ms CreateObjectMapping: 1.195700 ms MarkObjects: 35.311800 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.631100 ms (FindLiveObjects: 3.549300 ms CreateObjectMapping: 1.120800 ms MarkObjects: 41.925700 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.568400 ms (FindLiveObjects: 3.694400 ms CreateObjectMapping: 1.244600 ms MarkObjects: 31.597400 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.883500 ms (FindLiveObjects: 2.283700 ms CreateObjectMapping: 0.596900 ms MarkObjects: 30.976800 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.823200 ms (FindLiveObjects: 2.447300 ms CreateObjectMapping: 0.588500 ms MarkObjects: 40.760000 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 60.938700 ms (FindLiveObjects: 4.156800 ms CreateObjectMapping: 1.195500 ms MarkObjects: 55.556000 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.692500 ms (FindLiveObjects: 2.235800 ms CreateObjectMapping: 0.597800 ms MarkObjects: 40.826200 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 60.692400 ms (FindLiveObjects: 3.833900 ms CreateObjectMapping: 1.196100 ms MarkObjects: 55.605700 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.840500 ms (FindLiveObjects: 3.767100 ms CreateObjectMapping: 1.217000 ms MarkObjects: 31.779600 ms DeleteObjects: 0.075100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.700900 ms (FindLiveObjects: 3.708500 ms CreateObjectMapping: 1.252800 ms MarkObjects: 41.712500 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.699400 ms (FindLiveObjects: 2.197300 ms CreateObjectMapping: 0.572000 ms MarkObjects: 19.905800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.410900 ms (FindLiveObjects: 3.829100 ms CreateObjectMapping: 1.189900 ms MarkObjects: 48.352800 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.923200 ms (FindLiveObjects: 2.328400 ms CreateObjectMapping: 0.624700 ms MarkObjects: 19.944700 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 54.138600 ms (FindLiveObjects: 3.537900 ms CreateObjectMapping: 1.156400 ms MarkObjects: 49.394900 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.229500 ms (FindLiveObjects: 2.171200 ms CreateObjectMapping: 0.568500 ms MarkObjects: 20.463600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 55.109300 ms (FindLiveObjects: 3.901200 ms CreateObjectMapping: 1.283900 ms MarkObjects: 49.892600 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 39.975900 ms (FindLiveObjects: 3.654200 ms CreateObjectMapping: 1.241400 ms MarkObjects: 35.048800 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.079600 ms (FindLiveObjects: 2.395000 ms CreateObjectMapping: 0.548500 ms MarkObjects: 27.110400 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.228200 ms (FindLiveObjects: 2.501000 ms CreateObjectMapping: 0.671200 ms MarkObjects: 20.030000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.577300 ms (FindLiveObjects: 1.975700 ms CreateObjectMapping: 0.515500 ms MarkObjects: 19.061200 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 51.596100 ms (FindLiveObjects: 3.816100 ms CreateObjectMapping: 1.202300 ms MarkObjects: 46.537100 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.196700 ms (FindLiveObjects: 4.147000 ms CreateObjectMapping: 1.237200 ms MarkObjects: 37.773900 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.110300 ms (FindLiveObjects: 2.158300 ms CreateObjectMapping: 0.584800 ms MarkObjects: 20.340700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 45.642700 ms (FindLiveObjects: 3.670900 ms CreateObjectMapping: 1.157900 ms MarkObjects: 40.775500 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.080200 ms (FindLiveObjects: 2.406200 ms CreateObjectMapping: 0.661900 ms MarkObjects: 23.974300 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.121300 ms (FindLiveObjects: 3.491700 ms CreateObjectMapping: 1.120800 ms MarkObjects: 37.477200 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 45.972000 ms (FindLiveObjects: 2.007600 ms CreateObjectMapping: 0.486100 ms MarkObjects: 43.423700 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.744000 ms (FindLiveObjects: 5.005900 ms CreateObjectMapping: 1.304100 ms MarkObjects: 40.382600 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 52.367800 ms (FindLiveObjects: 3.875400 ms CreateObjectMapping: 1.232300 ms MarkObjects: 47.231900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.878100 ms (FindLiveObjects: 2.586000 ms CreateObjectMapping: 1.217800 ms MarkObjects: 37.046600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.036500 ms (FindLiveObjects: 3.703500 ms CreateObjectMapping: 1.199300 ms MarkObjects: 26.107700 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.202000 ms (FindLiveObjects: 3.493700 ms CreateObjectMapping: 1.099700 ms MarkObjects: 37.571800 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.073800 ms (FindLiveObjects: 2.269200 ms CreateObjectMapping: 0.580800 ms MarkObjects: 20.198300 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.233800 ms (FindLiveObjects: 3.880200 ms CreateObjectMapping: 1.199900 ms MarkObjects: 36.125500 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 51.501900 ms (FindLiveObjects: 3.770900 ms CreateObjectMapping: 1.124700 ms MarkObjects: 46.571400 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.086400 ms (FindLiveObjects: 2.931300 ms CreateObjectMapping: 1.138900 ms MarkObjects: 35.977900 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.666800 ms (FindLiveObjects: 2.480300 ms CreateObjectMapping: 0.692200 ms MarkObjects: 28.468000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.689300 ms (FindLiveObjects: 4.629000 ms CreateObjectMapping: 0.624700 ms MarkObjects: 20.407300 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.701000 ms (FindLiveObjects: 2.143900 ms CreateObjectMapping: 0.538500 ms MarkObjects: 39.984700 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.210500 ms (FindLiveObjects: 2.086100 ms CreateObjectMapping: 0.596300 ms MarkObjects: 39.499600 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.318800 ms (FindLiveObjects: 3.532000 ms CreateObjectMapping: 1.098100 ms MarkObjects: 41.650200 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.676100 ms (FindLiveObjects: 3.997600 ms CreateObjectMapping: 1.252300 ms MarkObjects: 28.389600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 50.347700 ms (FindLiveObjects: 3.952000 ms CreateObjectMapping: 1.288800 ms MarkObjects: 45.050500 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 50.256400 ms (FindLiveObjects: 3.711100 ms CreateObjectMapping: 1.284900 ms MarkObjects: 45.201200 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.408000 ms (FindLiveObjects: 2.208300 ms CreateObjectMapping: 0.567900 ms MarkObjects: 29.553100 ms DeleteObjects: 0.077700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 49.682300 ms (FindLiveObjects: 4.192700 ms CreateObjectMapping: 1.297500 ms MarkObjects: 44.164100 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.287300 ms (FindLiveObjects: 3.849400 ms CreateObjectMapping: 1.217300 ms MarkObjects: 25.193600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 55.826200 ms (FindLiveObjects: 4.508000 ms CreateObjectMapping: 1.357200 ms MarkObjects: 49.928700 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 49.759200 ms (FindLiveObjects: 3.770900 ms CreateObjectMapping: 1.132100 ms MarkObjects: 44.822200 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.232600 ms (FindLiveObjects: 3.710100 ms CreateObjectMapping: 1.257600 ms MarkObjects: 48.213400 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.987700 ms (FindLiveObjects: 2.188300 ms CreateObjectMapping: 0.584900 ms MarkObjects: 20.190600 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.583200 ms (FindLiveObjects: 2.129400 ms CreateObjectMapping: 0.540100 ms MarkObjects: 18.888100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.754600 ms (FindLiveObjects: 3.676700 ms CreateObjectMapping: 1.183600 ms MarkObjects: 48.866900 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.381200 ms (FindLiveObjects: 3.554700 ms CreateObjectMapping: 1.177400 ms MarkObjects: 31.611900 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 48.488200 ms (FindLiveObjects: 4.078600 ms CreateObjectMapping: 1.338800 ms MarkObjects: 43.038700 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.321600 ms (FindLiveObjects: 2.567000 ms CreateObjectMapping: 0.717700 ms MarkObjects: 26.009200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.208700 ms (FindLiveObjects: 3.682500 ms CreateObjectMapping: 1.251400 ms MarkObjects: 38.239000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.087900 ms (FindLiveObjects: 2.243300 ms CreateObjectMapping: 0.585300 ms MarkObjects: 37.232600 ms DeleteObjects: 0.026100 ms) BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 1 milliseconds Pass: 1 took 1 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 31 milliseconds Pass: 1 took 10 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 17 milliseconds Pass: 1 took 17 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 20 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-f0d615f96f4703049afb1393935a82b1 index: 88 Responsefile: Temp/UnityTempFile-f0d615f96f4703049afb1393935a82b1 Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp.dll -nostdlib -unsafe -optimize -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.SubstanceModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.TerrainModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.TerrainPhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.TextRenderingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.TilemapModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UIElementsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UNETModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityAnalyticsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityConnectModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityWebRequestModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityWebRequestAudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityWebRequestTextureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.UnityWebRequestWWWModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.VRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.VehiclesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.VideoModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.WindModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.XRModule.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll" -r:Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Math/MathLib.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll -r:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll -r:"Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/EarthShapingLib.dll" -r:Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp.NET3.5.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker/ConditionalExpression.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows_Lib.dll -r:Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/NAudio/CTNAudio.dll -r:Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Wrapper/WSA/Stub/RTVoiceUWPBridge.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll -r:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll -r:Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Plugins/Moq.dll -r:Assets/simuzen/platform/sistemas/DynadvertDLL.dll -r:Assets/simuzen/platform/sistemas/I18N.dll -r:Assets/simuzen/platform/sistemas/I18N.West.dll -r:Assets/simuzen/platform/sistemas/Ionic.Zip.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.Sqlite.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.SqliteClient.dll -r:Assets/simuzen/platform/sistemas/ProSimuladorDLL.dll -r:Assets/simuzen/platform/sistemas/SMKcerberusSRA.dll -r:Assets/simuzen/platform/sistemas/SMKCOM.dll -r:Assets/simuzen/platform/sistemas/SMKsocratesCOMDLL.dll -r:Assets/simuzen/platform/sistemas/systemCheckDLL.dll -r:Assets/simuzen/platform/systems/base/hud/Plugins/System.Drawing.dll -r:Assets/simuzen/platform/systems/base/hud/Plugins/System.Windows.Forms.dll -r:Assets/simuzen/platform/utils/PerformanceDebugger/Plugins/InputSimulator.dll -r:C:/Users/Jenkins/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.13/UnityEngine.StandardEvents.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/CameraTrackingRefraction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/BranchData.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Camera/CascadeCameraFollow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeJunction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeMarker.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeReadMe.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeRoot.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeShaderSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeTerrainManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/LandscapeStamper.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Mesh/CascadePathMesh.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/MultiThreadSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Shader/ShaderInterface.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/CascadeTextureGenerator.cs "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Config.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Helpers/FPSDisplay.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESLandscapeController.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESReadMe.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESTerrainManagerEditor.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/Integration/IntegrationScript.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/Integration/LineMaskSetting.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ObjectExtension.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/DemoUI.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/EventTest.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/FPSController.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/NetworkFPSController.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/SampleHUDFPS.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/AQUAS Integration/EnviroAquasIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Effects/EnviroEffects.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Effects/EnviroFog.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Effects/EnviroLightShafts.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroEvents.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroProfile.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSkyRendering.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroVegetationInstance.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroVolumeLight.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroWeatherPrefab.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroWeatherPreset.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroZone.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Gaia Integration/EnviroWithGAIA.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/MegaSplat Integration/EnviroMegaSplatIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/MicroSplat Integration/EnviroMicroSplatIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/NetworkIntegration/EnviroUNetPlayer.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/NetworkIntegration/EnviroUNetServer.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroAdditionalCamera.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroAudioMixerSupport.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroAudioSource.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroCloudsReflection.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroDayNightSwitch.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroInterior.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroLightning.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroMeshSeasons.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroReflections.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroSeasonObjectSwitcher.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroSetSystemTime.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroStartInSeason.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroTerrainSeasons.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroTrigger.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/WAPI Integration/EnviroWorldAPIIntegration.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/BoxSelectorCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoAxisHandleCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GUISpinnerCS.cs" Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Data_Provider.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Dynamic.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Equation_Plotter/WMG_X_Equation_Plotter.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Interactive_Pie/WMG_X_Interactive_Pie.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Pie_Ring_Graph/WMG_X_Pie_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/WMG_X_Plot_Overtime.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Ring_Graph/WMG_X_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Simple_Pie/WMG_X_Simple_Pie.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFindAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdownAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/UnitsAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandPool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/IHandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapDeviceInfo.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapHandController.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapPreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Where.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/WithPrevious.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Zip.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BloomComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ColorGradingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DitheringComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" "Assets/simuzen/CommonTools/Simple Path Finding/NodePath.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Normalizer.cs" "Assets/simuzen/CommonTools/Simple Path Finding/PriorityQueue.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/GetPositionInPath.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathBridge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathCalculator.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollower.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollowerStep.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/SimpleMove.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/WaypointTagCheck.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/MovementController.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Waypoint.cs" "Assets/simuzen/CommonTools/Simple Path Finding/WaypointPath.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPAction.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPActionType.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPSpriteInfo.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/UITexturePacker.cs" Assets/simuzen/CommonTools/SimpleImpersonation/Impersonation.cs Assets/simuzen/CommonTools/SimpleImpersonation/ImpersonationException.cs Assets/simuzen/CommonTools/SimpleImpersonation/LogonType.cs Assets/simuzen/CommonTools/SimpleImpersonation/NativeMethods.cs Assets/simuzen/CommonTools/SimpleImpersonation/SafeTokenHandle.cs Assets/simuzen/CommonTools/SMAA/Scripts/DebugPass.cs Assets/simuzen/CommonTools/SMAA/Scripts/EdgeDetectionMethod.cs Assets/simuzen/CommonTools/SMAA/Scripts/HDRMode.cs Assets/simuzen/CommonTools/SMAA/Scripts/MinAttribute.cs Assets/simuzen/CommonTools/SMAA/Scripts/PredicationPreset.cs Assets/simuzen/CommonTools/SMAA/Scripts/Preset.cs Assets/simuzen/CommonTools/SMAA/Scripts/QualityPreset.cs Assets/simuzen/CommonTools/SMAA/Scripts/SMAA.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Explosive.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/FireLight.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Hose.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/AlphaButtonClickMask.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMobileShaderSwitch.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMoveAndRotate.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/CameraRefocus.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/CurveControlledBob.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/DragRigidbody.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/DynamicShadowSettings.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/EventSystemChecker.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FollowTarget.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FOVKick.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FPSCounter.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/LerpControlledBob.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ObjectResetter.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ParticleSystemDestroyer.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/PlatformSpecificContent.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleMouseRotator.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SmoothFollow.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectActivator.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs" Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_Teleporter.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TrackedController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraFlip.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraMask.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Controller.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ControllerManager.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Ears.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Events.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Fade.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Frustum.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_GameView.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_IK.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_LoadLevel.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Menu.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Overlay.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_PlayArea.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Render.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RenderModel.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Skybox.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_SphericalProjection.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TestController.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedObject.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_UpdatePoses.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Utils.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/GameObjectGroup.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/TreeSystemController.cs "Assets/simuzen/CommonTools/Trinary Software/Timing.cs" Assets/simuzen/CommonTools/uFileBrowser/Scripts/DirectoryButton.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileBrowser.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileButton.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileIcon.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_IconItem.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMap.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMapItem.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MMCompass.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_WorldSpace.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MaskHelper.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MiniMapDragArea.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/CustomToggleAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/InspectorButtonAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/LayerMaskAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/SeparatorAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Enum/MMItemEffect.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Struct/bl_MMItemInfo.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_MiniMapUtils.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/AccordionTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/TestAccordion.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteIconsHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteRemote.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestCalendar.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestDatePicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPickerRange.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxAutocompleteCopyData.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxDisableDefaultInput.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueAutocomplete.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueCombobox.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestCombobox.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestComboboxIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogInputHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogTreeViewInputHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFileDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFolderDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineIncoming.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineOutgoing.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatViewTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Customization/CustomListViewIconsComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedItems.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentGroup.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewSelect.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/TestGroupedListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewDeselect.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsExt.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemComponentExt.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemDescriptionExt.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsWithFilter.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImages.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewNoColoring.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSaveIndices.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFields.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/Task.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskAutocomplete.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskPicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskTests.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIconsThread.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewPerformance.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewVariableHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/PickerIntTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/TestPickerBool.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressbar.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar1.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar2.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/TestProgressbar.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderAudioTrack.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderFloatSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangleSliderLabel.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TestTimeRangeSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TimeRangeSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Resizable/SplitterSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborShop.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Item.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGShop.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/PlaylistDialogHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TestTrader.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Prices.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/ResultOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Trader.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/SpinnerString.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/TestSpinnerFloat.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTable.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyData.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Table.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableList.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRow.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRowComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsCreate.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/CenteredSliderLabel.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSampleListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/PopupTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SampleFilter.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SmokeTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/StandaloneExit.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SwitchTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestDirectoryTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestFolderRenamed/TestScriptRenamed.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestNotify.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestPaginator.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScene2.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScrollRectEvents.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestTabs.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/UITestSamples.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TestTileViewList.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewComponentSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewDefaultItemChange.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsLayoutWidthExtender.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewItemSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewList.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewReorder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewResizeHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewToggleDirection.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeGraph/TestTreeGraph.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentContinent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentCountry.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentMultiple.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TestTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TestTreeViewCheckboxes.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxes.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewComponentWithClick.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCreateFromScript.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewListeners.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleData.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemContinent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemCountry.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewToggle/TreeViewToggleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/Accordion.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionEvent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItemComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/AudioPlayer/AudioPlayer.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/Autocomplete.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/Calendar.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDate.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDateBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeek.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeekBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/DatePicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderVertical.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorHSV.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerABlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerColorBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVPalette.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerImagePalette.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRange.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBPalette.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/IColorPickerBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/Combobox.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIconsItemComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/MultipleConnector.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/SingleConnector.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/BringToFront.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Dialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogActions.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfo.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfoBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Lightbox.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Picker.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerBool.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerInt.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerString.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Popup.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/BaseDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/DragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/IDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewDropIndicator.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewCustomNodeDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/Draggable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/DraggableHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSliding.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingHorizontalHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingVerticalHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragKeepSelected.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayout.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutCompact.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutExtensions.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutGrid.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutPositioner.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutResizer.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutUtilites.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/LayoutElementInfo.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/Size.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/SizesInfo.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPath.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileSystemEntry.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FolderDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/IOExceptionsView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ITemplatable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/LayoutSwitcher.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UILayout.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UIPosition.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ClickListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ScrollListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/TransformListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/EasyLayoutBridge.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ILayoutBridge.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IViewData.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewComponentPool.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewGameObjects.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewInt.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItemEventData.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewStringComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/StandardLayoutBridge.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/Notify.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifyInfoBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifySequenceManager.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Progressbar.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloat.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloatVertical.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderVertical.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Resizable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeader.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderDragCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Splitter.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ListViewPaginator.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButtons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectEvents.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPage.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPageWithNumber.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPaginator.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectRestrictedDrag.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/Sidebar.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SidebarHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlockHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/Spinner.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerFloat.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/Switch.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/SwitchGroup.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tab.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconActiveButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButtonBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconDefaultButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tabs.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Templates.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustomSize.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewScrollRectFitter.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tooltip.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraph.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponentIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/ListNode.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNode.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNodeToggle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Animations.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ButtonAdvanced.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComparisonCompare.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComponentPool.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/DragRedirect.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Extensions.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/GroupedList.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/HierarchyToggle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionChanged.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionItemChanged.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IInputFieldProxy.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ImageAdvanced.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldProxy.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservableList.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LayoutUtilites.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LinkedHashSet.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ModalHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ObservableList.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ResizeListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectableHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SlideUp.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Utilites.cs" Assets/simuzen/CommonTools/Utils/Animator/AnimationTween.cs Assets/simuzen/CommonTools/Utils/Animator/AnimatorUtils.cs Assets/simuzen/CommonTools/Utils/AudioClipUtils.cs Assets/simuzen/CommonTools/Utils/BitwiseUtils.cs Assets/simuzen/CommonTools/Utils/BooleanUtils.cs Assets/simuzen/CommonTools/Utils/BoundsUtils.cs Assets/simuzen/CommonTools/Utils/CameraUtils.cs Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeConstraintAttribute.cs Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeReference.cs Assets/simuzen/CommonTools/Utils/ClassType/Example/ExampleBehaviour.cs Assets/simuzen/CommonTools/Utils/ClassType/Example/Special.cs Assets/simuzen/CommonTools/Utils/CollectionUtils.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderFreeRoomVisualHelper.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderGroup.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderUtils.cs Assets/simuzen/CommonTools/Utils/ComponentUtils.cs Assets/simuzen/CommonTools/Utils/DependencySolver.cs Assets/simuzen/CommonTools/Utils/DictionaryExtensions.cs Assets/simuzen/CommonTools/Utils/Drawers/ConstPopup.cs Assets/simuzen/CommonTools/Utils/Drawers/DataClassPopup.cs Assets/simuzen/CommonTools/Utils/Drawers/Divider.cs Assets/simuzen/CommonTools/Utils/Drawers/DropdownSubtypesOf.cs Assets/simuzen/CommonTools/Utils/Drawers/EnumFlagAttribute.cs Assets/simuzen/CommonTools/Utils/Drawers/HelpBoxUtility.cs Assets/simuzen/CommonTools/Utils/Drawers/Vector2RangeAttribute.cs Assets/simuzen/CommonTools/Utils/Drawers/Vector3RangeAttribute.cs Assets/simuzen/CommonTools/Utils/Encryption.cs Assets/simuzen/CommonTools/Utils/EnumFlagsUtils.cs Assets/simuzen/CommonTools/Utils/EnumUtils.cs Assets/simuzen/CommonTools/Utils/FileManager.cs "Assets/simuzen/CommonTools/Utils/Graph Maker/Graph.cs" Assets/simuzen/CommonTools/Utils/IReseteableObject.cs Assets/simuzen/CommonTools/Utils/IXMLSerializable.cs Assets/simuzen/CommonTools/Utils/LayerMaskUtils.cs Assets/simuzen/CommonTools/Utils/ListExtensions.cs Assets/simuzen/CommonTools/Utils/LoadScene.cs Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs Assets/simuzen/CommonTools/Utils/NetUtils.cs Assets/simuzen/CommonTools/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/Utils/PivotDrawer.cs Assets/simuzen/CommonTools/Utils/PositionTracker.cs Assets/simuzen/CommonTools/Utils/PriorityQueue.cs Assets/simuzen/CommonTools/Utils/Product.cs Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs" Assets/simuzen/CommonTools/Utils/Singleton.cs Assets/simuzen/CommonTools/Utils/SMKLog.cs Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs Assets/simuzen/CommonTools/Utils/StringUtils.cs Assets/simuzen/CommonTools/Utils/TimeUtils.cs Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs Assets/simuzen/CommonTools/Utils/Transform/ZRotationBlocker.cs Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs Assets/simuzen/CommonTools/Utils/XMLUtils.cs Assets/simuzen/CommonTools/VertexPaint/VertexInstanceStream.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/ZenjectMoqExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinderBase.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/Finalizers/CommandBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/Finalizers/CommandBindingFinalizerBase.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Command.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/ISignal.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal6.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/SignalExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/PrefabFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestGameObjectFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/BindFinalizerWrapper.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerInstallerBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerMethodBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Factories/DynamicFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectableInfo.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs Assets/simuzen/CommonTools/zenject/Source/Injection/Lazy.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ContextUtil.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ProfileBlock.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ReflectionUtil.cs Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/FactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabResourceSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonId.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonImplIds.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonMarkRegistry.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonTypes.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonDeclaration.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefabResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefabWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/UntypedFactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/UnityEventManager.cs Assets/simuzen/CommonTools/zenject/Source/Usage/IInitializable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ILateDisposable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttributeBase.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectLocalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectOptionalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectSources.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ITickable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ZenjectAllowDuringValidationAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectTypeInfo.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs Assets/simuzen/platform/batch/SMKsessionBatch.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs Assets/simuzen/platform/systems/base/zms/EventHUB.cs Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs Assets/simuzen/platform/systems/base/zms/Provider.cs Assets/simuzen/platform/systems/base/zms/Subscription.cs Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs" "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs" Assets/simuzen/platform/utils/AppQuit.cs Assets/simuzen/platform/utils/BinaryStreamUtils.cs Assets/simuzen/platform/utils/BundleOrPrefabObject.cs Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs Assets/simuzen/platform/utils/EnvironmentUtils.cs Assets/simuzen/platform/utils/FileReader.cs Assets/simuzen/platform/utils/GameObjectUtils.cs Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptorObsolete.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs Assets/simuzen/platform/utils/Graphics/ShaderConst.cs Assets/simuzen/platform/utils/JointUtils.cs Assets/simuzen/platform/utils/MultiTag/MultiTag.cs Assets/simuzen/platform/utils/MultiTag/MultiTagUtils.cs Assets/simuzen/platform/utils/MultiTag/Tags.cs Assets/simuzen/platform/utils/NetComponentUtils.cs Assets/simuzen/platform/utils/NetGameObjectUtils.cs Assets/simuzen/platform/utils/ParameterValue.cs Assets/simuzen/platform/utils/ParamUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/LODGroupFileManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/QualitySettingsFileManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileConsts.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileReaderUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileWriterUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LODGroupWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MaterialsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PhysicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/QualitySettingsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RegistryWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RenderSettingsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ResolutionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SaveWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ScenesWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SystemInfoWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TerrainWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ToyotaDynamicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrafficWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/UserVehicleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VegetationWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VehicleDynamicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRCalibrationWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRWindow.cs Assets/simuzen/platform/utils/Profiling/ProfilingStatistics.cs Assets/simuzen/platform/utils/ReflectionUtils.cs Assets/simuzen/platform/utils/ReplayUtils.cs Assets/simuzen/platform/utils/RotateContinuosly.cs Assets/simuzen/platform/utils/VersionReader.cs "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationCursor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationQuit.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraShift.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Deprecated/SceneTools.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/SceneReload.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenBug.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenNotes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/TimeScale.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/AttachToTarget.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/BindLocalRotation.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/ScaleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GColor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/RealtimeGraphicBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/TextureCanvas.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/BiasedRatio.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedFloat.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/MathUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SmoothFloat.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SplineUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpConnection.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpListenThread.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpSender.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/CircularBuffer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/CsvFileUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/DebugUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/HelpBoxAttribute.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/MiniJSON.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/ObjectUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Block.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/DataBus.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Gravity.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/GroundMaterial.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Solver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/TireFriction.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Wheel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Brake.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Clutch.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Differential.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/DirectDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/AntiSpin.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/DrivingAids.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/StabilityControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Engine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/DifferentialGeneric.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialFlywheel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gear.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearbox.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Brakes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Driveline.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/DrivelineHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Steering.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Retarder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/SynchronousDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueSplitter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/CameraModes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraTarget.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPChassisInertia.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPLiquidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSegmentedSpeedGauge.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSettingsSwitcher.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPTireFrictionModifier.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMarksRenderer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMaterialManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundParticleEmitter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPCloneInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPDeviceInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPStandardInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPXboxInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplay.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayAsset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Suspension/VPAntiRollBar.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Suspension/VPDynamicSuspension.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Suspension/VPProgressiveSuspension.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/DataLogger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/DataRecorder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/PerformanceCharts.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPBlockDebugger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPDiagnosticsCharts.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPForceCones.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPPerformanceDisplay.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPSuspensionGraph.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPTelemetry.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPWeightData.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPAeroSurface.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPAudio.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPDamage.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPHeadMotion.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPRollingFriction.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPTireEffects.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleJoint.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVisualEffects.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPWheelCollider.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/DIWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/XIWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/DualEngineSettings.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearShiftModeSelector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/LimitEngineRpms.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTurbocharger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/WheelSuspensionAnimator.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VirtualMessages.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPDecoder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPLoop.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPTransponder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapInvalidator.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapSectorMark.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapTimer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Transponder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/AutoBrakeZone.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BankedPlatform.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BlowShadow.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CenterOfMass.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CopyMomentOfInertia.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DebugRigidbody.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/EndlessMovingSurface.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FollowHeading.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/IgnoreCollisions.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MatchInertia.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MovableObject.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MoveJointOnKey.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/PauseVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/SpeedLimitZone.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/BasicDashboard.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/DrivingAidsPanel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ManettinoDial.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ReplayPanel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/SetableSlider.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/TimerDisplay.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/UIHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAccelerationTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAutomatedTestBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPBrakingTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSelfDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshot.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshotAsset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTelemetryExporter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/D-Box Support/Plugins/DBoxWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/D-Box Support/VPDBoxOutput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/TrackCollisionDebugger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/TrackVehicleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/TrackVehicleControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTwoWheelController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Acceleration Test/AccelerationTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/CoM Tests/WeridCoM.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Liquid Cargo Test/NonUniformScaleTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Liquid Cargo Test/PositionDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Scripts/BugRedios.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Scripts/SetForceAppDistance.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Scripts/SetSuspensionDistanceOffset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakeAllWheels.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ColliderLayerChangerManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DirectTransformTracking.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/EnableAllNetworkObjectsInScene.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/FrontRearTires.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/InterpolatedRotationTracking.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveLiquidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveSolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/RampCollider.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ShiftOrigin.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodyChildSync.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/BaseDragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForceManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/IDragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/VehicleDragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/WindTunnel.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/ExtendedTelemetryGUI.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/CV_CameraGround.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterial.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterialManager.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/GroundUtils.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/VisualGround.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/WeatherGroundMaterialData.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Accelerometer.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensor.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensorController.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Odometer.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Rotation.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SelftAlignmentTorque.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorController.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Speedometer.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Suspension.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Temperature.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/TimeMeter.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/AbsVibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/EngineVibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/GroundVibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/Vibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/WheelData.cs "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettings.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettingsReceiver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializedSettings.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/DatabusSpy.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/FallOffGenerator.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/RolloverGenerator.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleDynamicsUtils.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSize.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSizeTest.cs "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/Aid.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/AidsController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/FakeAids.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/IAids.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/MotorcycleAidsController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/PickupAidsController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/BaseSolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Cargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAnchorSwitcher.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAndRetarder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ExperimentalCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ICargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/LiquidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/SolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/VehicleCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/Door.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/DoorCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/Engine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/FakeEngine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/FifthWheel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/Fork.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkPalletController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/IFork.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/PalletController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/RetractableFork.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/BaseFuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Fuel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/FuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/IFuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/NoEngineFuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearboxController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearPreselector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearStateMachine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearbox.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearPreselector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IComponent.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionWithoutEngine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IIgnition.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/KeyInputTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Kickstand.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/MotorcycleLeanWorkarround.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/BackhoeLoader.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Bulldozer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Dumper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Excavator.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/MachineryBlade.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RabbitTurtleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Ripper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Stabilizers.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Tracks.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoader.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoaderWrapperBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/ManeuverController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/Chains.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/InclinometerController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/CurveControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/InputControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/NormalizedControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/RampControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/Blade.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SaltSpreader.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowInputController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowPlow.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ISpeedControlDevice.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/SpeedControlDevice.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleBrakes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleTransform.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Wheels.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IInternalObjectReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehiclePhysicsReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehicleReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/TruckTrailerSolver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/VehicleSolver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BulldozerVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/CollisionData.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/IVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Motorcycle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotorVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TrackVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Trailer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Vehicle.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/VehicleDynamicsException.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ABSFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ASRFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailure.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BaseBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/EmptyBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MachineryBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorcycleBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorVehicleBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/SnowRemovalVehicleBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/TrailerBreakdownController.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BreakdownId.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ClutchBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyGlass.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyWindshieldOnScreen.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DoorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ESPFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FifthWheelBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FrontBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ForkInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Pickup4x4Input.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RabbitTurtleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/StabilizersInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TracksInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleComponentInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/WheelLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BackhoeLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/IUserVehicleBehaviourDeprecated.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/DumperAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ExcavatorAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/GetComponentWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/IUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryBladeAnimatoinHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RipperAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TracksAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TriangleJointHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/UserVehicleBehaviourManager.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/WheelLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IRemoteVehicleHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicleReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/LiftTurtleMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/PropulsionTypeHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/RemoteVehicleHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMachinery.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehiclePickup.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSpawnException.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehicleReadyHelper.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/ForceFeedbackGUIFineTune.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/LeanDebug.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleBoundsDebug.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseTrafficVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/MotorVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/TrailerFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/UserVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/VehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleConfigurationParserService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleFactoryService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/ParsedSettings.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleConfigurationParserService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleFactoryService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiece.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePieceCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiecesCollection.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/IVehicleDatabaseService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/UserVehicleHelperCollection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/MotorVehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/TrailerHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/UserVehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IdCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IntIdCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/ListWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableDefinitionCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableValues.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/DataModelManager.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Item.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/ItemWithVariables.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/MotorVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Trailer.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/UserVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/VariableDefinition.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Vehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/UserData.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Variable.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/VehicleDatabaseException.cs" Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/AvaliableClassMethods.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/BinaryOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/InstructionId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/UnaryOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Encrypter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ReflectionUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/StringUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/TestUtilities.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ThreadUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Utilities.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/VariableOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/ByteCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/Compiler.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBlock.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseEntryPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseExpression.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseIf.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 524 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 157 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1087 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:05.0439002 Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Line: 16) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Line: 41) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 21) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1619) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1752) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs Line: 32) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Line: 122) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 14) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 15) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 69) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 70) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) DisplayProgressbar: Building AssetBundle System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 808.731900 ms (FindLiveObjects: 4.451900 ms CreateObjectMapping: 0.724600 ms MarkObjects: 803.486800 ms DeleteObjects: 0.068000 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 883.932500 ms (FindLiveObjects: 2.486000 ms CreateObjectMapping: 0.560200 ms MarkObjects: 880.742000 ms DeleteObjects: 0.143800 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 856.633600 ms (FindLiveObjects: 2.504000 ms CreateObjectMapping: 0.558300 ms MarkObjects: 853.415400 ms DeleteObjects: 0.155200 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 882.059800 ms (FindLiveObjects: 2.573200 ms CreateObjectMapping: 0.742700 ms MarkObjects: 878.452800 ms DeleteObjects: 0.290400 ms) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 885.202100 ms (FindLiveObjects: 2.860700 ms CreateObjectMapping: 0.721600 ms MarkObjects: 881.476000 ms DeleteObjects: 0.142700 ms) Script attached to 'NPC_Scooter_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Script attached to 'NPC_Clio_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'MotorHelmet1_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Scooter_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 50.3 MB. Total uncompressed size 139.0 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 113 seconds (113032 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 5.5 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (929 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.1 MB. Total uncompressed size 10.2 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (445 ms) DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.53MB to 0.14MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.2 MB. Total uncompressed size 5.8 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (992 ms) DisplayProgressbar: Building AssetBundle '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 3.26MB to 0.32MB Compressed shader 'Standard (Specular setup)' on d3d11 from 2.06MB to 0.21MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 27.0 MB. Total uncompressed size 46.6 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 10 seconds (10367 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 31.1 MB. Total uncompressed size 51.3 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 3 seconds (2774 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 40.6 MB. Total uncompressed size 93.8 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 12 seconds (12441 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 MB. Total uncompressed size 16.1 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (594 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 8.5 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (1192 ms) DisplayProgressbar: Building AssetBundle Script attached to 'NPC_Mercedes_Actros_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Dodge_Caravan_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Furgoneta_FordTransit_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Volkswagen_Golf_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Vehicle_Focus_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Vehicle_Lancia_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ToyotaHilux_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.58MB to 0.26MB Script attached to 'NPC_Semi_Furgoneta_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_SuzukiSwift_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Impala_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 275.0 MB. Total uncompressed size 0.72 GB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 215 seconds (214650 ms) DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.03MB to 0.09MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.1 MB. Total uncompressed size 27.1 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (1355 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.9 KB. Total uncompressed size 44.9 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (142 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.6 MB. Total uncompressed size 83.4 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 12 seconds (11584 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.5 KB. Total uncompressed size 7.5 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (69 ms) Unloading 2027 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.99 GB. System memory in use after: 1.94 GB. Unloading 10773 unused Assets to reduce memory usage. Loaded Objects now: 8214. Total: 1177.112100 ms (FindLiveObjects: 10.725800 ms CreateObjectMapping: 3.021400 ms MarkObjects: 1149.178600 ms DeleteObjects: 14.184800 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:30) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (5 files)... 0.003 seconds file read: 0.001 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.34 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.656630s, AssetImport time: 0.475875s, Asset hashing: 0.003904s [48.6 KB, 12.153173 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.010011s, CacheServer download: 0.055085s [24.5 KB, 0.434377 mb/s] ----- Cache Server detail: Total assets requested: 5, Cached Assets: 5, Not available: 0, Not supported: 0. ----- Cache Server detail: CacheMove: 0.008415s, CacheDelete: 0.000000s. DisplayProgressbar: Building Player Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.082200 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 35894. Total: 994.740200 ms (FindLiveObjects: 9.187000 ms CreateObjectMapping: 3.803600 ms MarkObjects: 980.879300 ms DeleteObjects: 0.868400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.034900 ms Unloading 122 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 2307 unused Assets to reduce memory usage. Loaded Objects now: 8364. Total: 997.243300 ms (FindLiveObjects: 4.394600 ms CreateObjectMapping: 1.441600 ms MarkObjects: 989.674800 ms DeleteObjects: 1.730900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.027700 ms Unloading 27 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8286. Total: 957.746900 ms (FindLiveObjects: 4.447200 ms CreateObjectMapping: 1.326100 ms MarkObjects: 951.336600 ms DeleteObjects: 0.635400 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.126500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10638. Total: 948.731300 ms (FindLiveObjects: 4.762900 ms CreateObjectMapping: 1.355200 ms MarkObjects: 942.235000 ms DeleteObjects: 0.376900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.029400 ms Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9539. Total: 1010.778600 ms (FindLiveObjects: 2.790200 ms CreateObjectMapping: 0.604900 ms MarkObjects: 1006.916700 ms DeleteObjects: 0.466000 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.035900 ms Unloading 146 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8661. Total: 821.014700 ms (FindLiveObjects: 2.666000 ms CreateObjectMapping: 0.589200 ms MarkObjects: 816.308500 ms DeleteObjects: 1.449800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' time: 0.051100 ms Unloading 139 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.02 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8247. Total: 932.575700 ms (FindLiveObjects: 2.588800 ms CreateObjectMapping: 0.624500 ms MarkObjects: 924.200300 ms DeleteObjects: 5.161000 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.050700 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8591. Total: 885.903400 ms (FindLiveObjects: 2.561200 ms CreateObjectMapping: 0.532300 ms MarkObjects: 882.728000 ms DeleteObjects: 0.080900 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 8218. Total: 837.559300 ms (FindLiveObjects: 3.987400 ms CreateObjectMapping: 1.294300 ms MarkObjects: 831.969500 ms DeleteObjects: 0.307000 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 27a4 -> priority: 1 Thread -> id: 2660 -> priority: 1 Thread -> id: 19a4 -> priority: 1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.1 MB. System memory in use after: 511.7 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 913.551000 ms (FindLiveObjects: 2.623100 ms CreateObjectMapping: 0.599000 ms MarkObjects: 910.285900 ms DeleteObjects: 0.042100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.1 MB. System memory in use after: 511.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8101. Total: 887.718900 ms (FindLiveObjects: 2.605400 ms CreateObjectMapping: 0.689100 ms MarkObjects: 884.382400 ms DeleteObjects: 0.041100 ms) Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.63 GB. System memory in use after: 0.63 GB. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 1071.235400 ms (FindLiveObjects: 6.157400 ms CreateObjectMapping: 1.774200 ms MarkObjects: 1062.806300 ms DeleteObjects: 0.495800 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 2.69s d3d11 (total internal programs: 750, unique: 674) Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB DisplayProgressbar: Building Player Compiled shader 'Legacy Shaders/Specular' in 1.03s d3d11 (total internal programs: 52, unique: 52) Compiled shader 'Nature/Terrain/Specular' in 1.56s d3d11 (total internal programs: 104, unique: 104) Compiled shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' in 1.36s d3d11 (total internal programs: 104, unique: 104) Compiled shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' in 1.72s d3d11 (total internal programs: 52, unique: 52) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 6.27s d3d11 (total internal programs: 2288, unique: 2274) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' uses 45.5 MB compressed / 58.0 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' uses 22.0 MB compressed / 45.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' uses 33.6 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' uses 96.3 MB compressed / 217.6 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' uses 134.6 MB compressed / 250.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' uses 3.7 MB compressed / 6.3 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' uses 109.1 KB compressed / 2.1 MB uncompressed. Total compressed size 306.0 MB. Total uncompressed size 0.57 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.022600 ms Unloading 430 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.63 GB. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 11305. Total: 1059.984500 ms (FindLiveObjects: 3.343200 ms CreateObjectMapping: 0.873400 ms MarkObjects: 1049.173500 ms DeleteObjects: 6.593200 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 1108.865600 ms (FindLiveObjects: 4.486800 ms CreateObjectMapping: 1.799400 ms MarkObjects: 1101.953900 ms DeleteObjects: 0.623900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.1 MB. System memory in use after: 511.7 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8146. Total: 1111.281400 ms (FindLiveObjects: 3.540500 ms CreateObjectMapping: 0.639200 ms MarkObjects: 1107.052400 ms DeleteObjects: 0.048200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.1 MB. System memory in use after: 511.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 1158.854200 ms (FindLiveObjects: 2.158500 ms CreateObjectMapping: 0.539800 ms MarkObjects: 1156.088300 ms DeleteObjects: 0.066300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' uses 5.7 MB compressed / 7.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 7.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.036000 ms Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 9135. Total: 1143.598700 ms (FindLiveObjects: 2.656000 ms CreateObjectMapping: 0.599500 ms MarkObjects: 1139.599000 ms DeleteObjects: 0.743200 ms) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.033400 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 17628. Total: 1096.651000 ms (FindLiveObjects: 7.998800 ms CreateObjectMapping: 2.378100 ms MarkObjects: 1085.524000 ms DeleteObjects: 0.748500 ms) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.048600 ms Unloading 144 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.63 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 8163. Total: 968.125700 ms (FindLiveObjects: 2.599200 ms CreateObjectMapping: 0.539400 ms MarkObjects: 962.964800 ms DeleteObjects: 2.021400 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.025700 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 8236. Total: 956.367500 ms (FindLiveObjects: 4.016500 ms CreateObjectMapping: 1.050800 ms MarkObjects: 951.188300 ms DeleteObjects: 0.110500 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.026300 ms Unloading 35 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 8639. Total: 1086.724600 ms (FindLiveObjects: 4.994200 ms CreateObjectMapping: 1.671200 ms MarkObjects: 1079.544100 ms DeleteObjects: 0.513300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.029000 ms Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 10687. Total: 1081.735900 ms (FindLiveObjects: 8.755600 ms CreateObjectMapping: 0.941800 ms MarkObjects: 1071.437200 ms DeleteObjects: 0.599800 ms) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (4)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.034500 ms Unloading 141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 458 unused Assets to reduce memory usage. Loaded Objects now: 8734. Total: 1143.354700 ms (FindLiveObjects: 3.547700 ms CreateObjectMapping: 1.213100 ms MarkObjects: 1137.800700 ms DeleteObjects: 0.791600 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.030400 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8496. Total: 993.177700 ms (FindLiveObjects: 4.176800 ms CreateObjectMapping: 1.149500 ms MarkObjects: 987.789900 ms DeleteObjects: 0.060200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.030800 ms Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8521. Total: 1087.179400 ms (FindLiveObjects: 2.730600 ms CreateObjectMapping: 0.712000 ms MarkObjects: 1083.526200 ms DeleteObjects: 0.209400 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 8149. Total: 1129.298600 ms (FindLiveObjects: 6.471200 ms CreateObjectMapping: 1.243300 ms MarkObjects: 1116.581300 ms DeleteObjects: 4.875200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.7 MB. System memory in use after: 0.50 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 1098.635100 ms (FindLiveObjects: 2.950900 ms CreateObjectMapping: 0.584500 ms MarkObjects: 1095.072400 ms DeleteObjects: 0.026400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.7 MB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8143. Total: 990.562500 ms (FindLiveObjects: 3.092200 ms CreateObjectMapping: 1.085000 ms MarkObjects: 986.329500 ms DeleteObjects: 0.054800 ms) Compiled shader 'Standard' in 2.42s d3d11 (total internal programs: 370, unique: 332) Compressed shader 'Standard' on d3d11 from 1.25MB to 0.12MB Compiled shader 'SMK/Common' in 1.22s d3d11 (total internal programs: 232, unique: 214) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 109 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.63 GB. System memory in use after: 0.63 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 8156. Total: 1027.825900 ms (FindLiveObjects: 3.454200 ms CreateObjectMapping: 0.593700 ms MarkObjects: 1023.100800 ms DeleteObjects: 0.676100 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 197 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 8156. Total: 1015.238400 ms (FindLiveObjects: 6.333100 ms CreateObjectMapping: 0.864700 ms MarkObjects: 1005.395800 ms DeleteObjects: 2.643000 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 10.8 MB compressed / 13.8 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 77.5 MB compressed / 184.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 1.8 MB compressed / 2.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 79.5 MB compressed / 118.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 29.2 MB compressed / 41.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 9.9 MB compressed / 12.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 18.4 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 74.5 KB compressed / 2.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 160.0 MB compressed / 303.9 MB uncompressed. Total compressed size 368.9 MB. Total uncompressed size 0.66 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.024400 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 9059. Total: 1086.998700 ms (FindLiveObjects: 6.159900 ms CreateObjectMapping: 1.548400 ms MarkObjects: 1078.777200 ms DeleteObjects: 0.511900 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 8200. Total: 1083.785200 ms (FindLiveObjects: 2.494900 ms CreateObjectMapping: 0.573400 ms MarkObjects: 1080.271600 ms DeleteObjects: 0.444600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.7 MB. System memory in use after: 0.50 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8212. Total: 1220.541900 ms (FindLiveObjects: 4.714000 ms CreateObjectMapping: 1.272600 ms MarkObjects: 1214.532500 ms DeleteObjects: 0.021500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.7 MB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8200. Total: 1068.483700 ms (FindLiveObjects: 2.753400 ms CreateObjectMapping: 0.838500 ms MarkObjects: 1064.849700 ms DeleteObjects: 0.041300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 9.9 MB compressed / 12.2 MB uncompressed. Total compressed size 9.9 MB. Total uncompressed size 12.2 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' time: 0.020500 ms Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 8215. Total: 1044.326900 ms (FindLiveObjects: 7.132700 ms CreateObjectMapping: 0.631500 ms MarkObjects: 1036.060300 ms DeleteObjects: 0.486300 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 1173.611100 ms (FindLiveObjects: 3.706800 ms CreateObjectMapping: 1.170300 ms MarkObjects: 1168.666500 ms DeleteObjects: 0.066300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.7 MB. System memory in use after: 0.50 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8213. Total: 1155.188200 ms (FindLiveObjects: 4.528300 ms CreateObjectMapping: 0.549500 ms MarkObjects: 1150.089100 ms DeleteObjects: 0.020400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 511.7 MB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 1040.683900 ms (FindLiveObjects: 4.055300 ms CreateObjectMapping: 1.121800 ms MarkObjects: 1035.465300 ms DeleteObjects: 0.040300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.047800 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.62 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11498. Total: 1214.011300 ms (FindLiveObjects: 5.482500 ms CreateObjectMapping: 1.868500 ms MarkObjects: 1205.848600 ms DeleteObjects: 0.810600 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.036000 ms Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.75 GB. Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 17656. Total: 1074.624800 ms (FindLiveObjects: 3.822400 ms CreateObjectMapping: 1.576100 ms MarkObjects: 1068.477100 ms DeleteObjects: 0.747900 ms) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.057900 ms Unloading 116 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.64 GB. Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 17722. Total: 1145.776000 ms (FindLiveObjects: 5.641900 ms CreateObjectMapping: 1.724400 ms MarkObjects: 1135.709400 ms DeleteObjects: 2.698700 ms) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (37)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (67)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (44)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (46)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (41)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (60)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (70)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (42)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (39)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (51)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (49)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (57)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (34)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (59)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (53)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (56)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (68)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (73)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (71)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (65)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (33)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (54)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (38)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (69)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (64)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (47)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (50)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (45)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (62)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (58)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (55)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (72)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (52)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (48)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (40)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (61)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (66)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (43)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (63)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (36)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (35)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.033500 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 8229. Total: 1115.938200 ms (FindLiveObjects: 2.651400 ms CreateObjectMapping: 0.578800 ms MarkObjects: 1112.115800 ms DeleteObjects: 0.591300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.031800 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8446. Total: 1024.084500 ms (FindLiveObjects: 3.474200 ms CreateObjectMapping: 1.168500 ms MarkObjects: 1019.373100 ms DeleteObjects: 0.067500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.045600 ms Unloading 31 Unused Serialized files (Serialized files now loaded: 0) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 0.76 GB. System memory in use after: 0.73 GB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 8665. Total: 1016.501600 ms (FindLiveObjects: 6.095300 ms CreateObjectMapping: 1.625700 ms MarkObjects: 1008.172800 ms DeleteObjects: 0.607000 ms) Script attached to 'Terrain' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.040000 ms Unloading 198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8686. Total: 1019.533100 ms (FindLiveObjects: 2.658900 ms CreateObjectMapping: 1.285200 ms MarkObjects: 1011.765800 ms DeleteObjects: 3.822300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' time: 0.057700 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8257. Total: 1084.517300 ms (FindLiveObjects: 2.734200 ms CreateObjectMapping: 0.672300 ms MarkObjects: 1080.881500 ms DeleteObjects: 0.228400 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8226. Total: 1039.653400 ms (FindLiveObjects: 2.358400 ms CreateObjectMapping: 0.577500 ms MarkObjects: 1036.631500 ms DeleteObjects: 0.085100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8223. Total: 1033.499200 ms (FindLiveObjects: 4.946600 ms CreateObjectMapping: 1.269100 ms MarkObjects: 1027.231300 ms DeleteObjects: 0.020800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8211. Total: 1017.949100 ms (FindLiveObjects: 2.482100 ms CreateObjectMapping: 0.653300 ms MarkObjects: 1014.757500 ms DeleteObjects: 0.055100 ms) Compiled shader 'SMK/Common_Metallic' in 1.21s d3d11 (total internal programs: 264, unique: 246) Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'Cascade/RiverSmall' in 1.00s d3d11 (total internal programs: 40, unique: 40) Compiled shader 'Hidden/MicroSplat/Highwayland_20148_Terrain_Base1075034413' in 1.78s d3d11 (total internal programs: 60, unique: 60) Compiled shader 'MicroSplat/Highwayland_20148_Terrain' in 2.56s d3d11 (total internal programs: 60, unique: 60) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 8224. Total: 1039.386500 ms (FindLiveObjects: 10.031000 ms CreateObjectMapping: 1.290900 ms MarkObjects: 1021.023300 ms DeleteObjects: 7.038500 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' uses 47.6 MB compressed / 120.9 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' uses 139.4 MB compressed / 289.4 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' uses 8.8 MB compressed / 14.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' uses 91.1 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' uses 26.5 MB compressed / 36.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' uses 159.0 MB compressed / 444.9 MB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' uses 108.3 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' uses 3.7 MB compressed / 8.6 MB uncompressed. Total compressed size 385.2 MB. Total uncompressed size 0.89 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.081000 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 9102. Total: 1141.298000 ms (FindLiveObjects: 6.902800 ms CreateObjectMapping: 1.739500 ms MarkObjects: 1132.109900 ms DeleteObjects: 0.544400 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.056200 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 26620. Total: 1081.579600 ms (FindLiveObjects: 7.682500 ms CreateObjectMapping: 3.243700 ms MarkObjects: 1070.406000 ms DeleteObjects: 0.246200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.032200 ms Unloading 189 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.61 GB. Unloading 7091 unused Assets to reduce memory usage. Loaded Objects now: 94326. Total: 1154.218600 ms (FindLiveObjects: 21.640000 ms CreateObjectMapping: 10.135100 ms MarkObjects: 1111.056600 ms DeleteObjects: 11.385500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.040700 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 3015 unused Assets to reduce memory usage. Loaded Objects now: 39472. Total: 1015.556000 ms (FindLiveObjects: 11.333800 ms CreateObjectMapping: 5.517500 ms MarkObjects: 995.600000 ms DeleteObjects: 3.103400 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.034600 ms Unloading 190 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.67 GB. Unloading 3688 unused Assets to reduce memory usage. Loaded Objects now: 8752. Total: 1088.000700 ms (FindLiveObjects: 3.391600 ms CreateObjectMapping: 1.494900 ms MarkObjects: 1071.669300 ms DeleteObjects: 11.443900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' time: 0.027200 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8760. Total: 1022.837400 ms (FindLiveObjects: 3.547800 ms CreateObjectMapping: 0.662500 ms MarkObjects: 1017.911400 ms DeleteObjects: 0.714600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.029300 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 13306. Total: 1052.520000 ms (FindLiveObjects: 3.373000 ms CreateObjectMapping: 0.709900 ms MarkObjects: 1048.180000 ms DeleteObjects: 0.256100 ms) Script attached to 'Spotlight (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (398)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (394)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (336)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (521)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (457)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (317)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (258)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (502)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (332)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (400)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (421)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (492)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (553)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (208)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (240)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (221)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (339)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (379)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (420)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (314)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (577)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (228)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (330)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (255)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (225)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (447)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (327)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (329)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (344)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (237)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (448)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (536)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (227)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (284)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (299)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (552)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (579)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (259)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (298)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (532)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (462)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (430)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (290)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (214)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (538)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (529)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (268)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (551)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (565)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (423)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (295)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (389)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (572)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (441)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (337)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (322)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (231)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (347)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (461)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (570)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (324)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (479)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (580)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (563)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (466)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (469)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (369)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (359)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (277)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (471)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (482)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (402)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (223)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (453)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (390)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (507)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (378)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (297)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (559)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (328)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (484)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (365)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (346)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (452)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (212)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (410)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (275)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (574)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (217)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (230)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (413)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (335)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (403)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (475)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (468)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (573)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (454)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (526)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (377)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (249)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (251)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (554)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (518)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (417)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (236)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (481)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (581)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (568)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (437)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (412)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (478)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (440)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (431)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (302)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (213)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (451)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (215)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (434)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (373)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (531)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (287)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (362)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (406)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (387)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (316)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (370)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (444)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (267)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (319)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (496)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (286)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (404)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (354)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (309)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (555)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (310)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (541)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (292)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (381)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (432)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (241)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (408)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (305)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (380)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (392)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (407)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (464)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (325)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (494)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (495)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (281)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (483)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (459)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (357)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (456)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (488)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (397)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (560)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (578)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (383)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (546)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (340)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (384)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (491)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (270)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (303)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (519)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (446)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (261)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (226)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (253)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (429)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (234)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (422)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (264)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (561)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (445)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (516)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (411)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (350)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (569)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (285)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (278)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (360)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (415)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (405)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (279)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (513)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (368)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (438)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (280)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (385)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (576)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (530)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (473)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (545)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (216)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (288)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (540)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (520)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (262)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (525)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (418)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (564)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (283)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (535)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (501)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (361)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (211)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (250)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (512)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (542)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (382)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (463)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (558)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (318)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (474)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (263)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (300)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (358)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (500)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (477)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (442)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (497)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (508)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (333)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (414)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (206)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (517)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (343)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (293)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (505)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (247)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (244)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (323)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (409)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (320)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (349)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (503)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (246)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (550)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (374)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (269)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (522)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (575)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (289)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (549)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (566)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (460)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (455)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (435)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (341)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (476)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (527)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (449)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (366)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (490)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (235)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (301)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (515)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (307)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (428)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (209)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (424)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (480)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (401)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (242)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (274)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (245)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (543)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (294)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (271)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (238)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (419)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (315)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (304)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (218)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (439)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (248)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (260)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (499)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (371)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (399)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (533)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (313)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (308)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (571)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (487)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (504)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (376)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (498)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (470)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (436)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (506)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (220)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (233)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (391)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (338)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (312)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (331)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (528)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (395)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (426)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (334)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (273)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (443)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (493)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (232)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (219)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (342)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (367)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (514)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (272)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (351)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (364)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (509)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (282)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (254)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (396)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (326)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (544)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (256)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (375)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (363)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (562)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (567)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (486)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (489)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (311)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (321)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (547)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (296)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (388)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (353)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (224)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (465)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (386)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (450)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (243)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (393)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (523)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (291)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (427)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (222)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (425)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (239)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (467)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (416)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (511)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (485)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (207)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (537)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (458)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (524)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (252)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (266)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (276)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (433)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (548)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (556)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (582)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (229)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (352)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (348)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (539)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (372)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (557)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (345)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (510)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (356)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (472)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (355)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (534)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (306)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (265)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (257)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (210)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.032800 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 9307. Total: 1085.183300 ms (FindLiveObjects: 5.390800 ms CreateObjectMapping: 1.302500 ms MarkObjects: 1078.175300 ms DeleteObjects: 0.313200 ms) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.67 GB. Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 8743. Total: 1031.760000 ms (FindLiveObjects: 3.058700 ms CreateObjectMapping: 0.711700 ms MarkObjects: 1024.293900 ms DeleteObjects: 3.694600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8743. Total: 961.511400 ms (FindLiveObjects: 8.016200 ms CreateObjectMapping: 0.783700 ms MarkObjects: 952.687300 ms DeleteObjects: 0.022900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8731. Total: 1056.157400 ms (FindLiveObjects: 3.440700 ms CreateObjectMapping: 0.954800 ms MarkObjects: 1051.703500 ms DeleteObjects: 0.057300 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 6.46s d3d11 (total internal programs: 1076, unique: 966) Compressed shader 'Standard (Specular setup)' on d3d11 from 3.85MB to 0.39MB Compiled shader 'Standard' in 1.79s d3d11 (total internal programs: 1176, unique: 1056) Compressed shader 'Standard' on d3d11 from 4.19MB to 0.40MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Unloading 309 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.61 GB. Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 8744. Total: 1039.878800 ms (FindLiveObjects: 4.207900 ms CreateObjectMapping: 0.867400 ms MarkObjects: 1032.129900 ms DeleteObjects: 2.672400 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' uses 5.8 MB compressed / 12.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' uses 93.5 MB compressed / 185.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' uses 74.5 MB compressed / 151.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' uses 166.4 MB compressed / 368.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' uses 173.4 KB compressed / 256.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' uses 13.5 MB compressed / 55.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' uses 102.6 KB compressed / 0.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' uses 62.4 MB compressed / 169.6 MB uncompressed. Total compressed size 416.4 MB. Total uncompressed size 0.92 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.021800 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 11993. Total: 868.466600 ms (FindLiveObjects: 5.500500 ms CreateObjectMapping: 0.753300 ms MarkObjects: 861.777400 ms DeleteObjects: 0.434600 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11236. Total: 1056.139500 ms (FindLiveObjects: 8.681400 ms CreateObjectMapping: 1.523300 ms MarkObjects: 1045.184900 ms DeleteObjects: 0.748400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11248. Total: 979.650800 ms (FindLiveObjects: 7.980000 ms CreateObjectMapping: 1.055500 ms MarkObjects: 970.574600 ms DeleteObjects: 0.039700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11236. Total: 1113.529400 ms (FindLiveObjects: 4.197000 ms CreateObjectMapping: 0.633800 ms MarkObjects: 1108.612700 ms DeleteObjects: 0.085000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' uses 8.8 MB compressed / 13.6 MB uncompressed. Total compressed size 8.8 MB. Total uncompressed size 13.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.024700 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11676. Total: 1023.752200 ms (FindLiveObjects: 4.490600 ms CreateObjectMapping: 0.666300 ms MarkObjects: 1018.131100 ms DeleteObjects: 0.462900 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11237. Total: 1099.762900 ms (FindLiveObjects: 7.790300 ms CreateObjectMapping: 1.207700 ms MarkObjects: 1090.251200 ms DeleteObjects: 0.512300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11249. Total: 982.054400 ms (FindLiveObjects: 6.413500 ms CreateObjectMapping: 0.812000 ms MarkObjects: 974.801500 ms DeleteObjects: 0.026600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11237. Total: 1014.057900 ms (FindLiveObjects: 8.572300 ms CreateObjectMapping: 0.834600 ms MarkObjects: 1004.425200 ms DeleteObjects: 0.224400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' uses 5.1 MB compressed / 6.4 MB uncompressed. Total compressed size 5.1 MB. Total uncompressed size 6.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.031900 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 27028. Total: 1238.093800 ms (FindLiveObjects: 5.902500 ms CreateObjectMapping: 1.521300 ms MarkObjects: 1230.080700 ms DeleteObjects: 0.588400 ms) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.59 GB. Unloading 1407 unused Assets to reduce memory usage. Loaded Objects now: 11244. Total: 973.034100 ms (FindLiveObjects: 5.267000 ms CreateObjectMapping: 1.145800 ms MarkObjects: 963.864700 ms DeleteObjects: 2.755500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11250. Total: 989.833800 ms (FindLiveObjects: 4.490700 ms CreateObjectMapping: 0.815400 ms MarkObjects: 984.501900 ms DeleteObjects: 0.025000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11238. Total: 1055.212600 ms (FindLiveObjects: 4.158800 ms CreateObjectMapping: 0.605600 ms MarkObjects: 1050.377000 ms DeleteObjects: 0.070400 ms) Compiled shader 'Standard (Specular setup)' in 2.51s d3d11 (total internal programs: 484, unique: 436) Compressed shader 'Standard (Specular setup)' on d3d11 from 1.67MB to 0.17MB DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.26MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 1.27s d3d11 (total internal programs: 216, unique: 198) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' uses 137.3 MB compressed / 305.4 MB uncompressed. Total compressed size 137.3 MB. Total uncompressed size 305.4 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' time: 0.021100 ms Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 12900. Total: 1110.431000 ms (FindLiveObjects: 10.552200 ms CreateObjectMapping: 1.634600 ms MarkObjects: 1097.690300 ms DeleteObjects: 0.552500 ms) Unloading 125 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.52 GB. Unloading 1546 unused Assets to reduce memory usage. Loaded Objects now: 11425. Total: 1282.679800 ms (FindLiveObjects: 9.876300 ms CreateObjectMapping: 1.975500 ms MarkObjects: 1268.410000 ms DeleteObjects: 2.416600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11437. Total: 1081.104500 ms (FindLiveObjects: 8.323500 ms CreateObjectMapping: 0.695500 ms MarkObjects: 1072.057800 ms DeleteObjects: 0.026700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11425. Total: 960.708200 ms (FindLiveObjects: 4.402700 ms CreateObjectMapping: 0.636300 ms MarkObjects: 955.620100 ms DeleteObjects: 0.047700 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' uses 60.4 MB compressed / 165.5 MB uncompressed. Total compressed size 60.5 MB. Total uncompressed size 165.5 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' time: 0.022200 ms Unloading 288 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 11442. Total: 1104.399300 ms (FindLiveObjects: 9.383900 ms CreateObjectMapping: 1.633700 ms MarkObjects: 1090.925300 ms DeleteObjects: 2.455100 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11426. Total: 1035.889600 ms (FindLiveObjects: 4.477100 ms CreateObjectMapping: 0.651300 ms MarkObjects: 1027.231800 ms DeleteObjects: 3.528300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11438. Total: 1051.635400 ms (FindLiveObjects: 5.710000 ms CreateObjectMapping: 1.091300 ms MarkObjects: 1044.807800 ms DeleteObjects: 0.025500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11426. Total: 1034.114600 ms (FindLiveObjects: 4.953900 ms CreateObjectMapping: 0.772200 ms MarkObjects: 1028.345500 ms DeleteObjects: 0.042200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' uses 16.5 MB compressed / 38.2 MB uncompressed. Total compressed size 16.5 MB. Total uncompressed size 38.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' time: 0.040900 ms Unloading 211 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 11442. Total: 1079.558300 ms (FindLiveObjects: 5.868300 ms CreateObjectMapping: 0.849900 ms MarkObjects: 1067.986700 ms DeleteObjects: 4.852400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11427. Total: 1115.959100 ms (FindLiveObjects: 8.623900 ms CreateObjectMapping: 1.355500 ms MarkObjects: 1105.894400 ms DeleteObjects: 0.084000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11439. Total: 1111.753000 ms (FindLiveObjects: 9.915200 ms CreateObjectMapping: 1.588600 ms MarkObjects: 1100.222200 ms DeleteObjects: 0.025900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11427. Total: 1144.713900 ms (FindLiveObjects: 6.513200 ms CreateObjectMapping: 1.153800 ms MarkObjects: 1136.991500 ms DeleteObjects: 0.054200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' uses 5.7 MB compressed / 10.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 10.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.025700 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.61 GB. System memory in use after: 0.62 GB. Unloading 313 unused Assets to reduce memory usage. Loaded Objects now: 62774. Total: 1136.361600 ms (FindLiveObjects: 18.159400 ms CreateObjectMapping: 4.881300 ms MarkObjects: 1112.665300 ms DeleteObjects: 0.654100 ms) Unloading 370 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.57 GB. Unloading 5118 unused Assets to reduce memory usage. Loaded Objects now: 11431. Total: 1057.929500 ms (FindLiveObjects: 6.877800 ms CreateObjectMapping: 1.293800 ms MarkObjects: 1037.374200 ms DeleteObjects: 12.382600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11440. Total: 1043.110000 ms (FindLiveObjects: 8.980300 ms CreateObjectMapping: 0.823900 ms MarkObjects: 1033.258000 ms DeleteObjects: 0.046600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11428. Total: 998.272400 ms (FindLiveObjects: 7.191600 ms CreateObjectMapping: 0.810000 ms MarkObjects: 990.222600 ms DeleteObjects: 0.047400 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 3.56MB to 0.37MB Compiled shader 'Standard' in 9.29s d3d11 (total internal programs: 1552, unique: 1398) Compressed shader 'Standard' on d3d11 from 5.49MB to 0.53MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' uses 123.1 MB compressed / 280.0 MB uncompressed. Total compressed size 123.1 MB. Total uncompressed size 280.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.026300 ms Unloading 361 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 11749. Total: 918.011000 ms (FindLiveObjects: 4.947800 ms CreateObjectMapping: 0.693100 ms MarkObjects: 911.669900 ms DeleteObjects: 0.699400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.055900 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 13129. Total: 1019.942900 ms (FindLiveObjects: 9.977000 ms CreateObjectMapping: 0.905100 ms MarkObjects: 1008.655000 ms DeleteObjects: 0.404800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.049600 ms Unloading 44 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.69 GB. Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 12075. Total: 997.672000 ms (FindLiveObjects: 5.237700 ms CreateObjectMapping: 0.661800 ms MarkObjects: 990.056200 ms DeleteObjects: 1.715200 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.026000 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 29357. Total: 1057.613000 ms (FindLiveObjects: 7.080700 ms CreateObjectMapping: 1.788800 ms MarkObjects: 1048.482600 ms DeleteObjects: 0.260000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.034800 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.92 GB. Unloading 1422 unused Assets to reduce memory usage. Loaded Objects now: 12044. Total: 980.954100 ms (FindLiveObjects: 5.468900 ms CreateObjectMapping: 1.142900 ms MarkObjects: 958.692200 ms DeleteObjects: 15.649100 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.040400 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 28959. Total: 1003.691200 ms (FindLiveObjects: 7.589800 ms CreateObjectMapping: 1.407200 ms MarkObjects: 994.583600 ms DeleteObjects: 0.108800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.037300 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 12236. Total: 807.471900 ms (FindLiveObjects: 8.026800 ms CreateObjectMapping: 1.100700 ms MarkObjects: 797.914500 ms DeleteObjects: 0.428800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.145100 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 0.90 GB. System memory in use after: 0.88 GB. Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 16099. Total: 1038.706400 ms (FindLiveObjects: 5.420800 ms CreateObjectMapping: 0.800800 ms MarkObjects: 1026.701200 ms DeleteObjects: 5.782600 ms) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (13)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.030400 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.78 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 160611. Total: 1364.222800 ms (FindLiveObjects: 32.037600 ms CreateObjectMapping: 9.500800 ms MarkObjects: 1321.570700 ms DeleteObjects: 1.112800 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' time: 0.057500 ms Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 11784. Total: 1073.750500 ms (FindLiveObjects: 6.120800 ms CreateObjectMapping: 1.044400 ms MarkObjects: 1065.533300 ms DeleteObjects: 1.051100 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11765. Total: 1000.690200 ms (FindLiveObjects: 12.191700 ms CreateObjectMapping: 1.466300 ms MarkObjects: 986.859400 ms DeleteObjects: 0.083100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11762. Total: 1021.260500 ms (FindLiveObjects: 5.649500 ms CreateObjectMapping: 0.752900 ms MarkObjects: 1014.831300 ms DeleteObjects: 0.025700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11750. Total: 1080.728200 ms (FindLiveObjects: 9.949200 ms CreateObjectMapping: 1.900100 ms MarkObjects: 1068.790100 ms DeleteObjects: 0.087400 ms) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 11763. Total: 1035.606600 ms (FindLiveObjects: 7.572100 ms CreateObjectMapping: 0.909300 ms MarkObjects: 1026.248900 ms DeleteObjects: 0.874800 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.71 GB. Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 11763. Total: 1100.854700 ms (FindLiveObjects: 5.834200 ms CreateObjectMapping: 0.680400 ms MarkObjects: 1091.047400 ms DeleteObjects: 3.242000 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' uses 140.4 MB compressed / 330.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' uses 96.9 KB compressed / 2.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' uses 212.5 MB compressed / 0.51 GB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 60.6 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 21.3 MB compressed / 31.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' uses 115.3 MB compressed / 264.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' uses 25.3 MB compressed / 40.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' uses 149.7 MB compressed / 271.4 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' uses 5.1 MB compressed / 20.5 MB uncompressed. Total compressed size 0.66 GB. Total uncompressed size 1.46 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.032100 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.52 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 15873. Total: 976.225900 ms (FindLiveObjects: 10.784400 ms CreateObjectMapping: 0.956300 ms MarkObjects: 963.926300 ms DeleteObjects: 0.557700 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 15857. Total: 1025.149500 ms (FindLiveObjects: 14.945000 ms CreateObjectMapping: 1.023200 ms MarkObjects: 1008.793900 ms DeleteObjects: 0.386300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15869. Total: 1026.428600 ms (FindLiveObjects: 7.575500 ms CreateObjectMapping: 0.616300 ms MarkObjects: 1018.202600 ms DeleteObjects: 0.032700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15857. Total: 1018.273500 ms (FindLiveObjects: 27.092500 ms CreateObjectMapping: 1.809400 ms MarkObjects: 989.307800 ms DeleteObjects: 0.062500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' time: 0.050300 ms Unloading 245 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 17287. Total: 1216.097700 ms (FindLiveObjects: 12.303900 ms CreateObjectMapping: 0.768300 ms MarkObjects: 1202.542800 ms DeleteObjects: 0.482100 ms) Unloading 126 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 15858. Total: 1134.860300 ms (FindLiveObjects: 17.433900 ms CreateObjectMapping: 1.607300 ms MarkObjects: 1112.288600 ms DeleteObjects: 3.528800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15870. Total: 1069.513500 ms (FindLiveObjects: 9.468600 ms CreateObjectMapping: 0.842400 ms MarkObjects: 1059.168100 ms DeleteObjects: 0.033300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15858. Total: 1100.990700 ms (FindLiveObjects: 13.756500 ms CreateObjectMapping: 0.795300 ms MarkObjects: 1086.388300 ms DeleteObjects: 0.050000 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 11.29s d3d11 (total internal programs: 1528, unique: 1330) Compressed shader 'Standard (Specular setup)' on d3d11 from 5.51MB to 0.58MB Compiled shader 'Standard' in 7.44s d3d11 (total internal programs: 1444, unique: 1256) Compressed shader 'Standard' on d3d11 from 5.23MB to 0.49MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 1.50s d3d11 (total internal programs: 252, unique: 252) Compressed shader 'SMK/Vehicles/TrafficVehicle' on d3d11 from 1.02MB to 0.07MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' uses 59.8 MB compressed / 166.2 MB uncompressed. Total compressed size 59.8 MB. Total uncompressed size 166.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.026000 ms Unloading 312 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 16808. Total: 1044.661500 ms (FindLiveObjects: 20.221600 ms CreateObjectMapping: 1.840600 ms MarkObjects: 1020.163200 ms DeleteObjects: 2.434700 ms) Unloading 75 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1005 unused Assets to reduce memory usage. Loaded Objects now: 15859. Total: 1056.209600 ms (FindLiveObjects: 7.992800 ms CreateObjectMapping: 0.754000 ms MarkObjects: 1046.243200 ms DeleteObjects: 1.218700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15871. Total: 1174.706000 ms (FindLiveObjects: 16.100000 ms CreateObjectMapping: 1.307300 ms MarkObjects: 1157.265500 ms DeleteObjects: 0.032100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15859. Total: 1124.487400 ms (FindLiveObjects: 13.495400 ms CreateObjectMapping: 1.117800 ms MarkObjects: 1109.822600 ms DeleteObjects: 0.050500 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' time: 0.029700 ms Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 25069. Total: 1276.674900 ms (FindLiveObjects: 19.873400 ms CreateObjectMapping: 1.439200 ms MarkObjects: 1254.743800 ms DeleteObjects: 0.557700 ms) Script attached to 'BusUrban_Stop (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (0)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (0)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.53 GB. Unloading 5179 unused Assets to reduce memory usage. Loaded Objects now: 15861. Total: 1287.596400 ms (FindLiveObjects: 17.170800 ms CreateObjectMapping: 2.082900 ms MarkObjects: 1264.974600 ms DeleteObjects: 3.366800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15873. Total: 999.701000 ms (FindLiveObjects: 7.598400 ms CreateObjectMapping: 0.663400 ms MarkObjects: 991.405600 ms DeleteObjects: 0.032500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15861. Total: 1118.623800 ms (FindLiveObjects: 9.355000 ms CreateObjectMapping: 0.600000 ms MarkObjects: 1108.617700 ms DeleteObjects: 0.050400 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' uses 26.5 MB compressed / 79.7 MB uncompressed. Total compressed size 26.5 MB. Total uncompressed size 79.7 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.067300 ms Unloading 251 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 16993. Total: 1000.852500 ms (FindLiveObjects: 14.814800 ms CreateObjectMapping: 0.866300 ms MarkObjects: 984.302700 ms DeleteObjects: 0.867700 ms) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 15862. Total: 1095.300900 ms (FindLiveObjects: 17.121100 ms CreateObjectMapping: 1.685000 ms MarkObjects: 1075.947100 ms DeleteObjects: 0.545900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15874. Total: 1051.866400 ms (FindLiveObjects: 15.704500 ms CreateObjectMapping: 1.257400 ms MarkObjects: 1034.869900 ms DeleteObjects: 0.033100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15862. Total: 1104.956200 ms (FindLiveObjects: 7.022000 ms CreateObjectMapping: 0.605600 ms MarkObjects: 1097.216400 ms DeleteObjects: 0.110800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.021800 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 17245. Total: 1074.636500 ms (FindLiveObjects: 7.703700 ms CreateObjectMapping: 0.754900 ms MarkObjects: 1065.459400 ms DeleteObjects: 0.717600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.036800 ms Unloading 108 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 16240. Total: 1045.855900 ms (FindLiveObjects: 12.814300 ms CreateObjectMapping: 1.039000 ms MarkObjects: 1030.842800 ms DeleteObjects: 1.158600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.031000 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 43377. Total: 1007.163900 ms (FindLiveObjects: 10.348300 ms CreateObjectMapping: 2.016500 ms MarkObjects: 994.090100 ms DeleteObjects: 0.708100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.034900 ms Unloading 221 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 2341 unused Assets to reduce memory usage. Loaded Objects now: 16368. Total: 1107.081600 ms (FindLiveObjects: 17.354700 ms CreateObjectMapping: 1.788900 ms MarkObjects: 1082.752200 ms DeleteObjects: 5.183900 ms) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.040500 ms Unloading 147 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.71 GB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 15943. Total: 1163.069400 ms (FindLiveObjects: 20.641500 ms CreateObjectMapping: 1.536200 ms MarkObjects: 1137.944000 ms DeleteObjects: 2.946200 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.034800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 16368. Total: 1090.838300 ms (FindLiveObjects: 20.223500 ms CreateObjectMapping: 1.947600 ms MarkObjects: 1068.160100 ms DeleteObjects: 0.505800 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' time: 0.033800 ms Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 15905. Total: 1036.469600 ms (FindLiveObjects: 16.636500 ms CreateObjectMapping: 1.427100 ms MarkObjects: 1017.002400 ms DeleteObjects: 1.401400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.032700 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18300. Total: 1122.784900 ms (FindLiveObjects: 18.816700 ms CreateObjectMapping: 1.678100 ms MarkObjects: 1102.201200 ms DeleteObjects: 0.087700 ms) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 15876. Total: 999.716800 ms (FindLiveObjects: 21.262600 ms CreateObjectMapping: 1.085800 ms MarkObjects: 976.845700 ms DeleteObjects: 0.521400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15882. Total: 1066.798800 ms (FindLiveObjects: 16.854900 ms CreateObjectMapping: 1.334700 ms MarkObjects: 1048.575200 ms DeleteObjects: 0.032500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15870. Total: 1061.213600 ms (FindLiveObjects: 10.230100 ms CreateObjectMapping: 0.882400 ms MarkObjects: 1050.038200 ms DeleteObjects: 0.061800 ms) Compiled shader 'Standard (Roughness setup)' in 3.72s d3d11 (total internal programs: 268, unique: 228) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB Compiled shader 'Hidden/Amplify Impostors/Octahedron Impostor' in 2.33s d3d11 (total internal programs: 182, unique: 182) Compressed shader 'Hidden/Amplify Impostors/Octahedron Impostor' on d3d11 from 1.40MB to 0.14MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 1.66s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 1.29MB to 0.12MB Compiled shader 'CTS/CTS Terrain Shader Basic CutOut' in 2.61s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 3.37MB to 0.72MB Unloading 341 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 15883. Total: 1102.081500 ms (FindLiveObjects: 13.353900 ms CreateObjectMapping: 0.718600 ms MarkObjects: 1080.886300 ms DeleteObjects: 7.121400 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' uses 144.4 MB compressed / 227.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' uses 133.8 KB compressed / 2.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' uses 44.5 MB compressed / 100.8 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' uses 129.6 MB compressed / 239.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' uses 58.9 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' uses 52.5 MB compressed / 94.6 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' uses 3.9 MB compressed / 8.0 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' uses 3.6 MB compressed / 6.2 MB uncompressed. Total compressed size 378.7 MB. Total uncompressed size 0.66 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.024500 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 20889. Total: 1090.891900 ms (FindLiveObjects: 23.784200 ms CreateObjectMapping: 2.201800 ms MarkObjects: 1064.448000 ms DeleteObjects: 0.438600 ms) Unloading 100 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 15912. Total: 1056.105500 ms (FindLiveObjects: 12.718700 ms CreateObjectMapping: 1.004900 ms MarkObjects: 1041.332000 ms DeleteObjects: 1.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15921. Total: 1115.818900 ms (FindLiveObjects: 17.049400 ms CreateObjectMapping: 1.482200 ms MarkObjects: 1097.246400 ms DeleteObjects: 0.039300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15909. Total: 1073.178000 ms (FindLiveObjects: 9.421300 ms CreateObjectMapping: 0.813400 ms MarkObjects: 1062.889600 ms DeleteObjects: 0.052300 ms) Compressed shader 'Standard' on d3d11 from 1.62MB to 0.14MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' uses 4.1 MB compressed / 7.3 MB uncompressed. Total compressed size 4.1 MB. Total uncompressed size 7.3 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.097400 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 18724. Total: 969.808100 ms (FindLiveObjects: 9.418800 ms CreateObjectMapping: 1.142600 ms MarkObjects: 958.724500 ms DeleteObjects: 0.521400 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 15916. Total: 1076.097700 ms (FindLiveObjects: 25.786500 ms CreateObjectMapping: 1.561200 ms MarkObjects: 1048.292800 ms DeleteObjects: 0.455600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15928. Total: 920.054100 ms (FindLiveObjects: 8.075800 ms CreateObjectMapping: 0.717300 ms MarkObjects: 911.188600 ms DeleteObjects: 0.071600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15916. Total: 1024.152700 ms (FindLiveObjects: 16.579300 ms CreateObjectMapping: 1.180400 ms MarkObjects: 1006.339300 ms DeleteObjects: 0.052200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' uses 11.9 MB compressed / 14.8 MB uncompressed. Total compressed size 11.9 MB. Total uncompressed size 14.8 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' time: 0.026500 ms Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 17167. Total: 1123.933400 ms (FindLiveObjects: 8.685400 ms CreateObjectMapping: 0.873900 ms MarkObjects: 1113.735100 ms DeleteObjects: 0.638300 ms) Unloading 110 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 15917. Total: 1153.331300 ms (FindLiveObjects: 15.719900 ms CreateObjectMapping: 1.478500 ms MarkObjects: 1133.393000 ms DeleteObjects: 2.738500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15929. Total: 1022.029400 ms (FindLiveObjects: 8.121000 ms CreateObjectMapping: 0.682700 ms MarkObjects: 1013.154800 ms DeleteObjects: 0.069500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15917. Total: 1012.698600 ms (FindLiveObjects: 14.669400 ms CreateObjectMapping: 1.140200 ms MarkObjects: 996.836700 ms DeleteObjects: 0.050800 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' uses 45.4 MB compressed / 125.1 MB uncompressed. Total compressed size 45.4 MB. Total uncompressed size 125.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.029800 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 24833. Total: 1084.338300 ms (FindLiveObjects: 17.054100 ms CreateObjectMapping: 2.325700 ms MarkObjects: 1062.896400 ms DeleteObjects: 2.060900 ms) Unloading 159 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 948 unused Assets to reduce memory usage. Loaded Objects now: 15921. Total: 1048.629100 ms (FindLiveObjects: 19.381800 ms CreateObjectMapping: 1.948200 ms MarkObjects: 1023.102700 ms DeleteObjects: 4.193100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15930. Total: 1015.311800 ms (FindLiveObjects: 13.413900 ms CreateObjectMapping: 0.885200 ms MarkObjects: 1000.977500 ms DeleteObjects: 0.033900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15918. Total: 857.528400 ms (FindLiveObjects: 7.781000 ms CreateObjectMapping: 0.685500 ms MarkObjects: 849.011100 ms DeleteObjects: 0.049900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' uses 58.6 MB compressed / 129.4 MB uncompressed. Total compressed size 58.6 MB. Total uncompressed size 129.4 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' time: 0.038700 ms Unloading 271 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 17241. Total: 1126.264500 ms (FindLiveObjects: 8.868100 ms CreateObjectMapping: 0.817200 ms MarkObjects: 1115.905400 ms DeleteObjects: 0.672600 ms) Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 16105. Total: 1050.031000 ms (FindLiveObjects: 16.285900 ms CreateObjectMapping: 1.565400 ms MarkObjects: 1029.585700 ms DeleteObjects: 2.592800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16117. Total: 980.145700 ms (FindLiveObjects: 17.094200 ms CreateObjectMapping: 1.409700 ms MarkObjects: 961.607500 ms DeleteObjects: 0.033200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16105. Total: 933.022300 ms (FindLiveObjects: 8.698200 ms CreateObjectMapping: 0.795500 ms MarkObjects: 923.469600 ms DeleteObjects: 0.058100 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' uses 25.8 MB compressed / 74.0 MB uncompressed. Total compressed size 25.8 MB. Total uncompressed size 74.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.024400 ms Unloading 258 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 27259. Total: 1109.450000 ms (FindLiveObjects: 20.428600 ms CreateObjectMapping: 1.611200 ms MarkObjects: 1086.487600 ms DeleteObjects: 0.921400 ms) Unloading 124 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.66 GB. Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 16109. Total: 1172.264400 ms (FindLiveObjects: 16.270800 ms CreateObjectMapping: 1.019000 ms MarkObjects: 1152.234800 ms DeleteObjects: 2.737900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16118. Total: 1001.873300 ms (FindLiveObjects: 8.081800 ms CreateObjectMapping: 0.707200 ms MarkObjects: 993.050500 ms DeleteObjects: 0.032800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16106. Total: 1027.460600 ms (FindLiveObjects: 7.612700 ms CreateObjectMapping: 0.604800 ms MarkObjects: 1019.190000 ms DeleteObjects: 0.051800 ms) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 62 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.65 GB. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 16119. Total: 1047.430900 ms (FindLiveObjects: 8.408300 ms CreateObjectMapping: 0.839500 ms MarkObjects: 1037.725500 ms DeleteObjects: 0.431500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' uses 200.4 MB compressed / 440.8 MB uncompressed. Total compressed size 200.4 MB. Total uncompressed size 440.8 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' time: 0.049400 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 16321. Total: 1042.475000 ms (FindLiveObjects: 11.459600 ms CreateObjectMapping: 0.788400 ms MarkObjects: 1029.414400 ms DeleteObjects: 0.811700 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 16305. Total: 1003.146400 ms (FindLiveObjects: 7.101000 ms CreateObjectMapping: 0.853700 ms MarkObjects: 994.752900 ms DeleteObjects: 0.437500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16317. Total: 1010.383200 ms (FindLiveObjects: 9.468000 ms CreateObjectMapping: 0.736600 ms MarkObjects: 1000.144700 ms DeleteObjects: 0.033100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16305. Total: 1058.812100 ms (FindLiveObjects: 20.277400 ms CreateObjectMapping: 1.475000 ms MarkObjects: 1036.935000 ms DeleteObjects: 0.123000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Total compressed size 3.7 MB. Total uncompressed size 5.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' time: 0.022300 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.53 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 16320. Total: 1029.614300 ms (FindLiveObjects: 10.650600 ms CreateObjectMapping: 0.675300 ms MarkObjects: 1017.797900 ms DeleteObjects: 0.489500 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16306. Total: 1112.697100 ms (FindLiveObjects: 14.530900 ms CreateObjectMapping: 0.942800 ms MarkObjects: 1097.142000 ms DeleteObjects: 0.079900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16318. Total: 1156.741800 ms (FindLiveObjects: 17.475900 ms CreateObjectMapping: 1.285400 ms MarkObjects: 1137.945800 ms DeleteObjects: 0.032900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16306. Total: 1212.619400 ms (FindLiveObjects: 19.286100 ms CreateObjectMapping: 0.793800 ms MarkObjects: 1192.476600 ms DeleteObjects: 0.061300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16318. Total: 990.475200 ms (FindLiveObjects: 14.246300 ms CreateObjectMapping: 1.101300 ms MarkObjects: 975.078800 ms DeleteObjects: 0.047800 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.031500 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16310. Total: 992.577200 ms (FindLiveObjects: 7.760800 ms CreateObjectMapping: 0.603800 ms MarkObjects: 983.655100 ms DeleteObjects: 0.510000 ms) *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 3414 seconds (3413673 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.3 KB. Total uncompressed size 8.3 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (113 ms) Unloading 74 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 16312. Total: 798.542500 ms (FindLiveObjects: 10.978600 ms CreateObjectMapping: 0.946300 ms MarkObjects: 786.520800 ms DeleteObjects: 0.095300 ms) ------------------------------------------------------------------------------- Bundle Name: trafficvehicle Compressed Size:50.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 131.8 mb 94.8% Meshes 6.0 mb 4.4% Animations 4.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 523.2 kb 0.4% Other Assets 357.0 kb 0.3% Levels 0.0 kb 0.0% Scripts 2.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 266.8 kb 0.2% Total User Assets 139.0 mb 100.0% Complete build size 139.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 15.3% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_N.tga 1.3 mb 1.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_MAOHS.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N.tga 1.3 mb 1.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.2 mb 0.8% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/Bus.FBX 906.5 kb 0.6% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Meshes/NPC_FiremanTruck.fbx 682.9 kb 0.5% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_A.tga 607.5 kb 0.4% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 549.5 kb 0.4% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 390.1 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_N.tga 380.2 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 378.0 kb 0.3% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 374.5 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 362.4 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.1 kb 0.3% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 347.5 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 338.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 338.6 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_M.tga 338.2 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 337.8 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_M.tga 335.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 328.0 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 319.6 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 319.2 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 310.7 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 309.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_MAHOS.tga 302.1 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 302.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 301.8 kb 0.2% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_MAOHS.tga 301.1 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M.tga 296.3 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/Mercedes500_M_Mate.tga 294.4 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 288.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 287.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 281.1 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 276.8 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS_Mate.tga 275.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS.tga 269.5 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 266.4 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 265.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOHS_Mate.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_MAHOS.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 260.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_MAOHS.tga 257.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 256.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 252.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat_Police.FBX 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS_Mate.tga 249.8 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 247.4 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_N.tga 243.6 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 240.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_N.tga 236.4 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 236.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_MAOHS.tga 233.9 kb 0.2% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_MAOHS.tga 230.2 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_M.tga 227.0 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_D.tga 223.2 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 216.3 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 194.6 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 190.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 188.2 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 183.2 kb 0.1% Resources/unity_builtin_extra 181.7 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D.tga 180.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_PF.FBX 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 172.9 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 172.0 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio_Taxi.fbx 163.3 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_N.tga 158.5 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 150.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 150.7 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 148.6 kb 0.1% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_E.tga 147.1 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 142.0 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 140.3 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat.FBX 138.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_AC.tga 137.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_AC.tga 132.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 131.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_D.tga 130.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_E.tga 130.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_AC.tga 126.5 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 122.8 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 122.7 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 120.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_D.tga 118.6 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 115.8 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_AC.tga 113.3 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 113.0 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 110.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_D.tga 107.5 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_D.tga 106.9 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 97.2 kb 0.1% AssetBundle Object 95.7 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 86.9 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 86.6 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 86.0 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 85.6 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.6 kb 0.1% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.1% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 85.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 81.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 80.9 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_N.tga 79.7 kb 0.1% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 77.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/TextureSelector.shader 75.4 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/BusLights_MAOHS.tga 74.0 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 69.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 64.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_E.tga 58.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_D.tga 52.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 48.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_D.tga 48.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 44.4 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_AC.tga 33.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 32.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_MotorBike_S.fbx 32.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 30.6 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/BusLights_N.tga 28.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_F.FBX 23.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 18.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_B.FBX 18.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 16.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/BusLights_AC.tga 15.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 15.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelPivotTest.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 8.1 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/Meshes/Plate.FBX 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Particle_Traffic_AudiS5_PF.prefab 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_DIRT_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Mate_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Mate_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Mate_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Mate_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Police_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Taxi_PF.prefab 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PROP_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Prop_DIRT_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/PiecesPrefab/Bus_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PROP_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_Prop_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Police_Prop_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Taxi_Prop_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/Light_Traffic_ChevroletVanExpress_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/Light_Traffic_ChevroletAvalanche_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/Light_Traffic_MercedesSL500_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/Light_Traffic_Scooter_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/Light_Traffic_Clio_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/Light_Traffic_Passat_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/Light_Traffic_Mazda_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/Light_Traffic_Fireman_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Light_Traffic_AudiS5_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/Light_Traffic_CRV_PF.prefab 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_ScooterProp_PF.prefab 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheDirt_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalanche_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Material/Bus_Ext_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Material/Bus_Ins_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_DIRT_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Material/Bus_Lights_MT.mat 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Animation/AnimController_FiremanTruck.controller 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plate.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.6 kb 0.0% Assets/vehicles/UserVehicles/Plates/PiecesPrefab/Plate_PF.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_F_PF.prefab 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_B_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MotorBike_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelPivotTest_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_signals.br_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.3 mb 97.2% Meshes 33.5 kb 0.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 57.2 kb 1.0% Other Assets 15.3 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.5 kb 0.9% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 48.6% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_D.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_S.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_N.tga 57.2 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 5.7 kb 0.1% AssetBundle Object 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StraightRight.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TwoWays.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_NoEntry.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TurnRight.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_IncorporationLeft.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Right.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Bifurcation_Left.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_FallingRocks.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_WildAnimals.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StepDown.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Crossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Slope.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Left.FBX 1.4 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Stop.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowR.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowL.FBX 0.8 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Materials/tes_Signals_MT.mat 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_WildAnimals_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowL_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TwoWays_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TurnRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StepDown_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_FallingRocks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Crossing_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Slope_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: terraintextures Compressed Size:10.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 16.9% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_N.tga 1.7 mb 16.4% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_N.tga 1.5 mb 15.1% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_N.tga 813.5 kb 7.8% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_D.tga 795.0 kb 7.6% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_HGAO.tga 785.1 kb 7.5% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_HGAO.tga 773.3 kb 7.4% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_D.tga 763.5 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_D.tga 755.4 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_HGAO.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_N.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_D.tga 1.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:4.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.5 mb 60.6% Meshes 1.8 mb 30.3% Animations 10.4 kb 0.2% Sounds 0.0 kb 0.0% Shaders 373.6 kb 6.3% Other Assets 64.3 kb 1.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 89.6 kb 1.5% Total User Assets 5.8 mb 100.0% Complete build size 5.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.3 mb 23.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Normal.png 1.2 mb 20.8% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Citaro_Bus_Driver.FBX 682.9 kb 11.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Diffuse.png 374.7 kb 6.3% Resources/unity_builtin_extra 356.2 kb 6.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_PF.FBX 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Normal.png 240.6 kb 4.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Clothes1_PF.FBX 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Diffuse.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Opacity.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Diffuse.png 10.4 kb 0.2% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 8.9 kb 0.1% AssetBundle Object 6.1 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Male1_PF.prefab 5.9 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Clothes1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Shoes_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Bottom_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Body_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Top_MT.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_Animator.controller ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: crossingentities Compressed Size:27.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 37.1 mb 79.6% Meshes 6.4 mb 13.7% Animations 1.3 mb 2.9% Sounds 0.0 kb 0.0% Shaders 1.3 mb 2.7% Other Assets 289.0 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.2 kb 0.5% Total User Assets 46.6 mb 100.0% Complete build size 46.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 11.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_N.tif 5.3 mb 11.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_D.tif 2.7 mb 5.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Male003_D.tif 2.7 mb 5.7% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 5.7% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 1.9 mb 4.1% Assets/content_common/art_common/Modules/Pedestrians/Meshes/man001.fbx 1.8 mb 3.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.6 mb 3.5% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_Normal.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_BaseColor.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_BaseColor.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_Normal.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.3 mb 2.7% Resources/unity_builtin_extra 1.2 mb 2.6% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 527.2 kb 1.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Bike/Meshes/Cyclist@Ride.fbx 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_MetallicAndSmoothness.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man03/man001_Bottom_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man02/man002_Bottom_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_Normal.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_Normal.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Top_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Top_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_Normal.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_Normal.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man03/man001_Top_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man02/man002_Top_BaseColor.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_Normal.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_Normal.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Animals/Textures/CowTexture_01.png 341.6 kb 0.7% Assets/content_common/art_common/Modules/Animals/Textures/Pig_bump_2k.png 341.5 kb 0.7% Assets/content_common/art_common/Modules/Animals/Textures/horse_S.tga 253.8 kb 0.5% Assets/content_common/art_common/Modules/Animals/Meshes/DOG_GermanShepherd.FBX 223.9 kb 0.5% Assets/content_common/art_common/Modules/Animals/Meshes/Horse_Walk.FBX 170.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_BaseColor.png 170.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Bottom_BaseColor.png 170.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Bottom_BaseColor.png 170.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_BaseColor.png 170.9 kb 0.4% Assets/content_common/art_common/Modules/Animals/Textures/Pig_Specular_2k.png 170.9 kb 0.4% Assets/content_common/art_common/Modules/Animals/Textures/PigDif04_2k.png 157.6 kb 0.3% Assets/content_common/art_common/Modules/Animals/Meshes/ovejaInPlace.fbx 85.6 kb 0.2% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 56.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Animations/Running_Neutral.fbx 48.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Animations/Cyclist@TurnRight.fbx 46.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Animations/Cyclist@TurnLeft.fbx 34.4 kb 0.1% AssetBundle Object 22.7 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Tornado.prefab 17.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Meshes/standard_idle.fbx 16.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Meshes/Pedestrian_Woman.fbx 15.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Animations/Cyclist@Ride.fbx 9.8 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Oveja.prefab 8.9 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Man.prefab 8.0 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Entities/tm_pedestrian.prefab 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Pig.prefab 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cow.prefab 6.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Horse.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cyclist.prefab 5.1 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Dog.prefab 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/Cyclist_CTRL.controller 1.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pack_Oveja.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Bycicle_D.mat 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/tex_vfxpp_particle_sprite_leaf3_green.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Male003A_D.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Horse_2_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleTornado.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pig_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/GermanShepherd_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: textures Compressed Size:31.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 51.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 51.3 mb 100.0% Complete build size 51.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 5.3 mb 10.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/GlobalUVs_Wet.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Wet_N.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Animals/Textures/Cat_N.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/SheepDogTex.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/Cat_D.png 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Rock001_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_N.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_D.tga 682.9 kb 1.3% Assets/content_common/art_common/Modules/Animals/Textures/Pigeon.tif 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_D.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MTMate_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.6% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 2.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_signals.br_xx_xx Compressed Size:40.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 93.3 mb 99.6% Meshes 124.4 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 195.8 kb 0.2% Other Assets 43.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 61.3 kb 0.1% Total User Assets 93.8 mb 100.0% Complete build size 93.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_S.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_N.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_D.tga 2.7 mb 2.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 138.7 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 57.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 26.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_TrafficLight_C.FBX 15.7 kb 0.0% AssetBundle Object 8.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SoOnibus.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TurnRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_R34.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Parking.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Right.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SpeedLimit_90.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SpeedLimit_70.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SpeedLimit_60.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SpeedLimit_30.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoParking.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump600m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump400m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump200m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump150m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump100m.fbx 2.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Yield_150m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Traffic.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Yield.FBX 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Sig_ShortBollardGreen.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Stop.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Rodovia.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Servizo_Auxiliar.fbx 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Sig_Mojon.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TrafficLight_C_PF.prefab 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SoOnibusRight.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHump.FBX 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Materials/ww_Signals_MT.mat 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_B500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_A500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SoOnibus_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_B_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_A_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_ShortBollardGreen_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Sig_Mojon_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHump_colllider.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCrossing_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_StraightRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_StraightLeft_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_90_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_70_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_60_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_30_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SoOnibusRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump_Left_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHumpBig_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump600m_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump400m_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump200m_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump150m_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump100m_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Yield150m_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TurnRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Traffic_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Roundabout_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Rodovia_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Parking_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoParking_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_BusStop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Yield_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TwoWay_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Right_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_R34_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_CurveR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_CurveL_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoRightTurn_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_assets.br_xx_xx Compressed Size:1.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 16.0 mb 99.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 54.2 kb 0.3% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.2 kb 0.2% Total User Assets 16.1 mb 100.0% Complete build size 16.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_MAOHS.tga 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_N.tga 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_A.tga 54.2 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/TextureSelector.shader 0.7 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/BR/Plate.mat 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_signals.br_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 94.0% Meshes 228.0 kb 2.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 180.7 kb 2.1% Other Assets 50.9 kb 0.6% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 60.8 kb 0.7% Total User Assets 8.5 mb 100.0% Complete build size 8.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 62.7% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Textures/Mountainpass_N.tga 2.7 mb 31.3% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Textures/Mountainpass_D.tga 180.7 kb 2.1% Resources/unity_builtin_extra 17.9 kb 0.2% AssetBundle Object 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_40.FBX 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_20.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoRightTurn.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoLeftTurn.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_KeepRight.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Right.fbx 9.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoEntry.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_RoundaboutRed.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_TrucksRight.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoOvertake.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_TwoWays.fbx 5.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_NoPedestrianNoBike.fbx 4.6 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Yield.FBX 4.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 3.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Stop.FBX 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_MaximumHeight.FBX 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_ForbiddenHorn.fbx 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_Mojon.fbx 3.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_MaximumHeightAvdertenceRight.FBX 3.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_MaximumHeightAvdertenceLeft.FBX 3.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_EndNoOvertake.FBX 2.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_MaximumHeight_Tunnel.FBX 2.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Max Height_5m_NoStick.FBX 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_2.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_1.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_4.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_2.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRocks.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_DomesticAnimals.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_BadConditions.FBX 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SteepDown.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_Wind.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_works.FBX 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRoad.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_WildAnimals.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowRR.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/cty_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SteepUp.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_DeadEnd.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_4.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ServicesArea_Diagonal_R.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_K_Zone_Village_Start.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_A_Zone_Village_Start.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ServicesArea_500.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_3.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_3.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_1.fbx 1.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_FinalWorks.FBX 1.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SquareArrowDouble.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_ServicesArea_R.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_ServicesArea.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_K1_City6.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_City7.fbx 1.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ChangeDirection.fbx 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Tunnel2Name.FBX 0.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Tunnel1Name.FBX 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ShortBollardGreen_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_A_Zone_Village_Start_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_2_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_1_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_ServicesArea_R_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_ServicesArea_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ServicesArea_Diagonal_R_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_K_Zone_Village_Start_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_K1_City6_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_City7_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ServicesArea_500_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_4_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_2_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_1_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_4_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_DomesticAnimals_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ChangeDirection_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_EndNoOvertake_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_BadConditions_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_FinalWorks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_DeadEnd_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SquareArrowDouble_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_CurveR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_CurveL_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_WildAnimals_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_TrucksRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_80_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_60_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_40_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_20_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SlipperyRocks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SlipperyRoad_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_RoundaboutRed_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoRightTurn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_TwoWays_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SteepUp_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SteepDown_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Roundabout_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoOvertake_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoLeftTurn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NarrowR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NarrowRR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Mojon_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeightAvdertenceRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeightAvdertenceLeft_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_KeepRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Yield_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Works_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Right_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoPedestrianNoBike_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ForbiddenHorn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Wind_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeight_Tunnel_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Max Height_5m_NoStick_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Tunnel2Name_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Tunnel1Name_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: vehicles_localized.br_xx_xx Compressed Size:275.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 706.5 mb 95.3% Meshes 32.6 mb 4.4% Animations 100.4 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 0.2% Other Assets 663.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 3.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 300.6 kb 0.0% Total User Assets 741.6 mb 100.0% Complete build size 741.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_S.tga 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_N.tga 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/BR_Difuse_ScaniaR440/ScaniaR440_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_Ambulance_AR_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Textures/FordTransit_BRAmbulance_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/_Legacy/Textures/User_GlassBroken_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/_Legacy/Textures/User_GlassBroken_D.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/Textures/BrokenGlass_Normal.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/BR_Difuse_Actros/UserDangerousCargo_D.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/_Legacy/Textures/User_GlassMud_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/semifurgoneta_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/semifurgoneta_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/semifurgoneta_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/semifurgoneta_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/SuzukiSwift_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/SuzukiSwift_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/SuzukiSwift_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/SuzukiSwift_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/BRT_lightmap_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/Common/Passat_Policia_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/BR/Textures/Passat_Policia.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/ToyotaHilux/ToyotaHelizh_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/ToyotaHilux/ToyotaHelizh_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/ToyotaHilux/ToyotaHelizh_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/ToyotaHilux/ToyotaHelizh_D.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Textures/UserVolare_M2.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Textures/UserVolare_M1.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Textures/UserTourismo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Textures/UserTourismo_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Textures/UserTourismo_M2.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Textures/UserTourismo_M1.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Textures/BR_TourismoBus_D/UserTourismo_D.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_M2.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_M1.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/User_Truck_M2.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/User_Truck_M1.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserLiveCargo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserLiveCargo_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserLiveCargo_D.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/BR_Difuse_Actros/UserLiveCargo_D.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/Tow/Art/Textures/Tow_Lights__M.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/Textures/MudBroken_A.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/Textures/Daily_User/UserDaily_S.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/Textures/Daily_User/UserDaily_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/Textures/Daily_User/BR_Difuse_Daily/UserDaily_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Male002_D.tif 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/IaMinibus_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/IaMinibus_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/IaMinibus_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/IaMinibus_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/BRT_Bus_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/BRT_Bus_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/BRT_Bus_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarCommon_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarCommon_D.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Textures/UserBus_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Textures/UserBus_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Textures/UserBus_M2.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Textures/UserBus_M1.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/User_Truck_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/User_Truck_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserCargo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserCargo_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserCargo_M2.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserCargo_M1.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/BR_Difuse_Actros/User_Truck_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Vespa_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Vespa_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Vespa_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Vespa_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Lancia_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Lancia_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Lancia_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Lancia_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/Common/Passat_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/Common/Passat_I.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/Tow/Art/Meshes/Tow.FBX 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_D.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/BR_Difuse_Actros/UserPlatformCargo_D.tga 2.7 mb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 2.7 mb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarCommon_S.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Textures/BR_Difuse_Volare/UserVolare_D.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Textures/BR_Citaro_D/UserBus_D.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Textures/AR_Citaro_D/UserBus_D.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserCargo_M0.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserCargo_D.tga 2.7 mb 0.4% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/BR_Difuse_Actros/UserCargo_D.tga 2.0 mb 0.3% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/User_MercedesCitaro.fbx 2.0 mb 0.3% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Meshes/User_MercedesTourismo.fbx 1.8 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/VStyle_User/Meshes/User_VStyle.fbx 1.8 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Mesh/ScaniaR440.FBX 1.7 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/User_Truck.fbx 1.7 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/User_MercedesActrosRigid_Platform.fbx 1.7 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/VStyle_User/Meshes/User_VStyleRigid.fbx 1.7 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/User_MercedesActrosRigid.fbx 1.6 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Front.fbx 1.3 mb 0.2% Assets/vehicles/UserVehicles/Daily_User/Meshes/User_Daily.fbx 1.3 mb 0.2% Assets/simuzen/platform/systems/base/services/scene/Environment/RainGlass/Textures/RainDropNormal01.tga 1.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Colt__TAXI_S.tga 1.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Colt__TAXI_D.tga 1.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Colt__N.tga 1.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Colt__I.tga 1.1 mb 0.2% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Meshes/User_Volare.fbx 938.9 kb 0.1% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Back.fbx 885.6 kb 0.1% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx 871.6 kb 0.1% Resources/unity_builtin_extra 788.5 kb 0.1% Assets/vehicles/STUserVehicles/Actros/Art/Meshes/RoadTrain.FBX 742.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Citaro/IA_BRT_Bus.FBX 704.1 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Moto/VespaAnim.fbx 690.6 kb 0.1% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/User_MercedesActrosCargoTanker.fbx 651.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/MiniBus/MiniBus_IA3.FBX 609.3 kb 0.1% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx 560.9 kb 0.1% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/User_MercedesActrosCargoTrailer.fbx 528.8 kb 0.1% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/User_MercedesActrosCargoTrailer_Platform.fbx 412.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Meshes/CamionBomberos.fbx 390.7 kb 0.1% Assets/vehicles/STUserVehicles/Actros/Art/Meshes/MercedesActrosRoadTrain_Trailer.FBX 335.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Camión_Actros/MercedesActros.fbx 264.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/DodgeCaravan/Meshes/DodgeCaravan.FBX 213.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/FordTransit/FordTransit_Ambulance_AR.FBX 201.0 kb 0.0% Assets/vehicles/STUserVehicles/Actros/Art/Meshes/MercedesActrosRoadTrain_Dolly.FBX 197.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Golf/Meshes/Golf.fbx 190.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Taxi/Meshes/Taxi.fbx 189.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Furgoneta_FordTransit/Furgoneta_FordTransit.fbx 186.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Swift/Meshes/SuzukiSwift.fbx 184.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Policia/wolsvagen_passat_Policia.FBX 181.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 170.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Common/Textures/Atlas_Plates_AR_512x512_S.tga 170.9 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Textures/BR/Atlas_Plates_BR_512x512_D.tga 170.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Textures/Atlas_Plates_BR_512x512.tga 170.9 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Textures/Atlas_Plates_512x512_S.tga 167.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Semi_Furgoneta/Meshes/Semi_Furgoneta.FBX 166.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoTrailer_100.fbx 166.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/User_MercedesCitaro_Door.fbx 164.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/ToyotaHilux/ToyotaHilux.FBX 151.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Lancia/Meshes/lancia.fbx 145.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Focus/Meshes/FordFocus.FBX 135.8 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoTrailer_75.fbx 121.7 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Shaders/UserVehicle(3mask).shader 121.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/GlassInterior.shader 119.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/IA_BRT_Bus.FBX 117.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/UserVehicle.shader 108.2 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoTrailer_50.fbx 90.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 87.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoRigid_100.fbx 85.6 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudWhite.png 85.6 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.6 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 85.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 85.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/BeamLight.png 82.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoRigid_75.fbx 74.1 kb 0.0% AssetBundle Object 66.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 62.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoTrailer_25.fbx 59.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoRigid_50.fbx 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 45.7 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/CargoRigid_25.fbx 29.2 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/JPickup.prefab 22.9 kb 0.0% Assets/vehicles/UserVehicles/Daily_User/Meshes/User_DailyLogo.FBX 22.6 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Urban Bus.prefab 20.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Meshes/User_MercedesTourismo_FrontDoor.fbx 14.7 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Meshes/User_MercedesTourismo_BackDoor.fbx 12.7 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Tourismo Bus Model.prefab 12.6 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Articuled Urban Bus Front.prefab 12.3 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit/BR/NPC_Furgoneta_FordTransit_Graphics.prefab 12.3 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SemiFurgoneta/BR/NPC_Semi_Furgoneta_Graphics.prefab 12.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/BR/NPC_FordTransit_Ambulance_Graphics.prefab 11.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/ToyotaHilux/BR/NPC_ToyotaHilux_Graphics.prefab 11.8 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/ActrosRigidPlatform Truck.prefab 11.3 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/ScaniaR440_PF.prefab 10.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/BR/NPC_Autobus_Graphics.prefab 10.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/police_car_mesh/Police_car_mesh_AR.FBX 9.8 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/VolvoStyle Rigid Truck.prefab 9.8 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/ActrosRigid Truck.prefab 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/VolvoStyle Truck.prefab 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Actros Truck.prefab 9.1 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/ChevroletCruze.prefab 9.0 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/MicrobusDaily.prefab 7.6 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Volare_W6.prefab 7.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Breakdowns/OverHeating_Smoke.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Vespa/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Taxi/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Suzuki/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/PassatPolice/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Minibus/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Lancia/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Impala/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Bomberos/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/BRTBus/Pieces/Particle_Dust.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/Pieces/Particle_Dust.prefab 5.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Shaders/Unlit - Transparent Colored.shader 5.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Unlit.shader 5.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Vespa/BR/NPC_Vehicle_Vespa_Graphics.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/BR/NPC_Mercedes_Actros_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Rigid Trailer Platform.prefab 4.0 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Articuled Urban Bus Rear.prefab 4.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Moto/Vespa.fbx 3.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Minibus/BR/NPC_MiniBus_IA_Graphics.prefab 3.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/BRTBus/BR/NPC_BRT_Bus_Graphics.prefab 3.8 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Biarticulated Rear.prefab 3.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Bomberos/BR/NPC_Vehicle_Bomberos_Graphics.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/DefaultUnlit.shader 3.3 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/BR/NPC_Dodge_Caravan_Graphics.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Suzuki/BR/NPC_SuzukiSwift_Graphics.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/BR/NPC_Vehicle_Focus_Graphics.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/BR/NPC_Volkswagen_Golf_Graphics.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Lancia/BR/NPC_Vehicle_Lancia_Graphics.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Impala/BR/NPC_Impala_Graphics.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Taxi/BR/NPC_Vehicle_Taxi_Graphics.prefab 2.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/PassatPolice/BR/NPC_passat_Policia_Graphics.prefab 2.8 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Biarticulated Middle.prefab 2.7 kb 0.0% Assets/vehicles/STUserVehicles/Actros/Pieces Prefabs/BR/RoadTrain.prefab 2.5 kb 0.0% Assets/vehicles/UserVehicles/Daily_User/Animations/WiperAnimController_Daily.controller 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Rigid Tanker.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle 3Ds/BR/Rigid Trailer.prefab 2.2 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Pieces Prefabs/BR/Long-distance_Bus_Trailer.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/Materials/Daily_User/BR_Daily_MT/UserDaily_MT.mat 2.1 kb 0.0% Assets/vehicles/STUserVehicles/Actros/Pieces Prefabs/BR/Actros_RoadTrain_Trailer.prefab 2.1 kb 0.0% Assets/vehicles/STUserVehicles/Actros/Pieces Prefabs/BR/Actros_RoadTrain_Dolly.prefab 1.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Materials/BR_Volare_MT/UserVolare_MT.mat 1.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/VStyle_User/Materials/BR_Vstyle_MT/UserVStyle_MT.mat 1.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Materials/BR_TourismoBus_MT/UserTourismo_MT.mat 1.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Materials/BR_Citaro_MT/UserBus_MT.mat 1.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Materials/AR_Citaro_MT/UserBus_MT.mat 1.9 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/BR_Actros_MT/UserTruck_MT.mat 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Taxi/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Suzuki/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/PassatPolice/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Minibus/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Lancia/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Impala/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Bomberos/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/BRTBus/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/Pieces/Spotlight.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Vespa/Pieces/Spotlight.prefab 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/UserTruck_PlatformCargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/BR_Actros_MT/UserTruck_PlatformCargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/BR_Actros_MT/UserTruck_DangerousCargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/UserTruck_LiveCargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/BR_Actros_MT/UserTruck_LiveCargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/UserTruck_Cargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/BR_Actros_MT/UserTruck_Cargo_MT.mat 1.6 kb 0.0% Assets/vehicles/STUserVehicles/Actros/Art/Materials/BR/UserTruck_Cargo_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/Daily_User/Meshes/PivotWipe_R.fbx 1.6 kb 0.0% Assets/vehicles/UserVehicles/Daily_User/Meshes/PivotWipe_L.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Meshes/PivotWipe_R.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Meshes/PivotWipe_L.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Meshes/PivotWipe_R.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Meshes/PivotWipe_L.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Mesh/PivotWipe_R.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Mesh/PivotWipe_L.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/PivotWipe_R.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Meshes/PivotWipe_L.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/PivotWipe_R.fbx 1.6 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Meshes/PivotWipe_L.fbx 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/Vespa_CTRL.controller 1.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Materials/Glass_Interior_Tourismo_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_Interior_User_MT.mat 1.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Materials/Glass_Interior_Volare_MT.mat 1.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Materials/Glass_Interior_Scania_MT.mat 1.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Materials/Glass_Interior_Citaro_MT.mat 1.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/Glass_Interior_Actros_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.3 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Animation Controllers/Door Controller.controller 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Moto_Male002_D.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Materials/Common_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/Materials/Daily_User/Glass_Interior_Daily_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Materials/VolkswagenGolf_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/semifurgoneta_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/DodgeCaravan_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/AR/Materials/SuzukiSwift_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Materials/Lancia_MT.mat 1.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Materials/BR_ScaniaR440/User_ScaniaR440_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Materials/BR/plates_atlas_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Materials/plates_atlas.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Rearview_Selection_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Materials/CHASIS_ambulancia.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Materials/CHASIS_Bomberos_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordTransit_D.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_Taxi__MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/BR/Materials/Policia_Passat_D.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/ToyotaHilux/ToyotaHelizh_D.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/IaMinibus_D.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/BRT_Bus_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Materials/Moto_Vespa_D.mat 0.8 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/Animation/WiperAnimController_Volare.controller 0.8 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/Animations/WiperAnimController_Tourismo.controller 0.8 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Animation/WiperAnimController_Scania.controller 0.8 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/Animations/WiperAnimController_Citaro.controller 0.8 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Animations/WiperAnimController_Actros.controller 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewLeftUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewLeftUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewLeftDown.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewHorizontal_Car.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewRightDown.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewHorizontal.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewHorizontal_Car.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewRightUp.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewLeftDown.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewRightDown.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewRightUp.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewSideUp.mat 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Materials/RearviewFrontUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Daily_User/PivotWipe_R.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/Daily_User/PivotWipe_L.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/PivotWipe_R.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Volare_User/PivotWipe_L.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/PivotWipe_R.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Tourismo_User/PivotWipe_L.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/PivotWipe_R.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/PivotWipe_L.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/PivotWipe_R.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Citaro_User/PivotWipe_L.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/PivotWipe_R.prefab 0.5 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/PivotWipe_L.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewSideUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Materials/RearviewFrontUp.mat 0.4 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/RainGlass/NormalMaterial.mat 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeWhite.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengerPlacePrefab.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewHorizontal_Car.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewHorizontal_Car.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Materials/Tow_Lights_MT.mat 0.1 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Materials/Tow_MT.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: materials Compressed Size:18.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.7 mb 98.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 360.0 kb 1.3% Other Assets 14.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 0.1% Total User Assets 27.1 mb 100.0% Complete build size 27.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 2.7 mb 9.9% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 9.9% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 257.9 kb 0.9% Resources/unity_builtin_extra 102.1 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 2.2 kb 0.0% AssetBundle Object 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1Mate_MT 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cat_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/German_Shepherd_Static_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/SheepDogTex.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Material #2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/German_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Pig_MAt.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Cow_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Arab_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pigeon.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: interiorpresets Compressed Size:8.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 38.7 kb 86.2% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 13.5% Total User Assets 44.9 kb 100.0% Complete build size 44.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 14.4 kb 32.1% AssetBundle Object 0.3 kb 0.7% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusDrivingPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxExternalPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronDrivingPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900TrafficPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900DrivinglPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900CinematicPresset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030DrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHExternalPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHDrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/GolfDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletExternalPreset.asset ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_st Compressed Size:11.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 83.2 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 155.4 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.4 kb 0.0% Total User Assets 83.4 mb 100.0% Complete build size 83.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 32.0 mb 38.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.png 16.1 mb 19.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 19.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 19.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.png 1.6 mb 1.9% Assets/UI/Simulator/Simestruck/TP/TP_Background/TP_CentralPanelBus.png 1013.1 kb 1.2% Assets/UI/Simulator/Simestruck/GP/GP_Logo_Simesbus.png 262.7 kb 0.3% Assets/UI/Simulator/Simestruck/GP/GP_BusTrailer.png 262.7 kb 0.3% Assets/UI/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 95.4 kb 0.1% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 38.8 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Breakdowns/TP_DoorSensor.png 3.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.asset 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampGoingDown.png 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampUnfolded.png 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampGoingUp.png 3.1 kb 0.0% AssetBundle Object 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: camera Compressed Size:2.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.4 kb 45.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.6% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 53.4% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.1 kb 41.9% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 0.2 kb 3.2% AssetBundle Object 0.1 kb 1.6% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:306.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 505.8 mb 86.3% Meshes 5.7 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.0 mb 1.0% Other Assets 12.6 mb 2.2% Levels 32.4 mb 5.5% Scripts 3.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.8 mb 3.9% Total User Assets 585.9 mb 100.0% Complete build size 585.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 30.1 mb 5.1% Assets/contents/Sceneries/DirtTrack/LegacyData/DT_terrain_2k.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/grass_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/Trees_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 9.3 mb 1.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Albedos.asset 8.0 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Normals.asset 5.3 mb 0.9% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_MR.tga 5.3 mb 0.9% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.2 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.5 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.3 mb 0.7% Resources/unity_builtin_extra 4.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.7% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 3.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 3.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_N.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_D.tga 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_D.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_MAOHS.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.1 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Normals.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Albedos.asset 2.0 mb 0.3% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 2.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_AC.tga 1.4 mb 0.2% Assets/contents/Sceneries/DirtTrack/Road/Meshes/xx_xx_xx_DirtTrackRoad.FBX 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Snow_Atlas 1.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Textures/FallenTree_N.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Textures/FallenTree_D.tga 1007.7 kb 0.2% Assets/contents/Sceneries/DirtTrack/Road/Meshes/xx_xx_xx_DirtTrack_Col.FBX 990.4 kb 0.2% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic.shader 784.1 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_N.tga 727.4 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_MAHOS.tga 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboardNormal_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboard_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 482.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_EM.tga 467.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MASK.tga 450.6 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_EM.tga 436.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 418.6 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_MASK.tga 418.5 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MASK.tga 410.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 406.5 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_EM.tga 395.9 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 386.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_AC.tga 366.7 kb 0.1% Assets/contents/Sceneries/CityLand/Common/others/Bird_Proxys.FBX 356.4 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 349.9 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalmBark_Normal.tga 341.5 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalmBark_Normal.tga 341.5 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 331.9 kb 0.1% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic LOD.shader 257.1 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/SheepDog_Idle.FBX 200.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/FrontYardHouse.FBX 196.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/German_Shepherd_Crouch_Idle.FBX 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW.spm 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT.spm 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalmBark_Snow 1.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalmBark.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 136.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow.spm 136.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low.spm 135.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/House_2.FBX 128.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 128.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/Corner_House.FBX 122.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 111.7 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/German_Shepherd_Sitting_Idle.FBX 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem_Normal.tga 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem_Normal.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Glitter_SM.tga 84.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Meshes/FenceYard.FBX 53.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/MP_Lennartest.asset 51.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Shaders/TerrainHeatMap.shader 45.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Palomo_anim.FBX 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem.tga 26.0 kb 0.0% Assets/contents/Sceneries/DirtTrack/Road/Meshes/xx_xx_xx_DirtTrackPlatform.FBX 24.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_1.FBX 24.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_3.FBX 22.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Geo_00.png 17.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_2_NEW.FBX 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 13.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/BigStep.FBX 13.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoad_Col.FBX 12.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/MergeInstancedIndirectBuffers.compute 11.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/BigWall_1.FBX 9.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European.asset 9.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle.asset 9.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European.asset 9.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/GPUFrustumCulling.compute 7.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/SmallStep.FBX 3.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Meshes/GasStation_Panel.FBX 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/CTS_Profile_DT_Unity.asset 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/CTS_Profile_DT_Lite.asset 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/CTS_Profile_DT.asset 1.4 kb 0.0% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Materials/xx_xx_xx_RoadSpecial_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Materials/xx_xx_xx_SandTile_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Materials/xx_xx_xx_FallenTree.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Material/Building_Small_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Material/Building_Small_1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Materials/Props_MountainPass_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_1_MT.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Resources/TerrainHeatMap.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Materials/No Name.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd_Idles.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/SheepDog_Idle_CTL.controller 0.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Bird_Path.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Palomo_Anim.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_dynamic.xx_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 43.3% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.0% Other Assets 3.6 mb 50.3% Levels 274.8 kb 3.7% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.3 kb 0.7% Total User Assets 7.2 mb 100.0% Complete build size 7.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 50.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 1.1 mb 15.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 15.5% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 10.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.9% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:368.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 579.5 mb 85.3% Meshes 7.6 mb 1.1% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.9% Other Assets 11.8 mb 1.7% Levels 35.5 mb 5.2% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.8 mb 5.7% Total User Assets 679.2 mb 100.0% Complete build size 679.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 9.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 9.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 31.6 mb 4.7% Assets/contents/Sceneries/TestLand/Testland_2048.asset 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_M.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Testland_RTP_2048/SplatMap/Splat_Testland_2048.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Grass_Mask.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps/Splat_1_1.tif 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps/Splat_1_0.tif 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps/Splat_0_1.tif 10.7 mb 1.6% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_D.tga 9.3 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Albedos.asset 8.0 mb 1.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Normals.asset 6.0 mb 0.9% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_N.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/pgjmd_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.8% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_M_AO_H_S.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.8% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 4.9 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.0 mb 0.6% Resources/unity_builtin_extra 4.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.1 mb 0.5% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_AC.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_MAOHS.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/Testland_maskObjectUV_Tileable.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Road/Testland_maskObjectUV.tga 2.7 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_maskObjectUV.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_D.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Trees_Mask.tga 2.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Normals.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Albedos.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_N.tga 1.4 mb 0.2% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_MAOHS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_Normal.tga 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_MetallicS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_5_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_4_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_N.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_M.tga 1.1 mb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1018.7 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/BigStep.FBX 990.4 kb 0.1% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic.shader 756.8 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 711.5 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_N.tga 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboard_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboard_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboard_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboard_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.1% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_Base_Color.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_6_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_3_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_2_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_D.tga 682.8 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_AC.tga 665.8 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_MAOHS.tga 664.6 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_MAOHS.tga 573.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_N.tga 528.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_EM.tga 526.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/GuardRail_1.FBX 523.2 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/GuardrailTestland_1.FBX 494.0 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Guardrail_2.FBX 491.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/GuardrailTestland_2.FBX 467.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MASK.tga 450.6 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_EM.tga 436.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 433.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_1_AC.tga 427.7 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Small_Step.FBX 410.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 404.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MASK.tga 395.9 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 377.7 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Meshes/HotAirBalloon_PF.FBX 356.4 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 355.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/BigFence.FBX 349.9 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Icy_lateral/DeformableSurface_snow_base_albedo.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/rhrixfp_4K_AlbedoOpacity_SNOW.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/rhri02p_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/pgjmd_4K_AlbedoOpacity.tga 331.9 kb 0.0% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic LOD.shader 309.6 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_AC.tga 268.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow.spm 268.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm.spm 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 196.2 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Hoarding.FBX 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW.spm 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT.spm 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Snow.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 166.7 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Sidewalk.FBX 156.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 134.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 128.3 kb 0.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 126.4 kb 0.0% Assets/contents/Sceneries/TestLand/Road/Meshes/xx_xx_xx_TestLandRoad.FBX 122.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 112.8 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Road/xx_xx_xx_TestLandRoad_Icy.FBX 106.5 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp_3.FBX 101.7 kb 0.0% Assets/contents/Sceneries/TestLand/Road/Meshes/xx_xx_xx_Testland_Col.FBX 100.2 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_EM.tga 96.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_1_MAOHS.tga 96.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_1_N.tga 91.7 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp2_Col.FBX 91.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp_2.FBX 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem_Normal.tga 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem_Normal.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Glitter_SM.tga 82.6 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/ControlBuilding.FBX 78.7 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_AC.tga 60.1 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp_1.FBX 51.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Shaders/TerrainHeatMap.shader 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem.tga 26.8 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/SMB_Element_Exercises.FBX 23.9 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/Rampa_02.FBX 22.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Geo_04_sharp.png 17.9 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/Rampa_01.FBX 15.0 kb 0.0% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European.asset 14.9 kb 0.0% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European.asset 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 12.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/MergeInstancedIndirectBuffers.compute 9.1 kb 0.0% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle.asset 9.1 kb 0.0% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/GPUFrustumCulling.compute 8.1 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/Meshes/Plate.FBX 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 1.9 kb 0.0% Assets/contents/Sceneries/TestLand/Road/Materials/xx_xx_xx_RoadUnidirectional_Atlas_D.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/Alcorque.FBX 1.7 kb 0.0% Assets/contents/Sceneries/TestLand/Road/Materials/xx_xx_xx_RoadAsfalt_Tile_D.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/CTS_Profile_TT_Unity.asset 1.6 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/CTS_Profile_TT_Lite.asset 1.6 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/CTS_Profile_TT.asset 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/Sidewalk_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Materials/Curbs_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Road/Materials/pebbles_coarse.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon6_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon5_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon4_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon3_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon2_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Material/Building_High.mat 1.0 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/BigFence_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High.mat 1.0 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/Props_Testland_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/BigFence1_MT.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Resources/TerrainHeatMap.mat 0.9 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Road/Icy_lateral_TL.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/TestLand/Proxy_Material.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Meshes/HotAirBalloon_Animator.controller 0.6 kb 0.0% Assets/vehicles/UserVehicles/Plates/PiecesPrefab/Plate_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/Billboard.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Metal Barrier.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_dynamic.xx_xx_xx Compressed Size:9.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.5 mb 85.7% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.6% Other Assets 1.4 mb 11.4% Levels 234.1 kb 1.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.9 kb 0.4% Total User Assets 12.2 mb 100.0% Complete build size 12.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 31.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 30.4% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 2.0 mb 16.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.4 mb 11.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 436.0 kb 3.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 3.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 128.3 kb 1.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 72.9 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland Compressed Size:385.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 595.7 mb 65.0% Meshes 52.0 mb 5.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.9 mb 0.5% Other Assets 13.3 mb 1.5% Levels 43.6 mb 4.8% Scripts 3.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.6 mb 22.6% Total User Assets 916.1 mb 100.0% Complete build size 916.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 7.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 7.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 52.9 mb 5.8% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/New Terrain 3.asset 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Viaducto_MAOHS.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Viaducto_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_M.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/Splat_2048_Highwayland.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/Mascara_arboles.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/Mascara_Hierba.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/Textures/RTP_HIGHWAYLAND/splatmap_x2_y2.tif 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/Textures/RTP_HIGHWAYLAND/splatmap_x0_y0.tif 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/Trees_Mask.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/Grass_Mask.tga 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/2-2_HW.png 13.5 mb 1.5% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_Col.FBX 10.7 mb 1.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_RainMask.tga 10.7 mb 1.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Viaducto_AC.tga 10.7 mb 1.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_D.tga 10.4 mb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/xx_xx_xx_Tunel.FBX 9.1 mb 1.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/Collider_Road_Highway_Turbosmooth_COL.FBX 6.7 mb 0.7% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplatConfig_normSAO_tarray.asset 6.7 mb 0.7% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplatConfig_diff_tarray.asset 5.6 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Textures/Terrain/xx_br_br_Highway_Road_CN.tga 5.3 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Textures/xx_es_es_Road_Base_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Textures/xx_es_es_Road_Base_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/AR/Textures/xx_ar_ar_Road_Base_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/AR/Textures/xx_ar_ar_Road_Base_E.tga 3.9 mb 0.4% Resources/unity_builtin_extra 2.7 mb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_HandRails06.fbx 2.7 mb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Textures/xx_es_es_Road_Base_D.tga 2.5 mb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_HandRails09.fbx 2.2 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Road/Icy_lateral/IceRoad(1).FBX 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 1.9 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/xx_xx_xx_Toll.FBX 1.9 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_xx_xx_HandRails_Col.FBX 1.5 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_HandRails02.fbx 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Textures/rivershader_default_flotsam1sheet.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Textures/rivershader_default_normalfoam.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/MicroSplat/Snow/Textures/microsplat_def_snow_normsao.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/MicroSplat/Snow/Textures/microsplat_def_snow_diff.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_D.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_E.tga 1.3 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/Rocks_S.tga 1.3 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/Rocks_N.tga 1.1 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1.0 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_1_N.tga 859.7 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_1_S.tga 756.8 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboard_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards/billboard_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards/billboard_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards/billboard_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_European_billboards/billboard_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_European_billboards/billboard_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.1% Assets/simuzen/CommonTools/MicroSplat/AntiTile/Textures/microsplat_def_detail_noise.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 682.8 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/Rocks_D.tga 626.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_1.tga 436.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/xx_xx_xx_Viaduct.FBX 395.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 349.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Highway_DegradedAsphalt_N.tga 341.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Icy_lateral/DeformableSurface_snow_base_albedo.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/rhrixfp_4K_AlbedoOpacity_SNOW.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/rhrixfp_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/pgjmd_4K_AlbedoOpacity.tga 269.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common_Metallic.shader 268.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow.spm 268.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm.spm 235.8 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Peaje_LOD.FBX 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW.spm 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT.spm 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Roads_HandRails_D.tga 170.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Highway_DegradedAsphalt_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Snow.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 141.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_RoadMud_Highway.FBX 141.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Meshes/Senat_Highway.FBX 134.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 128.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-0.exr 115.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplat_Base.shader 114.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplat.shader 96.0 kb 0.0% Assets/simuzen/CommonTools/EarthShaping/Cascade/Examples/Materials/04_RiverAndLake.shader 85.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Roads_HandRails_S.tga 85.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Roads_HandRails_N.tga 85.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Roads_HandRails_E.tga 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem_Normal.tga 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem_Normal.tga 78.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 63.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_1_E.tga 52.4 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Hospital_LOD.FBX 51.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Shaders/TerrainHeatMap.shader 43.4 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Streetlight_4_LOD.FBX 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Farola_3.FBX 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem.tga 32.8 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Streetlight_5_LOD.FBX 17.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_RoadDegraded_HWay.FBX 15.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European.asset 15.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_European.asset 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 14.1 kb 0.0% Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatAddPass.shader 13.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle.asset 12.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/MergeInstancedIndirectBuffers.compute 12.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/GPUFrustumCulling.compute 8.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplat_propdata.asset 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_xx_xx_RoadMud_2x2_MT.mat 2.8 kb 0.0% Assets/content_common/art_common/Modules/Terrain/RiverAndLake_HW.mat 2.8 kb 0.0% Assets/simuzen/CommonTools/EarthShaping/Cascade/Examples/Materials/04_RiverAndLake.mat 2.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Materials/xx_es_es_Road_Base_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_1_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_Rocks_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplat.mat 1.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Materials/xx_xx_xx_Roads_HandRails_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Materials/RailTrain_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Materials/xx_xx_xx_Viaduct_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Materials/xx_xx_xx_Toll_MT.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Resources/TerrainHeatMap.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/DebugMaterial.mat 0.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Icy_lateral/Icy_lateral.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/EarthShapingLib.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Materials/xx_xx_xx_Tunnel_MT.mat 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland Compressed Size:416.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 360.3 mb 38.2% Meshes 24.3 mb 2.6% Animations 737.2 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.1 mb 0.6% Other Assets 11.4 mb 1.2% Levels 322.4 mb 34.2% Scripts 2.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.7 mb 23.2% Total User Assets 943.9 mb 100.0% Complete build size 943.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_grass_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_veg_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/0-0_HW.png 10.4 mb 1.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 7.9 mb 0.8% Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX 5.5 mb 0.6% Resources/unity_builtin_extra 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_E.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Normal_1.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_E.tga 4.9 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Wall_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/xx_mx_mx_CitylandBase_Road_D.tga 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Albedo.tga 2.5 mb 0.3% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 1.5 mb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Asfalt_Col.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel_N.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/RailTrain_X.tga 1.2 mb 0.1% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_Cityland_Sidewalk_OC.FBX 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboard_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboard_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_Jungle_billboards/billboard_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards/billboard_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 682.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 682.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel.tga 679.2 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Grass_Col.FBX 395.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 366.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Bird_Proxys.FBX 356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT.spm 349.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_S.tga 341.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/rhri02p_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/pgjmd_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 341.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_Sidewalk_1_X.tga 341.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_Sidewalk_1_S.tga 341.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_Sidewalk_1_N.tga 341.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_Sidewalk_1_E.tga 274.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_BasketballCourt_A.FBX 269.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common_Metallic.shader 268.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow.spm 268.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm.spm 257.1 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/SheepDog_Idle.FBX 256.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_Sidewalk_1_D.tga 235.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/Meshes/xx_xx_xx_Church.FBX 215.3 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Cat.fbx 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 196.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/German_Shepherd_Crouch_Idle.FBX 182.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_RailTrain.FBX 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Snow.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalmBark.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 170.8 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/CitylandGrass_D.tga 136.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low.spm 128.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 128.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-0.exr 111.7 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/German_Shepherd_Sitting_Idle.FBX 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_TreeBackground_N.tga 70.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/idle.fbx 57.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_FenceTrees_01A.FBX 51.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Shaders/TerrainHeatMap.shader 45.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Palomo_anim.FBX 35.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/sitting.fbx 21.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/Cityland_TreeBackground_D.tga 21.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Textures/CitylandGrass_N.tga 20.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/FBX/sitting.fbx 18.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European.asset 18.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European.asset 17.8 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_VerticalBillboard_B.FBX 17.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_VerticalBillboard_C.FBX 17.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_VerticalBillboard_A.FBX 13.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_PottedTrees_B.FBX 13.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_PottedTrees_A.FBX 12.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/MergeInstancedIndirectBuffers.compute 10.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_FlowerpotSquare_06A.FBX 9.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle.asset 9.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_Jungle.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/GPUFrustumCulling.compute 7.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_Bridge_BRT.FBX 5.8 kb 0.0% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_RoadDegraded.FBX 2.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_PlantCity_01C.FBX 1.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland_Sidewalk_1_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_mx_mx_Cityland_RoadBase_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland_TreeBackground_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland_Grass_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland_SpecialsBuildings_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Tunnel_MT.mat 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland02_MT.mat 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_CityLand_MountainTerrain_MT.mat 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland03_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_RailTrain_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Resources/TerrainHeatMap.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Materials/No Name.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Controllers_TEMP/Woman001_sitting.controller 0.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd_Idles.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/SheepDog_Idle_CTL.controller 0.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Bird_Path.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Controllers_TEMP/Woman001_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/CatSeating_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/CatEating_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_sitting.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Palomo_Anim.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_dynamic.xx_xx_xx Compressed Size:8.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 23.9% Meshes 5.1 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 1.0% Other Assets 10.1 mb 74.1% Levels 76.8 kb 0.6% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.4% Total User Assets 13.6 mb 100.0% Complete build size 13.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 74.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 1.1 mb 8.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 8.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 5.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.9% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_dynamic.xx_xx_xx Compressed Size:5.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 50.9% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.2% Other Assets 2.9 mb 45.3% Levels 50.6 kb 0.8% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.8% Total User Assets 6.4 mb 100.0% Complete build size 6.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 45.1% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 1.1 mb 17.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 17.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 11.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 2.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 2.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 2.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:137.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 249.6 mb 81.7% Meshes 4.1 mb 1.4% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.6 mb 0.5% Other Assets 3.0 mb 1.0% Levels 10.6 mb 3.5% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 36.3 mb 11.9% Total User Assets 305.4 mb 100.0% Complete build size 305.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_S.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_N.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_E.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_Horizontal.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/IT/Textures/xx_xx_xx_RoadAsfalt_Tile_ER.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_M.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals2_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals1_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_S.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_S.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_E.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/Common/Passat_I.tga 4.0 mb 1.3% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_D.tga 2.9 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_D.tga 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals2_D.tga 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals1_D.tga 2.7 mb 0.9% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_D.tga 2.7 mb 0.9% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.5 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Animated_Policeman.FBX 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_N.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_E.tga 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_MetallicAndSmoothness.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_Normal.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_BaseColor.png 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1021.7 kb 0.3% Resources/unity_builtin_extra 756.8 kb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_CS.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_D.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_AmbientOcclusion.png 431.6 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_br_br_Highwayland_Road.FBX 417.1 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_xx_xx_Hgihway_Toll_Road.FBX 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_N.tga 341.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Highway_DegradedAsphalt_N.tga 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Shoes_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Hat_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Bottom_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Top_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Hat_Normal.png 269.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common_Metallic.shader 214.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 170.8 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Highway_DegradedAsphalt_D.tga 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Bottom_AmbientOcclusion.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Top_AmbientOcclusion.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Shoes_AmbientOcclusion.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Hat_AmbientOcclusion.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Shoes_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Bottom_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Top_BaseColor.png 151.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 134.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 113.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_Col_Add.FBX 73.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Pedagio.FBX 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_City4_2.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_City1_2.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_7.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_16.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_14.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_11.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_BigCrossing_2.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B2_2.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B2_1.fbx 36.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B1_2.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_IndustrialPark_D_D1.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Rondabound_Hospital_D_D2.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D5.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_8.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_5.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_4.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_City1_1.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_BigCrossing_15.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_BigCrossing_13.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_BigCrossing_10.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Rondabound_IndustrialPark_D_D2.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D6.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D1.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Rondabound_Station_D_D5.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Rondabound_Station_D_D2.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Station_D_D6.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Station_D_D1.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_City4_1.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_BigCrossing_9.fbx 31.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_BigCrossing_1.fbx 12.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_High_5m.FBX 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_StraightLeft.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_StraightAhead.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_SpeedLimit_80.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_SpeedLimit_60.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_SpeedLimit_40.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_SpeedLimit_120.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_SpeedLimit_100.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_StraightRight.FBX 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_RoundaboutRed.FBX 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_TrucksRight.FBX 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_NoRightTurn.FBX 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_NoOvertake.FBX 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_Right.fbx 12.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_NoEntry.fbx 8.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/xx_br_br_Radar.FBX 7.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_IndustrialPark_D_D3.fbx 7.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_Directional_C_C4.fbx 7.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_Directional_C_C2.fbx 7.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_Directional_C_C1.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C5_500m.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C4_500m.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C3_500m.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C2_500m.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C1_500m.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C5.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C4.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C3.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C2.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_C_C1.fbx 7.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_works150mtrs.FBX 6.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Road_Base_MT.mat 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Highway_2x8_LaneBifurcation_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Road_2x2_Overtaking_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Highway_2x8_LaneDirt_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Highway_2x6_Arrows_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/BR/develop_structure/BR/Materials/xx_br_br_Highway_Toll_Ground_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Road_2x2_Lane_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Highway_2x7_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Highway_2x6_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Highway_2x4_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Road_2x3_MT.mat 6.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Materials/xx_br_br_Road_1x1_MT.mat 6.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/horizontal_toll_vel.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_BadRoadCondition.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_DomesticAnimals.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_BadConditions.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_Widening.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_RightNarrow.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_High_advise.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/xx_br_br_ViaInterditada.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_works.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_Wind.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_Pebbles.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_NarrowR.FBX 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_6.fbx 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_3.fbx 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_BigCrossing_12.fbx 6.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Fiscalicazao.FBX 6.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Materials/xx_br_br_ColorLanes_MT.mat 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Roundabout.FBX 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_CrossRoads.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_CurveR.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_University_D_D5.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_University_D_D1.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D4.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_Directional_C_C5.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Crossing_Directional_C_C3.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Station_D_D4.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Station_D_D3.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Airport_D_D5.fbx 5.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Airport_D_D1.fbx 5.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B2_4.fbx 5.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B1_3.fbx 5.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_Yield.fbx 5.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hw_br_br_FinalWorks.FBX 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 4.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_Stop.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Link_B_B2_5.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_9.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_IndustrialPark_D_D4.FBX 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_University_D_D4.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_University_D_D3.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_University_D_D2.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D8.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D7.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Hospital_D_D3.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Station_D_D8.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Station_D_D7.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Airport_D_D4.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Airport_D_D3.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Rondabound_Airport_D_D2.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_City4_3.fbx 4.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_City1_3.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Link_B_B1_4.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_16B.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_6.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_22.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_20.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_2.FBX 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_19.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_15.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_14.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_13.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_12.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_11.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_10.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_1.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Exit_17.fbx 4.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 3.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Pedagio_500m.FBX 3.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Sig_Mojon.fbx 3.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_EyerlineDireccional.fbx 3.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B2_3.fbx 3.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B1_5.fbx 2.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Meshes/hw_br_br_TollSpeed.FBX 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Materials/xx_xx_xx_PropsHighwayland_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaAutomatica.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaManual.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Via_Facil.FBX 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals3_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals2_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals1_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/horizontal_toll.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Bottom.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Top.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Shoes.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Policia_PRF_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Cap.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Body.mat 0.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/BR/BR/Meshes/hw_br_br_SpeedRoad_40.FBX 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Controller/Police_Controller.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:60.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.2 mb 92.0% Meshes 1.5 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 0.9% Other Assets 3.7 mb 2.2% Levels 6.4 mb 3.9% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 216.7 kb 0.1% Total User Assets 165.5 mb 100.0% Complete build size 165.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 2.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 0.8% Resources/unity_builtin_extra 335.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 264.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/DodgeCaravan/Meshes/DodgeCaravan.FBX 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.8 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 6.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/NPC_Dodge_Caravan.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/NPC_Volkswagen_Golf.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/DodgeCaravan_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/DodgeCaravan/Meshes/Materials/CarCommon_D.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PODirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIDirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 0.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 37.8 mb 98.8% Levels 320.6 kb 0.8% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.7 kb 0.0% Total User Assets 38.2 mb 100.0% Complete build size 38.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 91.3% Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland/OcclusionCullingData.asset 2.9 mb 7.6% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 128.3 kb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_oc.br_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 1.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.1 mb 98.6% Levels 9.9 kb 0.1% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 0.1% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 98.6% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 128.3 kb 1.2% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_localized.br_xx_xx Compressed Size:123.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 194.8 mb 69.6% Meshes 4.5 mb 1.6% Animations 130.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.5 mb 0.9% Other Assets 10.2 mb 3.6% Levels 45.8 mb 16.3% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.2 mb 7.9% Total User Assets 280.0 mb 100.0% Complete build size 280.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 10.3 mb 3.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_AtlasSignals_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_AtlasSignals_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CS.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_D.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.0 mb 0.7% Resources/unity_builtin_extra 1.8 mb 0.6% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Woman002.fbx 1.5 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_Normal.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 0.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 406.0 kb 0.1% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/Meshes/xx_br_br_LeySeca.FBX 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Top_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Hair_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Top_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Hair_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 269.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common_Metallic.shader 214.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 170.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Pedestrian_TrafficLights_BR.tga 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_DegradedAsphalt_D.tga 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 147.5 kb 0.1% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_br_br_PaperBin.FBX 134.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 97.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_Sculture01_C.FBX 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Yellow_Light_LED.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Red_Light_LED.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Yellow_Light.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Semaforos_.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Red_Light.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Green_Light.tga 70.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/idle.fbx 59.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutBig_A.FBX 56.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutBig_C.FBX 44.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutSmall_B.FBX 44.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_Sculture03_B.FBX 44.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutSmall_A.FBX 42.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutSmall_C.FBX 35.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/sitting.fbx 33.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_BusStopLarge_A.FBX 25.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Meshes/idle.fbx 16.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_BusStopShort_A.FBX 9.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/cty_br_br_NoEntry.FBX 8.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_BusStop_BRT_A.FBX 7.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/cty_br_br_NoEntry_NoStick.FBX 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 3.8 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_br_br_Servizo_Auxiliar.fbx 3.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_SchoolForward.fbx 3.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_HospitalLeft.fbx 3.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_StadiumLeft.FBX 3.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_SchoolRight.fbx 3.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_SchoolLeft.fbx 3.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_ChurchLeft.fbx 3.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_FlowerpotSquare_03A.FBX 1.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_br_br_Cityland_Undercover_Road_MT 1.mat 1.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_br_br_Cityland_Road_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_RoadHump_colllider.FBX 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland02_MT.mat 1.2 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_br_br_Signals_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_br_br_Localization_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_ch_ch_Signals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightYELLOW_LEDs_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightRED_LEDs_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightGREEN_LEDs_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/P_TrafficLightGREEN_BR_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightYELLOW_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/P_TrafficLightRED_BR_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightRED_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightGREEN_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Controllers_TEMP/Woman001_sitting.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Controllers_TEMP/Woman001_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Controllers_TEMP/Woman2_idle.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld Compressed Size:673.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 712.3 mb 47.8% Meshes 7.4 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.4% Other Assets 14.6 mb 1.0% Levels 445.4 mb 29.9% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 305.7 mb 20.5% Total User Assets 1491.4 mb 100.0% Complete build size 1491.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 51.4 mb 3.4% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Terrain_ww.asset 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MASK.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Grass_Mask_WW.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Tree_Mask_WW.tga 10.7 mb 0.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Albedos.asset 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 8.0 mb 0.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Normals.asset 5.5 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_MAOHS.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_N.tga 5.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.9 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.1 mb 0.3% Resources/unity_builtin_extra 4.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.3 mb 0.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Albedos.asset 2.2 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.1% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Normals.asset 2.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldHandRail.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards.tga 1.3 mb 0.1% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_MAOHS.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Normal.tga 1.3 mb 0.1% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_N.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas.tga 1.0 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldOffroad_Col.FBX 990.4 kb 0.1% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic.shader 879.9 kb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterworldGreenZone.FBX 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_Jungle_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_Jungle_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_European_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_European_billboards/billboardNormal_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_Jungle_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_Jungle_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_European_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_European_billboards/billboardNormal_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_Jungle_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_Jungle_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_European_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_European_billboards/billboard_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_Jungle_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_Jungle_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_European_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_European_billboards/billboard_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Normal.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 682.8 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_A.tga 682.8 kb 0.0% Assets/contents/Sceneries/DirtTrack/Terrain_DirtTrack/Textures/Ocean_D 1.tif 537.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldAsphalt_Col.FBX 528.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_EM.tga 482.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_EM.tga 467.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MASK.tga 450.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_EM.tga 436.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 418.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MASK.tga 410.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 404.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MASK.tga 395.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 349.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 332.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/PersistentVegetation/WW_European_Persistent.asset 331.9 kb 0.0% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic LOD.shader 268.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow.spm 268.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm.spm 234.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Meshes/xx_xx_xx_ResidentialBuilding_Type1J1.FBX 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW.spm 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT.spm 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Snow.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 128.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 128.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 122.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 110.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldGrass_Col.FBX 103.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Meshes/Basketball_Court.FBX 103.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 94.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/TextureSelector.shader 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem_Normal.tga 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem_Normal.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Glitter_SM.tga 83.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low.spm 83.2 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow.spm 76.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow.spm 76.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow.spm 76.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White.spm 76.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink.spm 65.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldWall_Col.FBX 51.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Shaders/TerrainHeatMap.shader 49.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/xx_xx_xx_Shop03F.FBX 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem.tga 40.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Meshes/Sest_Senat_Entrance.FBX 22.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Geo_00.png 17.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_Jungle.asset 17.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorld_Metal_wall.FBX 17.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Winter_European.asset 17.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_Jungle.asset 17.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/VegetationPackages/WW_Summer_European.asset 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 12.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/MergeInstancedIndirectBuffers.compute 8.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/GPUFrustumCulling.compute 8.1 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/Meshes/Plate.FBX 4.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldWaterPlane.FBX 3.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Meshes/GasStation_Panel.FBX 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadCurbsTile_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/CTS_Profile_WW_Unity.asset 1.8 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/CTS_Profile_WW_Lite.asset 1.8 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/CTS_Profile_WW.asset 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/Alcorque.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/SideWalk_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/Grass_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/BaseCement_Gray_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/BaseCement_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/Concrete_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Material/Building_Small_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Props/Materials/Senat_Fence_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Material/Building_High.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High1_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Props/Materials/ww_xx_xx_BusStop_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Materials/Senat_Building_MT.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Resources/TerrainHeatMap.mat 1.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Props/Materials/ww_xx_xx_Glass.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/Water_MT.mat 0.7 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plate.mat 0.6 kb 0.0% Assets/vehicles/UserVehicles/Plates/PiecesPrefab/Plate_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink Materials/Billboard.mat 0.2 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/Billboard.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_oc.br_xx_xx Compressed Size:873.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 7.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.5% Other Assets 1.4 mb 88.3% Levels 9.9 kb 0.6% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 2.7% Total User Assets 1.6 mb 100.0% Complete build size 1.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 88.2% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 7.9% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.5% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwaylandtraffic.br_xx_xx Compressed Size:59.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.3 mb 91.6% Meshes 1.6 mb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.7 mb 1.6% Other Assets 3.0 mb 1.8% Levels 6.3 mb 3.8% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 217.2 kb 0.1% Total User Assets 166.2 mb 100.0% Complete build size 166.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.9 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 2.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 2.5 mb 1.5% Resources/unity_builtin_extra 412.4 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Meshes/CamionBomberos.fbx 335.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 178.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.8 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 86.9 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 14.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Bomberos/NPC_Vehicle_Bomberos.prefab 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Materials/CHASIS_Bomberos_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/HighwaylandLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POHighwaylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIHighwaylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/HighwaylandExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR HighwaylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/HighwaylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testlandtraffic.br_xx_xx Compressed Size:15.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.0 mb 88.2% Meshes 379.5 kb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 3.3% Other Assets 1.4 mb 3.6% Levels 1.4 mb 3.5% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 178.3 kb 0.4% Total User Assets 39.6 mb 100.0% Complete build size 39.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.4 mb 3.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 3.3% Resources/unity_builtin_extra 198.5 kb 0.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.3% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 85.5 kb 0.2% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 22.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/PersistentVegetation/TT_JunglePersistentVegetation.asset 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR TestlandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/TestlandtLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/TestlandLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POTestlandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PITestlandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/TestlandExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR TestlandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/TestlandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TestlandInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: citylandtraffic.br_xx_xx Compressed Size:26.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.6 mb 57.2% Meshes 632.1 kb 0.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 1.6% Other Assets 10.1 mb 12.7% Levels 21.8 mb 27.4% Scripts 3.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 207.1 kb 0.3% Total User Assets 79.7 mb 100.0% Complete build size 79.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 12.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 3.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.6% Resources/unity_builtin_extra 252.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.2% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR CitylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POCitylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PICitylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/CitylandExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR CitylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/CitylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 537.3 kb 25.1% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 6.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.4% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass Compressed Size:378.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 601.2 mb 88.6% Meshes 7.0 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.5 mb 1.0% Other Assets 12.6 mb 1.9% Levels 34.1 mb 5.0% Scripts 3.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 16.6 mb 2.4% Total User Assets 678.4 mb 100.0% Complete build size 678.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 30.1 mb 4.4% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_M.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_M.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_MAOHS.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/grass_mask_2k.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/Trees_mask_2k.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_D.tga 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_D.tga 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_AC.tga 6.7 mb 1.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/Arrays/CTS_Profile_MP_Lite_Normals.asset 6.7 mb 1.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/Arrays/CTS_Profile_MP_Lite_Albedos.asset 5.3 mb 0.8% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_4_Impostor_SpecularSmoothness.png 5.3 mb 0.8% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_4_Impostor_EmissionOcclusion.png 5.3 mb 0.8% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_4_Impostor_NormalDepth.png 5.3 mb 0.8% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_4_Impostor_AlbedoAlpha.png 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_MR.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_01_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_01_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.8% Assets/content_common/art_common/Modules/Terrain/GaiaMasks/MP_Terrain_Cutout.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.2 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.5 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.5 mb 0.7% Resources/unity_builtin_extra 4.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.6 mb 0.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 3.4 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 3.0 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_N.tga 2.7 mb 0.4% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_D.tga 2.7 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_MAOHS.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.1 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/Arrays/CTS_Profile_MP_Normals.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/Arrays/CTS_Profile_MP_Albedos.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_AC.tga 1.5 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoadSide_Col.FBX 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_10_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_9_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_9_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_8_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_8_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_7_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_7_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_6_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_6_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_5_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_5_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_3_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_3_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_2_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_2_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_1_Impostor_SpecularSmoothness.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_1_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_10_Impostor_EmissionOcclusion.png 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_9_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_9_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_8_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_8_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_7_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_7_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_6_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_6_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_5_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_5_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_3_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_3_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_2_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_2_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_1_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_1_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_10_Impostor_NormalDepth.png 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_10_Impostor_AlbedoAlpha.png 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_N.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Snow_Atlas 1.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_E.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_E.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Textures/FallenTree_N.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Textures/FallenTree_D.tga 1006.2 kb 0.1% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic CutOut.shader 784.1 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_N.tga 731.5 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassAsphalt_Col.FBX 727.4 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_MAHOS.tga 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboardNormal_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboardNormal_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboardNormal_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle_billboards/billboard_446b3e0e-886a-432b-b349-abb51e1b0c2a.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboard_9df249c5-defc-4e6f-a26e-6a9a9c8bd4bc.png 682.9 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European_billboards/billboard_959283f7-5d71-4ff6-ac51-2741a809cf4e.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 482.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_EM.tga 467.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MASK.tga 450.6 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_EM.tga 436.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 418.6 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_MASK.tga 418.5 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MASK.tga 410.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 406.5 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_EM.tga 400.8 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/xx_xx_xx_Tunnel_2_collider.FBX 395.9 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 386.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_AC.tga 366.7 kb 0.1% Assets/contents/Sceneries/CityLand/Common/others/Bird_Proxys.FBX 356.4 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 356.0 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/xx_xx_xx_RoadMud_MP_OC.FBX 349.9 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 325.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/ExtraCollider/waterworld_collider_2.FBX 322.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/ExtraCollider/waterworld_collider.FBX 321.7 kb 0.0% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic LOD CutOut.shader 257.1 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/SheepDog_Idle.FBX 255.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/xx_xx_xx_Tunnel_1_collider.FBX 245.5 kb 0.0% Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/EditorResources/Shaders/Runtime/OctahedronImpostor.shader 200.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/FrontYardHouse.FBX 196.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/German_Shepherd_Crouch_Idle.FBX 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW.spm 173.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT.spm 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/Detail_FrondStubsFlipped.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalmBark_Snow 1.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalmBark.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 136.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow.spm 136.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low.spm 135.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/House_2.FBX 128.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 128.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Meshes/Corner_House.FBX 122.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 111.7 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/German_Shepherd_Sitting_Idle.FBX 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem_Normal.tga 85.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem_Normal.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Glitter_SM.tga 84.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Meshes/FenceYard.FBX 53.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/MP_Lennartest.asset 51.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Shaders/TerrainHeatMap.shader 45.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Palomo_anim.FBX 43.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_RoadDegraded_MountainPass.FBX 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStemBase.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/FrondStem.tga 42.8 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/FrondStem.tga 28.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_1_NEW.FBX 26.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/xx_xx_xx_Platform.fbx 24.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_1.FBX 24.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_3.FBX 22.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Geo_00.png 17.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/Roundabout_2_NEW.FBX 13.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/BigStep.FBX 13.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoadGravel_Col.FBX 12.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/MergeInstancedIndirectBuffers.compute 11.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Meshes/BigWall_1.FBX 9.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_European.asset 9.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Winter_Jungle.asset 9.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_European.asset 9.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/VegetationPackages/MP_Summer_Jungle.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Compute/Resources/GPUFrustumCulling.compute 7.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/SmallStep.FBX 7.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassEscapeLane_Col.FBX 3.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Meshes/GasStation_Panel.FBX 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/CTS_Profile_MP_Unity.asset 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/CTS_Profile_MP_Lite.asset 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/CTS_Profile_MP.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_9_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_8_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_6_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_5_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_4_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_3_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_1_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_10_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Materials/Platform_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_7_Impostor.asset 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Impostors/Rock_Group_2_Impostor.asset 1.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Materials/xx_xx_xx_FallenTree.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Material/Building_Small_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_Small/Material/Building_Small_1_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Materials/xx_xx_xx_Tunnel_2_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Materials/xx_xx_xx_Tunnel_1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/RoadMud_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Materials/Road_Degraded_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Props/Materials/Props_MountainPass_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_1_MT.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Resources/TerrainHeatMap.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/DebugMaterial.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Materials/No Name.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd_Idles.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/SheepDog_Idle_CTL.controller 0.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Bird_Path.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Palomo_Anim.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD2/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Branches_0.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD2/Branches_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD2/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Leaves_3.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD2/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Leaves_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD1/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/LOD0/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/LOD2/Fronds_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Snow Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_localized.br_xx_xx Compressed Size:4.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 28.8 kb 0.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 377.3 kb 5.0% Other Assets 3.6 mb 49.6% Levels 3.2 mb 43.2% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 133.7 kb 1.8% Total User Assets 7.3 mb 100.0% Complete build size 7.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 49.6% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 377.3 kb 5.0% Resources/unity_builtin_extra 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 4.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRocks.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRoad.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowR.fbx 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_dynamic.xx_xx_xx Compressed Size:11.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.3 mb 69.8% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.5% Other Assets 3.6 mb 24.5% Levels 737.7 kb 4.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.4 kb 0.3% Total User Assets 14.8 mb 100.0% Complete build size 14.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 25.8% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 25.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.6 mb 24.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.0 mb 13.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 436.0 kb 2.9% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 2.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 72.9 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpasstraffic.br_xx_xx Compressed Size:45.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 109.5 mb 87.5% Meshes 1.1 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.1% Other Assets 3.7 mb 3.0% Levels 9.3 mb 7.4% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 211.5 kb 0.2% Total User Assets 125.1 mb 100.0% Complete build size 125.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.9% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.0% Resources/unity_builtin_extra 335.8 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/MountainPassExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR MountainPassEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/MountainPassEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_localized.br_xx_xx Compressed Size:58.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 106.0 mb 81.9% Meshes 1.9 mb 1.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 427.8 kb 0.3% Other Assets 3.7 mb 2.8% Levels 4.4 mb 3.4% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 13.0 mb 10.0% Total User Assets 129.4 mb 100.0% Complete build size 129.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_D.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.9 mb 3.0% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_D.tga 2.7 mb 2.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_D.tga 2.0 mb 1.5% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 1.7 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoad.FBX 213.1 kb 0.2% Resources/unity_builtin_extra 111.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 6.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_Road_Decals_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion01_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion00_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadWhiteSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadYelowSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadUnidirectional_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadAsfalt_Tile_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadSpecial_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.3 mb 76.1% Meshes 525.3 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.9% Other Assets 6.0 mb 8.1% Levels 9.6 mb 13.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.3 kb 0.3% Total User Assets 74.0 mb 100.0% Complete build size 74.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 7.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 3.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.8% Resources/unity_builtin_extra 603.5 kb 0.8% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/PersistentVegetation/WW_Jungle_Persistent.asset 198.5 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 145.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POWaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIWaterworldExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR WaterworldEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:200.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 421.5 mb 95.6% Meshes 39.3 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 443.2 kb 0.1% Other Assets 5.3 mb 1.2% Levels 4.4 mb 1.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.1 mb 2.1% Total User Assets 440.8 mb 100.0% Complete build size 440.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_AC.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 5.3 mb 1.2% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 1.2% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Textures/BR_RoadDecals_AT.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Road_MAOSH.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Road_N.tga 5.3 mb 1.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObjectDouble.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadSingle_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObject.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadDouble_AC.tga 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 128.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Parking.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Right.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadCurbsTile_MT.mat 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadBaseTile_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Materials/BR_RoadDecals_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/SideWalk_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadDouble_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/YellowLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/WhiteLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadSingle_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterworldRoadDecals.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_oc.br_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 2.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.1% Other Assets 5.3 mb 96.6% Levels 9.9 kb 0.2% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 0.8% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 96.6% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 128.3 kb 2.3% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 4.3 kb 51.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 48.2% Total User Assets 8.3 kb 100.0% Complete build size 8.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 kb 50.5% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.4% AssetBundle Object ------------------------------------------------------------------------------- Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) TerrainData is missing splat texture 4. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 55 milliseconds Pass: 1 took 8 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 22 milliseconds Pass: 1 took 21 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 29 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-a08d293d3dd03044c83b81e2991255e9 index: 88 Responsefile: Temp/UnityTempFile-a08d293d3dd03044c83b81e2991255e9 Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp.dll -nostdlib -unsafe -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/UnityEditor.StandardEvents.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll -r:Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll -r:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:Library/ScriptAssemblies/ZFBrowser-Editor.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TimelineModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEditor.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/Unity.Locator.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll" -r:Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Math/MathLib.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll -r:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll -r:"Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/EarthShapingLib.dll" -r:Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp.NET3.5.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker/ConditionalExpression.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows_Lib.dll -r:Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/NAudio/CTNAudio.dll -r:Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Wrapper/WSA/Stub/RTVoiceUWPBridge.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll -r:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll -r:Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Plugins/Moq.dll -r:Assets/simuzen/platform/sistemas/DynadvertDLL.dll -r:Assets/simuzen/platform/sistemas/I18N.dll -r:Assets/simuzen/platform/sistemas/I18N.West.dll -r:Assets/simuzen/platform/sistemas/Ionic.Zip.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.Sqlite.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.SqliteClient.dll -r:Assets/simuzen/platform/sistemas/NITGEN.SDK.NBioBSP.dll -r:Assets/simuzen/platform/sistemas/ProSimuladorDLL.dll -r:Assets/simuzen/platform/sistemas/SMKcerberusSRA.dll -r:Assets/simuzen/platform/sistemas/SMKCOM.dll -r:Assets/simuzen/platform/sistemas/SMKsocratesCOMDLL.dll -r:Assets/simuzen/platform/sistemas/systemCheckDLL.dll -r:Assets/simuzen/platform/systems/base/hud/Plugins/System.Drawing.dll -r:Assets/simuzen/platform/systems/base/hud/Plugins/System.Windows.Forms.dll -r:Assets/simuzen/platform/utils/PerformanceDebugger/Plugins/InputSimulator.dll -r:C:/Users/Jenkins/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/UnityEngine.Analytics.dll -r:C:/Users/Jenkins/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.13/UnityEngine.StandardEvents.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/CameraTrackingRefraction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/BranchData.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Camera/CascadeCameraFollow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeJunction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeMarker.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeReadMe.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeRoot.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeShaderSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeTerrainManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/LandscapeStamper.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Mesh/CascadePathMesh.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/MultiThreadSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Shader/ShaderInterface.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/CascadeTextureGenerator.cs "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Config.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Helpers/FPSDisplay.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESLandscapeController.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESReadMe.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESTerrainManagerEditor.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/Integration/IntegrationScript.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/Integration/LineMaskSetting.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ObjectExtension.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/DemoUI.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/EventTest.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/FPSController.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/NetworkFPSController.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/SampleHUDFPS.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/AQUAS Integration/EnviroAquasIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Effects/EnviroEffects.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Effects/EnviroFog.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Effects/EnviroLightShafts.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroEvents.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroProfile.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSkyRendering.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroVegetationInstance.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroVolumeLight.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroWeatherPrefab.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroWeatherPreset.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroZone.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Gaia Integration/EnviroWithGAIA.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/MegaSplat Integration/EnviroMegaSplatIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/MicroSplat Integration/EnviroMicroSplatIntegration.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/NetworkIntegration/EnviroUNetPlayer.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/NetworkIntegration/EnviroUNetServer.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroAdditionalCamera.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroAudioMixerSupport.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroAudioSource.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroCloudsReflection.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroDayNightSwitch.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroInterior.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroLightning.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroMeshSeasons.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroReflections.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroSeasonObjectSwitcher.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroSetSystemTime.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroStartInSeason.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroTerrainSeasons.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroTrigger.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/WAPI Integration/EnviroWorldAPIIntegration.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/BoxSelectorCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoAxisHandleCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs" "Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GUISpinnerCS.cs" Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Data_Provider.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Dynamic.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Equation_Plotter/WMG_X_Equation_Plotter.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Interactive_Pie/WMG_X_Interactive_Pie.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Pie_Ring_Graph/WMG_X_Pie_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/WMG_X_Plot_Overtime.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Ring_Graph/WMG_X_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Simple_Pie/WMG_X_Simple_Pie.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFindAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdownAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/UnitsAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandPool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/IHandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapDeviceInfo.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapHandController.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapPreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Where.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/WithPrevious.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Zip.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BloomComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ColorGradingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DitheringComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" "Assets/simuzen/CommonTools/Simple Path Finding/NodePath.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Normalizer.cs" "Assets/simuzen/CommonTools/Simple Path Finding/PriorityQueue.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/GetPositionInPath.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathBridge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathCalculator.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollower.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollowerStep.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/SimpleMove.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/WaypointTagCheck.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/MovementController.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Waypoint.cs" "Assets/simuzen/CommonTools/Simple Path Finding/WaypointPath.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPAction.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPActionType.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPSpriteInfo.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/UITexturePacker.cs" Assets/simuzen/CommonTools/SimpleImpersonation/Impersonation.cs Assets/simuzen/CommonTools/SimpleImpersonation/ImpersonationException.cs Assets/simuzen/CommonTools/SimpleImpersonation/LogonType.cs Assets/simuzen/CommonTools/SimpleImpersonation/NativeMethods.cs Assets/simuzen/CommonTools/SimpleImpersonation/SafeTokenHandle.cs Assets/simuzen/CommonTools/SMAA/Scripts/DebugPass.cs Assets/simuzen/CommonTools/SMAA/Scripts/EdgeDetectionMethod.cs Assets/simuzen/CommonTools/SMAA/Scripts/HDRMode.cs Assets/simuzen/CommonTools/SMAA/Scripts/MinAttribute.cs Assets/simuzen/CommonTools/SMAA/Scripts/PredicationPreset.cs Assets/simuzen/CommonTools/SMAA/Scripts/Preset.cs Assets/simuzen/CommonTools/SMAA/Scripts/QualityPreset.cs Assets/simuzen/CommonTools/SMAA/Scripts/SMAA.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Explosive.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/FireLight.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Hose.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/AlphaButtonClickMask.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMobileShaderSwitch.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMoveAndRotate.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/CameraRefocus.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/CurveControlledBob.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/DragRigidbody.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/DynamicShadowSettings.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/EventSystemChecker.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FollowTarget.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FOVKick.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FPSCounter.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/LerpControlledBob.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ObjectResetter.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ParticleSystemDestroyer.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/PlatformSpecificContent.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleMouseRotator.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SmoothFollow.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectActivator.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs" Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_Teleporter.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TrackedController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraFlip.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraMask.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Controller.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ControllerManager.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Ears.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Events.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Fade.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Frustum.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_GameView.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_IK.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_LoadLevel.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Menu.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Overlay.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_PlayArea.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Render.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RenderModel.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Skybox.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_SphericalProjection.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TestController.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedObject.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_UpdatePoses.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Utils.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/GameObjectGroup.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/TreeSystemController.cs "Assets/simuzen/CommonTools/Trinary Software/Timing.cs" Assets/simuzen/CommonTools/uFileBrowser/Scripts/DirectoryButton.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileBrowser.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileButton.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileIcon.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_IconItem.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMap.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMapItem.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MMCompass.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_WorldSpace.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MaskHelper.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MiniMapDragArea.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/CustomToggleAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/InspectorButtonAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/LayerMaskAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/SeparatorAttribute.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Enum/MMItemEffect.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Struct/bl_MMItemInfo.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_MiniMapUtils.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/AccordionTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/TestAccordion.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteIconsHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteRemote.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestCalendar.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestDatePicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPickerRange.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxAutocompleteCopyData.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxDisableDefaultInput.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueAutocomplete.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueCombobox.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestCombobox.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestComboboxIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogInputHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogTreeViewInputHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFileDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFolderDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineIncoming.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineOutgoing.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatViewTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Customization/CustomListViewIconsComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedItems.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentGroup.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewSelect.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/TestGroupedListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewDeselect.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsExt.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemComponentExt.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemDescriptionExt.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsWithFilter.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImages.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewNoColoring.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSaveIndices.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFields.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/Task.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskAutocomplete.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskPicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskTests.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIconsThread.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewPerformance.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewVariableHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/PickerIntTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/TestPickerBool.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressbar.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar1.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar2.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/TestProgressbar.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderAudioTrack.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderFloatSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangleSliderLabel.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TestTimeRangeSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TimeRangeSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Resizable/SplitterSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborShop.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Item.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGShop.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/PlaylistDialogHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TestTrader.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Prices.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/ResultOrderLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Trader.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/SpinnerString.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/TestSpinnerFloat.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTable.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyData.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Table.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableList.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRow.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRowComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsCreate.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/CenteredSliderLabel.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSampleListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/PopupTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SampleFilter.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SmokeTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/StandaloneExit.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SwitchTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestDirectoryTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestFolderRenamed/TestScriptRenamed.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestNotify.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestPaginator.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScene2.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScrollRectEvents.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestTabs.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/UITestSamples.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TestTileViewList.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewComponentSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewDefaultItemChange.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsLayoutWidthExtender.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsTest.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewItemSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewList.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewReorder.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewResizeHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewToggleDirection.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeGraph/TestTreeGraph.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentContinent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentCountry.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentMultiple.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TestTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TestTreeViewCheckboxes.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxes.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewComponentWithClick.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCreateFromScript.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewListeners.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSample.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleData.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemContinent.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemCountry.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewToggle/TreeViewToggleComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/Accordion.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionEvent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItemComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/AudioPlayer/AudioPlayer.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/Autocomplete.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/Calendar.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDate.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDateBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeek.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeekBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/DatePicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderVertical.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorHSV.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPicker.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerABlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerColorBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVPalette.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerImagePalette.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRange.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBPalette.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/IColorPickerBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/Combobox.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIconsItemComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorLine.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/MultipleConnector.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/SingleConnector.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/BringToFront.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Dialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogActions.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfo.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfoBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Lightbox.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Picker.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerBool.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerInt.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerString.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Popup.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/BaseDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/DragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/IDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewDropIndicator.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewCustomNodeDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDragSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDropSupport.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/Draggable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/DraggableHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSliding.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingHorizontalHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingVerticalHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragKeepSelected.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayout.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutCompact.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutExtensions.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutGrid.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutPositioner.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutResizer.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutUtilites.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/LayoutElementInfo.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/Size.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/SizesInfo.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPath.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileSystemEntry.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FolderDialog.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/IOExceptionsView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ITemplatable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/LayoutSwitcher.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UILayout.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UIPosition.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ClickListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ScrollListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/TransformListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/EasyLayoutBridge.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ILayoutBridge.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IViewData.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewComponentPool.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomWidth.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewGameObjects.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewHeight.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemDescription.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewInt.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItemEventData.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewStringComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/StandardLayoutBridge.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/Notify.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifyInfoBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifySequenceManager.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Progressbar.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSlider.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloat.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloatVertical.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderVertical.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Resizable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeader.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderDragCell.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Splitter.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ListViewPaginator.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButtons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectEvents.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPage.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPageWithNumber.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPaginator.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectRestrictedDrag.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/Sidebar.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SidebarHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlock.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlockHandle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/Spinner.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerFloat.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/Switch.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/SwitchGroup.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tab.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconActiveButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButtonBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconDefaultButton.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tabs.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Templates.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustomSize.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewScrollRectFitter.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tooltip.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraph.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponentIcons.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/ListNode.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNode.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNodeToggle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeView.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponent.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponentBase.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewCustom.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewDataSource.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewItem.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Animations.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ButtonAdvanced.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComparisonCompare.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComponentPool.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/DragRedirect.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Extensions.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/GroupedList.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/HierarchyToggle.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionChanged.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionItemChanged.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IInputFieldProxy.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ImageAdvanced.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldProxy.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservable.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservableList.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LayoutUtilites.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LinkedHashSet.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ModalHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ObservableList.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ResizeListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectableHelper.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectListener.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SlideUp.cs" "Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Utilites.cs" Assets/simuzen/CommonTools/Utils/Animator/AnimationTween.cs Assets/simuzen/CommonTools/Utils/Animator/AnimatorUtils.cs Assets/simuzen/CommonTools/Utils/AudioClipUtils.cs Assets/simuzen/CommonTools/Utils/BitwiseUtils.cs Assets/simuzen/CommonTools/Utils/BooleanUtils.cs Assets/simuzen/CommonTools/Utils/BoundsUtils.cs Assets/simuzen/CommonTools/Utils/CameraUtils.cs Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeConstraintAttribute.cs Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeReference.cs Assets/simuzen/CommonTools/Utils/ClassType/Example/ExampleBehaviour.cs Assets/simuzen/CommonTools/Utils/ClassType/Example/Special.cs Assets/simuzen/CommonTools/Utils/CollectionUtils.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderFreeRoomVisualHelper.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderGroup.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderUtils.cs Assets/simuzen/CommonTools/Utils/ComponentUtils.cs Assets/simuzen/CommonTools/Utils/DependencySolver.cs Assets/simuzen/CommonTools/Utils/DictionaryExtensions.cs Assets/simuzen/CommonTools/Utils/Drawers/ConstPopup.cs Assets/simuzen/CommonTools/Utils/Drawers/DataClassPopup.cs Assets/simuzen/CommonTools/Utils/Drawers/Divider.cs Assets/simuzen/CommonTools/Utils/Drawers/DropdownSubtypesOf.cs Assets/simuzen/CommonTools/Utils/Drawers/EnumFlagAttribute.cs Assets/simuzen/CommonTools/Utils/Drawers/HelpBoxUtility.cs Assets/simuzen/CommonTools/Utils/Drawers/Vector2RangeAttribute.cs Assets/simuzen/CommonTools/Utils/Drawers/Vector3RangeAttribute.cs Assets/simuzen/CommonTools/Utils/Encryption.cs Assets/simuzen/CommonTools/Utils/EnumFlagsUtils.cs Assets/simuzen/CommonTools/Utils/EnumUtils.cs Assets/simuzen/CommonTools/Utils/FileManager.cs "Assets/simuzen/CommonTools/Utils/Graph Maker/Graph.cs" Assets/simuzen/CommonTools/Utils/IReseteableObject.cs Assets/simuzen/CommonTools/Utils/IXMLSerializable.cs Assets/simuzen/CommonTools/Utils/LayerMaskUtils.cs Assets/simuzen/CommonTools/Utils/ListExtensions.cs Assets/simuzen/CommonTools/Utils/LoadScene.cs Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs Assets/simuzen/CommonTools/Utils/NetUtils.cs Assets/simuzen/CommonTools/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/Utils/PivotDrawer.cs Assets/simuzen/CommonTools/Utils/PositionTracker.cs Assets/simuzen/CommonTools/Utils/PriorityQueue.cs Assets/simuzen/CommonTools/Utils/Product.cs Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs" Assets/simuzen/CommonTools/Utils/Singleton.cs Assets/simuzen/CommonTools/Utils/SMKLog.cs Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs Assets/simuzen/CommonTools/Utils/StringUtils.cs Assets/simuzen/CommonTools/Utils/TimeUtils.cs Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs Assets/simuzen/CommonTools/Utils/Transform/ZRotationBlocker.cs Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs Assets/simuzen/CommonTools/Utils/XMLUtils.cs Assets/simuzen/CommonTools/VertexPaint/VertexInstanceStream.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/ZenjectMoqExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinderBase.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/Finalizers/CommandBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/Finalizers/CommandBindingFinalizerBase.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Command.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/ISignal.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal6.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/SignalExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/PrefabFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestGameObjectFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/BindFinalizerWrapper.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerInstallerBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerMethodBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Factories/DynamicFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectableInfo.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs Assets/simuzen/CommonTools/zenject/Source/Injection/Lazy.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ContextUtil.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ProfileBlock.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ReflectionUtil.cs Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/FactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabResourceSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonId.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonImplIds.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonMarkRegistry.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonTypes.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonDeclaration.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefabResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefabWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/UntypedFactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/UnityEventManager.cs Assets/simuzen/CommonTools/zenject/Source/Usage/IInitializable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ILateDisposable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttributeBase.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectLocalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectOptionalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectSources.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ITickable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ZenjectAllowDuringValidationAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectTypeInfo.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs Assets/simuzen/platform/batch/SMKsessionBatch.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs Assets/simuzen/platform/systems/base/zms/EventHUB.cs Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs Assets/simuzen/platform/systems/base/zms/Provider.cs Assets/simuzen/platform/systems/base/zms/Subscription.cs Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs" "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs" Assets/simuzen/platform/utils/AppQuit.cs Assets/simuzen/platform/utils/BinaryStreamUtils.cs Assets/simuzen/platform/utils/BundleOrPrefabObject.cs Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs Assets/simuzen/platform/utils/EnvironmentUtils.cs Assets/simuzen/platform/utils/FileReader.cs Assets/simuzen/platform/utils/GameObjectUtils.cs Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptorObsolete.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs Assets/simuzen/platform/utils/Graphics/ShaderConst.cs Assets/simuzen/platform/utils/JointUtils.cs Assets/simuzen/platform/utils/MultiTag/MultiTag.cs Assets/simuzen/platform/utils/MultiTag/MultiTagUtils.cs Assets/simuzen/platform/utils/MultiTag/Tags.cs Assets/simuzen/platform/utils/NetComponentUtils.cs Assets/simuzen/platform/utils/NetGameObjectUtils.cs Assets/simuzen/platform/utils/ParameterValue.cs Assets/simuzen/platform/utils/ParamUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/LODGroupFileManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/QualitySettingsFileManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileConsts.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileReaderUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileWriterUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LODGroupWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MaterialsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PhysicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/QualitySettingsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RegistryWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RenderSettingsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ResolutionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SaveWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ScenesWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SystemInfoWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TerrainWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ToyotaDynamicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrafficWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/UserVehicleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VegetationWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VehicleDynamicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRCalibrationWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRWindow.cs Assets/simuzen/platform/utils/Profiling/ProfilingStatistics.cs Assets/simuzen/platform/utils/ReflectionUtils.cs Assets/simuzen/platform/utils/ReplayUtils.cs Assets/simuzen/platform/utils/RotateContinuosly.cs Assets/simuzen/platform/utils/VersionReader.cs "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationCursor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationQuit.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraShift.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Deprecated/SceneTools.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/SceneReload.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenBug.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenNotes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/TimeScale.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/AttachToTarget.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/BindLocalRotation.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/ScaleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GColor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/RealtimeGraphicBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/TextureCanvas.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/BiasedRatio.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedFloat.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/MathUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SmoothFloat.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SplineUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpConnection.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpListenThread.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpSender.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/CircularBuffer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/CsvFileUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/DebugUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/HelpBoxAttribute.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/MiniJSON.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Other/ObjectUtility.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Block.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/DataBus.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Gravity.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/GroundMaterial.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Solver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/TireFriction.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Wheel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Brake.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Clutch.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Differential.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/DirectDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/AntiSpin.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/DrivingAids.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/StabilityControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Engine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/DifferentialGeneric.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialFlywheel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gear.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearbox.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Brakes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Driveline.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/DrivelineHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Steering.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Retarder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/SynchronousDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueSplitter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/CameraModes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraTarget.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPChassisInertia.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPLiquidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSegmentedSpeedGauge.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSettingsSwitcher.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPTireFrictionModifier.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMarksRenderer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMaterialManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundParticleEmitter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPCloneInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPDeviceInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPStandardInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPXboxInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplay.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayAsset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Suspension/VPAntiRollBar.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Suspension/VPDynamicSuspension.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Suspension/VPProgressiveSuspension.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/DataLogger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/DataRecorder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/PerformanceCharts.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPBlockDebugger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPDiagnosticsCharts.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPForceCones.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPPerformanceDisplay.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPSuspensionGraph.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPTelemetry.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPWeightData.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPAeroSurface.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPAudio.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPDamage.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPHeadMotion.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPRollingFriction.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPTireEffects.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleJoint.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVisualEffects.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPWheelCollider.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/DIWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/XIWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/DualEngineSettings.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearShiftModeSelector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/LimitEngineRpms.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTurbocharger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/WheelSuspensionAnimator.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VirtualMessages.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPDecoder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPLoop.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPTransponder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapInvalidator.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapSectorMark.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapTimer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Transponder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/AutoBrakeZone.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BankedPlatform.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BlowShadow.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CenterOfMass.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CopyMomentOfInertia.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DebugRigidbody.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/EndlessMovingSurface.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FollowHeading.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/IgnoreCollisions.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MatchInertia.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MovableObject.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MoveJointOnKey.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/PauseVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/SpeedLimitZone.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/BasicDashboard.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/DrivingAidsPanel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ManettinoDial.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ReplayPanel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/SetableSlider.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/TimerDisplay.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/UIHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAccelerationTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAutomatedTestBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPBrakingTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSelfDrive.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshot.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshotAsset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTelemetryExporter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/D-Box Support/Plugins/DBoxWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/D-Box Support/VPDBoxOutput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControlInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/TrackCollisionDebugger.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/TrackVehicleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/TrackVehicleControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerControllerInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTwoWheelController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Acceleration Test/AccelerationTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/CoM Tests/WeridCoM.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Liquid Cargo Test/NonUniformScaleTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Liquid Cargo Test/PositionDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Scripts/BugRedios.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Scripts/SetForceAppDistance.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Scripts/SetSuspensionDistanceOffset.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakeAllWheels.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ColliderLayerChangerManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DirectTransformTracking.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/EnableAllNetworkObjectsInScene.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/FrontRearTires.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/InterpolatedRotationTracking.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveLiquidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveSolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/RampCollider.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ShiftOrigin.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodyChildSync.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/BaseDragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForceManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/IDragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/VehicleDragForce.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/WindTunnel.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/ExtendedTelemetryGUI.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/CV_CameraGround.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterial.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterialManager.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/GroundUtils.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/VisualGround.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/WeatherGroundMaterialData.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Accelerometer.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensor.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensorController.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Odometer.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Rotation.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SelftAlignmentTorque.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorController.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Speedometer.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Suspension.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Temperature.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/TimeMeter.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/AbsVibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/EngineVibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/GroundVibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/Vibration.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/WheelData.cs "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettings.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettingsReceiver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializedSettings.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/DatabusSpy.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/FallOffGenerator.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/RolloverGenerator.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleDynamicsUtils.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSize.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSizeTest.cs "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/Aid.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/AidsController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/FakeAids.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/IAids.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/MotorcycleAidsController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/PickupAidsController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/BaseSolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Cargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAnchorSwitcher.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAndRetarder.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoManager.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ExperimentalCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ICargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/LiquidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/SolidCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/VehicleCargo.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/Door.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/DoorCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/Engine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/FakeEngine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/FifthWheel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/Fork.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkPalletController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/IFork.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/PalletController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/RetractableFork.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/BaseFuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Fuel.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/FuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/IFuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/NoEngineFuelTank.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearboxController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearPreselector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearStateMachine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearbox.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearPreselector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IComponent.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionWithoutEngine.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IIgnition.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/KeyInputTest.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Kickstand.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/MotorcycleLeanWorkarround.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/BackhoeLoader.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Bulldozer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Dumper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Excavator.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/MachineryBlade.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RabbitTurtleController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Ripper.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Stabilizers.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Tracks.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoader.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoaderWrapperBase.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/ManeuverController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/Chains.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/InclinometerController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/CurveControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/InputControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/NormalizedControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/RampControl.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/Blade.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SaltSpreader.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowInputController.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowPlow.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ISpeedControlDevice.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/SpeedControlDevice.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleBrakes.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleInput.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleTransform.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Wheels.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IInternalObjectReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehiclePhysicsReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehicleReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/TruckTrailerSolver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/VehicleSolver.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BulldozerVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/CollisionData.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/IVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Motorcycle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotorVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TrackVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Trailer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Vehicle.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/VehicleDynamicsException.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ABSFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ASRFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailure.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BaseBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/EmptyBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MachineryBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorcycleBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorVehicleBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/SnowRemovalVehicleBreakdownController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/TrailerBreakdownController.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BreakdownId.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ClutchBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyGlass.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyWindshieldOnScreen.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DoorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ESPFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FifthWheelBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FrontBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ForkInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Pickup4x4Input.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RabbitTurtleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/StabilizersInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TracksInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleComponentInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/WheelLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BackhoeLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/IUserVehicleBehaviourDeprecated.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/DumperAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ExcavatorAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/GetComponentWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/IUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryBladeAnimatoinHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RipperAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TracksAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TriangleJointHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/UserVehicleBehaviourManager.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/WheelLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IRemoteVehicleHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicleReliant.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/LiftTurtleMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/PropulsionTypeHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/RemoteVehicleHelper.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMachinery.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehiclePickup.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSpawnException.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehicleReadyHelper.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/ForceFeedbackGUIFineTune.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/LeanDebug.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleBoundsDebug.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseTrafficVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/MotorVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/TrailerFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/UserVehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/VehicleFactory.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleConfigurationParserService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleFactoryService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/ParsedSettings.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleConfigurationParserService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleFactoryService.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiece.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePieceCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiecesCollection.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/IVehicleDatabaseService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/UserVehicleHelperCollection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/MotorVehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/TrailerHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/UserVehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IdCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IntIdCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/ListWrapper.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableDefinitionCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableValues.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/DataModelManager.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Item.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/ItemWithVariables.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/MotorVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Trailer.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/UserVehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/VariableDefinition.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Vehicle.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/UserData.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Variable.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/VehicleDatabaseException.cs" Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/AvaliableClassMethods.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/BinaryOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/InstructionId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/UnaryOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Encrypter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ReflectionUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/StringUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/TestUtilities.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ThreadUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Utilities.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/VariableOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/ByteCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/Compiler.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBlock.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseEntryPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseExpression.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseIf.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 530 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended Assets/simuzen/platform/SMKBehaviour.cs(20,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 615 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1134 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:07.9968593 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-6cfeb52764e026f4bad8ec3502910fdd index: 88 Responsefile: Temp/UnityTempFile-6cfeb52764e026f4bad8ec3502910fdd Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp-Editor.dll -nostdlib -unsafe -r:Library/ScriptAssemblies/Assembly-CSharp.dll -r:Library/ScriptAssemblies/Assembly-UnityScript.dll -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/UnityEditor.StandardEvents.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll -r:Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll -r:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:Library/ScriptAssemblies/ZFBrowser-Editor.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpatialTrackingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TimelineModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEditor.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/Unity.Locator.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed/UnityEditor.Graphs.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Math/MathLib.dll -r:Assets/simuzen/CommonTools/ConsolePro/Editor/ConsolePro.Editor.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/Editor/DOTweenEditor.dll -r:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll -r:"Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/EarthShapingLib.dll" -r:"Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Editor/EarthShapingLibEditor.dll" -r:Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp.NET3.5.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker/ConditionalExpression.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/ConditionalExpressionEditor.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerEditor.dll -r:Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerEditorResources.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll -r:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows_Lib.dll -r:"Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll" -r:Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/NAudio/CTNAudio.dll -r:Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Wrapper/WSA/Stub/RTVoiceUWPBridge.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll -r:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll -r:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll -r:Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Plugins/Moq.dll -r:Assets/simuzen/platform/sistemas/DynadvertDLL.dll -r:Assets/simuzen/platform/sistemas/I18N.dll -r:Assets/simuzen/platform/sistemas/I18N.West.dll -r:Assets/simuzen/platform/sistemas/Ionic.Zip.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.Sqlite.dll -r:Assets/simuzen/platform/sistemas/Mono.Data.SqliteClient.dll -r:Assets/simuzen/platform/sistemas/NITGEN.SDK.NBioBSP.dll -r:Assets/simuzen/platform/sistemas/ProSimuladorDLL.dll -r:Assets/simuzen/platform/sistemas/SMKcerberusSRA.dll -r:Assets/simuzen/platform/sistemas/SMKCOM.dll -r:Assets/simuzen/platform/sistemas/SMKsocratesCOMDLL.dll -r:Assets/simuzen/platform/sistemas/systemCheckDLL.dll -r:Assets/simuzen/platform/systems/base/hud/Plugins/System.Drawing.dll -r:Assets/simuzen/platform/systems/base/hud/Plugins/System.Windows.Forms.dll -r:Assets/simuzen/platform/utils/PerformanceDebugger/Plugins/InputSimulator.dll -r:C:/Users/Jenkins/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/UnityEngine.Analytics.dll -r:C:/Users/Jenkins/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/Editor/UnityEditor.Analytics.dll -r:C:/Users/Jenkins/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.13/UnityEngine.StandardEvents.dll -r:"C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/2015/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Assets/configuration/scenes/Editor/GlobalShaderVariablesEditorWindow.cs Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Editor/UIStyle.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/CameraDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/CaptureScreenshotMenuItem.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/OverlayDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ResolutionDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotConfigAssetInspector.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotConfigDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotManagerInspector.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotWindow.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/Editor/iOsPostProcessBuild.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/About/About.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/Inspector/AmplifyImpostorInspector.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/ShaderEditorNode/AmplifyImpostorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Constants.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLightingIndirectLighting.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AddOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DivideOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExtensibleInputPortNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MaxOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultiplyOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SubtractOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Version/About.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/AmplifyNodes/TouchReactNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/CompilerDefineTouchReact.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactBaseEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactColliderEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactMeshEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/Editor/BakedBillboardControllerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/Editor/BillboardSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/Editor/ColliderSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/AssetPreviewCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/CompilerDefine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/DocumentationEditorWindow.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/EditorFunctions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/ExtendedTerrainEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/RemoveVegetationStudioDefine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/ScriptableObjectUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/Utils/DecoratorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/VegetationStudioBaseEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/VegetationStudioManagerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Editor/WebEditorWindow.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/Editor/ScriptOrderManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/CurveEditor/Editor/InspectorCurveEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Gaia/Editor/GaiaExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/Editor/MapMagicInfiniteTerrainEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/Editor/TerrafirmaExportTerrainDataEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/Editor/WindControllerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/Editor/GrassPatchGeneratorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/Editor/ProceduralGrassPlaneEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/Editor/WindBakerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/Editor/MeshTerrainDataEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/Editor/MeshTerrainEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/Editor/RuntimePrefabSpawnerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Editor/TerrainSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Editor/DropZoneTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Editor/VegetationBrush.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/Editor/MaskBackgroundCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/Editor/ObstacleMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/Editor/SceneVegetationBakerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/Editor/ShadowMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/Editor/VegetationColorMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationPackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationPackageEditorTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemToolWindowEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStorageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStoragePackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporterSettingsEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/TerrainDetailImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/TerrainTreeImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationBeaconEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationItemMaskEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskAreaEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskErrorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskLineEditor.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/FilteredBundleBuilderWindow.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/LightProbesVolumeEditor.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Editor/AFPSCounterEditor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Editor/AFPSRenderRecorderEditor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Editor/EditorUIUtils.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Maintainer.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/MaintainerMarker.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/CleanerSortingType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/ProjectCleaner.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/AssetRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/CleanerErrorRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/CleanerRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/RecordType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Enums/RecordLocation.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Enums/SortingDirection.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/IShowableRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Records/RecordBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/RecordsSortings.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/ReportsBuilder.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesFinder.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesFixer.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesSortingType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/Records/BuildSettingsIssueRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/Records/GameObjectIssueRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/Records/IssueRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/Records/TagsAndLayersIssueRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/RecordSeverity.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/RecordType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/SearchResultsStorage.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Settings/IssuesFinderSettings.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Settings/MaintainerSettings.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Settings/ProjectCleanerSettings.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSArrayTools.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorCoroutine.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSObjectTools.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSReflectionTools.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSSceneTools.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/CleanerFiltersWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/FiltersWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/FilterType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/IssuesFiltersWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/ComponentFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/PathFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/SceneFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/StringFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/TabBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/MaintainerWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/AboutTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/CleanerTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/IssuesTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/RecordsTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSLayout.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSTextureLoader.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/UIHelpers.cs Assets/simuzen/CommonTools/ColliderView/Editor/CV_CameraEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CompilerDefinesEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CompleteTerrainShaderEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CTSMainEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CTSMeshBlenderEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CTSProfileEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CTSRemovalEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/CTSWeatherManagerEditor.cs Assets/simuzen/CommonTools/CTS/Scripts/Editor/EditorUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/Editor/CullingAbsorbtionWindow.cs Assets/simuzen/CommonTools/CullingSystem/System/Editor/UnityLODToCullingSystemLOD.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/Editor/DeformableSurfaceEditor.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/Editor/SurfaceDataEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_BuoyancyForceEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_DynamicWaterEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_EditorExtensions.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_FluidVolumeEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_HOEditorUndoManager.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_LayerTagChecker.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_MenuItems.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverShaderGUI.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverShaderGUI_Compiler.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverUtilities.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeHelp.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeMainMenu.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeManagerEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeRootEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeWindow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CompilerDefineRiver.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/RiverPathEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/Editor/CascadeTextureGeneratorEditor.cs "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Editor/AssetsCache.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Editor/EarthShapingMenu.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Editor/ES_PopupWindowName.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Editor/EsTerrainEditor.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Editor/HelperCompiler.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Editor/EnviroInteriorEditor.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Editor/EnviroSkyEditor.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Editor/EnviroVolumeLightEditor.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Editor/EnviroWeatherPresetEditor.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Editor/EnviroZoneEditor.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/WAPI Integration/Editor/EnviroWAPIEditor.cs" Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/AssetsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/BasicController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/HistoryController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/PrefabsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/ScenesController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/ScriptsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/Configuration.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/FullInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/InstanceInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/ScenesInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/GUILayoutUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/Singleton.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/StringUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/AssetsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/BasicWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/HistoryWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/MiniPrefabWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/PrefabsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScenesWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScriptsWindow.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/Editor/WMG_X_Plot_Overtime_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Axis_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Bezier_Band_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Hierarchical_Tree_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Legend_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_Slice_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Prefab_Gen.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Radar_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Ring_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Series_E.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/Configuration.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnyScene.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnySceneWindow.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/ProjectHelper.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/StringUtils.cs Assets/simuzen/CommonTools/LayersForProduct/Editor/LayersForProductTool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CorePreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomEditorBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomPropertyDrawerBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/EmptyFolderUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapHandControllerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapImageRetrieverEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapServiceProviderEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/FrameValidator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/HandFactoryTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/TransformCopyTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/Editor/Tests/SlidingMaxTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Editor/TransformTweenBehaviourEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Editor/Tests/TweenTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/Editor/AttachmentHandsEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Editor/CombinablePropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/AssetFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableDictionaryEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableHashSetEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingAssetPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/DequeTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MinHeapTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedListTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedReferenceTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/ProduceConsumeBufferTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/ListAndArrayExtensionTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/QueryTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/CommentEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/EnumEventTableEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/Hotkeys.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/SingleLayerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/TransformUtilTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/EyeTypeEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/LeapTemporalWarpingEditor.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs" "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs" Assets/simuzen/CommonTools/MicroSplat/AlphaHole/Editor/MicroSplatAlphaHole.cs Assets/simuzen/CommonTools/MicroSplat/AntiTile/Scripts/Editor/MicroSplatDetailResample.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/FeatureDescriptor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/IRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatBaseFeatures.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatDefines.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_Compiler.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_PerTex.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_Baking.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_TerrainDesc.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_WeightLimiting.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatUtilities.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/SurfaceShaderRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayPreprocessor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/VegetationStudio/Editor/MicroSplatVegetationStudio.cs Assets/simuzen/CommonTools/MicroSplat/GlobalTexture/Scripts/Editor/MicroSplatGlobalTexture.cs Assets/simuzen/CommonTools/MicroSplat/Snow/Scripts/Editor/MicroSplatSnow.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/MicroSplatStreams.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/MicroSplatTerrainJob.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamManagerEditor.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainter_GUI.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainter_Painting.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainterWindow.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableMaterialEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableObjectEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatTerrainBlending.cs Assets/simuzen/CommonTools/MicroSplat/Tessellation/Scripts/Editor/MicroSplatTessellation.cs Assets/simuzen/CommonTools/MicroSplat/TextureClusters/Scripts/Editor/MicroSplatTextureClusters.cs Assets/simuzen/CommonTools/MicroSplat/Triplanar/Scripts/Editor/MicroSplatTriplanar.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/Editor/MicroSplatWindsAndGlitter.cs Assets/simuzen/CommonTools/MissingScriptFinder/Editor/FindMissingScripts.cs Assets/simuzen/CommonTools/playmaker/iTween/PlayMaker/Editor/iTweenMoveToActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/BaseClasses/OnAnimatorUpdateActionEditorBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorAnimatorRootActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBodyActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBoneGameObjectActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBoolActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoIsNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoIsTagActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoIsNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoIsUserNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorDeltaActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorFloatActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorGravityWeightActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIKGoalActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIntActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIsLayerInTransitionActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIsMatchingTargetActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorLayerWeightActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorNextStateInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorPivotActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorSpeedActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorTargetActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorBoolActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorFloatActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorIntActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/CallMethodEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/GetDistanceEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/LookAtActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/MoveTowardsActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/PlayMakerEventProxyEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/SetCameraFOVActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/SetPropertyEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionEulerAnglesCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionFromRotationCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionMultipliedByQuaternionCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionMultipliedByVectorCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionAngleAxisCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionCustomEditorBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionEulerCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionInverseCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionLerpCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionLookRotationCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionLowPassFilterCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionRotateTowardsCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionSlerpCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneBuildIndexCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneIsDirtyCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneIsLoadedCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneIsValidCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneNameCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetScenePathCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneRootCountCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneRootGameObjectsCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/Internal/GetSceneActionBaseCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/LoadSceneAsynchCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/LoadSceneCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/MergeScenesCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/MoveGameObjectToSceneCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/SetActiveSceneCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/UnLoadSceneAsynchCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/UnLoadSceneCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/AboutWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/AssetGUIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/BaseGuidedTourWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/ContextToolWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/DefinesHelper.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/EditorStartupPrefs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmActionWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmComponentInspector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmEditorHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmEditorWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmErrorWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmEventsWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmGlobalsWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmLogWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmSelectorWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmStateWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmTemplate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmTemplateEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmTemplateWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/FsmTimelineWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerAddonManager.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerAutoUpdater.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBugReportWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerCustomActionWizard.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerDefines.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerEditorStartup.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerGlobalsInspector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerGuidedTour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerGUIInspector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerMainMenu.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerUpdater.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerUpgradeGuide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerUpgradeTools.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerWelcomeWindow.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PreUpdateChecker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/ReportWindow.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/AmbientOcclusionModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/AntialiasingModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/BloomModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/BuiltinDebugViewsEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/ColorGradingModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/DefaultPostFxModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/DepthOfFieldModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/DitheringModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/EyeAdaptationModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/FogModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/GrainModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/MotionBlurModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/ScreenSpaceReflectionModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/UserLutModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Models/VignetteModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Monitors/HistogramMonitor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Monitors/ParadeMonitor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Monitors/VectorscopeMonitor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Monitors/WaveformMonitor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PostProcessingBehaviourEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PostProcessingFactory.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PostProcessingInspector.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PostProcessingModelEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PostProcessingMonitor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PropertyDrawers/GetSetDrawer.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs Assets/simuzen/CommonTools/PostProcessing/Editor/PropertyDrawers/TrackballGroupDrawer.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Utils/CurveEditor.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Utils/EditorGUIHelper.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Utils/EditorResources.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Utils/FxStyles.cs Assets/simuzen/CommonTools/PostProcessing/Editor/Utils/ReflectionUtils.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Editor/ControlMapperInspector.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Editor/CustomButtonInspector.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Editor/CustomSliderInspector.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Editor/CustomToggleInspector.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Scripts/Editor/MenuCommands.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/CustomInspectors/ControllerDataFilesInspector.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/CustomInspectors/CustomInspector_External.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickMapInspector.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickTemplateMapInspector.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/CustomInspectors/InputManagerInspector.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/CustomInspectors/UserDataStore_PlayerPrefsInspector.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Editor/UnityEditorBridge.cs "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuCommandAttribute.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenu.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/GUIHelper.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/SerializedPropertyUtility.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListAdaptor.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListDropTarget.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListFlags.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListStyles.cs" "Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs" Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Editor/Task/BaseCompileDefines.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Editor/Task/BaseSetupResources.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Editor/Task/NYCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Editor/Task/OCCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Editor/Util/BaseGAApi.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/AudioFileGeneratorEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/ChangeGenderEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/LoudspeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SequencerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/VoiceInitalizerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigBase.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/CompileDefines.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/ConfigLoader.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/Launch.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/ReminderCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/SetApiLevel.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/SetupResources.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/Telemetry.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/UnityCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/UpdateCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/WSACheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/BuildPostprocessor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorConfig.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/GAApi.cs Assets/simuzen/CommonTools/ScriptableObjectFactory/Editor/ScriptableObjectFactory.cs Assets/simuzen/CommonTools/ScriptableObjectFactory/Editor/ScriptableObjectWindow.cs "Assets/simuzen/CommonTools/Simple Path Finding/Editor/GraphManagerEditor.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Editor/TagList.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/Editor/GetPositionInPathEditor.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/Editor/PathFollowerEditor.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPAtlasBuilder.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPDropWindow.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPInstanceEditor.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPSettings.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPSpriteImportData.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs" "Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs" "Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/OdinGettingStartedWizard.cs" Assets/simuzen/CommonTools/SMAA/Scripts/Editor/MinDrawer.cs Assets/simuzen/CommonTools/SMAA/Scripts/Editor/SMAAEditor.cs "Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs" Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Editor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Preferences.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_RenderModelEditor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_SkyboxEditor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Update.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/Editor/uFileBrowserEditor.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/bl_MiniMapHelperEditor.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/CustomToggleDrawer.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/LayerMaskDrawer.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/SeparatorDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/AccordionItemDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/CenteredSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/CursorsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/DragSupportEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/EasyLayoutEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/LayoutSwitcherEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomHeightEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewGameObjectsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewIconsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewItemEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewPaginatorEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/MenuOptions.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ProgressbarEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableHeaderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ScrollRectPaginator.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SelectableHelperEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SplitterEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconsDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TileViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceWindow.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewCustomSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewUnderlineSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewVariableHeightEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/HarborListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/TraderListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Editor/SteamSpyViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/Editor/TileViewSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/Editor/ToDoListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/Editor/TreeViewSampleEditor.cs" Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/Editor/ClassTypeReferencePropertyDrawer.cs Assets/simuzen/CommonTools/Utils/Collider/Editor/ColliderFreeRoomVisualHelperEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DataClassPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DividerDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DropdownSubtypesDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/HelpBoxDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/PropertyDrawerHelper.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector2RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector3RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Editor/CheckBundleIntegrity.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButton.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButtonList.cs Assets/simuzen/CommonTools/Utils/Editor/CustomInspectorCreator.cs Assets/simuzen/CommonTools/Utils/Editor/EditorCoroutine.cs Assets/simuzen/CommonTools/Utils/Editor/EditorList.cs Assets/simuzen/CommonTools/Utils/Editor/FindAllFieldsWithAttributeInProject.cs Assets/simuzen/CommonTools/Utils/Editor/FindComponentUsage.cs Assets/simuzen/CommonTools/Utils/Editor/FinderUtils.cs Assets/simuzen/CommonTools/Utils/Editor/FindMissingScriptsRecursively.cs Assets/simuzen/CommonTools/Utils/Editor/HandlesUtils.cs Assets/simuzen/CommonTools/Utils/Editor/IEnumerableExtensionWithProgressBar.cs Assets/simuzen/CommonTools/Utils/Editor/ModifyStaticPrefab.cs Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Assets/simuzen/CommonTools/Utils/Editor/Normalizer.cs Assets/simuzen/CommonTools/Utils/Editor/PrefabMatrix.cs Assets/simuzen/CommonTools/Utils/Editor/ProjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/SceneViewUtils.cs Assets/simuzen/CommonTools/Utils/Editor/ScriptableObjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/TransformCopier.cs Assets/simuzen/CommonTools/Utils/Editor/TransformGroup.cs Assets/simuzen/CommonTools/Utils/Editor/UpdateSVNRepos.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorApplyPrefabs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorNormalizePivots.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorObjExporter.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRandomizeScaleAndRotation.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRenameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceByNameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceGOs.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/Editor/SimpleStateMachineTest.cs" Assets/simuzen/CommonTools/Utils/Tools/Editor/FindAllPrefabsAndOrganizeInLayers.cs Assets/simuzen/CommonTools/Utils/Tools/Editor/TransformToTerrainTool.cs Assets/simuzen/CommonTools/Utils/UnitTest/Editor/TestUtils.cs Assets/simuzen/CommonTools/Utils/Validation/Editor/ValidatorEditorTools.cs Assets/simuzen/CommonTools/VertexPaint/Editor/ColorSwatches.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/BlendNormalsBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/Noise.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/VertexPainterNoiseBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeAO.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakePivot.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeTexture.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/CombineMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/IVertexPainterUtility.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/MultiplyChannelValues.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/SaveMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/PaintJob.cs Assets/simuzen/CommonTools/VertexPaint/Editor/RxLookingGlass.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterCustomBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterUtilities.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_GUI.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Editor/TestAutoMocking.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestBindGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSiblingComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryFive.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestPrefabFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestMonoInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestScriptableObjectInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Util/Editor/FixtureUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestNonLazy.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestRebind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestUnbind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestWithArguments.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestTo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToGetter.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToResolve.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsBasic.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsComplex.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsFieldName.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsIdentifier.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsParents.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTarget.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTargetInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/FooMore.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConventionNames.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToGetter0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToInstance0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToResolve0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/IFactory/TestIFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/TestFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestAllInjectionTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestBaseClassPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjectionOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestDuplicateInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestInjectSources.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestListInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestNullableValues.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectCall.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestStructInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestTestOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestConflictingToSingletonUses.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCopyIntoAllSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestFacadeSubContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestGenericContract.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMisc.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMoq.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestNestedContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestResolveMany.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTaskUpdater.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTestUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTransientMockProvider.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestValidateInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/ZenjectProfileTest.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignals.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsOneParam.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsSixParams.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsWithIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestTriggers1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Util/TestListComparer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidate1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidateFactories.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/GameObjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ProjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneDecoratorContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/GuiRenderableManager.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/IGuiRenderable.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/ZenjectEditorWindow.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ObjectGraphVisualizer.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectIntegrationTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectUnitTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/UnityInspectorListEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenMenuItems.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenUnityEditorUtil.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AbstractBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AdditionalSMKVersionFileManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildCreatorFileNames.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildFromCommand.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildRepoManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildResourceWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildWindowManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleManagerResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/CheckSumFileCreator.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ConfirmationWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/DirectoryBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileVersionBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/SVNBuilds.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/BundleLocalizationCreator.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/SystemBundleResource.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/Editor/DecelerationObstacleEditor.cs Assets/simuzen/platform/hud/data/Editor/HUDConfigurationParametersCreator.cs Assets/simuzen/platform/hud/data/Editor/HUDVehicleCreator.cs Assets/simuzen/platform/installers/Editor/CameraInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentSettingsDrawer.cs Assets/simuzen/platform/playmaker/actions/passengers/Editor/GetPlaceEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamDBEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamPropertyDrawer.cs Assets/simuzen/platform/systems/base/configuration/test/Editor/DefaultConfigurationTest.cs Assets/simuzen/platform/systems/base/localization/test/Editor/LocalizationTest.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/AudioExporter.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/VehicleSoundsCreator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/RegisterAssetsOnBundle.cs Assets/simuzen/platform/systems/base/services/bundle/Editor/BundleManagerInspector.cs Assets/simuzen/platform/systems/base/services/camera/Editor/LogicCameraLayerCullDistancesPropertyDrawer.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/Editor/ImportCameraConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/Editor/ScreenConfigurationEditorWindow.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/CameraLayerNumberCamerasProperty.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraMenu.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraSettingEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideBehaviourTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/PivotTypeEditor.cs Assets/simuzen/platform/systems/base/services/databus/Editor/DataBusEditorWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionFilterEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionMonoBehaviourEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionServiceEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/LogicsToolWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/MessageWindow.cs Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Assets/simuzen/platform/systems/base/services/input/Editor/RewiredImporterExporter.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Editor/RewiredInputSystemEditor.cs" Assets/simuzen/platform/systems/base/services/network/Editor/AssetIdSeeker.cs Assets/simuzen/platform/systems/base/services/network/Editor/NetPrefabRegister.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PlaceDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Editor/BaseMonoPassengersEditor.cs Assets/simuzen/platform/systems/base/services/rearview/Editor/RearviewConfigurationWindow.cs Assets/simuzen/platform/systems/base/services/registry/Editor/RegistrableIdentityEditor.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UndoRegistryOnDynamicsFolder.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Assets/simuzen/platform/systems/base/services/replay/Editor/ReplayPrefabRegister.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/ConfigDeformableSurfaces.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Editor/EventHistoryLoggerEditor.cs" Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/Editor/EntityFactoryEditor.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/Editor/GameObjectsInPoolEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointHelperEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointServiceEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/HeaderLabels.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/AquaplaningPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/CloudyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DaytimePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DegradedAsphaltPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/FogPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/HailPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyAdherencePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/ModifiersPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/OilPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/RainyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SnowPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SunnyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/WindPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/ConfigBaseScene.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentBrief.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiersHandler.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/PPPPriority.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/SceneProxy.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/Table.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/TModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/AquaplaningUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DaytimeUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DegradedAsphaltUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/EmptyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyAdherencetUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/ModifiersUpdaters.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/OilUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/SnowUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/WindUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/TStateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/DataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvironmentSettingDrawer.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/LocalizationParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/LocalizedSettingEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/ParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SceneParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SceneryToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SettingDrawer.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/TrafficDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/TrafficSettingDrawer.cs Assets/simuzen/platform/systems/base/services/Statistics/Editor/CreateStatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/Editor/StatisticsFilterEditor.cs Assets/simuzen/platform/systems/base/services/telemetry/Editor/CreateTelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/Editor/TelemetryFilterEditor.cs Assets/simuzen/platform/systems/base/services/telemetry/Editor/TelemetryToBabelEditor.cs Assets/simuzen/platform/systems/base/services/test/Editor/ServiceHelperTest.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/Editor/SMKTrafficVehicleGraphicsDescriptorEditor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Assets/simuzen/platform/systems/base/traffic/scripts/Editor/SMKTrafficVehicleRigger.cs Assets/simuzen/platform/systems/base/traffic/scripts/Editor/SMKTrafficVehicleRiggerMenu.cs Assets/simuzen/platform/systems/base/traffic/scripts/Editor/TrafficLightsChecker.cs Assets/simuzen/platform/systems/base/traffic/scripts/Editor/TrafficVehicle3DCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Editor/TrafficVehicle3DDescriptorHelper.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Editor/CreateVechicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Editor/VehicleAllowedLanesEditor.cs Assets/simuzen/platform/systems/base/vehicle/Interior/Editor/VehicleInteriorTool.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Editor/ConsciousnessControllerEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Editor/VehiclePerceptionControllerEditor.cs "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSEventTriggerEditorSuddenBrake.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSEventTriggerFollowPathEditor.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerData.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSRoadBlockEditor.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRigger.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSTrafficLightCheckEditor.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSTrafficLightEditor.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSTrafficLightGroupManagerEditor.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSTrafficVolumeEditor.cs" Assets/simuzen/platform/utils/Editor/BundleOrPrefabDrawer.cs Assets/simuzen/platform/utils/Editor/EditorGameObjectUtils.cs Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Assets/simuzen/platform/utils/Editor/InitExecutionFullHelperEditor.cs Assets/simuzen/platform/utils/Editor/MakeGameObjectsGroup.cs Assets/simuzen/platform/utils/Editor/MoveSceneryTool.cs Assets/simuzen/platform/utils/Editor/NetTransformInspector.cs Assets/simuzen/platform/utils/Editor/PrefabExtension.cs Assets/simuzen/platform/utils/Editor/SceneButtons.cs Assets/simuzen/platform/utils/Editor/TransformInspector.cs Assets/simuzen/platform/utils/Graphics/Editor/BaseDescriptorEditor.cs Assets/simuzen/platform/utils/Graphics/Editor/ChangeMaterial.cs Assets/simuzen/platform/utils/Graphics/Editor/DescriptorCreatorsWindow.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/Editor/MaterialEditor.cs Assets/simuzen/platform/utils/Graphics/Plate/Editor/PlateDescriptorEditor.cs Assets/simuzen/platform/utils/MultiTag/Editor/MultiTagEditor.cs Assets/simuzen/platform/utils/PerformanceDebugger/EditorApplier/Editor/FileLoaderEditorWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/EditorApplier/Editor/LODGroupEditorWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/EditorApplier/Editor/QualitySettingsEditorWindow.cs "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Editor/CommonEditorTools.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Editor/EdysBlenderImporter.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Editor/GitExtensionsIntegration.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Editor/HelpBoxAttributeDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Editor/ProjectUtilities.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Editor/TextureCanvasEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/Editor/LiquidCargoInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/Editor/SolidCargoInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/Editor/TireFrictionModifierInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/AntiRollBarInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/DeviceInputInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/DynamicSuspensionInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/ReplayAssetInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/StandardInputInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/VehicleControllerInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/WheelColliderInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/Inspectors/XboxInputInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/AbsDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/AntiSpinDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/AxleDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/BrakesDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/ClutchDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/DifferentialDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/DrivelineDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/EngineDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/GearboxDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/HeadMotionDrawers.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/JointMotionDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/RetarderDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/StabilityControlDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/SteeringAidsDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/SteeringDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/TireFrictionDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/PropertyDrawers/TractionControlDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/VPInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Editor/VPPropertyDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Editor/TwoWheelControllerInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scenes/Test Scenes/Liquid Cargo Test/Editor/NonUniformScaleTestInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/Editor/DragForceManagerEditor.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/Editor/CV_CameraGroundEditor.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/Editor/ExtendedGroundMaterialManagerEditor.cs Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Editor/SensorControllerInspector.cs "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/Editor/SerializedSettingsEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/Editor/SerializedSettingsWindow.cs" Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/Editor/DatabusSpyEditor.cs "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Editor/CargoManagerEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Editor/CargoSettingsDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Editor/LiquidCargoEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Editor/SolidCargoEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Editor/VehicleCargoEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/Editor/ForkInspector.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Editor/BaseFuelTankEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Editor/FuelEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Editor/NoEngineFuelTankEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/Editor/WheelTurnDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/Editor/ManeuverControllerEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/Editor/RampControlEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/Editor/SpeedControlDeviceEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Editor/MotorVehicleEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Editor/VehicleEditor.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Editor/BreakdownControllerEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/BaseVehicleDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/CargoDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/ConfigurateComponentsVehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/DoorsHandlerEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/GlassDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/InteriorDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/MotorVehicleRootDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/SelectionRearviewEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/SelectionRotatingLightContainerEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/SnowPlowEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/TracksDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/TrailerDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/Vehicle3DDescriptorHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/VehicleMeshDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/VehicleRearviewsDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/VehicleTextureDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/WheelsDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/WheelsPivotDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/WiperDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/BackhoeLoaderDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/DumperDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/ExcavatorDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/MachineryBladeDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/MachineryDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/RipperDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/Editor/WheelLoaderDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/Editor/BaseInputEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/Editor/ConfigurableInputEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Editor/GearInputDrawer.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Editor/SteeringWheelInputDrawer.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Editor/ThresholdAxisInputDrawer.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Editor/UserVehicleBehaviourManagerEditor.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/Editor/VehicleFocus.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/Editor/VehiclePieceDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/Editor/VehiclePiecesCollectionEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/Editor/VehiclePiecesWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/DataModelManagerEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Exporter.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/IO/MergeIO.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeChanges.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeConflict.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/MotorVehicleMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/PiecesMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/TrailerMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/UserVehicleMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/VariablesMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeTool.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/DoubleSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/Header.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/ItemWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/MiscelaneaWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/MotorVehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/SelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/TrailerSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/TrailerWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/UserVehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/Utils.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableDefinitionWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindowPiece.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Editor/VariableTest.cs" Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/CompilerTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FileIOTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/ParserTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/StackTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/CheckSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/PrintSyntaxHelp.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/Test/Editor/DatasourcesTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateAssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/Editor/GenericSelectableList.cs Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll Compilation succeeded - 161 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenu.cs(11,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListAdaptor.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(14,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(11,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListFlags.cs(19,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(41,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(81,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(46,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(118,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(86,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(175,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(123,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(214,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(180,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs(24,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(14,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListStyles.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/GUIHelper.cs(15,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(34,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListDropTarget.cs(17,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/SerializedPropertyUtility.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Line: 18) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 1243) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 20) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 15) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 38) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs Line: 24) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Line: 15) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Line: 18) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 24) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 25) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 42) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 11) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 22) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 87) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 101) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 84) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 64) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 18) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 46) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 30) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 37) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 26) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 99) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 179) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 421) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 451) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 459) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 465) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 473) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 479) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 487) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 493) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 501) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 507) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 17) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 48) Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Line: 14) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 153) Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 61) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Line: 28) Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Line: 18) Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Line: 23) Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs Line: 58) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 32) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Line: 274) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Line: 18) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 200) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 198) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 211) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 209) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 214) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 25) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 86) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 88) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 59) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 61) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 113) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 586) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 635) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 1111) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 212) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 226) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 357) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs Line: 99) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs Line: 162) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 119) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 173) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 176) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 276) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 615) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 630) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 642) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 647) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 96) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 97) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 76) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 87) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 283) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 287) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 293) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 405) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 409) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 415) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 601) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 614) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 648) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 659) Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Line: 20) Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Line: 122) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 1703) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 2340) Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' (Filename: Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Line: 452) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Line: 24) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 84) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 90) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 662) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 948) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 24) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 55) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 73) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 206) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 207) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 218) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2347) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2589) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3066) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3070) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2971) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3425) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3438) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3448) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3554) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4216) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs Line: 13) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 11) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 13) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 8) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 9) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 10) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 11) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 12) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 568) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 587) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 588) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 233) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 234) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 15) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Line: 10) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Line: 20) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Line: 18) Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Line: 12) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1325623s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 100.28 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 6.103192s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Initialized touch support. - Completed reload, in 27.274 seconds Platform modules already initialized, skipping Batchmode quit successfully invoked - shutting down! Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.811188 seconds (Nothing changed) Refresh completed in 0.811320 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.655584 seconds (Nothing changed) Refresh completed in 0.655648 seconds. [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0debugger-agent: Unable to listen on 5868